Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 19:21:10 Player: Not Root Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1452) 1452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5283 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Trap Scanner > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Hardened Light Armor Plating Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Terrain Scan Processor Improved Targeting Computer Improved Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Power Shielding Gatling Laser Gatling Laser Improved Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Power Shielding Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 77 | 6 18 1 . 4 13 16 15 2 2 Power 7 | 1 2 . . . 2 1 1 . . Engine 3 | 1 2 . . . . . . . . Core 4 | . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 6 . . . 6 5 4 . . Treads 3 | 2 1 . . . . . . . . Leg 16 | . 5 . . . 5 5 1 . . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . 3 . . Utility 16 | 1 4 . . 1 3 3 3 . 1 Device 8 | . 3 . . 1 1 1 1 . 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . . . . 1 1 1 . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 6 1 . 3 2 7 7 2 1 Energy Gun 11 | 1 3 1 . . . 3 3 . . Energy Cannon 3 | . . . . 1 1 1 . . . Ballistic Gun 10 | 1 1 . . 1 1 . 3 2 1 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . 2 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 16 | . 1 1 . . 4 1 9 . . Power 2 | . . . . . . . 2 . . Propulsion 5 | . . . . . 1 . 4 . . Utility 6 | . 1 1 . . 2 . 2 . . Weapon 3 | . . . . . 1 1 1 . . Highest Loss Streak 6 | . 1 1 . . 4 1 6 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 88 85 99 82 92 64 4 7 Engine 9 | . 14 14 14 14 1 . . . . Core 1 | . . . . . 7 7 4 . . Treads 5 | . 20 . . . . . . . . Leg 20 | . 7 28 28 28 22 26 17 . . Device 7 | . 9 3 . 13 7 7 6 . 5 Processor 3 | . . . . . 7 14 10 . . Protection 12 | . 12 14 14 14 16 13 7 . . Energy Gun 7 | . 12 14 14 1 . 2 8 . . Energy Cannon 3 | . . . . 12 2 5 . . . Ballistic Gun 8 | . 14 14 14 3 7 5 4 4 2 Launcher 3 | . 1 . . 10 7 2 . . . Peak Build Rating 46 | 6 9 9 7 11 22 33 46 6 9 Average Rating 12 | 3 8 7 7 10 19 24 26 2 4 On Entrance 9 | . 6 9 7 7 11 17 30 . 6 Naked Turns 130 | . . . . . . . 46 33 51 Heaviest Build 27 | 13 15 12 10 18 26 27 25 5 7 Greatest Support 55 | 40 40 20 20 20 35 45 55 3 3 Greatest Overweight (x) 2 | . 1 . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 5 5 4 4 4 3 2 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 3 5 2 3 3 Class Distribution -------------------- 61% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Matter Collected 1267 | 215 314 17 . 52 159 229 211 . 70 Remotely . | . . . . . . . . . . Salvage Created 1787 | . 545 53 . 58 687 344 90 . 10 Parts 122 | . 41 5 . 9 48 15 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 46 | . 18 4 . 4 13 5 2 . . Guns 29 | . 14 4 . 4 2 3 2 . . Cannons 5 | . . . . . 4 1 . . . AOE 12 | . 4 . . . 7 1 . . . Classes Destroyed 10 | . 4 . . . 3 2 1 . . Worker 4 | . 1 . . . 2 1 . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . Watcher 4 | . 1 . . . 1 2 . . . Swarmer 18 | . 6 4 . 4 4 . . . . Cutter 2 | . . . . . . . 2 . . Grunt 19 | . 12 . . . 3 4 . . . Brawler 1 | . . . . . . 1 . . . Sentry 4 | . . . . . 4 . . . . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 11 | . 5 3 . 4 11 5 2 . . Combat Bots Only 11 | . 5 3 . 4 11 2 2 . . Max Kills in Single Turn 3 | . 2 1 . 1 3 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . 3 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Hostile Shots Fired 559 | . 64 16 . 30 76 16 339 1 17 Missed 214 | . 14 7 . 6 25 7 151 1 3 Damage Taken 3411 | . 550 76 . 184 706 153 1584 . 158 Core 880 | . 35 24 . 51 56 8 589 . 117 Absorbed by Shields 130 | . 45 17 . . . . 68 . . Redirected to Shielding 34 | . 11 4 . 4 7 8 . . . Regen/Repaired (Parts) 202 | . . . . . 202 . . . . Core Remaining (%) 81 | 100 . . . 56 89 . . . . Volleys Fired 159 | . 66 11 . 11 23 25 12 5 6 Largest 3 | . 2 2 . 2 2 3 2 1 1 Hottest 160 | . 85 85 . 85 107 160 160 30 30 Shots Fired 277 | . 119 14 . 22 33 54 24 5 6 Gun 226 | . 116 14 . 22 12 27 24 5 6 Cannon 42 | . . . . . 17 25 . . . Launcher 9 | . 3 . . . 4 2 . . . Special . | . . . . . . . . . . Kinetic 149 | . 64 11 . 11 12 25 15 5 6 Thermal 106 | . 41 1 . 11 17 27 9 . . Explosive 5 | . 3 . . . . 2 . . . Electromagnetic 17 | . 11 2 . . 4 . . . . Robot Hit Streak 10 | . 9 3 . 2 10 7 6 1 2 Robot Miss Streak 5 | . 5 2 . 5 3 4 3 1 3 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 4 | . 1 . . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . Shots Hit Robots 164 | . 66 8 . 7 22 34 23 2 2 Core Hits 101 | . 36 6 . 6 24 19 9 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . Burn 1 | . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 5 | . . . . . . 2 3 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3220 | . 948 94 . 90 889 715 399 43 42 Guns 1869 | . 641 94 . 90 195 371 393 43 42 Cannons 489 | . . . . . 248 241 . . . Explosions 844 | . 307 . . . 434 103 . . . Melee . | . . . . . . . . . . Ramming 18 | . . . . . 12 . 6 . . Kinetic 1148 | . 256 52 . 41 195 326 193 43 42 Thermal 1215 | . 318 18 . 49 344 286 200 . . Explosive 352 | . 249 . . . . 103 . . . Electromagnetic 487 | . 125 24 . . 338 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . 10 10 . . . Projectiles 10 | . . . . . . 10 . . . Explosions 10 | . . . . . 10 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 63 | . 46 . . . . 17 . . . Shots 3 | . 2 . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . . . . . 6 . 2 . . Kicked 8 | . . . . . 6 . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 324 | . 250 44 . 324 195 213 180 . . Average Temperature 75 | . 53 17 . 156 76 84 66 . . Received Heat Transfer 899 | . 137 . . . 216 117 411 . 18 Effects 4 | . 2 . . 2 . . . . . Interference 4 | . 2 . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . Heat Transferred 2490 | . 716 37 . 185 544 558 450 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Peak Influence 414 | . 302 212 . 109 414 250 87 16 . Initial 97 | . . 87 . . . 97 66 15 . Average 116 | . 166 185 . 54 152 116 38 15 . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . Low Security (%) 90 | 100 82 83 . 100 84 92 100 100 . Level 1 8 | . 17 16 . . 10 7 . . . Level 2 . | . . . . . 4 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 1 . 2 . Investigation 3 | . 1 . . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . . . 3 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Distress Signals 5 | . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 29 11 . 4 15 9 13 2 7 Peak Tracking Total 17 | . 5 17 . 4 12 4 11 4 8 Tactical Retreats 5 | . 1 2 . . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Traps Triggered 8 | . 2 . . . 2 2 2 . . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Machines Accessed 17 | . 8 . 3 2 2 2 . . . Terminals 9 | . 6 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 74 | . 33 . 26 3 9 3 . . . Successful 55 | . 16 . 26 3 8 2 . . . Failed 15 | . 13 . . . 1 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts 4 | . 4 . . . . . . . . Manual . | . . . . . . . . . . Terminals 35 | . 29 . . 2 2 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 10 | . 3 . . . 7 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 46 | . 14 . 26 3 2 1 . . . Record 36 | . 10 . 26 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . 6 . . . . Scan Component 4 | . 1 . . . 3 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 6 . . 1 2 1 . . . Full Trace Events 3 | . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . Time 90 | . . . . . 90 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . 2 1 . . parse_system 3 | . . . . . . 2 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 3 . . Highest-Rated Group 93 | . . . . . . 93 93 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . 4 8 . . Total Damage 150 | . . . . . . 22 128 . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Turns Passed 4336 | 62 1068 170 710 774 413 648 244 57 190 Spaces Moved 3118 | 39 570 121 592 594 198 443 203 72 286 Core 431 | 11 . . . . . . 62 72 286 Treads 392 | 28 364 . . . . . . . . Legs 2236 | . 206 121 592 594 198 443 82 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 59 | . . . . . . . 59 . . Fastest Speed 32 | 50 120 120 120 120 120 120 32 50 50 Average Speed 115 | 128 146 120 120 120 127 120 73 60 61 Slowest Speed 190 | 160 190 120 120 120 190 120 120 100 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 85 25 92 93 17 13 40 4 44 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . 3 . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 40 | . 18 . . . 12 9 . . 1 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 . . 1 AOE 38 | . 18 . . . 12 8 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Total 3582 | 51 699 133 591 635 322 505 269 81 296 Wait 130 | . 23 1 . 24 75 3 4 . . Move 3106 | 38 569 120 591 593 197 443 198 71 286 Hop 2 | . . . . . . . 2 . . Pick Up 42 | 7 11 . . 1 3 11 6 2 1 Fast Attach 11 | . 2 . . 1 7 1 . . . Attach 29 | 6 2 . . 1 3 6 7 2 2 Detach 3 | . . . . . . . 1 1 1 Swap 37 | . 14 1 . 2 3 9 8 . . Drop 28 | . 12 . . 2 5 5 4 . . Fire 159 | . 66 11 . 11 23 25 12 5 6 Melee 5 | . . . . . . 2 3 . . Ram . | . . . . . . . . . . Kick 8 | . . . . . 6 . 2 . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . 20 . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Central database locked down 162 | -10/Materials | Central database locked down 162 | -10/Materials | Central database locked down 162 | -10/Materials | Central database locked down 236 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 10) 946 | -10/Materials | Discovered new exit (range 13) 1131 | -10/Materials | Entered Mines 1164 | -10/Mines | Build established: Scavenger-Mutant 1241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1272 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Entered Exiles 1322 | -10/Exiles | Discovered new exit (range 15) 1351 | -10/Exiles | Met 8R-AWN 1373 | -10/Exiles | Met EX-HEX 1420 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Met EX-DEC 1601 | -10/Exiles | Discovered new exit (range 10) 1691 | -10/Exiles | Visited The Gauntlet 2011 | -10/Exiles | Entered Mines 2159 | -9/Mines | Discovered new exit (range 9) 2183 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2508 | -9/Mines | Learned location of Storage (-9) 2564 | -9/Mines | Discovered new exit (range 8) 2785 | -9/Mines | Entered Materials 2785 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2940 | -8/Materials | Repaired Aluminum Leg 2967 | -8/Materials | Repaired Aluminum Leg 3007 | -8/Materials | Repaired Carbon-fiber Leg 3129 | -8/Materials | Discovered new exit (range 16) 3187 | -8/Materials | Destroyed 11 combat bots 3195 | -8/Materials | Lost 4 parts (1n2u1w) 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3530 | -7/Factory | Discovered new exit (range 4) 3596 | -7/Factory | Allied Derelicts emerged from ambush trap array 3846 | -7/Factory | Identified exit to Garrison 3846 | -7/Factory | Entered Garrison 3846 | -7/Garrison | Accompanied by 3 allies 3938 | -7/Garrison | Triggered checkpoint 3984 | -7/Garrison | Lost 3 allies 4014 | -7/Garrison | Released all parts (9) 4020 | -7/Garrison | Lost 6 parts (1p2n2u1w) 4041 | -7/Garrison | Core integrity fell below 50% 4071 | -7/Garrison | Core integrity fell below 20% 4076 | -7/Garrison | Lost 3 parts (1p2n) 4084 | -7/Garrison | Discovered new exit (range 12) 4090 | -7/Garrison | Entered Factory 4127 | -7/Factory | Discovered new exit (range 16) 4147 | -7/Factory | Entered Lower Caves 4236 | -7/Lower Caves | Learned Factory garrison access intel 4276 | -7/Lower Caves | Build established: Mutant 4327 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4333 | -7/Lower Caves | Spotted B-75 Beast 4337 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04196_ Found Cooling System. 04196_ Found Imp. Light Armor Plating. 04196_ Found 41 Matter. 04197_ Acquired 41 matter. 04197_ Acquired Trap Scanner. 04210_ Searching scrap... 04210_ Found Hpw. Tractor Beam. 04210_ Found 60 Matter. 04211_ Acquired 19 matter. 04236_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 04290_ Slug penetrates Wall. 04294_ Slug penetrates as-58954. 04294_ Destroyed Asb. Hover Unit. 04297_ as-27849 destroyed. 04299_ Acquired 10 matter. 04327_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04331_ Y-64 Sentinel: "REQUESTING BACKUP." 04333_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????# #??????????#####???????? | | ??????????????????????? ##?????????# #???????? | | ???????????????????????# ##????????# #???????? | | ?????????????? ????????# ########??# ##??????? | | ??????????????? ######## ## ##?# ##?????? | | ???????????????? ## #?# ###???? | | ????????????????? ### ### ##? # | | ???????????????????# ##### # | | ???????????????????# ##?# | | ???????????????????## ### ## | | ???????????????????# ### #? | | ???????????????????# #?# ##### #? | | ?????????????????# # #?# #????###? | | ?????????????????###### ## #?# #???????# | | ??????????????????????## ### ## #??????## | | ???????????????????????# ####?## ### #?????## | | ???????????????????????## #?????# ##?# #????## | | ????????????????????????# ####### #??# #???## | | ????????????????????????# ## #??# #???# | | ????????????????????????#% ## #??# #????# | | ????????????????????????# #### #??# ###?## | | ????????????????????????#@#???? ####??# ### | | ???????????????????????## ##???? #????# | | ???????????????????????# #????? #???### | | ???????????????????????# #?????? #????## | | ??????????????????????## ##??????? #????####### | | ??????????????????????# s;#?????????#??????????# | | ??????????????????????#gY;#???????????????????## | | ????????????????????? l;#??????????????????## # | | ????????????????????## BB?????????????????## # | | ?????????????????????# g BB?????????????????# # | | ????????????????????? # # ????????????????## # | | ???????????????????? # # ???????????????## # | | ???????????????????? ! # ???????????????# | | ??????????????????? %%### ???????????????## | | ??????????????????# #%??? ????????????????## | | ??????????????????####%???#????????????##??## | | ?????????????????????%???????????????### ## ## | | ????????????????????????????????????## ## | | ????????????????????????????????????# ## | | ??????????????????????????????????# #### ## | | ??????????????????????????????? ????## # | | ??????????????????????????????? ??????## | | ???????????????????????????????? ### ????????### | | ????????????????????????????????????#???????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Power Shielding 33 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Shopping List Tourist Challenges ------------ None Game ------ Seed EnhancedSwordKinecellerator Manual? 0 Play Time 02:09:28 Cumulative 6.6 hours Start 2025.01.17 @ 16:24:34 End 2025.01.17 @ 19:21:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9563861b-d1b1-4585-8c9b-606266511c45