Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 20:40:59 Player: Eggywontgrow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1379 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 61/300 Energy 92/100 System Corruption 0% Temperature Cool (45) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (8) ---- Visual Processing Unit Medium Armor Plating Medium Armor Plating Trap Extractor (0/4) Small Laser Heavy Assault Rifle Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Visual Processing Unit Medium Armor Plating Medium Armor Plating Trap Extractor Small Laser Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 35 | 6 18 11 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 5 | . 3 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 10 | 1 6 3 Device 4 | . 2 2 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 15 | 2 7 6 Energy Gun 6 | . 2 4 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 99 86 Engine 9 | . 14 3 Leg 19 | . 19 20 Wheel 5 | . 8 . Device 7 | . 1 16 Storage 12 | . 13 11 Processor 9 | . 8 11 Protection 2 | . 3 2 Energy Gun 14 | . 9 20 Ballistic Gun 11 | . 17 1 Naked Turns . | . . . Heaviest Build 22 | 11 20 22 Greatest Support 32 | 32 32 23 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 7 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 470 | 189 255 26 Remotely . | . . . Salvage Created 431 | . 355 76 Parts 25 | . 19 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 7 | . 5 2 AOE 5 | . 3 2 Classes Destroyed 7 | . 5 2 Worker 5 | . 3 2 Builder 1 | . . 1 Tunneler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 2 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Best Kill Streak 6 | . 6 5 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 119 | . 59 60 Missed 38 | . 15 23 Damage Taken 1039 | . 571 468 Core 221 | . 158 63 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 68 | 100 36 . Volleys Fired 54 | . 36 18 Largest 2 | . 2 2 Hottest 130 | . 105 130 Shots Fired 102 | . 70 32 Gun 95 | . 67 28 Cannon . | . . . Launcher 7 | . 3 4 Special . | . . . Kinetic 57 | . 55 2 Thermal 38 | . 12 26 Explosive 7 | . 3 4 Electromagnetic . | . . . Robot Hit Streak 13 | . 5 13 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | . 39 21 Core Hits 36 | . 27 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1423 | . 849 574 Guns 791 | . 493 298 Cannons . | . . . Explosions 626 | . 350 276 Melee . | . . . Ramming 6 | . 6 . Kinetic 379 | . 354 25 Thermal 412 | . 139 273 Explosive 626 | . 350 276 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 32 | . 7 25 Projectiles . | . . . Explosions 32 | . 7 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 29 72 Shots 4 | . 1 3 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 202 | . 202 182 Average Temperature 49 | . 42 59 Received Heat Transfer 384 | . 285 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1086 | . 383 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 244 | . 244 167 Initial 48 | . . 48 Average 101 | . 115 92 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 17 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1346 | 64 759 523 Spaces Moved 907 | 49 526 332 Core 3 | 3 . . Treads . | . . . Legs 671 | . 339 332 Wheels 233 | 46 187 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 119 | 96 112 132 Slowest Speed 190 | 100 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 61 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 21 23 Melee . | . . . Projectile . | . . . AOE 44 | . 21 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1071 | 65 622 384 Wait 35 | . 20 15 Move 905 | 48 525 332 Hop . | . . . Pick Up 29 | 11 13 5 Fast Attach 2 | . 1 1 Attach 14 | 6 3 5 Detach . | . . . Swap 19 | . 14 5 Drop 11 | . 8 3 Fire 54 | . 36 18 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Repaired Com. Wheel? 340 | -10/Materials | Discovered new exit (range 6) 349 | -10/Materials | Identified exit to Materials 514 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Identified exit to Mines 793 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Identified exit to Subcaves 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Build established: Scavenger-Mutant 1037 | -9/Materials | Lost 5 parts (1p1n1u2w) 1271 | -9/Materials | Build established: Mutant 1347 | -9/Materials | Self-destructed Last Messages --------------- 01051_ K-01 Serf collects debris. 01054_ Dropped Particle Gun. 01055_ K-01 Serf collects debris. 01056_ Acquired Particle Gun. 01061_ K-01 Serf collects debris. 01063_ U-05 Engineer builds a Door. 01067_ Acquired Cooling System. 01080_ U-05 Engineer builds a Wall. 01115_ K-01 Serf collects debris. 01146_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01184_ K-01 Serf destroyed. 01187_ Acquired 9 matter. 01222_ Triggered Alarm Trap. 01222_ An alarm sounds. 01222_ ALERT: Alarm triggered, dispatching investigation squad. 01231_ Dropped Aluminum Leg. 01294_ Triggered Alarm Trap. 01294_ An alarm sounds. 01294_ ALERT: Alarm triggered, dispatching investigation squad. 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