Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 19:25:20 Player: lav Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1071) 1071 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2516 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 50/125 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- Medium Laser Autogun Improved Assault Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Large Storage Unit Medium Battery (150) High-capacity Matter Pod (200) Seismic Detector Medium Armor Plating Shield Generator Heavy EM Pulse Gun Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Medium Laser Autogun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Medium Battery High-capacity Matter Pod Seismic Detector Medium Armor Plating Shield Generator Heavy EM Pulse Gun Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 55 | 8 10 33 4 Power 8 | 1 1 5 1 Engine 6 | 1 1 3 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 18 | 2 3 11 2 Treads . | . . . . Leg 18 | 2 3 11 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 5 . Device 2 | 1 . 1 . Storage 7 | 1 3 3 . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 19 | 3 3 12 1 Energy Gun 8 | 2 2 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 1 1 7 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . . 3 2 Power 3 | . . 2 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 1 2 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 99 | . 100 98 99 Engine 8 | . 14 6 . Core 3 | . . 4 10 Leg 30 | . 28 33 33 Device 9 | . 14 8 . Storage 12 | . 14 11 11 Hackware 2 | . . 2 11 Energy Gun 14 | . 14 16 11 Energy Cannon 1 | . . 2 . Ballistic Gun 14 | . 14 12 22 Peak Build Rating 20 | 9 10 19 20 Average Rating 12 | 6 9 13 19 On Entrance 9 | . 9 10 19 Naked Turns . | . . . . Heaviest Build 93 | 14 30 93 93 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 3 | 3 1 2 3 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 16 | 7 14 15 25 Most Carried 17 | 3 15 16 17 Average Carried 13 | 1 12 14 16 Final Capacity 25 | 8 15 25 25 Final Carried 16 | 2 15 16 15 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Skirmisher 21% | Scavenger-Gunner 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1398 | 290 469 594 45 Remotely . | . . . . Salvage Created 1696 | 180 233 1224 59 Parts 114 | 15 16 74 9 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | 2 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 29 | . 4 21 4 Guns 24 | . 4 16 4 Cannons 5 | . . 5 . Classes Destroyed 10 | 3 2 5 . Worker 4 | 2 1 1 . Builder 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 4 | 1 . 3 . Operator 2 | . . 2 . Watcher 4 | . 1 3 . Swarmer 8 | . . 4 4 Grunt 18 | . 4 14 . Sentry 3 | . . 3 . Best Kill Streak 9 | 3 3 9 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 208 | . 23 141 44 Missed 49 | . 4 37 8 Damage Taken 1935 | . 259 1281 395 Core 435 | . 34 338 63 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 108 | . 38 70 . Core Remaining (%) 93 | 100 86 . . Volleys Fired 134 | 15 23 89 7 Largest 3 | 2 2 3 3 Hottest 138 | 100 70 138 96 Shots Fired 321 | 30 45 225 21 Gun 298 | 30 45 202 21 Cannon 23 | . . 23 . Launcher . | . . . . Special . | . . . . Kinetic 135 | 10 23 88 14 Thermal 130 | 20 7 96 7 Explosive . | . . . . Electromagnetic 56 | . 15 41 . Robot Hit Streak 11 | 4 10 11 5 Robot Miss Streak 7 | 2 7 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 156 | 14 22 111 9 Core Hits 73 | 7 13 47 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | 1 1 7 . Burn 6 | 1 . 5 . Corrupt 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2369 | 154 312 1759 144 Guns 2005 | 154 312 1395 144 Cannons 351 | . . 351 . Explosions . | . . . . Melee . | . . . . Ramming 13 | . . 13 . Kinetic 918 | 43 156 612 107 Thermal 993 | 111 13 832 37 Explosive . | . . . . Electromagnetic 445 | . 143 302 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 700 | 177 105 700 165 Average Temperature 132 | 66 37 162 75 Received Heat Transfer 798 | . 165 447 186 Effects 21 | . . 21 . Shutdowns 4 | . . 4 . Energy Bleed 2 | . . 2 . Interference 2 | . . 2 . Short Circuit 4 | . . 4 . Damage (minor) 1 | . . 1 . Damage (major) 6 | . . 6 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2960 | 407 37 2405 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 219 | 25 70 219 175 Initial 85 | . 16 2 85 Average 47 | 8 19 65 76 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 95 100 Level 1 1 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 29 6 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 7 4 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 24 17 . Successful 32 | . 18 14 . Failed 9 | . 6 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 15 1 . Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units 8 | . 6 2 . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 14 | . 13 1 . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 2 | . 2 . . Hauler Manifests 4 | . 3 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 4 | . 1 3 . Repair 2 | . 1 1 . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 3 | . 2 1 . Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4826 | 143 1944 1837 902 Spaces Moved 2179 | 74 974 798 333 Core 7 | 7 . . . Treads . | . . . . Legs 2172 | 67 974 798 333 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 189 | 115 182 176 260 Slowest Speed 330 | 200 190 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 5 90 40 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2614 | 101 1104 1056 353 Wait 173 | . 69 96 8 Move 2176 | 73 973 797 333 Hop . | . . . . Pick Up 45 | 5 19 20 1 Fast Attach 6 | 4 . 2 . Attach 13 | 3 . 8 2 Detach . | . . . . Swap 36 | 1 10 23 2 Drop 30 | . 10 20 . Fire 134 | 15 23 89 7 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 13) 1099 | -10/Materials | Discovered new exit (range 6) 1360 | -10/Materials | Repaired Ion Engine 1840 | -10/Materials | Discovered new exit (range 15) 1863 | -10/Materials | Discovered new exit (range 11) 2088 | -10/Materials | Entered another Materials area 2088 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2138 | -9/Materials | Repaired Assault Rifle 2559 | -9/Materials | Build established: Scavenger-Skirmisher 3560 | -9/Materials | Discovered new exit (range 15) 3688 | -9/Materials | Core integrity fell below 50% 3706 | -9/Materials | Core integrity fell below 20% 3925 | -9/Materials | Entered Mines 4060 | -9/Mines | Build established: Scavenger-Gunner 4239 | -9/Mines | Learned Materials stockpile data 4467 | -9/Mines | Discovered new exit (range 10) 4695 | -9/Mines | Discovered new exit (range 3) 4762 | -9/Mines | Learned Materials security intel 4827 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04348_ K-01 Serf collects debris. 04350_ U-05 Engineer builds a Wall. 04350_ T-07 Excavator is excavating. 04352_ K-01 Serf collects debris. 04355_ T-07 Excavator is excavating. 04355_ K-01 Serf collects debris. 04355_ U-05 Engineer lays Concrete. 04357_ K-01 Serf collects debris. 04467_ EXIT=FOUND 04660_ Acquired Med. Armor Plating. 04695_ EXIT=FOUND 04757_ Acquired derelict log, extracted data. World map updated: -10/Materials. 04762_ Acquired derelict log, extracted data. Data stored: Materials security intel. 04786_ C-30 ARC bursts open, deploying its payload. 04786_ G-34 Mercenary unfolds itself. 04814_ Lgt. Nuclear Core destroyed. 04820_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ##??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? #??????????????????????????? | | ????????????????????# #?????????????????????? 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