Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 13:40:03 Player: Piano Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (4467) 4467 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 7919 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Reactive Plating Makeshift Hacking Suite Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Core Shielding Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Minigun Minigun Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Reaction Control System Enhanced Autogun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . 1 2 . . Weapon 2 | . . 1 1 . . . Parts Attached 88 | 9 7 9 39 24 . . Power 11 | 1 1 1 4 4 . . Engine 5 | 1 1 1 . 2 . . Core 6 | . . . 4 2 . . Reactor . | . . . . . . . Propulsion 30 | 4 2 6 13 5 . . Treads . | . . . . . . . Leg 27 | 2 2 6 12 5 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 20 | 2 2 1 6 9 . . Device 11 | 1 1 . 3 6 . . Storage 2 | 1 . 1 . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . . . 3 3 . . Artifact . | . . . . . . . Weapon 27 | 2 2 1 16 6 . . Energy Gun 14 | 2 1 . 10 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 1 1 5 5 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 38 | . . 1 18 19 . . Power 2 | . . . . 2 . . Propulsion 11 | . . 1 7 3 . . Utility 11 | . . . 3 8 . . Weapon 14 | . . . 8 6 . . Highest Loss Streak 6 | . . 1 6 6 . . To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 9 7 4 2 5 Power 1 | . 2 1 2 . . . Propulsion 1 | 1 . 3 2 . 1 1 Utility 2 | . 1 3 2 2 1 3 Weapon . | 1 2 1 . . . 1 Tool/Special . | . . . . . . . Unused Backups 16 | 1 1 3 7 . . 4 Power 4 | . . 1 3 . . . Propulsion 2 | 1 1 . . . . . Utility 8 | . . 1 4 . . 3 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 95 99 97 92 . . Engine 4 | . 13 11 1 . . . Core 4 | . . . 7 5 . . Leg 25 | . 27 32 25 22 . . Device 7 | . 7 . 6 16 . . Storage 5 | . 10 11 6 . . . Processor 8 | . 7 11 9 6 . . Protection 4 | . . . 4 9 . . Energy Gun 14 | . 14 21 19 5 . . Ballistic Gun 14 | . 13 10 14 21 . . Peak Build Rating 39 | 8 11 14 28 39 1 1 Average Rating 18 | 5 8 11 20 32 . 1 On Entrance 8 | . 8 8 14 28 . 1 Naked Turns 354 | . . . . 23 319 12 Heaviest Build 44 | 14 15 22 32 44 . . Greatest Support 45 | 26 20 39 39 45 3 3 Greatest Overweight (x) 8 | . 2 1 2 8 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 Average Capacity 7 | 6 7 9 8 5 5 5 Most Carried 10 | 5 8 10 10 5 5 5 Average Carried 6 | 3 6 9 7 4 2 5 Final Capacity 10 | 5 8 10 5 5 5 5 Final Carried 10 | 5 8 10 5 2 5 5 Class Distribution -------------------- 32% | Gunner 32% | Scavenger-Gunner 18% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3043 | 269 201 269 982 1283 39 . Remotely . | . . . . . . . Salvage Created 5055 | 87 272 989 1869 1838 . . Parts 285 | 9 12 61 102 101 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 99 | . 6 21 38 34 . . Guns 96 | . 6 20 36 34 . . AOE 2 | . . . 2 . . . Classes Destroyed 16 | 2 2 3 5 4 . . Worker 4 | . . . . 4 . . Builder 2 | . . 1 1 . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . 1 . . . Recycler 4 | 1 . . . 3 . . Operator 1 | . . . 1 . . . Watcher 10 | . 1 4 4 1 . . Swarmer 15 | . . 3 3 9 . . Grunt 53 | . 6 10 22 15 . . Brawler 3 | . . . 1 2 . . Duelist 2 | . . . 1 1 . . Sentry 19 | . . 8 9 2 . . Specialist 2 | . . . 2 . . . Hunter 2 | . . . . 2 . . Programmer 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 3 2 4 4 6 . . Combat Bots Only 6 | . 2 4 4 6 . . Max Kills in Single Turn 3 | 2 1 2 2 3 . . Gunslinging 1 | . . 1 1 1 . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 700 | . 41 92 205 289 56 17 Missed 240 | . 11 36 51 110 24 8 Hits 460 | . 30 56 154 179 32 9 Melee 4 | . . . 2 2 . . Projectile 456 | . 30 56 152 177 32 9 Critical Strikes 14 | . . 1 7 6 . . Damage Taken 6555 | 37 364 712 2459 2536 322 125 Core 1227 | . 58 96 369 257 322 125 Absorbed by Shields . | . . . . . . . Redirected to Shielding 25 | . . . . 25 . . Ignored by Resistances 66 | . . . . 66 . . Regen/Repaired (Parts) 291 | . 58 233 . . . . Core Remaining (%) 71 | 100 76 76 32 . . . Volleys Fired 293 | 7 30 55 110 91 . . Largest 4 | 2 2 3 4 4 . . Hottest 237 | 90 70 123 237 202 . . Shots Fired 889 | 14 60 165 353 297 . . Gun 884 | 14 60 165 348 297 . . Cannon . | . . . . . . . Launcher 5 | . . . 5 . . . Special . | . . . . . . . Kinetic 533 | . 30 55 178 270 . . Thermal 319 | 7 30 110 148 24 . . Explosive 5 | . . . 5 . . . Electromagnetic 32 | 7 . . 22 3 . . Robot Hit Streak 13 | 5 11 11 12 13 . . Robot Miss Streak 8 | 2 6 5 8 5 . . Penetration Max 1 | . . . . 1 . . Secondary Targets 18 | . . 3 6 9 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 547 | 8 40 97 208 194 . . Core Hits 254 | 5 17 43 101 88 . . Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 24 | 1 3 7 11 2 . . Burn 19 | 1 3 6 9 . . . Destroy 5 | . . 1 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9813 | 179 497 1337 4013 3787 . . Guns 8895 | 111 490 1303 3240 3751 . . Cannons . | . . . . . . . Explosions 741 | 40 . . 701 . . . Melee . | . . . . . . . Ramming 177 | 28 7 34 72 36 . . Kinetic 5528 | . 253 557 1407 3311 . . Thermal 3074 | 102 237 746 1572 417 . . Explosive 648 | . . . 648 . . . Electromagnetic 386 | 49 . . 314 23 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 10 10 Average Corruption 9 | . . . . 9 10 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 13 8 1 Message Errors 6 | . . . . 3 3 . Matter Fused 3 | . . . . 1 2 . Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 6 | . . . . 5 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 5 | 2 . . 3 . . . Projectiles . | . . . . . . . Explosions 5 | 2 . . 3 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | 37 . . 88 . . . Shots 3 | 1 . . 2 . . . Rammed . | . . . . . . . Targets Rammed 44 | 8 3 6 19 8 . . Kicked 44 | 8 3 6 19 8 . . Crushed . | . . . . . . . Highest Temperature 535 | 90 105 331 535 254 186 . Average Temperature 115 | 38 47 103 173 69 101 . Received Heat Transfer 2355 | . 207 264 1008 798 78 . Effects 26 | . . 2 24 . . . Shutdowns 7 | . . . 7 . . . Energy Bleed 7 | . . 2 5 . . . Interference 6 | . . . 6 . . . Matter Decay 2 | . . . 2 . . . Damage (minor) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 21 | . 7 9 4 1 . . Heat Transferred 9225 | 359 925 2664 4379 898 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . . 2 2 2 . . Low Security (%) 48 | 100 100 45 33 51 . . Level 1 44 | . . 54 49 47 . . Level 2 6 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 480 | 10 50 401 480 409 . . Initial 160 | . . 14 160 142 . . Average 203 | . 16 191 267 204 . . Influence Increases 3224 | 20 168 781 1247 933 75 . Destroy 0b10 Robot/C 1980 | . 120 420 760 680 . . Destroy 0b10 Robot/NC 125 | 20 5 25 35 40 . . Destroy Leader 502 | . 32 148 200 122 . . Successful Hack 70 | . 10 37 9 14 . . Disable Machine 60 | . . . 60 . . . Destroy Structure 52 | . 1 1 48 2 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 420 | . . 150 120 75 75 . Influence Decreases 3101 | 20 134 435 1312 885 285 30 Entered New Map 578 | . . 20 220 173 135 30 Time Decay 1843 | 20 134 405 612 522 150 . Lost Part 380 | . . 10 180 190 . . Purge Threat 300 | . . . 300 . . . Squads Dispatched 23 | . 1 5 9 8 . . Investigation 9 | . 1 4 3 1 . . Extermination 3 | . . . . 3 . . Reinforcement 11 | . . 1 6 4 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 9 40 56 44 6 4 Peak Tracking Total 6 | . 4 5 5 6 3 4 Tactical Retreats 19 | . . 6 5 4 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 22 | . 2 9 7 4 . . Terminals 14 | . 1 7 4 2 . . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . 1 2 . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 81 | . 9 34 28 10 . . Successful 50 | . 6 20 21 3 . . Failed 31 | . 3 14 7 7 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 39 | . 3 26 7 3 . . Terminals 51 | . 4 27 16 4 . . Fabricators 3 | . . . . 3 . . Repair Stations 12 | . 5 7 . . . . Recycling Units 5 | . . . 2 3 . . Scanalyzers 6 | . . . 6 . . . Garrison Access 4 | . . . 4 . . . Terminal Hacks 17 | . 1 5 11 . . . Record 3 | . . 1 2 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Alert Level 4 | . . 1 3 . . . Unreport Threat 2 | . . . 2 . . . Patrol Status 1 | . . 1 . . . . Assault Status 1 | . . . 1 . . . Recall Reinforcements 2 | . . 1 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 4 7 . . . . Scan Component 6 | . 2 4 . . . . Repair 4 | . 1 3 . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 4 | . . . 2 2 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 1 8 2 1 . . Terminals 12 | . 1 8 2 1 . . Botnet 10 | . 1 6 2 1 . . Operators 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 2 9 7 4 . . Full Trace Events 10 | . 2 4 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 3 . . . . Time 110 | . 26 84 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . 9 2 . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 224 | 29 190 . . 5 . . Terrain 219 | 29 190 . . . . . ECM 5 | . . . . 5 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5847 | 171 422 1438 2011 1474 319 12 Spaces Moved 3979 | 98 241 915 1139 958 604 24 Core 687 | 2 3 . . 54 604 24 Treads . | . . . . . . . Legs 3286 | 93 235 915 1139 904 . . Wheels 3 | 3 . . . . . . Hover 3 | . 3 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 76 120 120 50 50 50 Average Speed 112 | 117 120 121 131 120 50 50 Slowest Speed 450 | 120 190 190 260 450 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 43 56 74 20 78 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | 6 . . 57 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | 6 . . 57 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4725 | 135 315 1114 1398 1119 620 24 Wait 182 | 5 14 109 27 14 13 . Move 3973 | 97 240 914 1138 957 603 24 Hop . | . . . . . . . Pick Up 51 | 7 6 9 24 2 3 . Fast Attach 28 | 5 2 2 9 10 . . Attach 32 | 2 3 3 15 9 . . Detach 10 | 1 2 . 3 4 . . Swap 56 | 2 7 7 26 14 . . Drop 55 | 1 8 9 27 10 . . Fire 293 | 7 30 55 110 91 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 44 | 8 3 6 19 8 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Repaired Aluminum Leg 457 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 711 | -9/Materials | Repaired Assault Rifle 738 | -9/Materials | Repaired Ion Engine 1020 | -9/Materials | Build established: Gunner 1025 | -9/Materials | Discovered new exit (range 15) 1648 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Repaired Hvy. Assault Rifle 2032 | -9/Materials | Entered another Materials area 2032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2264 | -8/Materials | Discovered new exit (range 14) 2629 | -8/Materials | Lost 4 parts (1n1u2w) 3036 | -8/Materials | Build established: Scavenger-Gunner 3159 | -8/Materials | Lost 6 parts (4n1u1w) 3307 | -8/Materials | Core integrity fell below 50% 4003 | -8/Materials | Discovered new exit (range 5) 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Utility x2 4329 | -7/Factory | Build established: Scavenger-Tank 4848 | -7/Factory | Build established: Scavenger-Gunner 4901 | -7/Factory | Lost 3 parts (2u1w) 5263 | -7/Factory | Lost 3 parts (1p2u) 5484 | -7/Factory | Lost 6 parts (3n1u2w) 5484 | -7/Factory | System corruption reached 10% 5494 | -7/Factory | Released all parts (4) 5509 | -7/Factory | Discovered new exit (range 15) 5517 | -7/Factory | Entered Lower Caves 5519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5522 | -7/Lower Caves | Core integrity fell below 50% 5609 | -7/Lower Caves | Encountered a Warlord checkpoint 5728 | -7/Lower Caves | Core integrity fell below 20% 5739 | -7/Lower Caves | Build established: Mutant 5769 | -7/Lower Caves | Identified exit to Lower Caves 5836 | -7/Lower Caves | Entered another Lower Caves area 5848 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05760_ Found Mak. Shrapnel Gun. 05760_ Found Mak. Hacking Suite. 05760_ Found Reactive Plating. 05760_ Found 39 Matter. 05761_ Acquired 39 matter. 05761_ Acquired Reactive Plating. 05763_ System corrupted: Matter fused (-9). 05763_ Acquired Mak. Shrapnel Gun. 05765_ Acquired Mak. Hacking Suite. 05767_ Attempting to rewire B-48 Gladiator. 05767_ B-48 Gladiator is broken beyond repair. 05769_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 05778_ System corrupted: Component data lost. 05807_ P