Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.27 @ 01:01:04 Player: Kino Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2073) 2073 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5068 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 81/100 System Corruption 5% Temperature Cool (15) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Improved Deuterium Engine Aluminum Leg Heat Sink Visual Processing Unit Melee Analysis Suite EM Pulse Gun Particle Cannon Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer Targeting Computer Particle Charger Propulsion Shielding Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Arc Projector Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Heat Sink Visual Processing Unit EM Pulse Gun Particle Cannon Heavy Ion Cannon Rocket Launcher Rocket Launcher Great Axe Great Axe [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 7 | . 1 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . 1 2 2 1 . Weapon . | . . . . . . Parts Attached 42 | 7 7 8 10 3 7 Power 5 | 1 1 1 1 . 1 Engine 4 | 1 1 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 2 1 2 Treads . | . . . . . . Leg 9 | 2 . 2 2 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 4 5 4 2 . Device 4 | . . 1 3 . . Storage 3 | 1 1 1 . . . Processor 4 | 1 1 1 . 1 . Hackware . | . . . . . . Protection 6 | . 2 2 1 1 . Artifact . | . . . . . . Weapon 11 | 2 2 . 3 . 4 Energy Gun 4 | 2 1 . 1 . . Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 3 . . 13 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 6 | . . 1 . . 5 Weapon 6 | . 1 . . . 5 Highest Loss Streak 11 | . 1 3 . . 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 88 91 100 100 89 Engine 5 | . 7 9 2 . 3 Core 2 | . . . 5 7 3 Leg 19 | . 25 19 16 21 19 Device 7 | . . 4 12 14 8 Storage 9 | . 12 10 8 7 7 Processor 14 | . 12 10 16 21 20 Protection 15 | . 10 17 19 14 13 Energy Gun 8 | . 18 10 1 7 6 Energy Cannon 5 | . . 10 7 . . Ballistic Cannon 3 | . . . 7 7 6 Naked Turns . | . . . . . . Heaviest Build 108 | 19 29 93 104 108 108 Greatest Support 39 | 20 20 20 26 39 39 Greatest Overweight (x) 27 | 3 1 9 4 2 27 Average Overweight (x) 2 | 1 . 2 3 2 2 Largest Inventory Capacity 25 | 10 15 25 25 25 25 Average Capacity 21 | 9 11 21 25 25 25 Most Carried 17 | 10 7 15 17 16 16 Average Carried 10 | 5 4 10 13 13 14 Final Capacity 25 | 10 15 25 25 25 25 Final Carried 16 | 4 3 15 15 16 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 935 | 95 185 117 203 47 288 Remotely . | . . . . . . Salvage Created 1991 | . 291 715 420 166 399 Parts 92 | . 14 36 18 11 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 50 | . 6 19 10 3 12 Melee 1 | . . . . . 1 Guns 17 | . 5 8 . 1 3 Cannons 31 | . . 11 10 2 8 Classes Destroyed 9 | . 3 2 2 . 2 Worker 3 | . 1 1 1 . . Watcher 6 | . 1 2 1 2 . Swarmer 10 | . . 7 . . 3 Grunt 20 | . 6 7 3 1 3 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 13 | . . 5 4 2 2 Hunter 2 | . . . 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 3 4 3 Combat Bots Only 5 | . 2 5 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 791 | . 38 99 61 87 506 Missed 248 | . 7 20 20 43 158 Damage Taken 3182 | . 229 569 315 149 1920 Core 923 | . 36 122 63 19 683 Absorbed by Shields 329 | . . . 127 67 135 Redirected to Shielding 89 | . . 22 33 6 28 Ignored by Resistances 2305 | . 145 365 265 148 1382 Core Remaining (%) 85 | 100 85 69 88 . . Volleys Fired 139 | . 20 47 25 13 34 Largest 2 | . 2 2 2 2 2 Hottest 115 | . 115 110 104 99 99 Shots Fired 261 | . 35 88 50 26 62 Gun 123 | . 35 47 3 13 25 Cannon 135 | . . 41 47 13 34 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 69 | . . . 25 13 31 Thermal 140 | . 27 88 22 . 3 Explosive 3 | . . . . . 3 Electromagnetic 49 | . 8 . 3 13 25 Robot Hit Streak 69 | . 20 24 25 20 69 Robot Miss Streak 2 | . 2 2 2 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 219 | . 29 68 42 23 57 Core Hits 178 | . 13 34 45 26 60 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 2 6 . . . Burn 8 | . 2 6 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4568 | . 451 1036 992 507 1582 Guns 1316 | . 440 493 42 147 194 Cannons 2957 | . . 538 950 360 1109 Explosions 258 | . . . . . 258 Melee 21 | . . . . . 21 Ramming 16 | . 11 5 . . . Kinetic 1952 | . . . 565 360 1027 Thermal 1826 | . 328 1031 385 . 82 Explosive 258 | . . . . . 258 Electromagnetic 495 | . 112 . 42 147 194 Impact . | . . . . . . Slashing 21 | . . . . . 21 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 28 | . . . 5 7 16 Impact . | . . . . . . Kinetic 26 | . . . 5 7 14 Secondary 2 | . . . . . 2 Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 3 | . 1 2 . . . Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 450 | . 411 450 201 204 296 Average Temperature 108 | . 131 134 68 89 94 Received Heat Transfer 1550 | . 213 318 116 82 821 Effects 5 | . 2 2 . . 1 Shutdowns 2 | . 1 1 . . . Energy Bleed 1 | . . . . . 1 Interference 1 | . . 1 . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 1 9 1 . . Heat Transferred 4995 | . 1036 3071 777 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 332 | . 167 331 194 135 332 Initial 72 | . . 4 9 26 72 Average 92 | . 43 107 74 78 176 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 90 | 100 100 79 100 100 76 Level 1 9 | . . 20 . . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . . 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 10 28 21 5 19 Peak Tracking Total 8 | . 3 6 4 4 8 Tactical Retreats 6 | . . 2 1 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 4 | . 2 . . 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . 2 . . 3 1 Successful 4 | . 2 . . 1 1 Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . 2 . . . 1 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3554 | 96 657 1123 915 247 516 Spaces Moved 1147 | 56 334 310 229 78 140 Core 38 | 37 . . . . 1 Treads . | . . . . . . Legs 1109 | 19 334 310 229 78 139 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 330 260 260 Average Speed 259 | 140 173 306 345 260 269 Slowest Speed 1400 | 200 190 750 400 260 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 57 39 28 3 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1456 | 72 377 387 305 98 217 Wait 48 | . 8 . 24 . 16 Move 1142 | 55 333 309 228 77 140 Hop . | . . . . . . Pick Up 50 | 10 6 19 10 4 1 Fast Attach 1 | 1 . . . . . Attach 29 | 6 7 6 4 3 3 Detach . | . . . . . . Swap 12 | . . 2 6 . 4 Drop 16 | . 2 2 8 1 3 Fire 139 | . 20 47 25 13 34 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 3 | . 1 2 . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 432 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Discovered exit to Mines (range 9) 699 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered exit to Materials (range 9) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Utility x2 1320 | -9/Materials | Lost 3 parts (1p1n1u) 1649 | -9/Materials | Identified exit to Materials 1649 | -9/Materials | Discovered exit to Materials (range 15) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Utility x2 2768 | -8/Materials | Identified exit to Factory 2768 | -8/Materials | Discovered exit to Factory (range 8) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -7/Factory | Garrison activated, responded to threat 3031 | -7/Factory | Identified exit to Garrison 3039 | -7/Factory | Entered Garrison 3119 | -7/Garrison | Triggered checkpoint 3513 | -7/Garrison | Triggered checkpoint 3543 | -7/Garrison | Core integrity fell below 50% 3550 | -7/Garrison | Core integrity fell below 20% 3555 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03524_ System corrupted by crushing effect (+2). 03524_ System corrupted by crushing effect (+1). 03526_ Flak Cannon destroyed. 03528_ System corrupted: FCS attempts to trigger Rocket Launcher. 03528_ System corrupted: Rocket Launcher misfires. 03529_ Imp. Aluminum Leg destroyed. 03529_ L-41 Fighter destroyed. 03533_ Rocket Launcher destroyed. 03536_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03536_ Imp. Aluminum Leg destroyed. 03537_ Critical hit (Burn: +37). 03538_ Hvy. Ion Cannon destroyed. 03540_ B-48 Gladiator destroyed. 03544_ Critical hit (Burn: +37). 03552_ Great Axe destroyed. 03552_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####?????#?????????????????? | | ?????????????????????# ???? #?????????????????? | | ??????????????####??## #? #?????????????????? | | ?????????????? ?? ? #?????????????????? | | ?????????????? ?? ? #?????????????????? | | ??????????????? ? 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