Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 18:16:50 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (116) 580 Value Destroyed (2762) 2762 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (2376) 2376 TOTAL SCORE: 13338 Bonus ------- Pacifist 270 High Alert Combat Kills 185 Follower Combat Kills 745 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -124 Cogmind --------- Core Integrity 613/1000 Matter 204/300 Energy 340/340 System Corruption 3% Temperature Cool (0) Movement Flying (490) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor (fused) > --- PROPULSION (6) --- Improved Cesium-ion Thruster > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Spectral Analyzer Improved System Shield Relay Coupler [Hunter] (10) Advanced Trap Extractor (3/8 Dirty Bomb) > --- WEAPON (2) ------- Remote Datajack Shock Maul > --- INVENTORY (15) --- Improved Cooling System Experimental Melee Analysis Suite ECM Suite Improved Reaction Control System Relay Coupler [NC] (18) Relay Coupler [Grunt] (18) Bomb Factory No. 2 Helical Railgun Helical Railgun Helical Railgun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Machine Analyzer Spectral Analyzer Improved Propulsion Shielding Improved System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Cooling System Experimental Melee Analysis Suite Improved Transmission Jammer ECM Suite Improved Reaction Control System Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [Programmer] Relay Coupler [Programmer] Bomb Factory No. 2 Helical Railgun Heavy Missile Launcher Shock Maul [Rating: 85] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Machine Analyzer Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun Improved Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . Utility 6 | . . . . . 2 . 1 . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 4 . . 2 . 27 29 21 12 36 3 3 10 14 52 3 4 . 15 7 Power 25 | . . . . . 2 4 1 3 3 . 1 3 . 7 . . . 1 . Engine 13 | . . . . . 2 1 . 2 3 . 1 3 . 1 . . . . . Core 7 | . . . . . . 3 1 1 . . . . . 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . 4 . . . 1 . Propulsion 32 | 2 . . . . 13 . 5 . 3 . 1 . . 7 . . . 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . Flight 27 | . . . . . 12 . 3 . 3 . 1 . . 7 . . . 1 . Utility 74 | . . . . . 7 8 7 4 13 1 . 3 7 18 1 . . 2 3 Device 37 | . . . . . 2 3 5 2 8 1 . 1 3 11 . . . 1 . Storage 7 | . . . . . 2 3 1 . . . . . . 1 . . . . . Processor 5 | . . . . . 2 . . . 1 . . 1 . 1 . . . . . Hackware 12 | . . . . . . . . 1 1 . . . 2 3 1 . . 1 3 Protection 13 | . . . . . 1 2 1 1 3 . . 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 . . 2 . 5 17 8 5 17 2 1 4 7 20 2 4 . 11 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . . 3 . . . . . Ballistic Gun 23 | 2 . . . . . 4 3 . . . . 1 . 2 1 3 . 6 1 Ballistic Cannon 7 | . . . . . . . . 1 2 . . . . 4 . . . . . Launcher 12 | . . . . . 1 3 2 . 2 . . . 1 1 1 . . 1 . Special Weapon 21 | . . . 2 . . 2 . 2 6 . . 1 1 2 . 1 . 2 2 Impact Weapon 38 | . . . . . 4 8 3 2 6 2 . 1 2 7 . . . 2 1 Slashing Weapon 5 | . . . . . . . . . . . 1 1 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 2 . 2 2 4 . . . . 10 . . . . 1 Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . . . . . . . Parts Lost 33 | . . . . . . 3 1 . 5 . 2 4 2 4 1 . . 7 4 Power 6 | . . . . . . 2 1 . . . . 2 . 1 . . . . . Propulsion 9 | . . . . . . . . . . . 1 1 . 2 . . . 5 . Utility 13 | . . . . . . 1 . . 3 . . 1 2 . 1 . . 2 3 Weapon 5 | . . . . . . . . . 2 . 1 . . 1 . . . . 1 Highest Loss Streak 7 | . . . . . . 2 1 . 3 . 2 2 1 2 1 . . 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 57 57 52 42 64 95 90 100 96 92 89 92 82 90 93 93 93 71 60 Engine 3 | . . . . . 5 6 3 . 7 7 4 6 7 . . . . . . Core 1 | . . . . . . 2 2 6 . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 6 6 6 5 5 Flight 30 | . . . . . 24 36 30 38 38 38 38 35 30 35 40 40 40 15 5 Device 6 | . . . . . 4 5 11 15 12 5 . 1 3 7 6 6 6 3 5 Storage 6 | . . . . . 7 9 7 7 7 7 7 7 7 6 6 6 6 6 5 Processor 11 | . . . . . 9 18 8 7 9 15 15 18 9 6 13 13 13 13 11 Hackware 5 | . . . . . . . . 6 1 . . . 13 12 5 6 6 10 17 Protection 3 | . . . . . . 3 9 . 3 7 7 5 1 4 6 6 6 1 . Ballistic Gun 2 | . 28 28 20 14 2 2 . . . . . 2 . . . 4 . 6 2 Special Weapon 1 | . . . 3 . . . . 5 3 . . . . 2 . 1 6 4 1 Impact Weapon 6 | . . . . . 5 11 10 8 8 9 9 4 2 4 6 1 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 3 3 3 10 2 21 44 51 32 39 31 30 34 29 65 43 52 43 51 54 Greatest Support 52 | 3 3 3 3 3 24 24 29 29 29 29 30 30 24 48 48 48 48 52 6 Greatest Overweight (x) 8 | . . . 3 . 1 1 2 1 1 1 1 6 1 2 . 1 . 8 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 7 Largest Inventory Capacity 15 | 5 5 5 5 5 10 15 15 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 8 11 14 10 10 10 10 10 10 13 15 15 15 15 15 Most Carried 15 | 2 2 5 5 5 10 15 15 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 11 | . 2 3 4 5 7 10 14 9 9 9 8 9 9 13 14 14 15 14 14 Final Capacity 15 | 5 5 5 5 5 10 15 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 2 2 5 5 5 10 15 10 10 7 10 9 10 10 15 15 15 15 13 12 Class Distribution -------------------- 27% | Sprinter 18% | Assassin 15% | Scout 13% | Mutant 8% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Assassin | -8/Garrison Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Bothacker-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3854 | 174 . . . . 321 413 361 65 705 76 32 180 167 691 68 48 . 337 216 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4133 | . . . . . 415 437 745 . 531 . 152 216 266 1005 41 48 . 131 146 Parts 151 | . . . . . 13 23 27 . 14 . 7 18 5 26 3 5 . 6 4 Haulers Intercepted 15 | . . . . . 4 . 3 . 3 . . . . 5 . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 3 . 2 4 . 15 . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 50 | . . . . . 3 13 11 . 3 . . . 5 7 3 1 . 2 2 Melee 10 | . . . . . . 3 3 . 1 . . . 1 2 . . . . . Guns 5 | . . . . . . 1 . . . . . . . . . 1 . 2 1 Cannons 2 | . . . . . . . . . 1 . . . . 1 . . . . . AOE 23 | . . . . . 3 5 7 . . . . . 3 2 3 . . . . Classes Destroyed 17 | . . . . . 7 3 2 . 1 . 1 2 . . . . . 1 . Worker 10 | . . . . . 1 . 1 . 3 . . . . 5 . . . . . Builder 9 | . . . . . 1 . 3 . 3 . . . . 1 . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . . . . . 4 . 3 . 3 . . . . 5 . . . . . Recycler 7 | . . . . . 1 . 4 . . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . . . . . 3 . 2 . 4 . . . . . . . . . . Swarmer 26 | . . . . . 3 3 8 . 1 . . . 4 4 3 . . . . Grunt 7 | . . . . . . . 2 . 1 . . . . 2 . . . 1 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . . 6 . . 1 . . . 1 . . . . . 1 Hunter 4 | . . . . . . 3 . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . Zionite 12 | . . . . . . . . . . . . 12 . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . . . . . 3 4 4 . 3 . . 10 3 7 3 1 . 2 1 Combat Bots Only 4 | . . . . . 3 4 4 . 1 . . . 3 3 3 1 . 2 1 Max Kills in Single Turn 3 | . . . . . 3 3 2 . 1 . 1 2 2 3 3 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 2 . . . . . 2 2 3 . . . . Melee 1 | . . . . . . 1 1 . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 487 | . . . . 3 18 71 30 . 53 39 15 32 47 70 14 5 . 54 36 Missed 188 | . . . . 1 9 22 9 . 27 18 8 13 23 25 7 3 . 11 12 Damage Taken 5757 | . . . . 17 132 881 403 . 427 290 151 394 477 882 161 34 . 825 683 Core 1594 | . . . . 8 31 170 73 . 88 91 28 148 93 281 22 . . 174 387 Absorbed by Shields 76 | . . . . . . 62 . . 14 . . . . . . . . . . Redirected to Shielding 300 | . . . . . . . . . 31 47 21 8 . 119 13 11 . 50 . Regen/Repaired (Parts) 350 | . . . . . . . . . 166 . . . . 184 . . . . . Core Remaining (%) 65 | 100 . . . 96 . 63 . . . . . . 25 . . . . 43 . Volleys Fired 166 | . . . . . 1 9 9 7 18 . . 21 7 22 3 22 2 31 14 Largest 2 | . . . . . 1 1 1 1 1 . . 1 1 1 1 2 1 2 2 Hottest 90 | . . . . . 36 39 39 5 40 . . 24 39 90 39 76 5 76 76 Shots Fired 181 | . . . . . 1 9 9 8 18 . . 21 7 22 3 23 2 41 17 Gun 89 | . . . . . . 1 . . . . . 19 . . 2 23 . 37 7 Cannon 19 | . . . . . . . . 1 3 . . . . 15 . . . . . Launcher 28 | . . . . . 1 6 9 . 5 . . . 4 1 1 . . 1 . Special 45 | . . . . . . 2 . 7 10 . . 2 3 6 . . 2 3 10 Kinetic 100 | . . . . . . 1 . 1 3 . . 19 . 7 2 23 . 37 7 Thermal 8 | . . . . . . . . . . . . . . 8 . . . . . Explosive 28 | . . . . . 1 6 9 . 5 . . . 4 1 1 . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . . . 4 1 6 7 . . 9 5 8 . 10 1 8 5 Robot Miss Streak 5 | . . . . . . . 3 4 2 . . 5 . 1 . 3 1 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 225 | . . . . . 12 23 23 14 27 2 7 24 14 31 . 4 1 28 15 Core Hits 89 | . . . . . 5 10 13 . 11 . . 16 8 12 3 2 . 7 2 Critical Kills 4 | . . . . . . 1 3 . . . . . . . . . . . . Critical Parts Destroyed 31 | . . . . . 4 4 6 1 5 . . 1 4 4 . . . 2 . Critical Strikes 38 | . . . . . 4 5 9 4 5 . . 1 4 4 . . . 2 . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 . Smash 36 | . . . . . 4 5 9 4 5 . . 1 4 4 . . . . . Melee Attacks 295 | . . . . . 25 47 36 8 62 8 11 9 14 58 . . . 9 8 Impact 273 | . . . . . 25 47 36 8 62 8 5 4 12 49 . . . 9 8 Slashing 22 | . . . . . . . . . . . 6 5 2 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 64 | . . . . . 8 1 12 8 10 1 7 2 . 14 . . . . 1 Combat Hostiles 10 | . . . . . . 1 . 8 . . . . . 1 . . . . . Follow-up Attacks 5 | . . . . . . 1 2 2 . . . . . . . . . . . Damage Inflicted 13806 | . . . . . 1148 1091 2300 984 1856 150 614 746 929 2401 217 213 . 822 335 Guns 1286 | . . . . . . 20 . . . . . 320 . . . 213 . 599 134 Cannons 144 | . . . . . . . . . 38 . . . . 106 . . . . . Explosions 2559 | . . . . . 161 288 759 . 239 . . . 328 387 217 . . 180 . Melee 9811 | . . . . . 983 783 1541 984 1579 150 614 426 601 1906 . . . 43 201 Ramming 6 | . . . . . 4 . . . . . . . . 2 . . . . . Kinetic 1430 | . . . . . . 20 . . 38 . . 320 . 106 . 213 . 599 134 Thermal 222 | . . . . . . . . . . . . . . 222 . . . . . Explosive 2337 | . . . . . 161 288 759 . 239 . . . 328 165 217 . . 180 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 8765 | . . . . . 983 783 1541 984 1579 150 122 159 601 1619 . . . 43 201 Slashing 1046 | . . . . . . . . . . . 492 267 . 287 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . 2 33 33 26 31 31 1 4 4 4 4 4 3 Average Corruption 10 | . . . . . . . 1 13 24 24 30 31 1 3 4 4 4 4 2 Corruption Purged 10 | . . . . . . . . . 10 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . . 7 11 65 10 8 1 2 11 5 2 . 20 1 Message Errors 31 | . . . . . . . 1 1 18 1 . 1 . 2 1 . . 6 . Matter Fused 35 | . . . . . . . 3 2 16 6 1 . 1 2 1 . . 3 . Heat Flow Errors 18 | . . . . . . . 2 2 7 . 2 . 1 1 1 . . 1 1 Energy Discharges 13 | . . . . . . . . 3 5 . . . . 1 . 1 . 3 . Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 1 1 . . 1 . Data Loss (minor) 16 | . . . . . . . 1 . 8 . . . . 2 1 1 . 3 . Data Loss (major) 7 | . . . . . . . . 1 2 . 3 . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . 2 . . . . 1 . . . 1 . Misdirections 13 | . . . . . . . . 2 7 2 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 4758 | . . . . . 673 194 721 207 951 37 447 227 282 969 . . . . 50 Projectiles 15 | . . . . . . . 15 . . . . . . . . . . . . Explosions 301 | . . . . . . 38 82 . . . . . 27 154 . . . . . Melee 4442 | . . . . . 673 156 624 207 951 37 447 227 255 815 . . . . 50 Knockbacks 31 | . . . . . 1 . 7 . 5 1 1 1 5 9 . . . 1 . Impact 27 | . . . . . 1 . 5 . 5 1 1 1 5 7 . . . 1 . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 556 | . . . . . 2 202 . . 56 . . . . 215 50 . . 31 . Shots 9 | . . . . . . 4 . . 1 . . . . 2 1 . . 1 . Rammed 3 | . . . . . 2 . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . . . 2 . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . . . . . . 24 360 187 259 4 191 179 139 327 264 318 132 229 119 Average Temperature 62 | . . . . . . 12 90 57 42 2 99 74 37 41 107 125 63 59 43 Received Heat Transfer 629 | . . . . . 45 137 18 . 60 . 12 72 33 78 . 9 . 108 57 Effects 5 | . . . . . . . . . 1 . . . . . 3 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . 1 . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 61 | . . . . . 12 5 13 . 18 . . . 1 9 . . . . 3 Impact Corruptions 126 | . . . . . 16 7 20 2 26 2 10 7 9 24 . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 810 | . . . . . 312 810 629 213 391 . . . . 286 . . . . 91 Initial 424 | . . . . . . 196 424 183 135 . . . . 149 . . . . . Average 255 | . . . . . 177 498 482 206 134 . . . . 167 . . . . 44 Maximum Alert Level 3 | . . . . . 1 3 2 1 1 . . . . 1 . . . . . Low Security (%) 51 | 100 100 100 . 100 49 17 . 33 77 . . . . 70 . . . . 100 Level 1 22 | . . . . . 50 7 14 66 22 . . . . 29 . . . . . Level 2 23 | . . . . . . 59 85 . . . . . . . . . . . . Level 3 2 | . . . . . . 15 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 1 . . 4 . 3 . 8 . . . . 6 . . . . 3 Investigation 12 | . . 1 . . 2 . 2 . 6 . . . . 1 . . . . . Extermination 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Reinforcement 7 | . . . . . 1 . . . 2 . . . . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 4 | . . . . . 2 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . . 4 . 4 24 17 13 5 38 9 1 88 11 13 6 15 . 4 4 Peak Tracking Total 26 | . . 6 . 4 8 4 4 3 10 8 1 26 3 4 3 8 . 4 2 Tactical Retreats 32 | . . . . . 8 2 . . 9 2 1 6 1 1 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 17 | . . . . . 1 3 3 . 3 . . . . 7 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 . . . . . Reused 5 | . . . . . . . . . . . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . . Fabricated Traps 2 | . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 2 . . . 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . . . 1 1 2 . 3 . . 1 . 5 . . . . . Max in Single Turn 4 | . . . . . 1 1 1 . 2 . . 1 . 4 . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . 3 . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 57 | . 1 1 1 . 7 3 4 . 16 . . 1 . 18 . 1 3 . 1 Terminals 31 | . 1 . . . 6 3 3 . 10 . . . . 8 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . 3 . . . . 3 . . . . . Recycling Units 5 | . . . . . . . . . 1 . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . 2 . . . . 3 . . . . 1 Total Hacks 157 | . 4 1 1 . 16 9 9 . 44 . . 4 . 40 . 1 26 . 2 Successful 97 | . . 1 1 . 7 3 5 . 21 . . 4 . 26 . 1 26 . 2 Failed 60 | . 4 . . . 9 6 4 . 23 . . . . 14 . . . . . Catastrophic 14 | . 2 . . . 2 . . . 6 . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . 6 4 3 . 10 . . . . 13 . . . . . Terminals 80 | . 4 . . . 15 9 8 . 26 . . . . 18 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . 1 . 7 . . . . 5 . . . . . Recycling Units 15 | . . . . . . . . . 5 . . . . 10 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . . . 6 . . . . 7 . . . . 2 Terminal Hacks 61 | . . 1 1 . 5 3 4 . 5 . . 4 . 11 . 1 26 . . Record 6 | . . . . . . . . . . . . . . . . . 6 . . Part Schematic 17 | . . . . . . . . . . . . 4 . 1 . . 12 . . Robot Schematic 6 | . . . . . . . . . . . . . . 1 . . 5 . . Prototype ID Bank 7 | . . . . . . . 1 . 2 . . . . 1 . . 3 . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 . . . . . . 2 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . 5 . . . . 4 . . . . . Scan Component 5 | . . . . . . . . . 3 . . . . 2 . . . . . Repair 4 | . . . . . . . . . 2 . . . . 2 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 3 . . . . 3 . . . . . Retrieve Matter 3 | . . . . . . . . . 2 . . . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . 1 . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . . . 4 . . . . 6 . . . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 2 . . . . 3 . . . . 1 Coupler Status 6 | . . . . . . . . . 2 . . . . 3 . . . . 1 Unauthorized Hacks 8 | . . . . . 1 . 1 . 4 . . . . 2 . . . . . Terminals 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 6 2 4 . 12 . . . . 14 . . . . . Full Trace Events 13 | . 1 . . . 2 2 2 . 5 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 3 . 1 . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . . . 19 . 1 . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 2 . . . . 2 . . . . . Time 254 | . . . . . . . . . 140 . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 2 . . . . 5 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . 5 4 . . . 1 4 . . 1 . . Non-combat 7 | . . . . . . . . . 4 . . . . 3 . . . . . Combat 8 | . . . . . . . . 5 . . . . 1 1 . . 1 . . Robot Hacks Applied 18 | . . . . . . . . 6 5 . . . 1 5 . . 1 . . parse_system 2 | . . . . . . . . 1 . . . . . . . . 1 . . no_distress 3 | . . . . . . . . . 1 . . . . 2 . . . . . ignore_repairs 2 | . . . . . . . . . 1 . . . . 1 . . . . . find_fabricator 2 | . . . . . . . . . 1 . . . . 1 . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . . . . ignore_targets 5 | . . . . . . . . 5 . . . . . . . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . 1 1 . . . . . Relay Couplers Released 11 | . . . . . . 4 . . 2 . . . . 3 . . . . 2 Machine Destruction 11 | . . . . . . 4 . . 2 . . . . 3 . . . . 2 Attached 7 | . . . . . . . . 1 . . . . 1 2 . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 14 | . . . . . . 3 . 1 5 . . 2 1 1 . . . 1 . Largest Group 3 | . . . . . . 1 . 1 3 . . 2 1 1 . . . 1 1 Highest-Rated Group 150 | . . . . . . 25 . 31 93 . . 150 37 32 . . . 96 89 Highest-Rated Ally 96 | . . . . . . 25 . 31 31 . . 77 37 32 . . . 96 89 Total Orders 10 | . . . . . . . . . 5 . . 5 . . . . . . . STAY 4 | . . . . . . . . . 2 . . 2 . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . FOLLOW 5 | . . . . . . . . . 2 . . 3 . . . . . . . Ally Attacks 215 | . . . . . . 7 . 53 54 . . 68 13 1 . . . 15 4 Total Damage 5187 | . . . . . . 184 . 941 840 . . 2057 485 17 . . . 587 76 Kills 48 | . . . . . . 2 . 1 9 . . 26 5 . . . . 4 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 2 . . 1 . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . 2 2 . 1 . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 9183 | 34 23 60 128 8 617 1106 932 221 1225 179 114 760 328 1600 205 248 24 901 470 Spaces Moved 12018 | 52 45 113 216 16 929 936 641 317 2130 515 266 862 654 2589 488 551 86 533 79 Core 475 | 52 45 113 216 16 29 . . . . . . 4 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 229 | . . . . . . . 229 . . . . . . . . . . . . Hover 244 | . . . . . 244 . . . . . . . . . . . . . . Flight 11070 | . . . . . 656 936 412 317 2130 515 266 858 654 2589 488 551 86 533 79 Fastest Speed 20 | 50 50 50 50 50 26 26 23 23 23 23 23 23 26 20 20 20 20 20 490 Average Speed 40 | 50 50 50 56 50 37 58 88 24 26 23 23 25 29 25 20 20 20 127 518 Slowest Speed 555 | 50 50 50 200 50 120 91 130 89 92 89 91 350 91 164 20 92 20 555 555 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 1 1 . 10 1 . 2 . 2 5 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 3 19 35 60 9 62 85 16 97 44 59 53 61 76 46 63 66 77 76 4 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 1 1 . . . . . 1 . . Known Exits Taken 7 | . . . . . 1 . . . 1 1 1 1 . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . 1 . 1 . 1 1 . Scrap Searched 16 | . . . . . . . . . . 2 1 2 5 . 2 1 . 3 . Spaces Dug 199 | . . . . . 10 48 26 . 37 4 3 1 1 30 12 14 . 9 4 Terrain Destroyed 463 | . . . . . 22 67 55 . 100 4 3 1 36 90 12 23 . 43 7 Melee 111 | . . . . . 10 10 11 . 36 4 3 1 1 25 . . . 6 4 Projectile 59 | . . . . . . . . . 2 . . . . 8 2 23 . 21 3 AOE 293 | . . . . . 12 57 44 . 62 . . . 35 57 10 . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 15539 | 57 44 115 221 15 1153 1393 930 440 2653 556 297 1357 757 3398 588 665 91 698 111 Wait 2500 | . . . . . 137 331 197 88 368 27 17 445 54 547 94 85 4 106 . Move 11957 | 51 44 112 215 15 929 932 639 316 2109 512 265 858 653 2584 477 550 85 532 79 Hop 21 | . . . . . . 1 1 . 10 1 . 1 . 2 5 . . . . Pick Up 74 | 2 . 3 . . 8 12 6 2 6 3 1 7 4 16 1 . . 1 2 Fast Attach 98 | 4 . . 2 . 13 6 9 4 13 1 . 3 4 32 1 1 . 4 1 Attach 70 | . . . . . 8 8 4 . 13 2 3 5 7 9 2 2 . 3 4 Detach 56 | . . . 1 . 8 6 4 2 10 2 1 . 5 10 3 3 . . 1 Swap 74 | . . . . . 6 15 8 8 10 . . 2 3 11 . 1 . 8 2 Drop 118 | . . . 3 . 16 11 12 7 14 . . 6 6 36 2 1 . 4 . Fire 166 | . . . . . 1 9 9 7 18 . . 21 7 22 3 22 2 31 14 Melee 279 | . . . . . 25 42 33 6 59 8 10 9 14 56 . . . 9 8 Ram 3 | . . . . . 2 . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . 20 8 . 23 . . . . 70 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 14) 58 | -10/Materials | Entered Mines 81 | -10/Mines | Assembled infested the area 84 | -10/Mines | Met a Derelict shopkeep closing up shop 115 | -10/Mines | Discovered new exit (range 5) 118 | -10/Mines | Entered Exiles 132 | -10/Exiles | Met 8R-AWN 139 | -10/Exiles | Met EX-HEX 153 | -10/Exiles | Met EX-BIN 159 | -10/Exiles | Aligned with FarCom system 159 | -10/Exiles | Given EX-Vault access code 171 | -10/Exiles | Opened EX-Vault 173 | -10/Exiles | Found Prototype Special Weapon 173 | -10/Exiles | Identified Field Lobotomy Kit 206 | -10/Exiles | Warned to stay clear of 0b10 Research branches 222 | -10/Exiles | Met EX-DEC 239 | -10/Exiles | Discovered new exit (range 14) 246 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 246 | -10/Exiles | Entered Mines 251 | -9/Mines | Discovered new exit (range 8) 254 | -9/Mines | Entered Materials 254 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 312 | -8/Materials | Build established: Mutant 831 | -8/Materials | Garrison activated, responded to threat 871 | -8/Materials | Identified exit to Garrison 871 | -8/Materials | Entered Garrison 901 | -8/Garrison | Assimilated Y-45 Defender with FLK Orb 926 | -8/Garrison | Installed Relay Interface Framework 1089 | -8/Garrison | Triggered checkpoint 1100 | -8/Garrison | Learned Factory security intel 1199 | -8/Garrison | Triggered checkpoint 1253 | -8/Garrison | Triggered checkpoint 1254 | -8/Garrison | Assimilated Y-45 Defender with FLK Orb 1320 | -8/Garrison | Rescued a captive Derelict 1376 | -8/Garrison | Discovered new exit (range 17) 1553 | -8/Garrison | Build established: Assassin 1585 | -8/Garrison | Triggered checkpoint 1637 | -8/Garrison | Discovered new exit (range 11) 1763 | -8/Garrison | Triggered checkpoint 1804 | -8/Garrison | Garrison Relay disabled 1958 | -8/Garrison | Discovered new exit (range 17) 1977 | -8/Garrison | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -7/Factory | Identified exit to Lower Caves 2909 | -7/Factory | Manually triggered Chute Trap 2909 | -7/Factory | Sucked down chute 2909 | -7/Factory | Entered Waste 2910 | -7/Waste | Met a frightened Derelict 2919 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | Spotted C-40 Crusher 2924 | -7/Waste | EMP discharged 2960 | -7/Waste | Allies destroyed C-40 Crusher 2979 | -7/Waste | Spotted C-40 Crusher 2987 | -7/Waste | Spotted C-40 Crusher 3010 | -7/Waste | Spotted C-40 Crusher 3024 | -7/Waste | EMP discharged 3024 | -7/Waste | System corruption reached 10% 3056 | -7/Waste | Discovered new exit (range 15) 3124 | -7/Waste | EMP discharged 3128 | -7/Waste | System corruption reached 30% 3130 | -7/Waste | Entered Factory 3303 | -7/Factory | Build established: Scout 3362 | -7/Factory | Repaired Cld. Deuterium Engine? 3557 | -7/Factory | Hacking Suite fried by hacking feedback 3710 | -7/Factory | Repaired Imp. Cesium-ion Thruster? 3784 | -7/Factory | Discovered new exit (range 9) 3786 | -7/Factory | Allied Derelicts emerged from ambush trap array 4269 | -7/Factory | Cargo convoy interrupted 4276 | -7/Factory | Assimilated A-27 Freighter with FLK Orb 4278 | -7/Factory | P-60 Hacker assimilated allied Freighter 4a 4304 | -7/Factory | Lost 3 parts (1u2w) 4355 | -7/Factory | Entered Lower Caves 4373 | -7/Lower Caves | Spotted B-75 Beast 4455 | -7/Lower Caves | Ambushed by research squad 4512 | -7/Lower Caves | Learned Factory security intel 4533 | -7/Lower Caves | Discovered new exit (range 5) 4533 | -7/Lower Caves | Identified exit to Lower Caves 4534 | -7/Lower Caves | Entered another Lower Caves area 4542 | -7/Lower Caves | Spotted B-75 Beast 4550 | -7/Lower Caves | Crushed by falling debris 4558 | -7/Lower Caves | Learned location of Extension (-4) 4565 | -7/Lower Caves | Learned Factory emergency access door positions 4588 | -7/Lower Caves | Build established: Sprinter 4588 | -7/Lower Caves | Encountered a Warlord checkpoint 4646 | -7/Lower Caves | Discovered new exit (range 4) 4648 | -7/Lower Caves | Identified exit to Zion 4648 | -7/Lower Caves | Entered Zion 4677 | -7/Zion | Received a visual enhancement algorithm 4679 | -7/Zion | Discovered new exit (range 13) 4690 | -7/Zion | System corruption cleaned by Quarantine Array 5018 | -7/Zion | RIF detected upon attempting to enter Zion 5018 | -7/Zion | Attacked by Zionites 5018 | -7/Zion | Spotted XM-A5O(B) 5018 | -7/Zion | Spotted LY-L1Q(B) 5019 | -7/Zion | Assimilated XM-A5O(B) with FLK Orb 5022 | -7/Zion | Assimilated LY-L1Q(B) with FLK Orb 5058 | -7/Zion | Found Prototype Device 5065 | -7/Zion | Found Relay Coupler [Programmer] 5066 | -7/Zion | Found Relay Coupler [Programmer] 5068 | -7/Zion | Found Relay Coupler [Programmer] 5125 | -7/Zion | Core integrity fell below 50% 5407 | -7/Zion | Identified exit to Proximity Caves 5408 | -7/Zion | Entered Proximity Caves 5600 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5723 | -6/Proximity Caves | Spotted B-75 Beast 5726 | -6/Proximity Caves | Discovered new exit (range 7) 5736 | -6/Proximity Caves | Entered Factory 5736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5737 | -6/Factory | Identified exit to Lower Caves 5847 | -6/Factory | Discovered new exit (range 9) 5999 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 6219 | -6/Factory | Discovered new exit (range 14) 6419 | -6/Factory | Repaired Power Maul 6848 | -6/Factory | Identified Bomb Factory No. 2 7078 | -6/Factory | Discovered exit to Lower Caves (range 11) 7148 | -6/Factory | Cargo convoy interrupted 7240 | -6/Factory | Found Prototype Hackware 7245 | -6/Factory | Found Prototype Processor 7245 | -6/Factory | Identified Spectral Analyzer 7255 | -6/Factory | Found Prototype Processor 7336 | -6/Factory | Entered Lower Caves 7343 | -6/Lower Caves | Learned Factory interactive machine intel 7494 | -6/Lower Caves | Learned location of 1 exit from Factory 7540 | -6/Lower Caves | Discovered new exit (range 5) 7541 | -6/Lower Caves | Entered another Lower Caves area 7603 | -6/Lower Caves | Encountered a Warlord checkpoint 7670 | -6/Lower Caves | Learned location of 1 exit from Factory 7757 | -6/Lower Caves | Identified exit to Data Miner 7789 | -6/Lower Caves | Entered Data Miner 7789 | -6/Data Miner | Discovered new exit (range 6) 7792 | -6/Data Miner | Met Data Miner 7798 | -6/Data Miner | Learned location of Section 7 (-3) 7798 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7801 | -6/Data Miner | Received God Mode back door access code from Data Miner 7813 | -6/Data Miner | Entered Proximity Caves 7814 | -5/Proximity Caves | Learned 8 Factory zone layouts 7818 | -5/Proximity Caves | Learned Factory emergency access door positions 8071 | -5/Proximity Caves | Escorted by Enhanced Grunt 8071 | -5/Proximity Caves | Core integrity fell below 50% 8101 | -5/Proximity Caves | Lost 7 parts (5n2u) 8348 | -5/Proximity Caves | Build established: Mutant 8687 | -5/Proximity Caves | Discovered new exit (range 7) 8714 | -5/Proximity Caves | Entered Factory 8714 | -5/Factory | Accompanied by 1 ally 8714 | -5/Factory | Evolved 2 slots: Utility x2 8715 | -5/Factory | Identified exit to Factory 8715 | -5/Factory | Identified exit to Upper Caves 8718 | -5/Factory | Loaded intel: 51 interactive machine locations 8821 | -5/Factory | Garrison activated, responded to threat 8945 | -5/Factory | Identified Exp. Hacking Suite 9184 | -5/Factory | Self-destructed Last Messages --------------- corrupted. 09140_ Lgt. Ion Engine fried. 09140_ Structural Scanner fried. 09142_ Acquired 22 matter. 09161_ ALERT: Cargo convoy en route, clear transfer corridor. 09161_ Relay Coupler [Programmer] destroyed. 09164_ Jacked P-70 Sage... 09166_ P-70 Sage repels hacking attempt. 09174_ System corrupted: Heat flow error (+148). 09174_ Imp. Remote Datajack destroyed. 09178_ Fusion Modulator explodes. 09178_ Relay Coupler [Programmer] destroyed. 09178_ P-70 Sage destroyed. 09178_ Fusion Modulator explodes. 09179_ K-01 Serf collects debris. 09179_ P-70 Sage repels hacking attempt. 09181_ Exp. Hacking Suite destroyed. 09182_ Jacked P-70 Sage... 09183_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ################################?????????######### | | # """"""" # ##[[ #?????????# | | # """"""" # """ !##[[ "" #?????????# | | # """"""" # "G" ##[[ """ ""S #?????????# """ """ | | # """"""" # " ## """ "" #?????????# """ """ | | # # ## """ #?????????# """ """ | | # # #?? #?????????# | | # # #???? #?????????# | | #########+#! #??####+######?????????# | | ####+####??# #################+### | | ###+##### % ##### | | ?# # | | ## """" + | | + """" # | | ## """" #^^ ##### * | | ?# """" # ^ R ##??# #################+## | | ?# # ##??########"######### # | | ?####+### ############## ## # | | ????# + ## # | | ????# ######## # ## # | | ?????????????# ; """" ## # | | ?????????????+ p*! + """" ## # | | ?????????????# ;;;; | ;;; """" ## # | | ###??????????# ; @ ;; """" ## # | | ??????????# ; ;; ############ | | """?T????????# ; ;; """" #???????????? | | """???+??????# ; ;; """" #???????????? | | """??????????# ; ;; """" #???????????? | | ??????????# ;] ;# """" #???????????? | | """??????????#k;;;; ;## #???????????? | | """?????????# [ ; #####+###???????????? | | """???????? + #??????gg???????????? | | ???????### """ # +???????g???????????? | | ###?????????# """ # """ #???????????????????? | | ????????????# """ ?# """ #???????????????????? | | ????????????# ?# """ #???????????????????? | | ????????????# ?""" ??######+#???????????????????? | | ###?????????#???""" ?????????????????????????????? | | ?????????????"""??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????"???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????"?"?????????????????????????????????????? | | ??????"R"?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 450 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 73 Offensive Hacking 22 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 95 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Flak Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Force Field | -7/Zion | Archive Biomechanical Wings | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceSwarmNanoactuators Manual? 0 Play Time 03:00:39 Cumulative 156.7 hours Start 2024.06.19 @ 18:50:18 End 2024.06.21 @ 18:16:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23260d72-f2c9-4303-8a02-7ea5919a0e10