Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 20:49:11 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2167) 2167 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6962) 6962 TOTAL SCORE: 12109 Bonus ------- High Alert Combat Kills 162 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1800 Cogmind --------- Core Integrity 0/365 Matter 267/300 Energy 1178/1200 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (20) --- Cryofiber Web High-capacity Matter Pod (200) Siege Articulator Seismic Detector Hardened Light Armor Plating Layered Light Armor Plating Mining Laser Plasma Cutter Heavy Hammer Powered Hammer Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Advanced EMP Blaster Mini Grenade Launcher Scimitar of Distortion > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Wheel Cryofiber Web Siege Articulator Seismic Detector Advanced Targeting Computer Pulse Rifle Assault Rifle Mining Laser Plasma Cutter Heavy Hammer Axe [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 38 | 7 3 . 8 13 7 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 3 4 2 Treads 9 | 2 . . 3 4 . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 3 . . 3 2 Device 4 | 1 1 . . 2 . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 2 . . 4 6 2 Energy Gun 3 | . . . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . Parts Lost 31 | . . . 2 13 16 Power 3 | . . . . 1 2 Propulsion 11 | . . . 1 5 5 Utility 6 | . . . . 2 4 Weapon 11 | . . . 1 5 5 Highest Loss Streak 9 | . . . 2 4 9 To Critical Strikes . | . . . . . . Average Backups 10 | 1 5 8 9 14 13 Power 1 | . 1 1 1 1 . Propulsion 3 | 1 2 3 3 3 1 Utility 2 | . . 2 2 3 4 Weapon 3 | . 1 2 2 4 5 Tool/Special . | . . . . . . Unused Backups 7 | . . . . . 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 96 74 Engine 10 | . 14 14 11 8 3 Treads 26 | . 28 28 32 25 15 Device 13 | . 14 14 11 16 6 Storage 10 | . 14 14 11 9 7 Processor 1 | . . . . 1 6 Energy Gun 4 | . . . 1 8 6 Ballistic Gun 15 | . 28 28 20 4 3 Launcher 5 | . . . 5 12 3 Impact Weapon 1 | . . . 4 2 1 Slashing Weapon 2 | . . . . 5 6 Peak Build Rating 42 | 7 20 20 28 42 42 Average Rating 25 | 5 9 20 24 36 36 On Entrance 19 | . 7 20 20 28 39 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 65 | 15 50 50 58 64 65 Greatest Support 63 | 40 40 40 60 63 63 Greatest Overweight (x) 14 | . 1 1 1 1 14 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 18 | 3 8 8 13 18 17 Average Carried 10 | 1 5 8 9 14 13 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 13 | 3 8 8 13 13 11 Class Distribution -------------------- 51% | Mutant 31% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1879 | 315 103 183 543 441 294 Remotely . | . . . . . . Salvage Created 2246 | 138 124 23 538 1057 366 Parts 152 | 13 6 3 39 70 21 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 2 . 13 28 8 Melee 10 | . . . 3 4 3 Guns 14 | . 2 . 4 6 2 AOE 25 | . . . 5 17 3 Classes Destroyed 13 | 2 2 1 3 4 1 Worker 4 | . . 1 . 2 1 Builder 3 | . . . . 1 2 Tunneler 4 | 3 . . 1 . . Hauler 3 | . . . 2 1 . Recycler 3 | 1 . . . 1 1 Watcher 6 | . 1 . 1 4 . Swarmer 17 | . . . 3 10 4 Grunt 21 | . 2 . 8 10 1 Duelist 2 | . . . . 1 1 Sentry 8 | . . . 4 4 . Specialist 2 | . . . . 2 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 4 1 1 4 6 8 Combat Bots Only 5 | . 1 . 4 5 4 Max Kills in Single Turn 4 | 1 1 1 2 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 330 | . 17 . 60 115 138 Missed 89 | . 4 . 20 32 33 Hits 241 | . 13 . 40 83 105 Melee 14 | . . . . 1 13 Projectile 227 | . 13 . 40 82 92 Critical Strikes 3 | . . . . . 3 Part Disruptions 1 | . . . . 1 . Damage Taken 4104 | . 178 . 658 1435 1833 Core 751 | . 48 . 104 209 390 Absorbed by Shields . | . . . . . . Ignored by Resistances 66 | . . . . 66 . Core Remaining (%) 86 | 100 . 80 86 78 . Volleys Fired 94 | 9 11 1 25 40 8 Largest 3 | 2 2 2 3 3 3 Hottest 133 | 40 40 40 79 126 133 Shots Fired 237 | 18 22 3 67 106 21 Gun 173 | 18 22 3 53 59 18 Cannon . | . . . . . . Launcher 64 | . . . 14 47 3 Special . | . . . . . . Kinetic 122 | 18 22 3 49 20 10 Thermal 51 | . . . 4 39 8 Explosive 51 | . . . 14 34 3 Electromagnetic 13 | . . . . 13 . Robot Hit Streak 15 | 3 8 2 5 11 15 Robot Miss Streak 5 | 3 1 1 5 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 181 | 8 15 2 48 78 30 Core Hits 121 | 5 5 1 24 63 23 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . 1 . . 1 1 Critical Strikes 7 | . 1 . . 5 1 Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Smash 3 | . . . . 2 1 Sever 2 | . . . . 2 . Melee Attacks 52 | . . . 11 18 23 Impact 24 | . . . 11 6 7 Slashing 28 | . . . . 12 16 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 6144 | 105 198 27 1544 2979 1291 Guns 1563 | 105 198 27 397 576 260 Cannons . | . . . . . . Explosions 2964 | . . . 795 1813 356 Melee 1617 | . . . 352 590 675 Ramming . | . . . . . . Kinetic 1051 | 105 198 27 361 241 119 Thermal 527 | . . . 36 350 141 Explosive 2507 | . . . 795 1356 356 Electromagnetic 442 | . . . . 442 . Impact 957 | . . . 352 265 340 Slashing 660 | . . . . 325 335 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 5 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 279 | . . . 38 148 93 Projectiles . | . . . . . . Explosions 36 | . . . . 26 10 Melee 243 | . . . 38 122 83 Knockbacks 5 | . . . 2 2 1 Impact 5 | . . . 2 2 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 439 | . . . 153 286 . Shots 14 | . . . 3 11 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 125 | . 2 . 125 4 . Average Temperature 36 | . 2 . 54 4 . Received Heat Transfer 1083 | . 102 . 216 513 252 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . 2 2 1 Combat Hostiles 3 | . . . 1 1 1 Parts Fried 6 | . . . 1 3 2 Impact Corruptions 10 | . . . 2 4 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1262 | . . . 74 864 324 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 66 | 100 100 100 98 36 . Level 1 24 | . . . 1 37 88 Level 2 4 | . . . . 9 11 Level 3 4 | . . . . 16 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 916 | 10 32 190 208 916 406 Initial 406 | . . . 44 59 406 Average 184 | 1 2 53 141 325 361 Influence Increases 2437 | 20 70 195 545 1352 255 Destroy 0b10 Robot/C 1020 | . 40 . 260 560 160 Destroy 0b10 Robot/NC 125 | 20 5 5 25 45 25 Destroy Leader 250 | . 12 . 78 130 30 Allied During Kill 16 | . . . 16 . . Successful Hack 31 | . 11 . . 20 . Disable Machine 105 | . . . 15 60 30 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 340 | . 2 . 121 207 10 Lose Combat Pursuer 210 | . . . 30 180 . Miscellaneous 190 | . . 190 . . . Influence Decreases 2166 | 20 70 79 520 600 877 Entered New Map 641 | . . . 72 82 487 Time Decay 1057 | 20 70 79 270 388 230 Lost Part 310 | . . . 20 130 160 Lost Ally 20 | . . . 20 . . Purge Threat 138 | . . . 138 . . Squads Dispatched 11 | . 2 . 2 5 2 Investigation 4 | . 1 . 2 1 . Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . . 2 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 5 . 19 44 15 Peak Tracking Total 7 | . 2 . 7 7 5 Tactical Retreats 10 | . . . 1 9 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 1 5 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 3 . 2 3 1 Terminals 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 6 . 5 6 3 Successful 8 | . 4 . 1 2 1 Failed 12 | . 2 . 4 4 2 Catastrophic 4 | . . . 1 1 2 Database Lockouts . | . . . . . . Manual 13 | . 6 . 4 2 1 Terminals 15 | . 5 . 5 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . . . 1 1 1 Record 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 2 3 1 Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 60 | . . . 60 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 148 | . 16 40 10 20 62 Good Acts 12 | . . 1 3 6 2 Bad Acts 13 | . 1 4 2 3 3 Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 586 | 44 542 . . . . Seismic 586 | 44 542 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3320 | 138 642 451 613 985 491 Spaces Moved 1477 | 63 272 187 304 439 212 Core 3 | 2 . . . . 1 Treads 1426 | 61 272 187 304 439 163 Legs . | . . . . . . Wheels 48 | . . . . . 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 110 Average Speed 184 | 156 190 240 160 175 188 Slowest Speed 750 | 160 240 240 240 220 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 46 54 35 42 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 391 | . . . 127 255 9 Melee 1 | . . . . 1 . Projectile 1 | . . . . 1 . AOE 389 | . . . 127 253 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1788 | 81 374 188 352 533 260 Wait 92 | . 81 1 . 6 4 Move 1472 | 62 271 186 303 438 212 Hop . | . . . . . . Pick Up 31 | 3 6 . 5 11 6 Fast Attach 14 | 7 . . 2 4 1 Attach 23 | . . . 2 13 8 Detach 1 | . . . . 1 . Swap 10 | . 3 . 4 2 1 Drop 2 | . 2 . . . . Fire 94 | 9 11 1 25 40 8 Melee 49 | . . . 11 18 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Prayed at D.C.S.S. Altar Unit 781 | -10/Materials | Entered Mines 1051 | -10/Mines | Found a hidden stash of uninstalled traps 1054 | -10/Mines | Assembled infested the area 1059 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1071 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1215 | -10/Mines | Discovered new exit (range 6) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Accompanied by 3 allies 1232 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1392 | -9/Materials | X0-1V1 announced a LAN party 1520 | -9/Materials | Build established: Gunner 1734 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 1824 | -9/Materials | Discovered new exit (range 5) 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1932 | -8/Materials | Discovered new exit (range 4) 2083 | -8/Materials | Identified exit to Storage 2193 | -8/Materials | Lost 4 parts (1n1u2w) 2424 | -8/Materials | X0-1V1 sent you to a vault 2434 | -8/Materials | Found Prototype Slashing Weapon 2435 | -8/Materials | Identified Scimitar of Distortion 2447 | -8/Materials | Found Siege Articulator 2735 | -8/Materials | Sight range permanently improved by X0-1V1 (+1%; -150 max core) 2752 | -8/Materials | Discovered new exit (range 17) 2760 | -8/Materials | Lost 4 parts (2n1u1w) 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2893 | -7/Factory | X0-1V1 enhanced Transport squad support 3076 | -7/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 3155 | -7/Factory | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3259 | -7/Factory | Lost 4 parts (2n2u) 3296 | -7/Factory | Core integrity fell below 50% 3316 | -7/Factory | Core integrity fell below 20% 3321 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03306_ Penetrated by Slug. 03307_ H-55 Commando misfires. 03307_ Slug penetrates H-55 Commando. 03309_ Penetrated by Slug. 03309_ Ion Engine destroyed. 03310_ H-55 Commando misfires. 03310_ Slug penetrates Wall. 03310_ Penetrated by Slug. 03312_ K-01 Serf destroyed. 03312_ H-55 Commando destroyed. 03312_ Switching to secondary target: H-55 Commando. 03312_ Slug penetrates Wall. 03313_ Penetrated by Slug. 03315_ Hvy. Battle Rifle destroyed. 03318_ Assault Rifle destroyed. 03318_ Slug penetrates Wall. 03320_ Wall collapses. 03321_ Penetrated by Slug. 03321_ X0-1V1 guffaws! 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""" # p# [ ! "" #????????? | | ?????????????????????# ; #????????? | | ?????????????????????# @ ##############????????? | | ?????????????????????# %h#?????????????????????? | | ?????????????????????# h #?????????????????????? | | ?????????????????????# h ?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????#r ######?????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 1380 Matter Stores 700 Matter Capacity 700 Sight Range 17 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 44 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideMappingMembrane Manual? 0 Play Time 00:19:48 Cumulative 101.0 hours Start 2026.06.26 @ 20:29:53 End 2026.06.26 @ 20:49:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a432d54-ab71-434f-adbe-2287a2910762