Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 19:33:55 Player: CrossedViper Result: Destroyed self with Precision Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2645) 2645 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5425 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 60/100 System Corruption 20% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY (16) --- Large Storage Unit Large Storage Unit Large Storage Unit Improved Melee Analysis Suite Propulsion Shielding Shock Absorption System Trap Extractor Heavy Rocket Launcher Precision Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Maneuvering Thrusters Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Large Storage Unit Large Storage Unit Improved Melee Analysis Suite Shock Absorption System Trap Extractor Gatling Laser Heavy Ion Cannon Heavy Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Axe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 83 | . 2 11 25 45 Power 14 | . . 3 2 9 Engine 12 | . . 3 2 7 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | . . 2 4 11 Treads . | . . . . . Leg 17 | . . 2 4 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 2 2 5 8 Device 9 | . . . 4 5 Storage 2 | . 2 . . . Processor 4 | . . 2 1 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 35 | . . 4 14 17 Energy Gun 5 | . . . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 17 | . . 4 9 4 Ballistic Cannon 2 | . . . . 2 Launcher 9 | . . . 4 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 47 | . 2 4 12 29 Power 10 | . 1 . 3 6 Propulsion 9 | . . 1 1 7 Utility 13 | . . 1 2 10 Weapon 15 | . 1 2 6 6 Highest Loss Streak 11 | . 1 1 5 11 Average Slot Usage (%) 87 | . 95 83 85 89 Engine 9 | . 10 8 8 10 Leg 21 | . 28 21 17 21 Device 8 | . . . 16 10 Storage 18 | . 27 22 18 15 Processor 7 | . . 11 6 6 Hackware 1 | . . . . 3 Energy Gun 1 | . . . 1 3 Ballistic Gun 12 | . 27 19 14 1 Ballistic Cannon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 66 | 10 38 44 48 66 Greatest Support 53 | 20 20 25 32 53 Greatest Overweight (x) 4 | . 1 4 3 2 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 16 | . 16 16 16 16 Average Capacity 15 | . 15 16 16 16 Most Carried 16 | . 12 16 16 16 Average Carried 13 | . 10 13 15 13 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 12 16 15 10 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2119 | 187 144 418 558 812 Remotely . | . . . . . Salvage Created 3469 | . 153 904 1078 1334 Parts 164 | . 9 48 54 53 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed 7 | . . 2 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 59 | . 4 17 15 23 Melee 4 | . . . . 4 Guns 41 | . 4 17 13 7 Cannons 9 | . . . . 9 AOE 5 | . . . 2 3 Classes Destroyed 14 | . 4 5 3 2 Worker 6 | . . 1 4 1 Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 4 | . 1 2 . 1 Recycler 9 | . . 2 2 5 Operator 1 | . 1 . . . Watcher 3 | . . 2 1 . Swarmer 10 | . 3 6 . 1 Grunt 27 | . 1 7 8 11 Brawler 3 | . . . 1 2 Duelist 2 | . . 1 . 1 Sentry 11 | . . 3 5 3 Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 3 6 5 7 Combat Bots Only 6 | . 3 6 3 6 Max Kills in Single Turn 5 | . 1 2 5 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6225 | . 488 581 1736 3420 Core 1288 | . 97 153 333 705 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 61 61 39 . Volleys Fired 276 | . 33 57 79 107 Largest 2 | . 2 2 2 2 Hottest 145 | . 40 43 73 145 Shots Fired 485 | . 65 112 139 169 Gun 380 | . 65 112 131 72 Cannon 88 | . . . . 88 Launcher 17 | . . . 8 9 Special . | . . . . . Kinetic 408 | . 65 112 122 109 Thermal 18 | . . . . 18 Explosive 11 | . . . 2 9 Electromagnetic 48 | . . . 15 33 Robot Hit Streak 34 | . 5 34 13 13 Robot Miss Streak 6 | . 3 2 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 7 | . 1 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 329 | . 38 84 97 110 Core Hits 161 | . 11 41 54 55 Critical Hits 4 | . . 1 2 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 1 2 . Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6749 | . 377 1138 2183 3051 Guns 3905 | . 377 1138 1561 829 Cannons 1381 | . . . . 1381 Explosions 1164 | . . . 622 542 Melee 295 | . . . . 295 Ramming 4 | . . . . 4 Kinetic 4553 | . 377 1138 1422 1616 Thermal 570 | . . . 277 293 Explosive 573 | . . . 31 542 Electromagnetic 754 | . . . 453 301 Impact . | . . . . . Slashing 295 | . . . . 295 Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Effects 53 | . . . . 53 Message Errors 9 | . . . . 9 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Misdirections 8 | . . . . 8 Targeting Errors 11 | . . . . 11 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 51 | . . . 11 40 Projectiles . | . . . . . Explosions 28 | . . . 11 17 Melee 23 | . . . . 23 Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 243 | . . . 44 199 Shots 8 | . . . 2 6 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | . 4 8 27 430 Average Temperature 133 | . 2 1 15 146 Received Heat Transfer 1806 | . 108 150 648 900 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 861 | . . . 300 561 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 286 | . 122 187 286 275 Initial 120 | . . . 78 120 Average 116 | . 50 87 114 154 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | . 100 100 89 79 Level 1 10 | . . . 10 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . . 2 7 7 Investigation 5 | . . 1 3 1 Extermination 2 | . . . . 2 Reinforcement 7 | . . 1 4 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 13 28 38 26 Peak Tracking Total 6 | . 5 6 5 4 Tactical Retreats 10 | . 1 2 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . . . 5 1 Indirectly 4 | . . . 4 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . . 3 4 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 1 4 4 2 Terminals 10 | . 1 3 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 2 5 14 6 Successful 16 | . . 3 10 3 Failed 11 | . 2 2 4 3 Catastrophic 5 | . 1 2 1 1 Database Lockouts . | . . . . . Manual 17 | . 2 3 6 6 Terminals 26 | . 2 4 14 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 2 7 2 Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 5 | . . 1 3 1 Unreport Threat 2 | . . 1 1 . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 1 3 1 Terminals 4 | . . . 3 1 Search 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 1 3 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3219 | . 413 755 731 1320 Spaces Moved 1433 | 1 207 331 286 608 Core . | . . . . . Treads . | . . . . . Legs 1433 | 1 207 331 286 608 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 120 Average Speed 151 | 120 147 159 150 148 Slowest Speed 240 | 120 150 240 210 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 1 37 36 33 17 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . . . 7 18 Terrain Destroyed 59 | . . . 20 39 Melee . | . . . . . Projectile 7 | . . . 1 6 AOE 52 | . . . 19 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1998 | . 255 450 456 837 Wait 91 | . 6 26 35 24 Move 1429 | . 206 330 285 608 Hop . | . . . . . Pick Up 74 | . 7 17 19 31 Fast Attach 12 | . 1 1 7 3 Attach 50 | . . 7 9 34 Detach 1 | . . . . 1 Swap 21 | . 1 3 9 8 Drop 34 | . 1 9 13 11 Fire 276 | . 33 57 79 107 Melee 8 | . . . . 8 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 1147 | -9/Materials | Discovered new exit (range 16) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1374 | -8/Materials | Identified exit to Storage 1478 | -8/Materials | Lost 5 parts (1p1n2u1w) 1882 | -8/Materials | Discovered new exit (range 13) 1889 | -8/Materials | Core integrity fell below 50% 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1923 | -7/Factory | Lost 4 parts (1p3w) 2036 | -7/Factory | Lost 8 parts (2p2n3u1w) 2207 | -7/Factory | Build established: Scavenger-Mutant 2683 | -7/Factory | System corruption reached 10% 2718 | -7/Factory | Lost 7 parts (1p1n4u1w) 3055 | -7/Factory | Core integrity fell below 50% 3107 | -7/Factory | Garrison activated, responded to threat 3136 | -7/Factory | Core integrity fell below 20% 3172 | -7/Factory | Lost 11 parts (2p3n2u4w) 3220 | -7/Factory | Destroyed self with Precision Grenade Launcher Last Messages --------------- 03145_ Y-54 Guardian destroyed. 03149_ Acquired Carbon-fiber Leg. 03153_ System corrupted: Matter fused (-8). 03167_ Acquired Propulsion Shielding. 03170_ System corrupted: Matter fused (-2). 03174_ U-05 Engineer lays Concrete. 03180_ U-05 Engineer builds a Wall. 03184_ Acquired 56 matter. 03184_ U-05 Engineer builds a Wall. 03185_ Acquired 25 matter. 03187_ System corrupted: FCS attempts to trigger Prc. Grenade Launcher. 03187_ System corrupted: Prc. Grenade Launcher misfires. 03187_ Destroyed Wheel. 03188_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03194_ System corrupted: Imp. Carbon-fiber Leg stumbles. 03197_ K-01 Serf collects debris. 03202_ System corrupted: Imp. Carbon-fiber Leg stumbles. 03204_ J:=LOOFHXYIMPAHCDZ8JXNX 03205_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????##?? | | ???????????????????????????????/????????? ?? | | ?########################?????? ????????? #?? | | ? + +?????? ????????? #?? | | ?? # #######+######### #?? | | ??? # #?? | | #??? # ##? | | # ?""" 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