Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:15:29 Player: AntiGoose Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2371) 2371 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 209/350 System Corruption 7% Temperature Hot (221) Movement Core (1750) Ox34 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit High-capacity Battery > --- WEAPON (3) ------- Heavy Particle Cannon Plasma Cannon Flak Cannon > --- INVENTORY (25) --- Improved VTOL Module Improved Heat Sink Compact Matter Pod (150) Targeting Computer ECM Suite Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Plasma Cannon Flak Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved VTOL Module Improved Heat Sink High-capacity Battery Compact Matter Pod Targeting Computer ECM Suite Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating System Shield Heavy Particle Cannon Plasma Cannon Flak Cannon Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Salvage Targeting Computer Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 55 | 7 12 12 19 5 Power 10 | 2 2 2 4 . Engine 6 | 2 1 2 1 . Core 4 | . 1 . 3 . Reactor . | . . . . . Propulsion 15 | 2 4 4 5 . Treads 15 | 2 4 4 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 3 2 1 Device . | . . . . . Storage 5 | 1 1 1 1 1 Processor 3 | . 1 1 1 . Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 20 | 2 3 3 8 4 Energy Gun 5 | 1 1 2 1 . Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 5 | . 1 . 3 1 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 20 | . 2 4 4 10 Power 4 | . 1 . 1 2 Propulsion 6 | . . 3 . 3 Utility 3 | . . 1 . 2 Weapon 7 | . 1 . 3 3 Highest Loss Streak 5 | . 1 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 95 93 98 82 Engine 8 | . 11 11 7 . Core 5 | . 2 . 10 11 Treads 26 | . 27 27 27 19 Storage 11 | . 14 11 9 9 Processor 12 | . 8 15 13 16 Protection 2 | . . 6 4 . Energy Gun 5 | . 2 11 6 . Energy Cannon 2 | . . . 5 10 Ballistic Gun 5 | . 11 . 3 . Ballistic Cannon 5 | . 7 1 7 7 Launcher 6 | . 6 9 4 7 Naked Turns . | . . . . . Heaviest Build 111 | 13 30 99 111 111 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 30 | 2 . 4 1 30 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 19 | 7 13 22 25 25 Most Carried 17 | 2 12 13 17 14 Average Carried 10 | 1 8 9 11 13 Final Capacity 25 | 8 15 25 25 25 Final Carried 13 | 2 10 10 13 10 Class Distribution -------------------- 54% | Mutant 14% | Bomber 12% | Scavenger-Mutant 10% | Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Bomber | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1936 | 225 371 310 552 478 Remotely . | . . . . . Salvage Created 2255 | . 298 430 877 650 Parts 167 | . 31 35 57 44 Haulers Intercepted 6 | . 1 . 2 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 51 | . 7 12 20 12 Guns 9 | . 3 3 3 . Cannons 14 | . 3 2 4 5 AOE 25 | . 1 6 13 5 Classes Destroyed 12 | . 6 3 1 2 Worker 4 | . . 2 1 1 Builder 9 | . 1 2 3 3 Hauler 6 | . 1 . 2 3 Recycler 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 7 | . 3 1 3 . Swarmer 8 | . 1 . 4 3 Grunt 26 | . 6 6 11 3 Brawler 4 | . . 2 . 2 Protector 1 | . . . . 1 Sentry 11 | . . 4 5 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 3 7 10 10 Combat Bots Only 7 | . 2 5 4 7 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 242 | . 40 57 75 70 Missed 59 | . 11 18 15 15 Damage Taken 3878 | . 737 844 1167 1130 Core 836 | . 145 129 165 397 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 149 | . 149 . . . Core Remaining (%) 69 | 100 42 67 . . Volleys Fired 112 | . 32 26 34 20 Largest 3 | . 2 2 3 3 Hottest 199 | . 75 95 199 199 Shots Fired 239 | . 61 48 85 45 Gun 83 | . 32 22 29 . Cannon 86 | . 15 6 34 31 Launcher 70 | . 14 20 22 14 Special . | . . . . . Kinetic 101 | . 35 6 42 18 Thermal 35 | . . 16 6 13 Explosive 56 | . 14 20 22 . Electromagnetic 47 | . 12 6 15 14 Robot Hit Streak 14 | . 7 8 14 9 Robot Miss Streak 10 | . 2 3 6 10 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 35 31 53 29 Core Hits 152 | . 22 27 62 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . . 1 . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5022 | . 813 925 1952 1332 Guns 804 | . 264 174 366 . Cannons 995 | . 121 69 332 473 Explosions 3222 | . 428 682 1253 859 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1103 | . 290 69 450 294 Thermal 686 | . . 151 215 320 Explosive 2210 | . 428 682 1091 9 Electromagnetic 1022 | . 95 23 195 709 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 4 1 7 Average Corruption 1 | . 1 4 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 2 11 5 4 Message Errors 5 | . . 3 2 . Matter Fused 3 | . . 2 1 . Heat Flow Errors 7 | . . 2 2 3 Energy Discharges 2 | . 1 1 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 99 | . 13 14 41 31 Projectiles . | . . . . . Explosions 99 | . 13 14 41 31 Melee . | . . . . . Knockbacks 11 | . 2 . 1 8 Impact . | . . . . . Kinetic 11 | . 2 . 1 8 Secondary . | . . . . . Self-Inflicted Damage 757 | . 258 53 267 179 Shots 27 | . 9 2 10 6 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | . 177 253 501 463 Average Temperature 120 | . 56 67 141 171 Received Heat Transfer 921 | . 189 192 324 216 Effects 26 | . . . 16 10 Shutdowns 8 | . . . 6 2 Energy Bleed 4 | . . . 2 2 Interference 4 | . . . 2 2 Matter Decay 2 | . . . 1 1 Short Circuit 2 | . . . 2 . Damage (minor) 4 | . . . 1 3 Damage (major) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted . | . . . . . Heat Transferred 1284 | . . 444 224 616 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 2 8 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 822 | . 204 410 822 767 Initial 271 | . . 29 149 271 Average 269 | . 49 242 558 441 Maximum Alert Level 3 | . 1 2 3 3 Low Security (%) 48 | 100 94 32 9 . Level 1 25 | . 5 66 11 58 Level 2 20 | . . 1 69 16 Level 3 5 | . . . 9 24 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 2 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 18 15 26 16 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 12 | . . 3 4 5 Max in Single Turn 2 | . . 1 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 4 3 2 1 Terminals 7 | . 3 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 34 | . 17 5 11 1 Successful 25 | . 11 3 10 1 Failed 8 | . 6 1 1 . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . . 1 . . Manual 16 | . 9 5 2 . Terminals 14 | . 9 3 1 1 Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units 10 | . . . 10 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 1 1 Record 3 | . 2 1 . . Open Door 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Garrison Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 7 . . . Scan Component 4 | . 4 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 9 | . . . 9 . Recycle Component 4 | . . . 4 . Process 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 2 | . . . 2 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 100 | . 100 . . . Parts Recycled 4 | . . . 4 . Recycled Matter 138 | . . . 138 . Retrieved Matter 138 | . . . 138 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3274 | 59 1274 722 897 322 Spaces Moved 1211 | 33 539 252 302 85 Core 8 | 7 . . . 1 Treads 1203 | 26 539 252 302 84 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 246 Average Speed 207 | 147 160 241 245 302 Slowest Speed 1550 | 160 160 480 246 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 31 | 4 71 33 28 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 432 | . 93 136 160 43 Melee . | . . . . . Projectile 9 | . . . 3 6 AOE 423 | . 93 136 157 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1758 | 40 895 320 388 115 Wait 277 | . 270 7 . . Move 1207 | 32 538 251 301 85 Hop . | . . . . . Pick Up 71 | 1 29 15 23 3 Fast Attach 6 | 6 . . . . Attach 26 | . 8 6 8 4 Detach . | . . . . . Swap 23 | 1 4 6 11 1 Drop 35 | . 14 9 10 2 Fire 112 | . 32 26 34 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Repaired Lgt. Nuclear Core 1061 | -10/Materials | Repaired Broken Lgt. Treads 1089 | -10/Materials | Repaired Lgt. Treads 1285 | -10/Materials | Core integrity fell below 50% 1301 | -10/Materials | Discovered new exit (range 13) 1333 | -10/Materials | Identified exit to Materials 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -9/Materials | Central database locked down 1606 | -9/Materials | Crushed by falling debris 2035 | -9/Materials | Discovered new exit (range 7) 2056 | -9/Materials | Entered another Materials area 2056 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2229 | -8/Materials | Discovered new exit (range 14) 2904 | -8/Materials | Discovered new exit (range 15) 2945 | -8/Materials | Identified exit to Storage 2953 | -8/Materials | Entered Storage 3013 | -8/Storage | Build established: Bomber 3090 | -8/Storage | Garrison activated, responded to threat 3195 | -8/Storage | Core integrity fell below 50% 3217 | -8/Storage | Destroyed 7 combat bots 3227 | -8/Storage | Lost 5 parts (2p2n1w) 3268 | -8/Storage | Core integrity fell below 20% 3275 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 03250_ Imp. Signal Interpreter destroyed. 03250_ System corrupted by crushing effect (+3). 03252_ Salvage Targeting Computer destroyed. 03252_ System corrupted by crushing effect (+3). 03252_ Adv. EMP Blaster destroyed. 03254_ The unstable cave ceiling collapses. 03256_ Knocked back. 03258_ Critical hit (Burn: +37). 03260_ K-01 Serf collects debris. 03260_ Knocked back. 03261_ System corrupted: Heat flow error (+257). 03263_ Overheating: Energy bleed (-16). 03265_ Plasma Cannon destroyed. 03267_ K-01 Serf collects debris. 03271_ B-36 Bruiser destroyed. 03271_ I-25 Savior knocked back. 03271_ I-25 Savior destroyed. 03274_ The unstable cave ceiling collapses. 03274_ K-01 Serf collects debris. 03274_ G-50 Soldier knocked back. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed LightningSubatomicStorage Manual? 0 Play Time 00:31:51 Cumulative 6.6 hours Start 2024.07.05 @ 11:17:56 End 2024.07.08 @ 20:15:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53e73682-56de-45ea-a483-f164af178a94