Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:03:07 Player: Person Guy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5793) 5793 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 11717 Bonus ------- High Alert Combat Kills 619 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Field Recycling Unit (12) Flak Gun Flak Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Weapon Cycler Phase Shifter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Improved Field Recycling Unit Thermic Laser Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher [Rating: 70] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Weapon Cycler Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 2 2 2 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 138 | 8 10 . 3 . 25 35 55 . 2 . Power 10 | 1 1 . . . 2 4 2 . . . Engine 6 | 1 1 . . . . 2 2 . . . Core 4 | . . . . . 2 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 4 3 . . . 9 10 9 . . . Treads 25 | 2 3 . . . 6 8 6 . . . Leg 9 | 2 . . . . 3 1 3 . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 1 2 . 1 . 7 7 24 . 2 . Device 23 | . . . 1 . 2 2 17 . 1 . Storage 4 | 1 2 . . . . . 1 . . . Processor 2 | . . . . . 1 1 . . . . Hackware 4 | . . . . . 1 1 1 . 1 . Protection 11 | . . . . . 3 3 5 . . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 4 . 2 . 7 14 20 . . . Energy Gun 8 | . . . . . 3 3 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 2 4 . 2 . 3 8 1 . . . Ballistic Cannon 14 | . . . . . . 1 13 . . . Launcher 7 | . . . . . 1 2 4 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 3 1 . . . Parts Lost 37 | . 2 . . . 7 7 21 . . . Power 5 | . 1 . . . 1 1 2 . . . Propulsion 11 | . 1 . . . 2 2 6 . . . Utility 14 | . . . . . 2 3 9 . . . Weapon 7 | . . . . . 2 1 4 . . . Highest Loss Streak 10 | . 1 . . . 3 6 10 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 84 85 61 85 85 86 84 6 17 20 Engine 5 | . 13 14 14 14 2 1 5 . . . Core 1 | . . . . . 6 5 . . . . Treads 15 | . 27 28 28 28 20 12 13 . . . Leg 3 | . . . . . 2 5 3 . . . Device 7 | . . . . . 5 5 12 . 5 6 Storage 7 | . 14 14 14 14 9 7 5 . . . Processor 2 | . . . . . 1 8 2 . . . Hackware 12 | . . . . . 6 10 18 6 10 13 Protection 4 | . . . . . 5 5 5 . . . Energy Gun 2 | . . . . . 6 6 . . . . Ballistic Gun 9 | . 27 28 4 28 18 11 1 . . . Ballistic Cannon 6 | . . . . . . 2 11 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 10 27 27 27 27 43 53 101 . 1 1 Greatest Support 60 | 40 40 40 40 40 60 60 60 3 3 3 Greatest Overweight (x) 11 | . . . . . 11 8 4 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 6 8 15 15 15 15 15 14 5 5 5 Most Carried 15 | 4 9 9 13 11 13 15 14 5 5 5 Average Carried 10 | 1 6 9 11 11 10 13 11 5 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 14 | 2 9 9 11 11 10 14 5 5 5 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 21% | Scavenger-Gunner 17% | Hacker-Skirmisher 10% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 3384 | 216 311 . . . 723 956 1177 . . 1 Remotely . | . . . . . . . . . . . Salvage Created 5200 | . 654 . . . 1143 1634 1769 . . . Parts 281 | . 48 . . . 76 82 75 . . . Haulers Intercepted 9 | . 1 . . . 3 2 3 . . . Recyclers Shooed 4 | . . . . . 1 1 2 . . . Parts Field Recycled 45 | . . . . . . . 45 . . . Retrieved Matter 524 | . . . . . . . 524 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 110 | . 17 . . . 20 19 54 . . . Guns 48 | . 17 . . . 14 14 3 . . . Cannons 47 | . . . . . . 4 43 . . . AOE 15 | . . . . . 6 1 8 . . . Classes Destroyed 18 | . 5 . . . 6 3 4 . . . Worker 6 | . . . . . 1 4 1 . . . Builder 6 | . . . . . 4 1 1 . . . Tunneler 2 | . 1 . . . 1 . . . . . Hauler 9 | . 1 . . . 3 2 3 . . . Recycler 9 | . . . . . . 8 1 . . . Operator 4 | . 2 . . . 1 . 1 . . . Watcher 3 | . . . . . . . 3 . . . Swarmer 13 | . 6 . . . . . 7 . . . Saboteur 1 | . . . . . . . 1 . . . Grunt 45 | . 11 . . . 10 7 17 . . . Brawler 2 | . . . . . . . 2 . . . Duelist 4 | . . . . . . 1 3 . . . Protector 2 | . . . . . . . 2 . . . Sentry 13 | . . . . . 5 4 4 . . . Specialist 8 | . . . . . 2 4 2 . . . Hunter 8 | . . . . . 2 . 6 . . . Programmer 11 | . . . . . . 3 8 . . . Heavy 3 | . . . . . 1 . 2 . . . Best Kill Streak 7 | . 5 . . . 6 7 6 . . . Combat Bots Only 5 | . 5 . . . 4 4 5 . . . Max Kills in Single Turn 6 | . 2 . . . 3 1 6 . . . Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . . 2 1 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Hostile Shots Fired 907 | . 90 . . . 118 247 451 . . 1 Missed 258 | . 16 . . . 24 85 133 . . . Damage Taken 10127 | . 817 . . . 1648 1960 5642 . 27 33 Core 1606 | . 173 . . . 171 391 811 . 27 33 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 30 68 44 . . . . Volleys Fired 289 | . 75 . . . 64 73 77 . . . Largest 3 | . 2 . . . 3 3 3 . . . Hottest 159 | . 40 . . . 138 145 159 . . . Shots Fired 858 | . 149 . 1 . 183 214 311 . . . Gun 539 | . 149 . 1 . 173 184 32 . . . Cannon 302 | . . . . . . 28 274 . . . Launcher 17 | . . . . . 10 2 5 . . . Special . | . . . . . . . . . . . Kinetic 730 | . 149 . 1 . 141 145 294 . . . Thermal 111 | . . . . . 32 67 12 . . . Explosive 15 | . . . . . 10 . 5 . . . Electromagnetic 2 | . . . . . . 2 . . . . Robot Hit Streak 15 | . 15 . . . 14 9 13 . . . Robot Miss Streak 17 | . 6 . . . 4 4 17 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 5 | . 2 . . . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . Autonomous 89 | . . . . . . . 89 . . . Shots Hit Robots 587 | . 95 . . . 115 125 252 . . . Core Hits 381 | . 38 . . . 65 70 208 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . . . . . . 4 8 . . . Burn 2 | . . . . . . 1 1 . . . Blast 10 | . . . . . . 3 7 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16663 | . 830 . . . 2377 2875 10581 . . . Guns 5131 | . 807 . . . 1570 2150 604 . . . Cannons 8716 | . . . . . . 542 8174 . . . Explosions 2673 | . . . . . 800 148 1725 . . . Melee . | . . . . . . . . . . . Ramming 143 | . 23 . . . 7 35 78 . . . Kinetic 12295 | . 807 . . . 1138 1840 8510 . . . Thermal 2176 | . . . . . 432 852 892 . . . Explosive 1801 | . . . . . 700 . 1101 . . . Electromagnetic 248 | . . . . . 100 148 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 8 6 6 7 7 Average Corruption 3 | . 2 2 2 2 . 4 2 6 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . Effects 156 | . 21 2 5 . . 47 73 . 5 3 Message Errors 46 | . 5 . 2 . . 12 25 . 1 1 Matter Fused 36 | . 3 1 1 . . 12 17 . 1 1 Heat Flow Errors 18 | . 2 . 1 . . 9 4 . 2 . Energy Discharges 16 | . 3 . . . . 4 8 . . 1 Parts Rejected 4 | . 1 . . . . . 3 . . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 12 | . 2 . . . . 4 6 . . . Data Loss (major) 9 | . 1 1 . . . 2 4 . 1 . Misfires 6 | . 1 . 1 . . 1 3 . . . Alerts 4 | . 1 . . . . 1 2 . . . Weapon Failures 4 | . 1 . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1056 | . . . . . . 31 1025 . . . Projectiles 889 | . . . . . . 31 858 . . . Explosions 167 | . . . . . . . 167 . . . Melee . | . . . . . . . . . . . Knockbacks 82 | . 1 . . . 1 1 79 . . . Impact 2 | . 1 . . . 1 . . . . . Kinetic 77 | . . . . . . 1 76 . . . Secondary 3 | . . . . . . . 3 . . . Self-Inflicted Damage 431 | . . . . . 11 17 403 . . . Shots 9 | . . . . . 1 2 6 . . . Rammed 15 | . 6 . . . . 4 5 . . . Targets Rammed 25 | . 7 . . . 1 5 12 . . . Kicked 7 | . . . . . . . 7 . . . Crushed 3 | . 1 . . . 1 1 . . . . Highest Temperature 432 | . 167 . 122 . 162 312 432 . 196 . Average Temperature 88 | . 25 . 65 . 47 53 131 . 84 . Received Heat Transfer 2808 | . 369 . . . 522 567 1338 . . 12 Effects 4 | . . . . . . . 4 . . . Shutdowns 1 | . . . . . . . 1 . . . Interference 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 1 5 2 . . . Heat Transferred 3592 | . . . . . 851 1666 1075 . . . Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 1181 | . 270 1 . . 490 383 1181 432 302 . Initial 402 | . . 1 . . . 180 121 402 302 . Average 281 | . 60 1 . . 144 244 401 426 302 . Maximum Alert Level 4 | . 1 . . . 2 1 4 2 1 . Low Security (%) 40 | 100 87 100 . 100 74 34 22 . . . Level 1 39 | . 12 . . . 20 65 39 . 100 . Level 2 12 | . . . . . 4 . 22 100 . . Level 3 5 | . . . . . . . 11 . . . Level 4 2 | . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . 5 . . . 7 11 19 . 1 . Investigation 6 | . 3 . . . 2 . 1 . . . Extermination 11 | . . . . . . 5 6 . . . Reinforcement 20 | . 2 . . . 5 3 9 . 1 . Assault 3 | . . . . . . . 3 . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 4 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 18 | . 3 . . . 9 3 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 34 . . . 28 30 76 6 . 1 Peak Tracking Total 8 | . 6 . . . 5 5 8 6 . 1 Tactical Retreats 12 | . 1 . . . 7 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 10 | . 4 . . . 2 1 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 25 | . . . . . 2 6 17 . . . Max in Single Turn 5 | . . . . . 2 2 5 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 28 | . 7 . . . 8 7 5 . 1 . Terminals 23 | . 7 . . . 7 4 4 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 66 | . 17 . . . 22 13 13 . 1 . Successful 31 | . 9 . . . 9 5 8 . . . Failed 35 | . 8 . . . 13 8 5 . 1 . Catastrophic 8 | . 2 . . . 2 3 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 8 . 1 . 9 2 1 . . . Terminals 57 | . 17 . . . 20 7 12 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 4 | . . . . . 2 2 . . . . Garrison Access 3 | . . . . . . 2 1 . . . Terminal Hacks 24 | . 8 . . . 7 2 7 . . . Record 1 | . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 5 | . 4 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 5 | . 1 . . . 2 1 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . Terminals 3 | . 1 . . . 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 7 6 4 . 1 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . 5 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Programmers 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 32 | . . . . . . . 32 . . . Highest-Rated Ally 32 | . . . . . . . 32 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . Total Damage 70 | . . . . . . . 70 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 11747 | 72 1552 82 347 27 1293 2531 5412 65 254 112 Spaces Moved 5937 | 42 804 52 212 15 582 1228 2186 123 470 223 Core 878 | 10 . . . . 2 2 48 123 470 223 Treads 3988 | 32 804 52 212 15 509 759 1605 . . . Legs 972 | . . . . . 71 368 533 . . . Wheels 99 | . . . . . . 99 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 50 50 50 50 Average Speed 168 | 133 160 160 160 160 167 169 218 50 50 50 Slowest Speed 600 | 160 160 160 160 160 600 450 480 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 96 14 63 5 41 33 41 78 9 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 155 | . . . . . 38 6 111 . . . Melee . | . . . . . . . . . . . Projectile 26 | . . . . . . 6 20 . . . AOE 129 | . . . . . 38 . 91 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total 7152 | 59 953 51 221 18 786 1541 2686 125 489 223 Wait 519 | . 24 . 2 4 74 140 262 3 10 . Move 5928 | 41 803 51 211 14 581 1227 2186 122 469 223 Hop . | . . . . . . . . . . . Pick Up 145 | 8 22 . 2 . 26 38 44 . 5 . Fast Attach . | . . . . . . . . . . . Attach 128 | 8 9 . 3 . 24 31 51 . 2 . Detach 16 | 2 . . 1 . 1 2 10 . . . Swap 10 | . 1 . . . 1 4 4 . . . Drop 87 | . 12 . 2 . 14 21 35 . 3 . Fire 289 | . 75 . . . 64 73 77 . . . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick 7 | . . . . . . . 7 . . . Crush 17 | . 7 . . . 1 4 5 . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire 3 | . . . . . . . 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Core integrity fell below 50% 910 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Build established: Scavenger-Mutant 1154 | -10/Materials | Discovered new exit (range 8) 1375 | -10/Materials | Discovered new exit (range 7) 1625 | -10/Materials | Entered Mines 1668 | -10/Mines | Met a Derelict bent on vengeance 1701 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -10/Mines | Discovered new exit (range 5) 1707 | -10/Mines | Entered Exiles 1751 | -10/Exiles | Met 8R-AWN 1778 | -10/Exiles | Met EX-HEX 1823 | -10/Exiles | Met EX-BIN 1845 | -10/Exiles | Aligned with FarCom system 1847 | -10/Exiles | Given EX-Vault access code 1887 | -10/Exiles | Opened EX-Vault 1897 | -10/Exiles | Found Prototype Device 1898 | -10/Exiles | Identified Cloak of Protection 1901 | -10/Exiles | Found Prototype Ballistic Cannon 1937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1956 | -10/Exiles | Exiles lab attacked by MAIN.C 2039 | -10/Exiles | Discovered new exit (range 10) 2054 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2054 | -10/Exiles | Entered Mines 2064 | -9/Mines | Discovered new exit (range 6) 2081 | -9/Mines | Entered Materials 2081 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2547 | -8/Materials | Build established: Scavenger-Skirmisher 3179 | -8/Materials | Lost 3 parts (1p1n1u) 3308 | -8/Materials | Discovered new exit (range 12) 3321 | -8/Materials | Lost 3 parts (1n1u1w) 3374 | -8/Materials | Entered Factory 3374 | -7/Factory | Evolved 2 slots: Utility x2 4289 | -7/Factory | Lost 6 parts (1p2n2u1w) 4675 | -7/Factory | Garrison activated, responded to threat 4734 | -7/Factory | Core integrity fell below 50% 4876 | -7/Factory | Discovered new exit (range 16) 5086 | -7/Factory | Build established: Scavenger-Gunner 5341 | -7/Factory | Noticed a derelict Sapper rigging charges 5484 | -7/Factory | Build established: Scavenger-Skirmisher 5905 | -7/Factory | Entered another Factory area 5905 | -6/Factory | Evolved 2 slots: Utility x2 5986 | -6/Factory | Discovered new exit (range 12) 6203 | -6/Factory | Build established: Scavenger-Gunner 6523 | -6/Factory | Identified AWS/Autocannon 7382 | -6/Factory | Discovered new exit (range 15) 7468 | -6/Factory | Cargo convoy interrupted 7551 | -6/Factory | Discovered new exit (range 4) 7674 | -6/Factory | Identified exit to Lower Caves 7840 | -6/Factory | Lost 3 parts (1n2u) 8292 | -6/Factory | Build established: Scavenger-Tank 9027 | -6/Factory | Build established: Hacker-Tank 9508 | -6/Factory | Build established: Hacker-Skirmisher 10805 | -6/Factory | First assault squad dispatched 11163 | -6/Factory | Spotted B-75 Beast 11253 | -6/Factory | Core integrity fell below 50% 11296 | -6/Factory | Core integrity fell below 20% 11317 | -6/Factory | Sucked down chute 11317 | -6/Factory | Entered Waste 11324 | -6/Waste | Spotted C-40 Crusher 11329 | -6/Waste | Lost 10 parts (1p1n4u4w) 11329 | -6/Waste | Spotted C-40 Crusher 11337 | -6/Waste | Spotted C-40 Crusher 11338 | -6/Waste | Spotted C-40 Crusher 11348 | -6/Waste | Spotted C-40 Crusher 11360 | -6/Waste | Spotted C-40 Crusher 11375 | -6/Waste | Discovered new exit (range 13) 11382 | -6/Waste | Entered Factory 11460 | -6/Factory | Discovered exit to Lower Caves (range 10) 11636 | -6/Factory | Entered Lower Caves 11748 | -6/Lower Caves | Spotted B-75 Beast 11748 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11516_ System corrupted: Heat flow error (+119). 11556_ ALERT: Security rotation in progress. 11583_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11609_ Connecting with Terminal... 11609_ Current location identified: Factory LOCATION=LOWER CAVES GOAL=ESCAPE 11637_ JE-PL2(k) breaks down the debris. 11637_ HL-38F(k) breaks down the debris. 11651_ MO-PBA(k) breaks down the debris. 11652_ JE-PL2(k) breaks down the debris. 11653_ HL-38F(k) breaks down the debris. 11681_ System corrupted: Energy discharge (-26). 11699_ MO-PBA(k) breaks down the debris. 11702_ PWHKS0,BXK KWWX<89EP8J7 11715_ MO-PBA(k) breaks down the debris. 11726_ Acquired 1 matter. 11731_ MO-PBA(k) breaks down the debris. 11748_ System corrupted: Matter fused (-1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????## ????## #????????????????????????? | | ???????????## ## ###??###?????????????#### | | ???????????# #?## ##???????????## # | | ?????????? #?# ###????????## # | | ?????????? @ ### ##???????# | | ??????????# ### ## #???????# | | ??????????# BB ??????## #######?##% | | ??????????? BB??????????## ## #??### | | ?????????????????????????# ## #???## | | ????????????????????????# #### ### #????# | | ???????????????????? ##??# ## #????### | | ???????????????????# #???## ##?????## | | ???????????????????## ## #????## #??????# | | ????????????????????# ?# ?????# ##????## | | ????????????????????###?? ?????## ##???# | | ?????????????????????????## ??????## #???## | | ??????????????????????????# ???????# ##????# | | ??????????????????????????? ???????## #?????# | | ???????????????????????#??? ????????## ##?##### | | ??????????????????????? ??? ?????????# #?## ## | | ??????????????????????? ??? ?????????# ##?# | | ??????????????????????? ??? ?????????# #??# | | ??????????????????????? ?????????####?# #??## | | ?????????????????????## ????????## ### ##### | | ??????????????????#### ????????# ## ## | | ?????????????????## ???????## # | | ?????????????????# #??????## | | ??????????????????# #?###### | | ???????????????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingFlightMaul Manual? 0 Play Time 01:01:42 Cumulative 72.7 hours Start 2024.04.16 @ 22:59:06 End 2024.04.17 @ 00:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9836d06a-69fe-4381-8502-5eb56eeaf418