Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.20 @ 15:12:27 Player: Senator Honkstrong Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (398) 1990 Value Destroyed (12622) 12622 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (2640) 2640 TOTAL SCORE: 24612 Bonus ------- High Alert Combat Kills 2483 Follower Combat Kills 726 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1169 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Nuclear Pulse Thruster Improved Medium Armor Plating 8R-AWN's Armor/EX Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved System Restoration Module PSU Rigger > --- WEAPON ----------- Heavy Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core 8R-AWN's Armor/EX RU-N14's Throwing Claymores [Rating: 96] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . 2 . Utility 4 | . . . 1 . . . . . 1 . . 2 . . . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 371 | 6 10 1 36 5 25 7 40 50 61 2 . 38 7 16 16 6 45 . Power 24 | 1 1 . 3 1 1 . 1 1 5 . . 2 1 1 . 2 4 . Engine 6 | 1 1 . 3 1 . . . . . . . . . . . . . . Core 16 | . . . . . 1 . 1 1 5 . . 2 1 1 . 2 2 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 87 | 2 . . 7 1 2 . 10 10 20 . . 8 3 3 2 3 16 . Treads 57 | 2 . . 7 1 2 . 10 10 18 . . 2 1 1 1 . 2 . Leg 21 | . . . . . . . . . 1 . . 4 2 2 1 3 8 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 . . 1 . . . . 2 . Flight 5 | . . . . . . . . . . . . 1 . . . . 4 . Utility 143 | 1 2 1 8 1 13 6 14 24 19 1 . 20 1 7 8 . 17 . Device 76 | . . 1 . . 8 6 7 16 6 1 . 13 . 3 7 . 8 . Storage 8 | 1 1 . 1 . . . 1 . . . . 1 1 . . . 2 . Processor 10 | . . . 1 . 1 . . 1 2 . . 1 . 2 1 . 1 . Hackware 11 | . . . 1 . . . 1 1 2 . . 2 . . . . 4 . Protection 38 | . 1 . 5 1 4 . 5 6 9 . . 3 . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 7 . 18 2 9 1 15 15 17 1 . 8 2 5 6 1 8 . Energy Gun 19 | . . . 4 . 1 . 1 1 4 . . 3 2 . 1 . 2 . Energy Cannon 9 | . 1 . 2 . . . . . 2 . . . . 4 . . . . Ballistic Gun 60 | 2 3 . 9 1 7 1 9 11 8 1 . 5 . . . . 3 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 17 | . 1 . 3 1 1 . 4 3 2 . . . . . . . 2 . Special Weapon 9 | . 2 . . . . . . . 1 . . . . 1 4 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 3 . 3 1 2 . . . . . 1 . 6 . Parts Lost 99 | . 1 . 1 . 8 1 1 7 22 4 . 17 3 9 . 4 16 5 Power 6 | . 1 . . . . . . . . . . 1 1 1 . . 1 1 Propulsion 35 | . . . . . 1 . . 1 9 1 . 5 . 4 . 3 10 1 Utility 25 | . . . 1 . 4 . . 2 3 2 . 5 1 2 . 1 2 2 Weapon 33 | . . . . . 3 1 1 4 10 1 . 6 1 2 . . 3 1 Highest Loss Streak 11 | . 1 . 1 . 8 1 1 2 4 4 . 7 1 3 . 4 11 5 To Critical Strikes 7 | . . . . . 3 . . 1 . . . 1 . . . . 2 . Average Slot Usage (%) 93 | . 99 100 97 99 99 100 99 97 92 84 69 90 66 68 93 95 85 64 Engine 3 | . 13 14 10 10 9 . . . . . . . . . . . . . Core 4 | . . . . . 1 11 8 8 6 7 7 6 5 5 6 6 1 5 Treads 20 | . 28 28 21 22 22 22 36 34 25 20 15 7 17 6 6 6 . . Leg 4 | . . . . . . . . . . . . 9 6 11 13 17 23 . Device 8 | . . 1 . . 2 11 4 4 6 5 . 16 13 16 25 24 10 9 Storage 8 | . 21 14 11 11 11 11 8 9 7 7 7 6 6 2 . . 4 . Processor 2 | . . . . . 2 11 1 . . . . . . 3 13 13 10 5 Hackware 5 | . . . 8 11 8 . 7 9 9 12 7 9 . . . . 6 13 Protection 4 | . 6 12 11 11 8 . 4 4 5 . . 3 . 3 . . . . Energy Gun 4 | . . . 6 11 9 11 6 . 7 . . . 15 5 . . 1 6 Energy Cannon 3 | . 6 14 3 . . . . . 2 7 7 4 . 11 17 . . . Ballistic Gun 14 | . 19 14 22 21 23 22 16 25 14 15 23 19 . . . . . 8 Special Weapon 1 | . 2 . . . . . . . . . . . . . 8 13 5 . Naked Turns 6 | . . . . . . . . . . . . . . . . . . 6 Heaviest Build 83 | 14 36 33 41 45 59 59 62 59 83 63 59 72 39 64 58 47 68 32 Greatest Support 120 | 40 40 40 40 43 43 40 83 83 102 63 40 80 63 63 55 55 120 22 Greatest Overweight (x) 21 | . . . 1 1 1 1 . . 21 1 1 3 1 8 1 2 2 7 Average Overweight (x) . | . . . . . . 1 . . . . 1 . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 5 Average Capacity 13 | 7 14 15 15 15 15 15 14 15 15 15 15 15 15 9 5 5 10 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 14 15 11 10 5 5 15 5 Average Carried 12 | . 11 15 14 14 13 14 14 14 14 14 14 14 10 6 4 5 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | . 15 15 15 15 15 14 15 15 14 14 14 12 10 5 5 5 5 5 Class Distribution -------------------- 31% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Mutant 10% | Scavenger-Mutant 9% | Derelict-Mutant 3% | Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Matter Collected 11130 | 356 577 5 990 261 514 407 1126 2320 2202 143 . 1302 139 150 180 45 413 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15408 | 190 915 . 1504 338 143 457 1397 2508 3744 199 . 1727 307 212 . 221 1546 . Parts 845 | 19 61 . 100 23 8 17 100 125 193 10 . 89 5 8 . 14 73 . Haulers Intercepted 28 | . 2 . 5 . . . 5 6 6 . . . . . . . 4 . Recyclers Shooed 18 | . 2 1 1 . . 2 3 1 3 . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . 8 . . 11 14 2 17 . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 278 | . 11 . 29 13 3 6 31 39 68 6 . 26 5 6 . 8 27 . Melee 6 | . . . . . . . . . . . . . 1 . . 3 2 . Guns 167 | . 8 . 17 9 2 6 17 37 42 4 . 17 4 1 . . 3 . Cannons 34 | . 2 . 3 . . . 5 . 6 . . 9 . 5 . 1 3 . AOE 67 | . 1 . 9 4 1 . 9 2 17 2 . . . . . 4 18 . Classes Destroyed 20 | 3 6 . 2 2 . 1 . 2 2 . . 2 . . . . . . Worker 40 | 2 9 . 1 . . 1 5 5 8 . . 5 . . . . 4 . Builder 15 | . 3 . . . . . 3 . 8 . . . . . . . 1 . Tunneler 10 | 4 1 . 2 . . 1 . . 1 . . . . . . . 1 . Hauler 28 | . 2 . 5 . . . 5 6 6 . . . . . . . 4 . Recycler 12 | 1 3 . 1 . . 1 1 2 . . . 2 . . . . 1 . Mechanic 3 | . . . . . . . . 1 1 . . . . . . . 1 . Operator 11 | . 1 . 3 . . . 4 1 . . . 1 . . . . 1 . Drone 1 | . . . . . . . . 1 . . . . . . . . . . Watcher 18 | . 3 . 2 . . . 5 2 3 . . 3 . . . . . . Swarmer 51 | . 6 . 5 4 . . 11 4 3 3 . 3 . 4 . 4 4 . Grunt 124 | . 5 . 13 5 . 5 11 19 41 . . 6 4 1 . 2 12 . Brawler 7 | . . . 2 . . . . 1 4 . . . . . . . . . Duelist 13 | . . . . 2 . . . . 6 2 . 1 . . . 1 1 . Protector 3 | . . . . . . . . . 2 . . . . . . . 1 . Sentry 44 | . . . 9 . . . 7 15 5 1 . 3 1 1 . 1 1 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 13 | . . . . . . 1 2 . 3 . . 5 . . . . 2 . Programmer 16 | . . . . . . . . . 5 . . 5 . . . . 6 . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 8 | . . . . 2 6 . . . . . . . . . . . . . Best Kill Streak 12 | 3 6 . 12 4 2 4 9 6 8 3 . 8 3 4 . 5 8 . Combat Bots Only 10 | . 3 . 10 4 2 3 8 5 5 3 . 4 3 4 . 5 7 . Max Kills in Single Turn 7 | 1 2 . 3 3 4 2 5 2 5 2 . 3 1 1 . 3 7 . Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . Exploded 4 | . 1 . 3 3 1 . 4 1 3 1 . . . . . 3 3 . Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Damage Taken 19734 | . 431 . 598 192 1051 401 1070 2347 4092 569 . 2538 780 1074 . 1143 3009 439 Core 2877 | . 98 . 83 12 101 94 133 186 409 90 . 308 30 88 . 211 638 396 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 955 | . . . 108 . . . 476 161 210 . . . . . . . . . Core Remaining (%) 47 | 100 . 60 . . . 27 . 42 . . 28 . . . . 25 . . Volleys Fired 947 | 16 147 3 69 23 35 22 88 182 168 8 . 90 17 25 5 8 38 3 Largest 4 | 2 2 2 3 3 3 3 3 3 4 4 . 4 3 2 1 2 3 4 Hottest 221 | 40 100 80 121 131 79 128 132 81 215 175 . 170 195 132 85 . 100 221 Shots Fired 2498 | 32 243 6 206 69 105 54 231 499 553 25 . 328 43 28 5 14 47 10 Gun 2116 | 32 158 3 174 67 103 54 190 485 463 16 . 279 43 15 . . 24 10 Cannon 209 | . 31 3 24 . . . 33 . 49 6 . 49 . 13 1 . . . Launcher 74 | . 3 . 8 2 2 . 8 14 27 3 . . . . . . 7 . Special 99 | . 51 . . . . . . . 14 . . . . . 4 14 16 . Kinetic 1759 | 32 158 3 146 44 103 32 163 485 308 16 . 255 . . . . 8 6 Thermal 623 | . 82 3 52 23 . 22 60 . 218 6 . 73 43 20 1 . 16 4 Explosive 101 | . . . 8 2 2 . 8 14 27 3 . . . . . 14 23 . Electromagnetic 11 | . 3 . . . . . . . . . . . . 8 . . . . Robot Hit Streak 25 | 6 10 5 12 7 20 23 14 15 25 10 . 10 16 8 6 4 12 4 Robot Miss Streak 10 | 3 5 1 4 3 3 2 5 4 6 4 . 10 3 5 2 1 4 2 Penetration Max 2 | . . . . . . 2 1 1 2 1 . 2 . . . . . . Secondary Targets 17 | . . . . 2 1 1 . 6 4 . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 . . 1 1 . . . . . Shots Hit Robots 1494 | 16 101 4 108 39 81 36 157 266 363 15 . 185 32 17 2 25 41 6 Core Hits 815 | 8 43 1 57 19 24 15 81 107 223 9 . 112 15 11 . 16 74 . Critical Kills 13 | . . . . . . 2 . 2 9 . . . . . . . . . Critical Parts Destroyed 19 | . . . . . . 1 . 2 12 1 . 3 . . . . . . Critical Strikes 71 | . . . 1 1 . 6 9 5 32 1 . 4 . 1 . 4 6 1 Burn 21 | . . . 1 1 . 3 4 . 8 . . 1 . 1 . . 2 . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . . Destroy 35 | . . . . . . 3 . 5 22 1 . 3 . . . . . 1 Blast 5 | . . . . . . . 5 . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . 4 4 . Melee Attacks 45 | . . . . . . . . . . . . . . . . 34 11 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . 29 . . Piercing 16 | . . . . . . . . . . . . . . . . 5 11 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 40399 | 225 1661 76 2326 968 1424 702 4285 5258 9608 591 . 4499 596 398 . 1395 6195 192 Guns 23253 | 225 1169 42 1299 702 1157 678 2412 4666 5638 257 . 3420 587 166 . . 656 179 Cannons 3322 | . 299 19 313 . . . 835 . 927 76 . 626 . 227 . . . . Explosions 11561 | . 167 . 696 251 267 . 990 553 2898 258 . 324 . . . 547 4610 . Melee 918 | . . . . . . . . . . . . . . . . 628 290 . Ramming 522 | . 2 15 18 15 . 24 48 39 58 . . 129 9 5 . . 147 13 Kinetic 18809 | 225 1169 42 939 408 1157 354 2427 4666 3840 257 . 3174 . . . . 93 58 Thermal 9734 | . 429 19 673 294 . 324 820 . 3638 76 . 872 587 257 . . 1624 121 Explosive 9168 | . . . 684 251 267 . 990 553 2072 258 . 324 . . . 547 3222 . Electromagnetic 536 | . 61 . 12 . . . . . . . . . . 136 . . 327 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1287 | . . . . . . . . . . . . . . . . 795 492 . Piercing 343 | . . . . . . . . . . . . . . . . 53 290 . Highest Corruption 14 | . . . 2 2 2 2 . . 1 14 12 3 . . . . 3 . Average Corruption 2 | . . . 2 2 2 2 . . 1 12 12 2 . . . . 2 . Corruption Purged 14 | . . . . . . . . . 3 2 . 3 . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 97 | . . . 21 14 22 17 . . 6 9 4 1 . . . . 3 . Message Errors 25 | . . . 4 6 7 3 . . 1 3 . . . . . . 1 . Matter Fused 28 | . . . 6 2 9 7 . . . 3 . . . . . . 1 . Heat Flow Errors 10 | . . . 2 1 1 5 . . . 1 . . . . . . . . Energy Discharges 4 | . . . 1 1 1 . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 16 | . . . 4 1 3 1 . . 2 2 3 . . . . . . . Data Loss (major) 3 | . . . . . . 1 . . 1 . . . . . . . 1 . Misfires 2 | . . . 1 . . . . . 1 . . . . . . . . . Alerts 3 | . . . 1 2 . . . . . . . . . . . . . . Weapon Failures 4 | . . . 2 . . . . . 1 . . 1 . . . . . . Overload Shots 18 | . . . . . . . . . . . . . . . . . 16 2 Overflow Damage 693 | . 18 . 18 10 . . 15 21 108 19 . 41 . . . . 443 . Projectiles 96 | . . . 9 . . . 14 . 5 . . 29 . . . . 39 . Explosions 587 | . 18 . 9 10 . . 1 21 103 19 . 3 . . . . 403 . Melee 10 | . . . . . . . . . . . . 9 . . . . 1 . Knockbacks 7 | . . . . . . . 4 . . . . 1 . . . . 2 . Impact 4 | . . . . . . . 1 . . . . 1 . . . . 2 . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 711 | . . . 115 . . . 39 . 509 . . . . . . . 43 5 Shots 17 | . . . 4 . . . 2 . 9 . . . . . . . 2 . Rammed 48 | . 3 4 4 4 . 4 3 3 11 . . 2 4 . . . . 6 Targets Rammed 88 | . 3 4 5 4 . 5 6 4 12 . . 10 5 1 . . 23 6 Kicked 32 | . . . . . . . . . . . . 8 . 1 . . 23 . Crushed 8 | . . . 1 . . 1 3 1 1 . . . 1 . . . . . Highest Temperature 562 | . 324 27 252 317 129 536 453 339 509 413 . 462 562 182 56 3 138 328 Average Temperature 108 | . 108 16 67 115 85 161 136 103 82 204 . 135 210 59 29 3 58 188 Received Heat Transfer 4668 | . 174 . 192 60 . 171 450 1125 1050 . . 288 276 225 . 351 306 . Effects 53 | . 2 . . 7 . 13 14 11 4 1 . 1 . . . . . . Shutdowns 8 | . . . . . . 2 4 . 2 . . . . . . . . . Energy Bleed 7 | . 2 . . . . 1 1 2 1 . . . . . . . . . Interference 20 | . . . . 7 . 3 2 8 . . . . . . . . . . Matter Decay 3 | . . . . . . 1 1 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . 1 . 1 . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . . . . Damage (major) 9 | . . . . . . 5 4 . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . . . 2 . . . . 1 . Robots Melted 4 | . . . . . . . . . 3 . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . 3 . . . . . . . 1 . Parts Melted 32 | . 1 . 3 2 . 1 3 . 13 . . 1 3 . . . 5 . Heat Transferred 17799 | . 829 37 1221 555 . 777 1739 . 7050 150 . 1705 1221 518 . . 1800 197 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Peak Influence 1816 | 35 184 212 548 383 . 75 469 819 1816 . . 618 . . . . 1029 161 Initial 534 | . 22 40 24 154 . . 29 197 372 . . 534 . . . . 69 161 Average 366 | 15 55 74 161 157 . 35 130 501 880 . . 395 . . . . 405 154 Maximum Alert Level 5 | . . 1 2 1 . . 2 3 5 . . 2 . . . . 3 . Low Security (%) 44 | 100 100 90 74 72 . 100 80 4 . . . . . . . . 32 100 Level 1 22 | . . 9 14 27 . . 17 37 17 . . 61 . . . . 18 . Level 2 18 | . . . 11 . . . 2 36 28 . . 38 . . . . 28 . Level 3 8 | . . . . . . . . 21 20 . . . . . . . 21 . Level 4 3 | . . . . . . . . . 19 . . . . . . . . . Level 5 2 | . . . . . . . . . 13 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . 3 . . . 7 7 18 . . 11 . . . . 11 . Investigation 7 | . 1 . . . . . 1 1 2 . . 1 . . . . 1 . Extermination 12 | . . . . . . . . . 5 . . 4 . . . . 3 . Reinforcement 22 | . 1 . 3 . . . 3 1 4 . . 5 . . . . 5 . Assault 8 | . . . . . . . . 2 4 . . 1 . . . . 1 . Garrison 10 | . . . . . . . 3 3 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Distress Signals 12 | . 2 . 3 . . . 2 1 2 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 27 1 42 13 7 7 45 57 94 7 . 41 8 18 . 14 50 6 Peak Tracking Total 9 | . 4 1 9 4 5 3 8 5 6 4 . 7 3 7 . 5 9 6 Tactical Retreats 24 | . . . . . . 1 . 4 6 1 . 3 . 2 . 1 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Traps Triggered 10 | . . . 3 . . . . . 2 1 . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 . . . . . . . . . . . . Power Sources Rigged 5 | . . . . . . . . . . . . 5 . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Machines Disabled 54 | . 7 . 5 . 3 . 2 7 12 . . 4 . 1 . . 13 . Max in Single Turn 5 | . 1 . 1 . 2 . 2 1 5 . . 1 . 1 . . 5 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Machines Accessed 84 | . 10 . 12 . 1 . 12 10 21 1 . 8 . 1 . . 8 . Terminals 53 | . 8 . 8 . . . 9 7 9 1 . 6 . 1 . . 4 . Fabricators 5 | . . . . . . . . . 3 . . 1 . . . . 1 . Repair Stations 8 | . 1 . 1 . . . 2 1 2 . . . . . . . 1 . Recycling Units 12 | . 1 . 2 . . . 1 2 4 . . 1 . . . . 1 . Scanalyzers 4 | . . . 1 . . . . . 2 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Total Hacks 258 | . 31 . 39 . 1 . 43 34 47 2 . 27 . 7 . . 27 . Successful 143 | . 17 . 27 . 1 . 27 16 16 2 . 12 . 7 . . 18 . Failed 111 | . 13 . 12 . . . 15 17 31 . . 14 . . . . 9 . Catastrophic 19 | . 2 . . . . . 4 2 4 . . 4 . . . . 3 . Database Lockouts 4 | . 1 . . . . . 1 1 . . . 1 . . . . . . Manual 110 | . 16 . 16 . 1 . 29 20 6 . . 12 . . . . 10 . Terminals 186 | . 28 . 25 . . . 37 27 20 2 . 21 . 7 . . 19 . Fabricators 16 | . . . . . . . . . 10 . . 5 . . . . 1 . Repair Stations 21 | . 1 . 4 . . . 5 3 6 . . . . . . . 2 . Recycling Units 21 | . 2 . 4 . . . 1 4 7 . . 1 . . . . 2 . Scanalyzers 12 | . . . 6 . . . . . 3 . . . . . . . 3 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 82 | . 12 . 11 . 1 . 18 8 6 2 . 8 . 7 . . 9 . Record 14 | . . . . . . . 4 . . 2 . . . 7 . . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . 2 1 . . 1 . . . . . . Robot Analysis 17 | . 3 . 6 . . . 6 1 . . . 1 . . . . . . Prototype ID Bank 11 | . 3 . 1 . . . . 1 2 . . 2 . . . . 2 . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 16 | . 3 . 3 . . . 3 1 1 . . 1 . . . . 4 . Locate Traps 8 | . 1 . 1 . . . 1 1 1 . . 2 . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . . 3 . . . . 1 . Load Schematic 4 | . . . . . . . . . 2 . . 2 . . . . . . Build 3 | . . . . . . . . . 1 . . 1 . . . . 1 . Repair Station Hacks 16 | . . . 4 . . . 4 3 3 . . . . . . . 2 . Scan Component 10 | . . . 2 . . . 2 2 2 . . . . . . . 2 . Repair 6 | . . . 2 . . . 2 1 1 . . . . . . . . . Recycling Unit Hacks 11 | . 2 . 3 . . . 1 2 1 . . 1 . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 2 . . . 1 2 1 . . 1 . . . . 1 . Scanalyzer 10 | . . . 6 . . . . . 2 . . . . . . . 2 . Insert Component 5 | . . . 3 . . . . . 1 . . . . . . . 1 . Analyze 5 | . . . 3 . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . 3 . 3 . . . 4 3 . . . . . . . . 3 . Terminals 16 | . 3 . 3 . . . 4 3 . . . . . . . . 3 . Botnet 16 | . 3 . 3 . . . 4 3 . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 71 | . 9 . 11 . . . 11 8 18 . . 7 . . . . 7 . Full Trace Events 7 | . 1 . 1 . . . 1 1 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 2 1 . . 1 . . 2 . . . Robots Built 6 | . . . . . . . . . 3 . . 3 . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . Time 420 | . . . . . . . . . 134 . . 134 . . . . 152 . Total Robot Build Rating 24 | . . . . . . . . . 12 . . 12 . . . . . . Part Schematics Acquired 18 | . . . 3 . . . . . 2 . . . . . 12 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 2 1 1 . . . . . . . . . Time 230 | . . . 64 . . . 82 56 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . . . 3 . . . 7 18 10 . . 3 . . . . 3 . Parts Scanalyzed 5 | . . . 3 . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 5 | . . . 3 . . . . . 1 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Total Allies 17 | . . 5 . 1 . . . . 3 . . 3 . . 5 . . . Largest Group 5 | . . 5 5 1 . . . . 3 . . 3 . . 5 5 . . Highest-Rated Group 107 | . . 82 82 31 . . . . 60 . . 60 . . 107 107 . . Highest-Rated Ally 31 | . . 31 31 31 . . . . 20 . . 20 . . 31 31 . . Total Orders 15 | . . 2 1 . . . . 12 . . . . . . . . . . STAY 5 | . . 1 1 . . . . 3 . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . 1 . . . . . . . . . . EXPLORE 8 | . . . . . . . . 8 . . . . . . . . . . Ally Attacks 136 | . . 19 43 . . . . . 15 . . 13 . 30 . 16 . . Total Damage 3284 | . . 321 424 . . . . . 293 . . 486 . 1535 . 225 . . Kills 30 | . . 8 6 . . . . . 1 . . 2 . 10 . 3 . . Allies Corrupted 3 | . . . . . . . . 2 . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 1 . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Robot Analysis Total 17 | . 3 . 6 . . . 6 1 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 . . . 1 . 3 . . Drone Launches 20 | . . . . . . . . 18 . . . . . 2 . . . . Drone Recoveries 5 | . . . . . . . . 4 . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Turns Passed 30347 | 138 2467 1037 2386 1428 2228 970 1993 2499 4336 796 92 2623 1276 921 2434 878 1740 105 Spaces Moved 14385 | 55 1188 618 937 586 867 367 919 1018 1991 417 39 1060 660 468 1300 563 1255 77 Core 58 | 5 . . . . . . . . 1 . . . . 35 . . . 17 Treads 10353 | 50 1188 618 937 586 867 367 919 1018 1990 417 39 600 659 83 . . 15 . Legs 3504 | . . . . . . . . . . . . 460 1 350 1300 563 830 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 185 | . . . . . . . . . . . . . . . . . 125 60 Flight 285 | . . . . . . . . . . . . . . . . . 285 . Fastest Speed 24 | 50 160 160 160 160 160 240 160 160 152 160 240 120 166 50 120 123 24 50 Average Speed 173 | 150 160 160 191 227 232 240 160 161 169 174 240 201 167 178 183 139 101 115 Slowest Speed 1100 | 160 160 160 240 240 240 240 160 162 1100 240 240 400 190 450 190 260 260 400 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . 49 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 65 | 4 98 99 84 98 61 80 72 96 49 60 11 35 70 66 84 76 32 66 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 18 | . . 1 . 2 . 1 . . . 2 . . 3 3 4 2 . . Spaces Dug 56 | . . . 12 . . . 13 31 . . . . . . . . . . Terrain Destroyed 856 | . 5 . 60 16 16 . 88 79 282 20 . 55 . 1 . 79 155 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 42 | . . . 1 . . . 9 . 8 . . 14 . 1 . 4 5 . AOE 810 | . 5 . 59 16 16 . 79 79 271 20 . 40 . . . 75 150 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Was Total 17894 | 76 1404 657 1384 628 1011 408 1270 1583 2520 468 38 1394 804 528 1356 613 1662 90 Wait 1714 | . 40 32 297 6 13 8 180 295 252 39 . 155 114 13 9 5 254 2 Move 14363 | 54 1187 617 936 585 866 366 918 1017 1990 415 38 1059 659 467 1299 562 1251 77 Hop 2 | . . . . . . . . . . . . . . . . . 2 . Pick Up 141 | . 14 . 15 2 39 . 16 5 11 2 . 18 . 1 8 . 10 . Fast Attach 168 | 6 4 . 14 1 1 . 10 18 33 1 . 18 5 14 11 5 27 . Attach 62 | . . . 3 . 11 1 4 5 12 1 . 10 2 2 4 . 7 . Detach 15 | . 2 . 1 . . . 3 1 3 . . . . 2 . . 3 . Swap 141 | . 6 1 19 4 13 6 26 27 16 . . 10 . . 1 1 11 . Drop 192 | . 1 . 25 3 33 . 19 23 23 1 . 19 2 3 19 2 17 2 Fire 947 | 16 147 3 69 23 35 22 88 182 168 8 . 90 17 25 5 8 38 3 Melee 41 | . . . . . . . . . . . . . . . . 30 11 . Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick 32 | . . . . . . . . . . . . 8 . 1 . . 23 . Crush 50 | . 3 4 5 4 . 5 6 4 12 . . 2 5 . . . . . Escape Stasis 9 | . . . . . . . . . . 1 . . . . . . 8 . Rewire 6 | . . . . . . . . 6 . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 139 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 688 | -10/Materials | Central database locked down 898 | -10/Materials | Discovered new exit (range 11) 1044 | -10/Materials | Discovered new exit (range 11) 1590 | -10/Materials | Discovered new exit (range 12) 1721 | -10/Materials | Discovered new exit (range 16) 2606 | -10/Materials | Entered Mines 2715 | -10/Mines | Discovered new exit (range 6) 2721 | -10/Mines | Learned location of Storage (-8) 2764 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3081 | -10/Mines | Learned 2 Materials zone layouts 3361 | -10/Mines | Discovered new exit (range 15) 3643 | -10/Mines | Entered Materials 3643 | -9/Materials | Accompanied by 5 allies 3643 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3644 | -9/Materials | Identified exit to Materials 3648 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4425 | -9/Materials | Discovered exit to Materials (range 16) 4544 | -9/Materials | Discovered new exit (range 16) 4729 | -9/Materials | Build established: Scavenger-Tank 5534 | -9/Materials | Destroyed 10 combat bots 5881 | -9/Materials | Repaired Imp. Ion Engine 5915 | -9/Materials | Repaired Autogun 6029 | -9/Materials | Entered Mines 6095 | -9/Mines | Excavation squad dispatched 6095 | -9/Mines | A large section of the Mines collapsed 6192 | -9/Mines | Discovered exit to Materials (range 15) 6521 | -9/Mines | Discovered exit to Materials (range 5) 6588 | -9/Mines | Received a Mining Laser from a helpful Derelict 6823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7090 | -9/Mines | Learned 2 Materials zone layouts 7445 | -9/Mines | Discovered new exit (range 5) 7457 | -9/Mines | Entered Exiles 7608 | -9/Exiles | Met 8R-AWN 7654 | -9/Exiles | Met EX-HEX 7747 | -9/Exiles | Met EX-DEC 8195 | -9/Exiles | Met EX-BIN 8229 | -9/Exiles | Aligned with FarCom system 8231 | -9/Exiles | Given EX-Vault access code 8310 | -9/Exiles | Opened EX-Vault 8327 | -9/Exiles | Found Deploy-a-Sentry 8330 | -9/Exiles | Found Deploy-a-Sentry 8334 | -9/Exiles | Found Deploy-a-Sentry 8337 | -9/Exiles | Found PSU Rigger 8344 | -9/Exiles | Found Cloak of Protection 8396 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8573 | -9/Exiles | Discovered new exit (range 14) 9212 | -9/Exiles | Attacked by the Exiles 9332 | -9/Exiles | Destroyed 8R-AWN 9337 | -9/Exiles | Found Prototype Ballistic Gun 9339 | -9/Exiles | Found Prototype Processor 9352 | -9/Exiles | Lost 8 parts (1n4u3w) 9356 | -9/Exiles | Found Prototype Device 9357 | -9/Exiles | Identified AS-neutralizer No. 17b 9361 | -9/Exiles | Found Prototype Protection 9500 | -9/Exiles | Build established: Scavenger-Gunner 9532 | -9/Exiles | Identified 8R-AWN's Boregun 9685 | -9/Exiles | Stole three prototypes: PSU Rigger, Deploy-a-Sentry, Cloak of Protection 9685 | -9/Exiles | Entered Mines 9868 | -8/Mines | Core integrity fell below 50% 10633 | -8/Mines | Discovered exit to Materials (range 10) 10655 | -8/Mines | Entered Materials 10655 | -8/Materials | Evolved 2 slots: Propulsion x2 10797 | -8/Materials | Garrison activated, responded to threat 11236 | -8/Materials | Identified exit to Storage 11564 | -8/Materials | Repaired Lrg. Storage Unit 11930 | -8/Materials | Central database locked down 12516 | -8/Materials | Repaired Rnf. Fission Core 12619 | -8/Materials | Destroyed 8 combat bots 12648 | -8/Materials | Entered Storage 12752 | -8/Storage | Build established: Scavenger-Tank 13772 | -8/Storage | Core integrity fell below 50% 13848 | -8/Storage | First assault squad dispatched 13918 | -8/Storage | Discovered new exit (range 9) 14204 | -8/Storage | Build established: Scavenger-Gunner 14391 | -8/Storage | Garrison activated, responded to threat 14486 | -8/Storage | Central database locked down 15045 | -8/Storage | Repaired Rnf. Fission Core 15142 | -8/Storage | Build established: Scavenger-Tank 15147 | -8/Storage | Entered Factory 15147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15686 | -7/Factory | Lost 4 parts (1n1u2w) 15800 | -7/Factory | Identified Exp. Targeting Computer 15803 | -7/Factory | Identified 8R-AWN's Armor/EX 16889 | -7/Factory | Garrison activated, responded to threat 17140 | -7/Factory | Discovered new exit (range 15) 17547 | -7/Factory | First assault squad dispatched 17701 | -7/Factory | Lost 4 parts (2n1u1w) 17834 | -7/Factory | Lost 3 parts (2n1w) 18103 | -7/Factory | Fabricated B-48 Gladiator? 18401 | -7/Factory | Repaired Rnf. Fission Core 18479 | -7/Factory | Build established: Scavenger-Gunner 18595 | -7/Factory | Lost 3 parts (1n1u1w) 18731 | -7/Factory | Core integrity fell below 50% 18866 | -7/Factory | Discovered new exit (range 14) 19044 | -7/Factory | Build established: Hacker-Gunner 19483 | -7/Factory | Entered Lower Caves 19500 | -7/Lower Caves | Learned Factory terminal intel 19719 | -7/Lower Caves | Build established: Scavenger-Gunner 19911 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20043 | -7/Lower Caves | Crushed by falling debris 20044 | -7/Lower Caves | System corruption reached 10% 20074 | -7/Lower Caves | Lost 4 parts (1n2u1w) 20214 | -7/Lower Caves | Discovered new exit (range 12) 20279 | -7/Lower Caves | Entered another Lower Caves area 20299 | -7/Lower Caves | Discovered new exit (range 14) 20371 | -7/Lower Caves | Entered Factory 20371 | -6/Factory | Evolved 2 slots: Utility x2 20372 | -6/Factory | Loaded intel: 26 terminal locations 20686 | -6/Factory | Build established: Scavenger-Tank 21192 | -6/Factory | Build established: Scavenger-Gunner 21402 | -6/Factory | Fabricated B-48 Gladiator (x3) 21614 | -6/Factory | Build established: Hacker-Gunner 22187 | -6/Factory | Identified exit to Lower Caves 22333 | -6/Factory | Build established: Tank 22456 | -6/Factory | Central database locked down 22649 | -6/Factory | Build established: Scavenger-Tank 22759 | -6/Factory | Discovered new exit (range 13) 22800 | -6/Factory | Lost 7 parts (1p2n3u1w) 22821 | -6/Factory | First assault squad dispatched 22850 | -6/Factory | Spotted B-75 Beast 22925 | -6/Factory | DAS Turret deployed 22994 | -6/Factory | Entered Lower Caves 23015 | -6/Lower Caves | Build established: Scavenger-Mutant 23023 | -6/Lower Caves | Lost 6 parts (2n1u3w) 23130 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23223 | -6/Lower Caves | Encountered a Warlord checkpoint 23776 | -6/Lower Caves | Build established: Scavenger-Gunner 24175 | -6/Lower Caves | Build established: Scavenger-Mutant 24179 | -6/Lower Caves | Discovered new exit (range 16) 24270 | -6/Lower Caves | Entered another Lower Caves area 24349 | -6/Lower Caves | DAS Turret deployed 24626 | -6/Lower Caves | Attracted the attention of an 0b10 base 24632 | -6/Lower Caves | DAS Turret deployed 24670 | -6/Lower Caves | Lost 3 parts (1p1n1w) 24717 | -6/Lower Caves | Lost 3 parts (1n1u1w) 24723 | -6/Lower Caves | Core integrity fell below 50% 24766 | -6/Lower Caves | Learned Extension emergency access door positions 24766 | -6/Lower Caves | Learned Extension security intel 24766 | -6/Lower Caves | Learned Research terminal intel 24766 | -6/Lower Caves | Learned Research garrison access intel 25054 | -6/Lower Caves | Learned location of 1 exit from Factory 25152 | -6/Lower Caves | Discovered new exit (range 16) 25191 | -6/Lower Caves | Entered Zion 25191 | -6/Zion | Accompanied by 1 ally 25313 | -6/Zion | Build established: Derelict-Mutant 25449 | -6/Zion | Discovered new exit (range 9) 26037 | -6/Zion | Gained Derelict followers 26106 | -6/Zion | Learned Factory scanalyzer intel 26560 | -6/Zion | Learned Factory emergency access door positions 26636 | -6/Zion | Given the Hacking Drone Bay 27248 | -6/Zion | Found Prototype Special Weapon 27250 | -6/Zion | Found Prototype Special Weapon 27250 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 27253 | -6/Zion | Found RU-N14's Throwing Claymores 27263 | -6/Zion | Found RU-N14's Throwing Claymores 27548 | -6/Zion | Build established: Derelict-Gunner 27625 | -6/Zion | Entered Proximity Caves 27625 | -5/Proximity Caves | Accompanied by 5 allies 27947 | -5/Proximity Caves | Build established: Derelict-Mutant 28250 | -5/Proximity Caves | Learned location of 2 exits from Factory 28263 | -5/Proximity Caves | Lost 4 parts (3n1u) 28395 | -5/Proximity Caves | Learned Factory garrison access intel 28436 | -5/Proximity Caves | Learned Factory security intel 28455 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28493 | -5/Proximity Caves | Discovered new exit (range 4) 28503 | -5/Proximity Caves | Entered Factory 28503 | -5/Factory | Evolved 2 slots: Propulsion x2 28504 | -5/Factory | Identified exit to Upper Caves 28504 | -5/Factory | Identified exit to Factory 28507 | -5/Factory | Loaded intel: 4 scanalyzer locations 28508 | -5/Factory | Loaded intel: 4 garrison access locations 28896 | -5/Factory | Build established: Gunner 29174 | -5/Factory | Garrison activated, responded to threat 29247 | -5/Factory | Discovered exit to Factory (range 4) 29332 | -5/Factory | Build established: Mutant 29560 | -5/Factory | Destroyed 7 combat bots 29703 | -5/Factory | First assault squad dispatched 29843 | -5/Factory | Build established: Hacker-Mutant 29886 | -5/Factory | Lost 11 parts (1p7n1u2w) 29894 | -5/Factory | Core integrity fell below 50% 30127 | -5/Factory | Lost 3 parts (2n1w) 30243 | -5/Factory | Sucked down chute 30243 | -5/Factory | Entered Waste 30255 | -5/Waste | Spotted C-40 Crusher 30282 | -5/Waste | Spotted C-40 Crusher 30297 | -5/Waste | Spotted C-40 Crusher 30311 | -5/Waste | Spotted C-40 Crusher 30315 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 30318 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30319 | -5/Waste | Spotted C-40 Crusher 30323 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30323 | -5/Waste | Spotted C-40 Crusher 30340 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 30342 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 30343 | -5/Waste | Core integrity fell below 20% 30348 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 30305_ Dropped Cld. Plasma Rifle. 30305_ Slug penetrates Wall. 30305_ HV Slug penetrates Wall. 30312_ Wave Gun crushed. 30315_ Antigrav System crushed. 30318_ System Shield crushed. 30318_ Hacking Suite crushed. 30318_ Cld. Nuclear Pulse Thruster crushed. 30323_ KE Penetrator crushed. 30323_ Hyp. Coil Gun crushed. 30323_ Imp. System Restoration Module crushed. 30327_ Cld. Nuclear Pulse Thruster crushed. 30327_ Hyp. Coil Gun crushed. 30335_ Lgt. Quantum Reactor crushed. 30340_ Lgt. Neutrino Core crushed. 30340_ Hacking Suite crushed. 30342_ Imp. Weapon Cycler crushed. 30342_ Enh. Optical Array crushed. 30343_ Slammed into C-40 Crusher. 30348_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????#####????????#####??????????????????????? | | #??????# #??????? #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# *#??????????????????????? | | ######## ######## #??????????????????????? | | #??????????????????????? | | ] #??????????????????????? | | !#??????????????????????? | | #??????????????????????? | | ######## ###????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #???????????#??????????? | | #??????# #??????# #????????? #??????????? | | #??????# ######## ######## ###????????? | | #??????# #????????? | | #??????# #????????? | | #??????# CC #????????? | | #??????# =C CC #????????? | | #??????# ########CC ########???????????????? | | #??????# #??????#CCCC#??????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | ######## #??????# CC #??????????????????????? | | [#??????# CC#??????????????????????? | | [#??????# CC#??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# ! #??????????????????????? | | ###????? ??????######??????????????????????? | | ???????# ?????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 900 Resistance: KI 30 Resistance: EX 90 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Imp. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked R-06 Scavenger | -8/Storage | Hacked B-48 Gladiator | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked Y-54 Guardian | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Explorer My Command Is Your Wish Overkill Challenges ------------ None Game ------ Seed PointyAdvancedWings Manual? 0 Play Time 04:04:19 Cumulative 51.0 hours Start 2023.07.15 @ 14:23:42 End 2023.07.20 @ 15:12:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 58699a24-93b3-494d-9d24-a54df74ff40c