Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 18:09:42 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3113) 3113 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 8228 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Armor Integrity Analyzer Advanced Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Cooled VTOL Module Hardened Medium Armor Plating Gatling Laser Flak Gun [Rating: 43] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Shield Generator Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Spear Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 2 . . . Utility 3 | . . 1 2 . . . . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 133 | 7 2 20 17 51 21 . 1 6 8 Power 19 | 1 1 2 2 11 2 . . . . Engine 13 | 1 1 2 2 6 1 . . . . Core 6 | . . . . 5 1 . . . . Reactor . | . . . . . . . . . . Propulsion 39 | 3 . 4 4 17 7 . . 1 3 Treads 9 | 1 . 4 1 3 . . . . . Leg 5 | . . . . 1 3 . . 1 . Wheel 6 | 2 . . 1 3 . . . . . Hover 8 | . . . 2 4 1 . . . 1 Flight 11 | . . . . 6 3 . . . 2 Utility 25 | 1 1 7 5 7 1 . 1 . 2 Device 6 | . . 2 . 3 1 . . . . Storage 5 | 1 1 1 . . . . 1 . 1 Processor 3 | . . 1 2 . . . . . . Hackware 3 | . . . 2 . . . . . 1 Protection 8 | . . 3 1 4 . . . . . Artifact . | . . . . . . . . . . Weapon 50 | 2 . 7 6 16 11 . . 5 3 Energy Gun 15 | 1 . 5 2 4 1 . . . 2 Energy Cannon 13 | . . 1 1 . 8 . . 3 . Ballistic Gun 10 | 1 . 1 1 5 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . 2 . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 5 | . . . . 5 . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 6 | . . 1 . 2 2 . 1 . . Parts Lost 54 | . . 4 7 15 12 . . 7 9 Power 6 | . . . . 3 2 . . 1 . Propulsion 23 | . . . 3 8 4 . . 3 5 Utility 12 | . . 2 2 4 3 . . . 1 Weapon 13 | . . 2 2 . 3 . . 3 3 Highest Loss Streak 8 | . . 3 4 7 8 . . 6 8 Average Slot Usage (%) 74 | . 85 99 87 86 60 46 44 30 28 Engine 6 | . 14 11 9 4 4 6 5 2 . Core 2 | . . . . 6 1 . . . . Treads 8 | . 14 22 16 3 1 . . . . Leg 2 | . . . . 1 6 6 5 5 3 Wheel 4 | . 14 11 7 1 1 . . . . Hover 4 | . . . 2 13 1 6 5 2 2 Flight 5 | . . . . 6 13 13 11 7 7 Device 3 | . . 10 4 1 2 . . . . Storage 3 | . 14 11 7 . . . 2 . . Processor 9 | . . . 9 15 15 13 11 11 11 Hackware 4 | . . . 1 12 1 . . . . Protection 4 | . . 10 11 4 . . . . . Energy Gun 5 | . 14 14 5 1 4 . . . . Energy Cannon 1 | . . 2 3 . 3 . . . . Ballistic Gun 2 | . 14 4 6 1 1 . . . . Piercing Weapon 2 | . . . . 8 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 10 24 38 39 26 24 10 10 10 9 Greatest Support 38 | 20 16 23 22 38 28 10 10 11 17 Greatest Overweight (x) 3 | . 1 2 3 2 3 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 12 | 6 10 12 10 4 4 4 4 4 4 Average Capacity 6 | 5 9 10 9 4 4 4 4 4 4 Most Carried 10 | 4 9 10 10 4 4 4 4 4 2 Average Carried 4 | 2 5 9 8 3 2 4 4 1 1 Final Capacity 10 | 6 10 10 4 4 4 4 4 4 4 Final Carried 10 | 4 9 10 4 3 4 4 4 . 2 Class Distribution -------------------- 60% | Mutant 19% | Hacker-Mutant 17% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Matter Collected 1876 | 235 75 262 140 765 269 . . 95 35 Remotely . | . . . . . . . . . . Salvage Created 3739 | . 156 1215 641 884 687 . . 134 22 Parts 203 | . 12 76 36 48 26 . . 3 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . 3 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 1 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 69 | . 4 20 12 16 13 . . 3 1 Melee 9 | . . . . 9 . . . . . Guns 42 | . 4 16 5 7 9 . . . 1 Cannons 9 | . . 3 3 . 3 . . . . AOE 8 | . . 1 4 . . . . 3 . Classes Destroyed 11 | . 1 6 2 1 1 . . . . Worker 4 | . . 2 . 2 . . . . . Builder 3 | . . . 1 2 . . . . . Recycler 3 | . . 2 . . 1 . . . . Watcher 8 | . . 4 1 3 . . . . . Swarmer 12 | . . 3 . 4 4 . . . 1 Grunt 31 | . 4 8 8 5 3 . . 3 . Brawler 2 | . . 2 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 18 | . . 7 3 4 4 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . 3 1 . . . . Best Kill Streak 7 | . 2 4 5 3 7 . . 3 1 Combat Bots Only 6 | . 2 4 5 2 6 . . 3 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 2 . . . . 2 . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Damage Taken 6442 | . 61 528 894 1919 1264 . . 526 1250 Core 1778 | . 11 50 114 357 243 . . 102 901 Absorbed by Shields 373 | . . 203 139 31 . . . . . Core Remaining (%) 79 | 100 95 87 79 . 14 100 . . . Volleys Fired 189 | . 10 58 44 26 42 . . 6 3 Largest 2 | . 2 2 2 2 2 . . 2 2 Hottest 165 | . 60 101 119 108 124 . . 165 114 Shots Fired 337 | . 20 106 85 38 74 . . 8 6 Gun 273 | . 20 93 67 37 50 . . . 6 Cannon 56 | . . 13 14 . 24 . . 5 . Launcher 7 | . . . 4 . . . . 3 . Special 1 | . . . . 1 . . . . . Kinetic 104 | . 10 10 33 29 19 . . . 3 Thermal 131 | . 10 45 8 8 55 . . 2 3 Explosive 7 | . . . 4 . . . . 3 . Electromagnetic 94 | . . 51 40 . . . . 3 . Robot Hit Streak 20 | . 12 15 20 7 9 . . 6 2 Robot Miss Streak 8 | . 2 5 8 6 7 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 296 | . 15 77 67 77 52 . . 5 3 Core Hits 184 | . 7 49 32 50 37 . . 8 1 Critical Hits 5 | . . 2 1 2 . . . . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . . . . Melee Attacks 54 | . . . . 54 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 48 | . . . . 48 . . . . . Sneak Attacks 7 | . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . Damage Inflicted 6844 | . 172 1449 1527 1909 1137 . . 583 67 Guns 3093 | . 158 1044 675 536 613 . . . 67 Cannons 1157 | . . 222 263 . 524 . . 148 . Explosions 1207 | . . 183 589 . . . . 435 . Melee 1373 | . . . . 1373 . . . . . Ramming 14 | . 14 . . . . . . . . Kinetic 1014 | . 81 103 256 353 202 . . . 19 Thermal 2055 | . 77 497 248 183 935 . . 67 48 Explosive 910 | . . . 475 . . . . 435 . Electromagnetic 1478 | . . 849 548 . . . . 81 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1373 | . . . . 1373 . . . . . Highest Corruption 7 | . . 7 1 4 5 . . . . Average Corruption 3 | . . 6 1 3 4 . . . . Corruption Purged . | . . . . . . . . . . Effects 45 | . . 11 2 9 23 . . . . Message Errors 10 | . . 2 . 2 6 . . . . Matter Fused 10 | . . 5 . 2 3 . . . . Heat Flow Errors 2 | . . 1 . . 1 . . . . Energy Discharges 5 | . . . 1 2 2 . . . . Parts Rejected 2 | . . . . 1 1 . . . . Data Loss (minor) 2 | . . 1 . 1 . . . . . Data Loss (major) 3 | . . . . . 3 . . . . Targeting Errors 9 | . . 2 1 1 5 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . . 15 35 146 . . . 6 . Projectiles 1 | . . . . . . . . 1 . Explosions 55 | . . 15 35 . . . . 5 . Melee 146 | . . . . 146 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 255 | . 7 80 168 . . . . . . Shots 7 | . . 3 4 . . . . . . Rammed 3 | . 1 . . 2 . . . . . Targets Rammed 3 | . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | . 18 270 210 16 201 . . 132 38 Average Temperature 59 | . 12 78 41 6 31 . . 70 27 Received Heat Transfer 1571 | . 30 146 369 576 252 . . 90 108 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 8 | . . . . . 8 . . . . Heat Transferred 3767 | . 175 1164 296 425 1533 . . 100 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 5 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Peak Influence 703 | . 121 399 703 488 360 147 86 . . Initial 319 | . . 50 168 319 184 147 71 . . Average 274 | . 45 180 416 363 272 147 84 . . Maximum Alert Level 3 | . . 1 3 2 1 . . . . Low Security (%) 27 | 100 100 53 6 . 17 100 100 . . Level 1 55 | . . 46 51 62 82 . . . . Level 2 16 | . . . 34 37 . . . . . Level 3 . | . . . 6 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 1 3 4 3 . 1 . . Investigation 3 | . 1 . 2 . . . . . . Extermination 3 | . . . . 2 1 . . . . Reinforcement 8 | . 1 1 1 2 2 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Distress Signals 9 | . . 4 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 4 27 30 29 21 . 1 8 18 Peak Tracking Total 10 | . 2 4 8 4 7 . . 7 10 Tactical Retreats 19 | . . 1 7 4 . . . 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Traps Triggered 5 | . . . . 2 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Machines Disabled 3 | . . 1 2 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Machines Accessed 23 | . 3 6 2 6 6 . . . . Terminals 16 | . 2 4 2 3 5 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 55 | . 8 14 6 16 11 . . . . Successful 25 | . 7 5 1 7 5 . . . . Failed 30 | . 1 9 5 9 6 . . . . Catastrophic 7 | . . 4 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 1 6 6 4 4 . . . . Terminals 37 | . 6 9 6 8 8 . . . . Fabricators 5 | . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 3 . . 3 . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 12 | . 5 1 1 3 2 . . . . Robot Analysis 3 | . 1 . . 1 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . Level Access Points 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . 2 2 . . 3 . . . . Report Inventory 3 | . 1 1 . . 1 . . . . Retrieve Matter 2 | . . . . . 2 . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 4 2 5 4 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 4 | . . . . 4 . . . . . Matter 292 | . . . . 292 . . . . . Time 104 | . . . . 104 . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 6 10 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . parse_system 1 | . . . . 1 . . . . . no_distress 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 163 | . . . . . . . . . 163 Highest-Rated Ally 163 | . . . . . . . . . 163 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total 3 | . 1 . . 1 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Turns Passed 4502 | 71 233 959 397 1288 709 12 21 498 314 Spaces Moved 3953 | 58 112 535 185 1158 511 25 40 944 385 Core 105 | 4 . . . . 2 . . 5 94 Treads 11 | 1 . 2 5 3 . . . . . Legs 8 | . . . . . 8 . . . . Wheels 1124 | 53 112 533 139 186 101 . . . . Hover 791 | . . . 41 716 . . . 33 1 Flight 1914 | . . . . 253 400 25 40 906 290 Fastest Speed 32 | 50 100 110 76 32 34 47 47 47 40 Average Speed 69 | 94 107 119 107 64 59 47 47 49 49 Slowest Speed 207 | 160 110 180 165 200 207 47 47 70 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 1 1 . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 24 48 21 25 81 1 2 89 59 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 83 | . . 14 36 . 4 . . 29 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . 4 . . . . AOE 79 | . . 14 36 . . . . 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Total 5268 | 71 203 756 297 1578 836 24 41 964 498 Wait 781 | 2 75 90 37 225 249 . . 5 98 Move 3937 | 57 112 534 184 1155 508 24 39 939 385 Hop 4 | . . . . 1 1 . . 2 . Pick Up 62 | 5 4 26 6 15 2 . . 1 3 Fast Attach 65 | 5 . 2 6 27 14 . 1 3 7 Attach 33 | 1 . 5 5 11 7 . . 3 1 Detach 18 | . . . 1 6 8 . . 2 1 Swap 35 | 1 2 13 6 13 . . . . . Drop 72 | . . 28 8 27 5 . 1 3 . Fire 189 | . 10 58 44 26 42 . . 6 3 Melee 52 | . . . . 52 . . . . . Ram 2 | . . . . 2 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 356 | -9/Materials | Build established: Mutant 874 | -9/Materials | Discovered new exit (range 9) 1032 | -9/Materials | Lost 3 parts (2u1w) 1255 | -9/Materials | Discovered new exit (range 4) 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Utility x2 1523 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Lost 4 parts (2n2w) 1661 | -8/Materials | Entered Factory 1661 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1811 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 1900 | -7/Factory | Build established: Hacker-Mutant 2583 | -7/Factory | Fabricated Shield Generator (x2) 2675 | -7/Factory | Lost 7 parts (2p2n3u) 2772 | -7/Factory | Lost 5 parts (1p3n1u) 2829 | -7/Factory | Discovered new exit (range 7) 2848 | -7/Factory | Identified exit to Storage 2866 | -7/Factory | Core integrity fell below 50% 2949 | -7/Factory | Entered Storage 3110 | -7/Storage | Build established: Mutant 3174 | -7/Storage | Lost 8 parts (1p2n3u2w) 3462 | -7/Storage | Core integrity fell below 20% 3644 | -7/Storage | Found Prototype Launcher 3644 | -7/Storage | Identified Gui. Missile Launcher 3651 | -7/Storage | Discovered new exit (range 16) 3657 | -7/Storage | Identified exit to Factory 3658 | -7/Storage | Entered Factory 3658 | -6/Factory | Evolved 2 slots: Propulsion x2 3665 | -6/Factory | Discovered new exit (range 13) 3669 | -6/Factory | Identified exit to Factory 3670 | -6/Factory | Entered another Factory area 3670 | -5/Factory | Evolved 2 slots: Weapon x2 3685 | -5/Factory | Discovered new exit (range 14) 3690 | -5/Factory | Identified exit to Upper Caves 3691 | -5/Factory | Entered Upper Caves 3758 | -5/Upper Caves | Build established: Scavenger-Mutant 3860 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3934 | -5/Upper Caves | Lost 6 parts (1p2n3w) 4100 | -5/Upper Caves | Learned Factory stockpile data 4101 | -5/Upper Caves | Learned Factory stockpile data 4153 | -5/Upper Caves | Build established: Mutant 4179 | -5/Upper Caves | Discovered new exit (range 12) 4189 | -5/Upper Caves | Identified exit to Upper Caves 4189 | -5/Upper Caves | Entered another Upper Caves area 4475 | -5/Upper Caves | Lost 8 parts (5n3w) 4487 | -5/Upper Caves | Core integrity fell below 50% 4496 | -5/Upper Caves | Core integrity fell below 20% 4503 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04432_ Slug penetrates Machine. 04433_ Field Propulsion Drive destroyed. 04435_ Wave Gun destroyed. 04439_ Acquired VTOL Module. 04440_ KE Penetrator destroyed. 04444_ VTOL Module destroyed. 04488_ Penetrated by Slug. 04489_ Acquired Unknown Storage. 04489_ Identified Com. Battery. 04490_ Acquired 35 matter. 04492_ Penetrated by Slug. 04492_ Slug penetrates S-27 Virus. 04492_ S-27 Virus destroyed. 04492_ Penetrated by Slug. A strange signal echoes through the caves. 04495_ Slug penetrates Wall. 04495_ Penetrated by Slug. 04495_ Com. Battery destroyed. 04497_ Penetrated by Slug. 04503_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????###??????# #######/ ###? #??? | | ????????###????## ######## #"""?# !"# #??? | | ???????## #????# ## #" " # "# ???? | | ???????# #???## ## # T "# ## #??? | | ???????# #??## #?# ### # %"""# "# #??? | | ??????## ##?# ### #?# = # "#? #??? | | ??????# ### ## #?# # """ # + #??? | | ??????# ## ## #?# # """ + + #??? | | ??????## ## #?# # """ + ###? | | ???????# ## #?# """ # #? | | ???????## #######?# # ## | | ????????## ####???# # """# " | | ?????????## #???# #"" #### " | | ??????????# ##???# # [[ # ""# # | | ??????????# ##???? # # "#? ## | | ?????####?# ##??# #######+/####### #? | | ?????# ### #### ### | | ?????# h ### | | ?????# h sg ## ##### ### | | ?????## ###!b #### ## #???????## | | ?????## * ##?#%s #??#### ##???????# | | ?????# [%#####??##s ##????## ##???????# | | ?????# ##???????# #?????## ####?????? | | ?????## #???###### #####??# ######??# | | ?????## #???# #??# #?## | | ?????# #???# @ #??# ##?# | | ?????# #?# ### #??# ## #??# | | ?????# #?# ####?? #??# #### #??## | | ?????# ### #?????? #??## #??# ##### | | ?????## ## #?????? #???## ##??# ## | | ??????## ### ##??????? ????### #?# ### | | ???????###?## ????????? ?????# #? ??## | | ????????????## ?????????? ????? # ???## | | ?????????????### ?????????? ???? ? ????## | | ???????????????## ??????????? ??# ?##?????## | | ????????????????## ??????????? ??# #?????????? | | ?????????????????##????????????### ??????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 69 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Hey, That's Mine! Universal Adapter Challenges ------------ None Game ------ Seed FieldCoreBoosters Manual? 0 Play Time 02:37:44 Cumulative 14.6 hours Start 2021.07.08 @ 16:12:04 End 2021.07.09 @ 18:09:42 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926fc2d4-85b1-41a3-b5c1-e230142a1547