Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 22:06:43

Player: Trollpotato

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (131)     655
Value Destroyed (4330)     4330
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (529)                529
              TOTAL SCORE: 8694

 Bonus
-------
High Alert Combat Kills    244
Aligned with FarCom        300
Friendly Fire              -15

 Cogmind 
---------
Core Integrity             0/700
Matter                     257/300
Energy                     100/100
System Corruption          8%
Temperature                Cool (9)
Movement                   Core (550) Ox10
Location                   -7/Factory

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (6) ------
          Large Storage Unit
          Large Storage Unit
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (16) ---
       Improved Cooling System
  High-capacity Battery (311)
     Long-range Terrain Scanner
       Advanced Terrain Scan Processor
                Kinecellerator
                Powered Armor
                Hacking Suite
                System Shield
                System Backup Module
                Thief Drone Bay (3/3)
                AWS/Gauss

 Peak State 
------------
>          --- POWER ------------
  Improved Deuterium Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
  Improved Cooling System
     Large Storage Unit
     Large Storage Unit
           Hacking Suite
           System Backup Module
           Recalibrator
>          --- WEAPON -----------
           Pulse Rifle
           AWS/Gauss
  Advanced Assault Cannon
>          --- INVENTORY --------
     Light Nuclear Core
           Coolant Injector
           Weapon Cycler
  Hardened Light Armor Plating
           Powered Armor
           Powered Armor
  Improved Shield Generator
           System Shield
           Recalibrator
           Thief Drone Bay
           Gatling Laser
  Improved EM Pulse Cannon
           Gauss Rifle
      Mini Grenade Launcher
           Maul
[Rating: 51]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   System Backup Module
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Weapon Shielding
Weapon                     AWS/Gauss
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            AWS/Gauss
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Maul

 Build                          | -11 -10 -10 -10 -9  -8  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac 
Slots Evolved              6    | .   .   .   .   .   4   2   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   2   2   
  Weapon                   2    | .   .   .   .   .   2   .   
Parts Attached             140  | 6   21  5   .   4   29  75  
  Power                    13   | 1   4   1   .   1   1   5   
    Engine                 10   | 1   4   1   .   1   .   3   
    Core                   3    | .   .   .   .   .   1   2   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               26   | 2   8   2   .   .   5   9   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    9    | .   6   .   .   .   .   3   
    Wheel                  17   | 2   2   2   .   .   5   6   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   
  Utility                  48   | 1   3   .   .   .   8   36  
    Device                 24   | .   .   .   .   .   1   23  
    Storage                6    | 1   3   .   .   .   2   .   
    Processor              4    | .   .   .   .   .   1   3   
    Hackware               1    | .   .   .   .   .   .   1   
    Protection             13   | .   .   .   .   .   4   9   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   53   | 2   6   2   .   3   15  25  
    Energy Gun             15   | .   3   2   .   .   5   5   
    Energy Cannon          9    | .   .   .   .   .   3   6   
    Ballistic Gun          15   | 2   .   .   .   1   4   8   
    Ballistic Cannon       4    | .   2   .   .   1   .   1   
    Launcher               5    | .   .   .   .   1   1   3   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          5    | .   1   .   .   .   2   2   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   .   1   .   
Parts Lost                 37   | .   3   2   .   .   2   30  
  Power                    6    | .   .   .   .   .   1   5   
  Propulsion               6    | .   1   1   .   .   .   4   
  Utility                  8    | .   .   .   .   .   .   8   
  Weapon                   17   | .   2   1   .   .   1   13  
  Highest Loss Streak      14   | .   1   1   .   .   2   14  
Average Slot Usage (%)     93   | .   95  95  100 100 90  92  
  Engine                   8    | .   14  14  14  14  8   4   
  Core                     1    | .   .   .   .   .   .   2   
  Leg                      3    | .   21  .   .   .   .   .   
  Wheel                    15   | .   6   23  28  28  18  14  
  Device                   7    | .   .   .   .   .   .   16  
  Storage                  19   | .   24  28  28  28  18  15  
  Processor                3    | .   .   .   .   .   8   2   
  Hackware                 2    | .   .   .   .   .   .   4   
  Protection               4    | .   .   .   .   .   8   4   
  Energy Gun               11   | .   12  28  28  14  6   8   
  Energy Cannon            1    | .   .   .   .   .   5   1   
  Ballistic Gun            8    | .   4   .   .   1   15  9   
  Ballistic Cannon         3    | .   11  .   .   4   .   3   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             77   | 12  41  43  42  44  59  77  
  Greatest Support         32   | 32  32  20  20  20  32  32  
  Greatest Overweight (x)  15   | 1   2   4   2   2   2   15  
  Average Overweight (x)   1    | .   .   2   2   2   1   1   
Largest Inventory Capacity 16   | 6   16  16  16  16  16  16  
  Average Capacity         14   | 5   9   16  16  16  16  16  
  Most Carried             16   | 4   15  16  16  16  16  16  
  Average Carried          14   | 2   8   15  14  15  15  15  
  Final Capacity           16   | 6   16  16  16  16  16  16  
  Final Carried            16   | 4   15  14  16  16  15  12  

 Class Distribution 
--------------------
 47% | Skirmisher
 37% | Mutant
  7% | Scavenger-Skirmisher
  6% | Tank

 Dominant Class 
----------------
     Mutant | -10/Materials
     Mutant | -10/Mines
     Mutant | -10/Exiles
     Mutant | -9/Mines
 Skirmisher | -8/Materials
 Skirmisher | -7/Factory

 Resources                      | -11  -10  -10  -10  -9   -8   -7   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  
Matter Collected           2807 | 264  445  165  .    108  451  1374 
  Remotely                 79   | .    .    .    .    .    .    79   
Salvage Created            5309 | 73   644  394  .    126  1770 2302 
  Parts                    306  | .    42   19   .    14   108  123  
Haulers Intercepted        5    | .    2    .    .    .    3    .    
Recyclers Shooed           1    | .    .    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac 
Combat Hostiles Destroyed  95   | .   16  8   .   5   28  38  
  Guns                     72   | .   8   8   .   1   26  29  
  Cannons                  16   | .   8   .   .   1   1   6   
  AOE                      7    | .   .   .   .   3   1   3   
Classes Destroyed          13   | 1   6   .   .   1   4   1   
  Worker                   7    | .   1   .   .   .   2   4   
  Builder                  3    | .   .   .   .   .   1   2   
  Hauler                   5    | .   2   .   .   .   3   .   
  Recycler                 10   | 1   1   1   .   .   2   5   
  Operator                 4    | .   1   .   .   .   2   1   
  Watcher                  7    | .   1   .   .   .   4   2   
  Swarmer                  19   | .   3   3   .   3   6   4   
  Grunt                    47   | .   13  5   .   .   11  18  
  Brawler                  4    | .   .   .   .   .   1   3   
  Duelist                  3    | .   .   .   .   .   1   2   
  Sentry                   11   | .   .   .   .   2   6   3   
  Hunter                   5    | .   .   .   .   .   3   2   
  Programmer               6    | .   .   .   .   .   .   6   
Best Kill Streak           6    | 1   6   2   .   3   5   6   
  Combat Bots Only         6    | .   6   2   .   3   4   4   
Max Kills in Single Turn   3    | 1   1   1   .   2   2   3   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   1   2   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  
Damage Taken               6160  | .    878  311  .    15   890  4066 
  Core                     1182  | .    154  72   .    .    250  706  
  Absorbed by Shields      165   | .    .    .    .    .    .    165  
Core Remaining (%)         54    | 100  .    .    .    9    54   .    
Volleys Fired              261   | 1    82   26   .    6    56   90   
  Largest                  4     | 2    2    2    .    2    4    4    
  Hottest                  260   | 40   91   112  .    75   165  260  
Shots Fired                745   | 2    164  51   .    10   212  306  
  Gun                      562   | 2    106  51   .    4    171  228  
  Cannon                   169   | .    58   .    .    4    37   70   
  Launcher                 14    | .    .    .    .    2    4    8    
  Special                  .     | .    .    .    .    .    .    .    
  Kinetic                  443   | 2    106  .    .    4    148  183  
  Thermal                  185   | .    58   47   .    .    37   43   
  Explosive                14    | .    .    .    .    2    4    8    
  Electromagnetic          103   | .    .    4    .    4    23   72   
  Robot Hit Streak         30    | 1    17   11   .    6    24   30   
  Robot Miss Streak        4     | .    4    2    .    1    2    3    
  Penetration Max          1     | .    .    .    .    .    .    1    
  Secondary Targets        1     | .    1    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    
  Autonomous               177   | .    .    .    .    .    98   79   
Shots Hit Robots           549   | 1    119  38   .    6    156  229  
  Core Hits                218   | 1    34   15   .    5    59   104  
  Critical Hits            8     | 1    1    .    .    .    2    4    
  Critical Kills           5     | 1    .    .    .    .    2    2    
  Critical Parts Destroyed 3     | .    1    .    .    .    .    2    
Melee Attacks              7     | .    1    .    .    .    4    2    
  Impact                   7     | .    1    .    .    .    4    2    
  Slashing                 .     | .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    
Damage Inflicted           11758 | 10   1701 582  .    178  3623 5664 
  Guns                     8058  | 10   886  582  .    46   3091 3443 
  Cannons                  2466  | .    815  .    .    52   439  1160 
  Explosions               1233  | .    .    .    .    80   93   1060 
  Melee                    .     | .    .    .    .    .    .    .    
  Ramming                  1     | .    .    .    .    .    .    1    
  Kinetic                  7385  | 10   1183 .    .    52   2908 3232 
  Thermal                  2729  | .    518  569  .    .    439  1203 
  Explosive                649   | .    .    .    .    80   93   476  
  Electromagnetic          994   | .    .    13   .    46   183  752  
  Impact                   .     | .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    
Highest Corruption         11    | .    6    6    6    6    .    11   
  Average Corruption       6     | .    4    6    6    6    .    7    
  Corruption Purged        12    | .    .    .    .    .    .    12   
  Effects                  156   | .    4    24   9    6    .    113  
    Message Errors         37    | .    2    6    1    1    .    27   
    Matter Fused           30    | .    .    3    4    1    .    22   
    Heat Flow Errors       19    | .    .    5    1    1    .    12   
    Energy Discharges      17    | .    .    1    3    .    .    13   
    Parts Rejected         2     | .    .    1    .    .    .    1    
    Data Loss (minor)      16    | .    1    2    .    .    .    13   
    Data Loss (major)      3     | .    .    .    .    .    .    3    
    Misfires               4     | .    1    1    .    .    .    2    
    Alerts                 2     | .    .    .    .    .    .    2    
    Misdirections          8     | .    .    .    .    .    .    8    
    Targeting Errors       15    | .    .    3    .    3    .    9    
    Weapon Failures        3     | .    .    2    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    
Overflow Damage            96    | .    7    .    .    .    13   76   
  Projectiles              50    | .    7    .    .    .    13   30   
  Explosions               46    | .    .    .    .    .    .    46   
  Melee                    .     | .    .    .    .    .    .    .    
Knockbacks                 18    | .    7    .    .    1    .    10   
  Impact                   .     | .    .    .    .    .    .    .    
  Kinetic                  17    | .    7    .    .    1    .    9    
  Secondary                1     | .    .    .    .    .    .    1    
Self-Inflicted Damage      286   | .    .    .    .    .    .    286  
  Shots                    7     | .    .    .    .    .    .    7    
  Rammed                   1     | .    .    .    .    .    .    1    
Targets Rammed             1     | .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    
Highest Temperature        443   | .    372  443  265  97   342  377  
  Average Temperature      101   | .    71   150  135  40   100  104  
  Received Heat Transfer   2051  | .    480  150  .    9    297  1115 
  Effects                  3     | .    1    .    1    .    1    .    
    Shutdowns              1     | .    1    .    .    .    .    .    
    Interference           2     | .    .    .    1    .    1    .    
Siege Activations          .     | .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    
  Parts Melted             6     | .    1    1    .    .    3    1    
  Heat Transferred         5687  | .    1494 1443 .    .    925  1825 
Parts Sabotaged            .     | .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    2    
Missiles Intercepted       .     | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac 
Peak Influence             645  | 5   242 161 .   85  619 645 
  Initial                  281  | .   3   16  .   .   25  281 
  Average                  248  | 1   122 79  .   65  272 322 
Maximum Alert Level        2    | .   1   .   .   .   2   2   
  Low Security (%)         41   | 100 86  100 .   100 35  15  
  Level 1                  38   | .   13  .   .   .   30  59  
  Level 2                  19   | .   .   .   .   .   33  25  
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          26   | .   3   .   .   .   5   18  
  Investigation            7    | .   2   .   .   .   3   2   
  Extermination            7    | .   .   .   .   .   .   7   
  Reinforcement            5    | .   1   .   .   .   1   3   
  Assault                  1    | .   .   .   .   .   .   1   
  Garrison                 6    | .   .   .   .   .   1   5   
  Intercept                .    | .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  
---------                  Run  | Scr Mat Min Exi Min Mat Fac 
Distress Signals           4    | .   3   .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              138  | .   27  11  .   3   33  64  
  Peak Tracking Total      9    | .   9   3   .   2   4   5   
  Tactical Retreats        12   | .   2   3   .   .   2   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac 
Traps Triggered            10   | .   5   .   .   .   2   3   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  
----------                 Run  | Scr Mat Min Exi Min Mat Fac 
Machines Disabled          22   | .   1   .   .   .   4   17  
  Max in Single Turn       12   | .   1   .   .   .   1   12  
  Garrison Access          1    | .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  
---------                  Run  | Scr Mat Min Exi Min Mat Fac 
Machines Accessed          25   | .   4   1   1   .   10  9   
  Terminals                18   | .   4   .   .   .   8   6   
  Fabricators              2    | .   .   .   .   .   .   2   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   
  Garrison Access          2    | .   .   .   .   .   1   1   
Total Hacks                83   | .   9   1   1   .   40  32  
  Successful               44   | .   4   1   1   .   19  19  
  Failed                   38   | .   5   .   .   .   20  13  
    Catastrophic           4    | .   1   .   .   .   2   1   
  Database Lockouts        1    | .   .   .   .   .   1   .   
  Manual                   70   | .   9   .   1   .   36  24  
  Terminals                69   | .   9   .   .   .   36  24  
  Fabricators              6    | .   .   .   .   .   .   6   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   3   .   
  Garrison Access          3    | .   .   .   .   .   1   2   
Terminal Hacks             18   | .   1   1   1   .   6   9   
  Part Schematic           2    | .   .   .   .   .   1   1   
  Open Door                1    | .   .   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   1   .   
  Terminal Index           3    | .   1   .   .   .   1   1   
  Fabricator Index         1    | .   .   .   .   .   .   1   
  Unreport Threat          4    | .   .   .   .   .   .   4   
  Zone Layout              5    | .   .   .   .   .   3   2   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   3   
  Load Schematic           1    | .   .   .   .   .   .   1   
  Build                    2    | .   .   .   .   .   .   2   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   3   .   
  Insert Component         2    | .   .   .   .   .   2   .   
  Analyze                  1    | .   .   .   .   .   1   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   1   
  Seal Access              1    | .   .   .   .   .   1   .   
  Coupler Status           1    | .   .   .   .   .   .   1   
Unauthorized Hacks         18   | .   3   .   .   .   9   6   
  Terminals                18   | .   3   .   .   .   9   6   
    Track                  2    | .   .   .   .   .   2   .   
    Assimilate             1    | .   .   .   .   .   .   1   
    Botnet                 15   | .   3   .   .   .   7   5   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   2   .   
  Used                     1    | .   .   .   .   .   1   .   
Hacking Detections         21   | .   4   .   .   .   9   8   
  Full Trace Events        4    | .   1   .   .   .   1   2   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   2   1   
  Parts Built              1    | .   .   .   .   .   .   1   
    Matter                 292  | .   .   .   .   .   .   292 
    Time                   146  | .   .   .   .   .   .   146 
  Total Part Build Rating  3    | .   .   .   .   .   .   3   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  
------------               Run  | Scr Mat Min Exi Min Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  
--------                   Run  | Scr Mat Min Exi Min Mat Fac 
Total Allies               3    | .   .   .   .   3   .   .   
  Largest Group            3    | .   .   .   .   3   .   .   
  Highest-Rated Group      40   | .   .   .   .   40  .   .   
  Highest-Rated Ally       16   | .   .   .   .   16  .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               8    | .   .   .   .   8   .   .   
  Total Damage             106  | .   .   .   .   106 .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  
-------                    Run  | Scr Mat Min Exi Min Mat Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   
-------------              Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  
Turns Passed               7866 | 67   1317 629  331  141  1597 3784 
Spaces Moved               5104 | 50   764  484  331  94   1076 2305 
  Core                     6    | 3    .    .    .    .    .    3    
  Treads                   .    | .    .    .    .    .    .    .    
  Legs                     530  | .    528  .    .    .    .    2    
  Wheels                   4568 | 47   236  484  331  94   1076 2300 
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   100  100  100  100  110  
  Average Speed            111  | 98   126  104  100  100  107  112  
  Slowest Speed            800  | 100  180  120  100  100  110  800  
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       55   | 3    95   87   70   14   64   52   
  Regions Visited          6
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    .    .    1    .    .    
  Known Exits Taken        .    | .    .    .    .    .    .    .    
  Unknown Exits Taken      6    | 1    1    1    1    1    1    .    
Scrap Searched             1    | .    .    1    .    .    .    .    
Spaces Dug                 7    | .    1    .    .    .    4    2    
Terrain Destroyed          226  | .    1    .    .    16   79   130  
  Melee                    7    | .    1    .    .    .    4    2    
  Projectile               92   | .    .    .    .    .    46   46   
  AOE                      127  | .    .    .    .    16   29   82   
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  
Total                      6742 | 63   955  554  331  132  1414 3293 
  Wait                     1066 | 3    57   36   .    19   209  742  
  Move                     5098 | 49   763  483  330  93   1075 2305 
  Hop                      .    | .    .    .    .    .    .    .    
  Pick Up                  75   | 4    14   2    1    4    18   32   
  Fast Attach              28   | 6    7    1    .    1    .    13   
  Attach                   40   | .    2    2    .    .    12   24   
  Detach                   13   | .    .    .    .    .    5    8    
  Swap                     72   | .    12   2    .    3    17   38   
  Drop                     73   | .    17   2    .    6    18   30   
  Fire                     261  | 1    82   26   .    6    56   90   
  Melee                    7    | .    1    .    .    .    4    2    
  Ram                      1    | .    .    .    .    .    .    1    
  Kick                     .    | .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    .    .    8    
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: [*Fac x2])

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 15)
   68 | -11/Scrapyard | Entered Materials
  334 | -10/Materials | Build established: Mutant
  594 | -10/Materials | Discovered new exit (range 15)
  976 | -10/Materials | Discovered new exit (range 9)
 1156 | -10/Materials | Core integrity fell below 50%
 1221 | -10/Materials | Discovered new exit (range 15)
 1276 | -10/Materials | Discovered new exit (range 10)
 1385 | -10/Materials | Entered Mines
 1528 | -10/Mines     | Discovered new exit (range 5)
 1538 | -10/Mines     | Core integrity fell below 20%
 1730 | -10/Mines     | Found the Drone Emporium
 1736 | -10/Mines     | Found Prototype Device
 1924 | -10/Mines     | Discovered new exit (range 11)
 2009 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2010 | -10/Mines     | Discovered new exit (range 5)
 2014 | -10/Mines     | Entered Exiles
 2038 | -10/Exiles    | Met 8R-AWN
 2055 | -10/Exiles    | Met EX-HEX
 2105 | -10/Exiles    | Met EX-DEC
 2208 | -10/Exiles    | Met EX-BIN
 2219 | -10/Exiles    | Aligned with FarCom system
 2220 | -10/Exiles    | Given EX-Vault access code
 2244 | -10/Exiles    | Opened EX-Vault
 2251 | -10/Exiles    | Found AWS/Gauss
 2272 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2334 | -10/Exiles    | Discovered new exit (range 12)
 2345 | -10/Exiles    | Left Exiles lab with AWS/Gauss
 2345 | -10/Exiles    | Entered Mines
 2356 | -9/Mines      | Assembled infested the area
 2403 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 2420 | -9/Mines      | Discovered new exit (range 6)
 2486 | -9/Mines      | Entered Materials
 2486 | -8/Materials  | Evolved 4 slots: Utility x2, Weapon x2
 2486 | -8/Materials  | Identified Thief Drone Bay
 2740 | -8/Materials  | Build established: Skirmisher
 3033 | -8/Materials  | Discovered new exit (range 5)
 3390 | -8/Materials  | Garrison activated, responded to threat
 3866 | -8/Materials  | Central database locked down
 4064 | -8/Materials  | Discovered new exit (range 9)
 4083 | -8/Materials  | Entered Factory
 4083 | -7/Factory    | Evolved 2 slots: Utility x2
 4404 | -7/Factory    | Build established: Tank
 4463 | -7/Factory    | Garrison activated, responded to threat
 4861 | -7/Factory    | System corruption reached 10%
 4916 | -7/Factory    | Lost 7 parts (1p1n2u3w)
 5353 | -7/Factory    | Build established: Skirmisher
 5626 | -7/Factory    | Found Powered Armor
 5628 | -7/Factory    | Found Powered Armor
 6125 | -7/Factory    | Discovered new exit (range 5)
 6381 | -7/Factory    | Discovered new exit (range 14)
 7538 | -7/Factory    | Build established: Scavenger-Skirmisher
 7683 | -7/Factory    | First assault squad dispatched
 7702 | -7/Factory    | Fabricated Hacking Suite (x1)
 7724 | -7/Factory    | Garrison activated, responded to threat
 7793 | -7/Factory    | Lost 5 parts (1p1n1u2w)
 7829 | -7/Factory    | Core integrity fell below 50%
 7849 | -7/Factory    | Core integrity fell below 20%
 7867 | -7/Factory    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
07839_ Imp. Targeting Computer destroyed.
07839_ Destroyed Imp. Targeting Computer.
07839_ U-05 Engineer builds a Wall.
07840_ The unstable cave ceiling collapses.
07842_ System corrupted: Substantial component data lost.
07843_ U-05 Engineer lays Concrete.
07843_ Recalibrator destroyed.
07844_ U-05 Engineer lays Concrete.
07844_ U-05 Engineer builds a Wall.
07844_ Y-54 Guardian destroyed.
07845_ U-05 Engineer builds a Wall. <x2>
07849_ U-05 Engineer lays Concrete.
07851_ Y-54 Guardian misfires. <x2>
07854_ U-05 Engineer builds a Wall.
07857_ Slammed into Y-54 Guardian.
07857_ Y-54 Guardian misfires.
07859_ U-05 Engineer builds a Wall.
07860_ Rnf. Deuterium Engine destroyed.
07863_ Y-54 Guardian destroyed.
07865_ Acquired 22 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           61
Energy Generation          18
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       85
Armor Coverage             400
Weapon Shielding           66
Evasion (%)                44
Targeting Accuracy         8
Offensive Hacking          10

 Item Schematics 
-----------------
 Imp. Weapon Shielding | -8/Materials | Scanalyzed
         Hacking Suite | -8/Materials | Hacked
     Hcp. Storage Unit | -7/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hacking Suite | x1 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
It Was An Accident, I Swear

 Challenges 
------------
None

 Game 
------
Seed              BarrageCoolingMapper
  Manual?         0
Play Time         02:14:46
  Cumulative      48.4 hours
  Start           2020.10.23 @ 19:47:06
  End             2020.10.23 @ 22:06:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          28
  Rogue           28
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          25
Achievement%      24
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c3b8c065-1b0d-4b49-9bd7-0fec05cf5149