Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 16:01:30 Player: Jimothy Jimone Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2580 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 17/300 Energy 249/250 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Weight Redist. System Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Improved Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Ion Engine Improved Grenade Launcher Katana Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Hacking Drone Bay > --- WEAPON ----------- Improved Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Improved Grenade Launcher Katana Self-destruct Interrupter Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Salvage Targeting Computer Protection Power Shielding Weapon Improved Grenade Launcher Energy Gun Small Laser Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 23 | 5 4 10 . 4 . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 6 | . 2 3 . 1 . Device 3 | . . 2 . 1 . Storage . | . . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 9 | 2 2 2 . 3 . Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . 2 3 5 . . Power 1 | . . . 1 . . Propulsion 5 | . 1 2 2 . . Utility . | . . . . . . Weapon 4 | . 1 1 2 . . Highest Loss Streak 5 | . 2 2 5 . . To Critical Strikes . | . . . . . . Average Backups 2 | . 2 2 5 2 3 Power 1 | . 1 1 2 1 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 3 1 2 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 59 | . 83 75 71 54 66 Engine 3 | . 14 11 8 . 11 Wheel 1 | . 17 3 . . . Device 25 | . . 7 22 27 33 Processor 4 | . . 8 11 5 . Protection 2 | . 24 14 . . . Energy Gun 2 | . 22 8 . . . Launcher 14 | . . 7 16 16 11 Piercing Weapon 4 | . . . . 4 11 Peak Build Rating 24 | 5 7 18 18 24 24 Average Rating 17 | 3 5 10 14 18 24 On Entrance 10 | . 5 6 18 9 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 17 | 8 10 17 17 15 15 Greatest Support 26 | 26 26 17 17 12 12 Greatest Overweight (x) 4 | . . 2 1 4 4 Average Overweight (x) 2 | . . . . 2 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 Average Carried 4 | . 2 2 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 361 | 218 11 101 20 11 . Remotely . | . . . . . . Salvage Created 315 | . 20 288 7 . . Parts 23 | . 4 19 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 1 12 7 . . Guns 5 | . 1 4 . . . AOE 15 | . . 8 7 . . Classes Destroyed 6 | . 1 4 1 . . Tunneler 1 | . . 1 . . . Swarmer 4 | . 1 3 . . . Grunt 7 | . . 7 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Assembled 7 | . . . 7 . . Best Kill Streak 7 | . 1 6 7 . . Combat Bots Only 7 | . 1 5 7 . . Max Kills in Single Turn 5 | . 1 3 5 . . Gunslinging . | . . . . . . Exploded 5 | . . 3 5 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 111 | . 9 69 30 . 3 Missed 40 | . 2 26 11 . 1 Hits 71 | . 7 43 19 . 2 Projectile 71 | . 7 43 19 . 2 AOE 5 | . . . 5 . . Damage Taken 1102 | . 167 537 355 . 43 Core 457 | . 49 233 156 . 19 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . 2 16 . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 33 | . 11 19 3 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 80 80 72 . . Shots Fired 53 | . 15 32 6 . . Gun 35 | . 15 20 . . . Cannon . | . . . . . . Launcher 18 | . . 12 6 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 32 | . 12 20 . . . Explosive 18 | . . 12 6 . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 5 | . 2 5 . . . Robot Miss Streak 4 | . 4 3 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 23 | . 8 15 . . . Core Hits 40 | . 3 22 15 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1633 | . 52 871 710 . . Guns 181 | . 52 129 . . . Cannons . | . . . . . . Explosions 1452 | . . 742 710 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 170 | . 41 129 . . . Explosive 1452 | . . 742 710 . . Electromagnetic 11 | . 11 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 98 | . . . 98 . . Projectiles . | . . . . . . Explosions 98 | . . . 98 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . . 47 42 . . Shots 4 | . . 3 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . 36 45 17 . . Average Temperature 14 | . 20 13 9 . . Received Heat Transfer 195 | . . 177 . . 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 400 | . 100 300 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 80 100 . . Level 1 8 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 319 | . 60 319 94 . . Initial 61 | . . . 61 . . Average 42 | . 6 83 68 . . Influence Increases 505 | . 60 409 36 . . Destroy 0b10 Robot/C 260 | . 20 240 . . . Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 50 | . 10 40 . . . Destroy Structure 100 | . . 64 36 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 75 | . 30 45 . . . Influence Decreases 505 | . 60 250 158 37 . Entered New Map 135 | . . . 98 37 . Time Decay 130 | . 40 80 10 . . Lost Part 90 | . 20 20 50 . . Purge Threat 150 | . . 150 . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 3 17 20 . 5 Peak Tracking Total 17 | . 3 7 17 . 7 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 2 | . . 2 . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 3 | . 3 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3565 | 53 227 232 36 2703 314 Spaces Moved 2048 | 51 182 247 41 1376 151 Core 1566 | 3 . 8 28 1376 151 Treads . | . . . . . . Legs . | . . . . . . Wheels 289 | 48 182 59 . . . Hover . | . . . . . . Flight 193 | . . 180 13 . . Fastest Speed 37 | 50 90 37 37 50 100 Average Speed 163 | 86 97 63 66 190 208 Slowest Speed 250 | 90 100 200 120 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 3 . . . Potential Cave-ins 6 | . . 4 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 29 22 14 89 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 178 | . . 118 60 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 178 | . . 118 60 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2207 | 57 212 284 43 1460 151 Wait 87 | . 11 3 . 73 . Move 2037 | 50 181 240 40 1375 151 Hop 3 | . . 3 . . . Pick Up 11 | 2 2 3 . 4 . Fast Attach 13 | 4 3 4 . 2 . Attach 8 | 1 . 4 . 3 . Detach 4 | . . 3 . 1 . Swap 5 | . 1 4 . . . Drop 3 | . . 1 . 2 . Fire 33 | . 11 19 3 . . Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 409 | -9/Materials | Core integrity fell below 50% 503 | -9/Materials | Identified exit to Mines 513 | -9/Materials | Entered Mines 514 | -9/Mines | Assembled infested the area 519 | -9/Mines | Assisted by a Guerilla fighting off Assembled 538 | -9/Mines | Core integrity fell below 20% 542 | -9/Mines | Destroyed 7 combat bots 547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 549 | -9/Mines | Entered Zion 568 | -7/Zion | Lost 5 parts (1p2n2w) 708 | -7/Zion | Discovered new exit (range 13) 838 | -7/Zion | Learned location of Quarantine (-2) 910 | -7/Zion | Learned Factory garrison access intel 1414 | -7/Zion | Met Imprinter 1454 | -7/Zion | Imprinted 1456 | -7/Zion | Declared Zion's savior 1797 | -7/Zion | Given the Hacking Drone Bay 1802 | -7/Zion | Found Prototype Device 1802 | -7/Zion | Identified Hacking Drone Bay 2157 | -7/Zion | Found CR-A16's Pointy Stick 3252 | -7/Zion | Entered Proximity Caves 3252 | -6/Proximity Caves | Accompanied by 4 allies 3565 | -6/Proximity Caves | Learned Factory terminal intel 3566 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- FU-RM7(z) plays with the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. ZI-RMS(z) searches inside the Twisted Machinery. DN-9HF(z) pokes at the Twisted Machinery. System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 0. Acquired Ion Engine. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. Data stored: Factory terminal intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ##?????????????????????? | | ???????????????????????? ###???????????????????? | | ?????????????????#???#### ##????##????????????? | | ?????????????????#"g?#bY# #?? #????????????? | | ?????????????????#" # ## #????????????? | | ?????????????????#"gs/ #?????????????? | | ?????????????????#"b / !** #???????????????? | | ?????????????????????#Y @%!% #?????????????????? | | ???####??????????????# # ##! ##?????????????????? | | ??# ##?????????######## #??????????????????????? | | ## ????????# #??????????????????????? | | ?????###?# ###### #?????#????????????????? | | #?????## #?# ##### ##### #????????????????? | | #?###?## #?# #????????????????? | | #?## ### ### #????????????????? | | #### ######## #####????????????????? | | ### ######## ##???????????????????? | | ####????????????????? | | #????????????????? | | ## ######## ##????????????????? | | ## #??????## ##?????????????????? | | ## ## ##???????## ##??????????????????? | | ## ##########??????????###???????????????????? | | ?## ##?????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Power Shielding 33 Evasion (%) 62 Salvage Targeting 1 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed IntegratedPitchforkDisplacer Manual? 0 Play Time 00:30:01 Cumulative 14.6 hours Start 2026.01.22 @ 15:32:09 End 2026.01.22 @ 16:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fa1c4bb-c6c7-4fb6-a2e1-797082b4220f