Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 11:24:55 Player: Zoe Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (352) 1760 Value Destroyed (16989) 16989 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4803) 4803 TOTAL SCORE: 34072 Bonus ------- High Alert Combat Kills 2488 Follower Combat Kills 208 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 172 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 1/450 System Corruption 21% Temperature Cool (0) Movement Core (500) Ox9 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Large Storage Unit Energy Well Improved Transmission Jammer Improved Dynamic Insulation System (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Armored Heavy Treads Advanced Transmission Jammer Quantum Rifle Heavy Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Large Storage Unit Advanced Target Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Powered Armor Improved Thermal Shield Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Neutrino Core Cooled Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Heat Sink Energy Well Advanced Force Field Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Shock Bomb Launcher Enhanced Force Lance [Rating: 204] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Dispersion Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . . 2 . 2 . . . . . . 2 . . . . 1 . . . . . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 444 | 6 7 3 25 28 12 14 25 30 9 11 2 . 12 3 4 . 19 41 8 7 12 13 39 41 25 22 26 Power 63 | 1 1 . 3 2 . 4 3 2 . . . . . . . . 6 8 1 3 . 2 4 8 7 4 4 Engine 15 | 1 . . 3 2 . 1 1 2 . . . . . . . . 1 . 1 2 . 1 . . . . . Core 26 | . 1 . . . . 3 2 . . . . . . . . . 5 7 . 1 . 1 2 3 1 . . Reactor 22 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 6 4 4 Propulsion 117 | 2 3 1 15 7 6 2 5 10 3 2 1 . 6 1 1 . 4 11 2 1 1 3 9 9 5 2 5 Treads 53 | 2 . . 6 7 6 2 4 5 2 2 . . 6 1 . . . 5 2 1 1 1 . . . . . Leg 52 | . 3 1 9 . . . 1 3 1 . 1 . . . 1 . 2 2 . . . 2 6 8 5 2 5 Wheel 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Flight 6 | . . . . . . . . . . . . . . . . . 1 3 . . . . 1 1 . . . Utility 170 | 1 1 . 1 11 2 6 10 12 6 4 1 . 6 1 2 . 4 14 2 2 7 5 18 13 11 14 16 Device 104 | . 1 . . 4 . 3 7 7 4 2 . . 1 1 1 . 3 7 2 1 4 4 12 12 8 9 11 Storage 12 | 1 . . 1 2 . . . . 1 . . . 1 . . . . 2 . . . . 1 . . 1 2 Processor 10 | . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 3 . 1 1 . Hackware 8 | . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . 1 . 1 1 . . . Protection 36 | . . . . 4 2 2 3 4 1 2 1 . 2 . 1 . 1 1 . 1 1 1 1 . 2 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 2 6 8 4 2 7 6 . 5 . . . 1 1 . 5 8 3 1 4 3 8 11 2 2 1 Energy Gun 42 | 1 2 2 6 1 1 1 1 2 . . . . . . . . . 6 3 1 2 1 4 5 2 1 . Energy Cannon 17 | . . . . 1 . 1 5 2 . 1 . . . . . . . . . . . . 3 3 . 1 . Ballistic Gun 15 | 1 . . . 1 1 . . 1 . 2 . . . . 1 . 3 2 . . . . . 3 . . . Ballistic Cannon 10 | . . . . 4 1 . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 Launcher 6 | . . . . 1 1 . 1 1 . 1 . . . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 . . . 1 . . . . . . . . . 4 . . 3 1 2 1 3 . . Corrupted Parts 14 | . 1 . 4 . . . . . . . . . . . . . . 1 . 2 . 3 2 1 . . . System Corruption 72 | . 1 . 7 . . . . . . . . . . . . . . 4 . 10 . 31 12 7 . . . Parts Lost 174 | . 1 . 2 6 9 14 7 9 1 2 . 1 . 2 3 . 24 9 3 2 4 13 18 13 . 3 28 Power 21 | . . . . . . 1 . 1 . . . . . . . . 3 1 . 2 . 3 2 3 . . 5 Propulsion 54 | . . . . 2 4 6 1 3 1 . . 1 . 1 1 . 7 5 . . 1 3 6 4 . . 8 Utility 61 | . . . . 1 3 6 3 2 . 1 . . . . 1 . 9 2 2 . 3 5 5 2 . 3 13 Weapon 38 | . 1 . 2 3 2 1 3 3 . 1 . . . 1 1 . 5 1 1 . . 2 5 4 . . 2 Highest Loss Streak 21 | . 1 . 2 2 3 5 4 4 1 2 . 1 . 2 2 . 10 4 7 2 4 8 4 4 . 2 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 89 | . 88 88 88 97 92 95 71 90 92 95 98 89 100 98 96 93 41 80 90 97 97 76 80 91 99 99 97 Engine 4 | . 7 . 9 9 9 3 1 6 7 7 7 7 6 6 6 6 1 . 2 5 5 4 . . . . . Core 2 | . 6 11 1 . . 3 5 . . . . . . . . . 2 10 8 4 5 4 3 1 3 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 6 9 12 15 15 Treads 13 | . 16 . 4 35 35 27 10 23 7 6 . . 24 24 23 20 . 11 16 21 22 9 . . . . . Leg 9 | . 11 33 29 . . . 3 5 15 15 22 20 . . 2 6 5 3 . . . 5 10 23 25 24 23 Device 17 | . 3 11 11 10 6 12 17 18 15 15 15 15 20 13 13 13 5 14 20 18 15 12 27 26 32 27 27 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 4 4 5 5 5 5 5 4 4 4 4 Processor 3 | . . . . . . . . . . . . . 6 6 6 6 1 7 17 17 14 11 6 1 . 1 1 Hackware 4 | . . . . 7 9 8 . 2 7 7 7 7 13 13 13 13 4 4 5 5 7 8 . 2 3 . . Protection 6 | . . . . 8 8 14 10 8 7 10 13 7 6 13 10 6 1 3 . 3 5 . 3 3 . 10 8 Energy Gun 6 | . 13 19 21 8 . 7 5 2 7 7 7 7 6 6 . . . 4 10 10 8 2 4 6 11 15 11 Energy Cannon 3 | . . . . 3 2 5 8 10 . 3 7 7 6 1 . . . . . . . . 5 1 . . 3 Ballistic Gun 1 | . 14 3 . . 3 . . 1 . 2 . . . . 5 6 8 5 . . . . . 1 . . . Ballistic Cannon 1 | . . . . 5 2 . . . . . . . . 4 6 6 . . . . . 4 2 . . . . Peak Build Rating 204 | 6 9 13 15 38 35 37 68 67 53 56 58 57 65 62 69 69 69 91 81 83 96 101 125 158 182 204 202 Average Rating 77 | 4 7 12 12 27 21 33 44 55 50 53 53 55 62 60 63 69 29 70 78 81 83 89 106 142 169 199 193 On Entrance 61 | . 6 9 13 14 34 19 20 67 48 53 53 57 53 61 61 69 69 5 69 81 83 91 65 111 126 182 201 Naked Turns 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Heaviest Build 190 | 13 14 17 25 44 43 63 67 73 61 61 61 61 54 54 62 62 62 64 67 67 79 79 103 112 135 187 190 Greatest Support 177 | 40 40 30 80 112 104 80 90 110 16 16 55 55 98 98 90 70 70 103 73 96 116 116 109 177 167 167 169 Greatest Overweight (x) 10 | . 1 . 2 . . 10 10 3 3 3 3 3 2 . 2 . 3 8 . . 1 . 6 2 . 1 9 Average Overweight (x) . | . . . . . . . 1 . 3 3 . 2 . . . . . 1 . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 30 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 9 11 15 15 15 15 15 15 15 15 15 15 15 15 11 6 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 6 8 10 15 15 15 15 15 15 15 15 15 15 14 13 11 11 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 1 2 6 9 10 9 12 13 14 14 13 15 15 12 13 11 11 4 5 13 14 14 10 6 13 14 14 14 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 8 10 14 11 13 14 14 15 15 15 15 13 13 11 11 5 15 15 15 15 9 13 11 15 15 14 Class Distribution -------------------- 46% | Scavenger-Mutant 23% | Mutant 12% | Generator-Tank 5% | Derelict-Mutant 3% | Infiltrator-Tank 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Infiltrator-Tank | -3/Research Generator-Tank | -2/Research Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 7383 | 212 137 38 220 631 430 302 271 361 351 181 30 10 13 188 232 . 355 720 75 94 . 331 698 586 258 237 422 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16584 | . 184 59 847 1536 339 729 393 2146 277 326 . 320 . 214 240 . 411 995 70 90 97 693 1685 818 350 1729 2036 Parts 756 | . 10 5 45 102 10 35 13 113 12 16 . 8 . 12 7 . 33 51 2 5 3 31 72 25 10 66 70 Haulers Intercepted 6 | . . . . 2 . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Recyclers Shooed 19 | . . . 2 . . . . 4 . . . . . . . . . . . . . . 6 1 . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . 7 13 . 15 . 11 6 . 39 . 1 . . 9 . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . . . 2 5 . 24 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 330 | . 4 1 12 28 50 16 9 39 12 9 . 6 . 6 7 . 9 18 1 1 1 12 22 9 4 25 29 Melee 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Guns 149 | . 4 1 11 9 1 6 1 9 3 2 . 4 . 3 4 . 6 18 1 . 1 2 4 8 4 25 22 Cannons 99 | . . . . 15 17 9 5 22 . 3 . 1 . 3 3 . . . . . . 1 15 . . . 5 AOE 59 | . . . 1 4 31 1 2 4 9 4 . . . . . . . . . . . 3 . . . . . Classes Destroyed 20 | . 1 1 3 8 2 1 1 1 . . . . . . . . . . . . . . . . . 1 1 Worker 12 | . . . . 5 . 2 . 1 . . . . . . . . . 1 . . . . . . . 3 . Builder 11 | . . . . 3 . 2 . 4 . . . . . . . . . . . . . . 2 . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . 2 . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Recycler 12 | . . . 2 1 . . . 2 . . . . . . . . . . . . . . 2 1 . 2 2 Mechanic 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 16 | . . . 1 5 . 2 . 2 . . . . . . . . . 2 . . . . 2 . . 2 . Swarmer 62 | . . . . 6 2 2 . 4 5 1 . 1 . 4 4 . 2 8 . . . 5 4 . . 7 7 Grunt 106 | . 4 . 6 16 . 7 6 21 5 4 . 2 . 2 2 . . 3 . . . 5 5 2 4 7 5 Brawler 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . Duelist 12 | . . . . . . 3 . 4 1 1 . 2 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 24 | . . 1 6 4 1 1 . 3 1 1 . . . . . . . . . 1 . . . 1 . 2 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 14 | . . . . 1 . 1 1 . . . . . . . . . 2 . 1 . . 2 2 2 . . 2 Programmer 52 | . . . . . 1 1 1 5 . 1 . . . . . . 5 6 . . . . 11 4 . 8 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . Assembled 46 | . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 33 | . 1 1 4 7 33 8 4 6 4 6 . 3 . 4 4 . 2 7 1 1 1 7 5 4 2 10 6 Combat Bots Only 33 | . 1 1 3 3 33 4 4 5 4 6 . 3 . 4 4 . 2 7 1 1 1 7 2 4 2 9 5 Max Kills in Single Turn 6 | . 1 1 1 2 4 6 1 3 4 1 . 1 . 1 1 . 1 1 1 1 1 3 2 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 1 2 4 1 1 2 4 1 . . . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 2798 | . 40 2 59 199 90 146 111 237 66 39 . 62 . 44 72 . 199 169 29 10 45 130 197 188 4 112 548 Missed 790 | . 9 . 20 59 26 44 30 85 26 8 . 20 . 14 19 . 53 44 11 4 8 37 57 55 2 29 130 Damage Taken 34269 | . 447 27 665 2005 1042 1512 1683 2059 490 667 . 920 146 457 1056 . 2597 2120 314 125 1109 1724 2554 2526 17 1100 6907 Core 5000 | . 82 . 141 248 116 189 119 125 78 72 . 91 . . 52 . 513 296 39 17 252 383 314 265 . 41 1567 Absorbed by Shields 4659 | . . . . . . . . . . . . . . . . . . . . . . . . 226 18 1139 3276 Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Ignored by Resistances 2193 | . . . . . . 77 . . . . . . . . . . . 36 18 22 91 114 203 396 12 277 947 Regen/Repaired (Parts) 1088 | . . . . 110 . . . . . . 899 . . . . . . . . . 53 . . 26 . . . Core Remaining (%) 55 | 100 67 . 64 . 33 . . . . . . 3 . . . . 33 . . . . 1 72 79 100 . . Volleys Fired 1101 | . 24 2 55 119 80 54 56 121 23 15 2 15 . 18 21 . 32 53 8 4 18 16 126 66 9 63 101 Largest 4 | . 2 2 2 2 2 2 2 2 1 2 2 2 . 2 2 . 2 2 2 2 2 2 3 3 3 4 4 Hottest 402 | . 60 90 90 119 119 155 174 185 60 135 135 135 . 135 81 . 81 258 134 130 144 134 270 282 282 376 402 Shots Fired 2103 | . 48 4 81 213 115 92 96 168 25 26 4 30 . 34 40 . 57 94 15 8 34 22 241 113 27 244 272 Gun 1321 | . 48 4 81 106 3 38 28 52 14 16 2 15 . 18 19 . 52 94 15 8 32 6 65 91 27 243 244 Cannon 713 | . . . . 106 77 54 66 112 . 6 2 15 . 16 21 . 5 . . . . 6 176 22 . 1 28 Launcher 67 | . . . . 1 35 . 2 4 11 4 . . . . . . . . . . . 10 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 404 | . 24 . . 69 38 . . 16 . 4 . . . 11 40 . 57 59 . . . 6 45 28 . . 7 Thermal 1320 | . . . . 37 42 92 94 148 14 18 4 30 . 23 . . . 31 8 . 31 6 131 75 27 244 265 Explosive 57 | . . . . 1 35 . 2 4 11 4 . . . . . . . . . . . . . . . . . Electromagnetic 320 | . 24 4 81 106 . . . . . . . . . . . . . 4 7 8 1 10 65 10 . . . Robot Hit Streak 27 | . 7 2 9 18 9 9 10 11 10 14 . 11 . 7 8 . 4 18 7 5 27 3 8 9 6 16 10 Robot Miss Streak 6 | . 3 1 3 3 6 5 4 5 2 1 . 2 . 4 4 . 5 3 3 2 1 3 5 6 2 5 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 Secondary Targets 16 | . 1 . . . . . . . . . . . . . . . 1 2 . . . . . 2 . 7 3 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 2 1 Capacitor 68 | . . . . . . . 9 59 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1259 | . 29 2 49 145 51 69 50 111 18 21 . 22 . 18 20 . 37 65 10 6 32 12 117 54 18 150 153 Core Hits 676 | . 10 2 23 68 66 73 29 66 20 19 . 8 . 9 14 . 17 34 3 2 6 14 44 26 6 59 58 Critical Kills 51 | . . . . . 1 . 1 4 . . . . . . . . 1 4 . . . . 2 4 3 14 17 Critical Parts Destroyed 65 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . 5 3 28 24 Critical Strikes 148 | . . . 1 5 2 . 1 6 . . . . . . . . 2 8 1 1 7 2 9 10 6 43 44 Burn 10 | . . . . . . . . 1 . . . . . . . . . . 1 . 7 1 . . . . . Meltdown 8 | . . . . . 1 . 1 4 . . . . . . . . . . . . . . 2 . . . . Destroy 112 | . . . . . . . . 1 . . . . . . . . 1 8 . . . . . 9 6 43 44 Blast 5 | . . . . 3 1 . . . . . . . . . . . . . . . . 1 . . . . . Corrupt 12 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . 7 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43526 | . 309 25 861 3498 2894 2304 1927 4432 1433 1140 . 757 4 583 590 . 1051 1925 225 127 600 1214 4402 1750 600 5317 5558 Guns 23178 | . 306 25 758 1318 42 875 301 1171 378 439 . 532 . 372 298 . 745 1906 225 127 600 73 938 1490 600 5203 4456 Cannons 12666 | . . . . 1744 895 904 1044 2534 . 150 . 225 . 211 292 . 68 . . . . 115 3297 260 . . 927 Explosions 6831 | . . . 94 366 1957 513 582 688 1055 551 . . . . . . . . . . . 1025 . . . . . Melee 238 | . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . Ramming 613 | . 3 . 9 70 . 12 . 39 . . . . 4 . . . . 19 . . . 1 167 . . 114 175 Kinetic 5953 | . 110 . . 1119 487 . . 270 . 29 . . . 136 590 . 813 1076 . . . 115 745 213 . . 250 Thermal 27075 | . . . 94 799 450 2292 1345 3435 378 560 . 757 . 447 . . . 764 119 . 584 170 2552 1393 600 5203 5133 Explosive 5025 | . . . . 192 1957 . 582 688 1055 551 . . . . . . . . . . . . . . . . . Electromagnetic 4622 | . 196 25 758 1318 . . . . . . . . . . . . . 66 106 127 16 928 938 144 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 238 | . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . Highest Corruption 37 | . 4 . 7 . 1 1 2 4 4 5 5 . . . . . 10 9 9 19 19 37 32 17 . 10 21 Average Corruption 9 | . 2 . 3 . 1 1 1 2 4 4 5 . . . . . 8 5 9 15 19 31 22 10 . 8 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 378 | . 3 . 10 . 3 . 11 33 13 18 . . . . . . 17 15 14 13 3 20 90 28 . 26 61 Message Errors 89 | . . . 5 . . . 2 9 2 7 . . . . . . 5 3 1 5 1 6 14 6 . 10 13 Matter Fused 99 | . 2 . 2 . . . 2 8 4 3 . . . . . . 4 6 3 5 1 4 25 9 . 6 15 Heat Flow Errors 45 | . . . 1 . 1 . 1 4 2 2 . . . . . . 4 1 3 2 . 3 9 5 . 2 5 Energy Discharges 37 | . 1 . . . . . 3 2 1 4 . . . . . . 1 . 2 1 . 1 13 1 . 1 6 Parts Rejected 5 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . Parts Fused 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . 2 . 1 3 1 . . . . . . . . 2 4 . 1 1 4 1 . 2 10 Data Loss (major) 11 | . . . . . . . . 1 . 1 . . . . . . . 1 1 . . 1 2 1 . 2 1 Misfires 18 | . . . . . . . 1 2 2 1 . . . . . . . 1 . . . . 5 1 . 2 3 Alerts 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 2 . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 4 . . . . Weapon Failures 27 | . . . . . . . 1 1 . . . . . . . . 1 1 . . . . 11 4 . 1 7 Overload Shots 106 | . . . . . . . . 36 13 12 2 15 . 18 . . . 10 . . . . . . . . . Effects 10 | . . . . . . . . 3 1 2 1 2 . 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . Heat Surge 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Overflow Damage 722 | . . . . 34 117 218 30 57 30 . . . . 11 . . . . . . . 16 172 . . . 37 Projectiles 335 | . . . . 32 47 . 30 21 . . . . . 11 . . . . . . . 16 172 . . . 6 Explosions 356 | . . . . 2 70 218 . 36 30 . . . . . . . . . . . . . . . . . . Melee 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Knockbacks 36 | . . . . 13 7 . . . . . . . . 3 . . . . . . . . 9 . . . 4 Impact 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 31 | . . . . 11 6 . . . . . . . . 3 . . . . . . . . 9 . . . 2 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . 66 . 205 . . 101 68 22 . . . . . . . . . . . 10 20 . . . . Shots 14 | . . . 2 . 6 . . 2 2 1 . . . . . . . . . . . 1 . . . . . Rammed 25 | . 1 . . 8 . 4 . 6 . . . . 1 . . . . 2 . . . 1 2 . . . . Targets Rammed 58 | . 1 . 3 13 . 4 . 7 . . . . 1 . . . . 2 . . . 1 16 . . 2 8 Kicked 27 | . . . 3 . . . . . . . . . . . . . . . . . . . 14 . . 2 8 Crushed 6 | . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 799 | . 150 63 240 198 137 339 326 697 212 202 . 135 . 7 8 . 191 523 126 104 281 192 199 387 30 346 799 Average Temperature 96 | . 67 33 56 60 41 77 63 142 82 136 . 91 . 4 8 . 88 175 39 43 104 95 68 87 30 128 146 Received Heat Transfer 5356 | . 216 9 258 747 160 603 621 708 114 225 . 288 . 24 276 . 9 54 9 27 117 201 262 114 8 28 278 Effects 56 | . . . 3 . . 2 . 8 . . . . . . . . . 10 . . . . . . . 1 32 Shutdowns 20 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 15 Energy Bleed 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 1 Interference 15 | . . . 3 . . 2 . 2 . . . . . . . . . 3 . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . 1 . 6 2 1 . . 1 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . 1 . 6 2 1 . . 1 Parts Fried 27 | . 1 . 3 5 . . . . . . . . . . . . . . 2 1 . 8 6 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 10 | . . . . . 1 . 1 4 . . . 1 . . . . . . . . . . 2 . . . 1 Combat Hostiles 9 | . . . . . 1 . 1 4 . . . 1 . . . . . . . . . . 1 . . . 1 Parts Melted 72 | . . . . 1 1 2 5 11 . 3 . 5 . . . . . . 1 . . . 10 5 1 14 13 Heat Transferred 34089 | . . . 100 1125 666 2875 2301 4498 500 772 . 1033 . 611 . . . 992 296 . 1591 322 2479 1517 740 5957 5714 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 3 . . . . . . . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1298 | . 150 108 323 743 1263 1063 1062 1298 . . . . 178 . . . . 263 . . . . 508 272 288 647 922 Initial 662 | . . 63 45 135 482 662 604 557 . . . . 178 . . . . 131 . . . . 100 222 130 52 342 Average 479 | . 97 80 175 428 890 744 775 776 . . . . 178 . . . . 142 . . . . 352 183 158 329 601 Maximum Alert Level 4 | . . . 1 3 4 3 3 4 . . . . . . . . . 1 . . . . 2 1 1 2 3 Low Security (%) 24 | 100 100 100 69 14 . . . . . . . . 100 . . . . 73 . . . . 21 39 67 24 . Level 1 17 | . . . 30 32 . . . . . . . . . . . . . 26 . . . . 28 60 32 23 11 Level 2 33 | . . . . 44 20 52 41 46 . . . . . . . . . . . . . . 50 . . 52 59 Level 3 21 | . . . . 8 64 47 58 45 . . . . . . . . . . . . . . . . . . 28 Level 4 2 | . . . . . 14 . . 7 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 1 6 . 8 . 17 . 1 . 1 1 . . . . 6 . . . 1 9 3 2 7 7 Investigation 14 | . 1 . . 3 . 1 . 5 . . . . 1 . . . . . . . . . 1 . 1 1 . Extermination 23 | . . . . . . 2 . 4 . . . . . . . . . 4 . . . . 5 2 . 3 3 Reinforcement 17 | . . . 1 2 . 1 . 2 . . . . . . . . . 2 . . . . 3 1 1 1 3 Assault 11 | . . . . . . 2 . 3 . 1 . 1 . . . . . . . . . 1 . . . 2 1 Garrison 6 | . . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 28 | . . . 1 5 . 4 . 1 . . . . . . . . . 1 . . 1 . 1 1 13 . . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . 28 18 7 12 2 Distress Signals 60 | . . . . . . . . . . . . . . . . . . . . . . . 28 18 7 5 2 Times Spotted 533 | . 5 1 24 54 56 34 9 52 12 7 . 16 . 7 14 . 16 27 5 1 1 30 40 24 11 36 51 Peak Tracking Total 13 | . 2 1 4 4 7 7 6 6 4 7 . 10 . 4 4 . 6 6 4 1 1 11 4 13 7 5 9 Tactical Retreats 57 | . . . 1 9 7 1 . 3 . 2 . 5 . 1 3 . 1 . 1 . . 4 3 4 1 5 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 29 | . 4 . 6 1 . 1 5 3 . . . . 1 . . . . . . . . . 3 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 2 . . . . . . . . . . . . . . . . 5 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 53 | . 1 . 1 2 7 11 8 9 . 1 . . . . . . . 1 . . . . 9 1 . 1 1 Max in Single Turn 11 | . 1 . 1 1 3 11 1 2 . 1 . . . . . . . . . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Garrison Relay 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 55 | . 1 . 1 10 1 2 1 9 2 1 . . 1 . . 4 . 3 . . 2 . 6 2 1 6 2 Terminals 27 | . . . 1 7 1 1 1 5 . . . . 1 . . . . 2 . . . . 4 1 . 2 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 3 . Total Hacks 149 | . 1 . 1 30 1 6 2 18 7 1 . . 3 . . 32 . 9 . . 4 . 16 3 1 9 5 Successful 87 | . 1 . 1 13 1 3 1 8 7 1 . . 2 . . 32 . 3 . . 4 . 5 2 1 1 1 Failed 62 | . . . . 17 . 3 1 10 . . . . 1 . . . . 6 . . . . 11 1 . 8 4 Catastrophic 12 | . . . . 4 . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . . 24 . 3 . 14 . . . . 3 . . . . 2 . . 1 . 10 . . 3 . Terminals 67 | . . . 1 22 1 4 2 12 . . . . 3 . . . . 5 . . . . 10 1 . 4 2 Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . 4 . . . . . . . . . . . . . . . . . . 6 2 . . 3 Recycling Units 6 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Scanalyzers 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 4 . Terminal Hacks 59 | . . . 1 6 1 1 1 1 7 1 . . 1 . . 32 . 1 . . 4 . 2 . . . . Record 21 | . . . . . . 1 . . 6 . . . . . . 11 . . . . 3 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . 13 . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 6 | . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . . 1 Scan Component 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . 1 Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 13 | . 1 . . 4 . 1 . 5 . . . . 1 . . . . . . . . . 1 . . . . Terminals 8 | . . . . 3 . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . Botnet 8 | . . . . 3 . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Extract 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . . 9 . 2 1 6 . . . . 1 . . . . 2 . . . . 6 1 . 5 2 Full Trace Events 7 | . . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . 3 . . . 14 . . 14 . . . . 13 . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Time 108 | . . . . 38 . . . . . . . . . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 5 | . . . . . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . Largest Group 3 | . . . . . . . . 3 . 1 1 1 . . . . 1 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 48 . 16 16 16 . . . . 96 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 16 . 16 16 16 . . . . 96 96 . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . 10 . . . 14 . . . . 12 3 . . . . . . . . . Total Damage 630 | . . . . . . . . 121 . . . 138 . . . . 326 45 . . . . . . . . . Kills 8 | . . . . . . . . 1 . . . . . . . . 6 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 1 . . . . . 2 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 22576 | 80 245 108 673 1668 1091 807 1276 2468 561 755 989 389 216 459 579 145 663 1405 523 402 718 460 1784 850 779 1275 1208 Spaces Moved 11698 | 48 113 77 382 758 554 351 413 1221 332 461 683 211 127 241 295 88 403 623 299 233 388 277 868 365 620 756 511 Core 133 | 6 . . . . . 1 27 . . . . . . . . . 92 2 . . . . 4 . . . 1 Treads 5364 | 42 41 . 39 758 554 350 374 1140 . . . . 82 241 272 88 1 270 299 233 388 192 . . . . . Legs 4332 | . 72 77 343 . . . 12 2 . . 614 56 . . 23 . 127 100 . . . 85 626 309 620 756 510 Wheels 1239 | . . . . . . . . 79 332 461 69 155 45 . . . 3 95 . . . . . . . . . Hover 294 | . . . . . . . . . . . . . . . . . . . . . . . 238 56 . . . Flight 336 | . . . . . . . . . . . . . . . . . 180 156 . . . . . . . . . Fastest Speed 35 | 50 120 120 120 160 160 160 160 150 150 150 133 150 130 165 166 166 35 35 163 162 160 90 105 111 113 113 115 Average Speed 153 | 146 137 120 125 160 160 172 261 172 150 150 142 163 152 166 173 166 98 174 163 162 162 141 147 122 113 123 154 Slowest Speed 685 | 160 190 120 260 160 160 550 550 330 150 150 203 203 165 167 260 166 260 685 163 163 243 165 350 181 114 183 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 22 10 52 65 67 9 51 40 40 63 75 49 3 52 53 72 57 10 54 41 55 49 23 9 34 21 21 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 6 | . 1 . 1 . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . . Known Exits Taken 10 | . . . . 1 . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 . . . . . 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 18 | . . . . . . . . . 7 1 4 1 . 2 1 . . . . 1 . 1 . . . . . Spaces Dug 32 | . . . . . 8 . . 1 12 . . . . . . . . . . . . . 7 2 . . 2 Terrain Destroyed 662 | . . . 7 49 211 5 11 79 103 64 . . . 5 6 . 17 7 . . . 35 50 6 . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 147 | . . . . 19 1 . 2 20 2 2 . . . 5 6 . 17 7 . . . 3 50 6 . . 7 AOE 515 | . . . 7 30 210 5 9 59 101 62 . . . . . . . . . . . 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 14368 | 55 156 88 494 993 644 459 518 1469 373 496 697 225 147 265 321 87 590 837 318 249 442 318 1121 665 685 945 711 Wait 741 | . 8 . 11 55 . 25 2 59 . . . . 5 . 1 . 114 89 . . 17 10 59 150 3 87 46 Move 11662 | 47 112 76 381 757 548 350 412 1220 331 460 682 210 126 240 294 87 402 618 298 232 387 276 867 364 619 755 511 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 154 | 2 3 5 8 10 3 8 9 13 4 2 3 . . 3 . . 2 18 4 3 3 . 11 21 9 5 5 Fast Attach 130 | 6 1 . 10 8 . 4 10 8 . 1 1 . . . . . 6 17 1 5 2 7 18 9 4 2 10 Attach 112 | . 1 1 2 6 8 5 5 7 1 3 . . 5 2 3 . 10 6 5 2 1 4 11 12 2 4 6 Detach 21 | . . . . . . . 1 2 . . . . 1 . 1 . 3 3 . 1 1 . 2 3 1 . 2 Swap 202 | . 5 2 13 14 4 5 10 15 8 7 1 . 7 1 1 . 3 18 2 . 9 2 10 20 19 16 10 Drop 150 | . 1 2 11 11 . 4 9 17 6 1 5 . 2 1 . . 1 11 . 2 4 2 1 20 19 11 9 Fire 1101 | . 24 2 55 119 80 54 56 121 23 15 2 15 . 18 21 . 32 53 8 4 18 16 126 66 9 63 101 Melee 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kick 27 | . . . 3 . . . . . . . . . . . . . . . . . . . 14 . . 2 8 Crush 29 | . 1 . . 13 . 4 . 7 . . . . 1 . . . . 2 . . . 1 . . . . . Escape Stasis 8 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . 3 Rewire 10 | . . . . . . . . . . 7 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x2 424 | -9/Materials | Discovered new exit (range 4) 434 | -9/Materials | Entered Storage 631 | -9/Storage | Build established: Scavenger-Mutant 960 | -9/Storage | Build established: Mutant 1101 | -9/Storage | Discovered new exit (range 5) 1107 | -9/Storage | Entered Materials 1107 | -8/Materials | Evolved 2 slots: Utility x2 1262 | -8/Materials | Build established: Scavenger-Mutant 1578 | -8/Materials | Discovered new exit (range 13) 2235 | -8/Materials | Build established: Mutant 2507 | -8/Materials | Discovered new exit (range 12) 2561 | -8/Materials | Repaired Assault Cannon 2743 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Identified exit to Garrison 2775 | -8/Materials | Entered Garrison 2784 | -8/Garrison | Assembled breached garrison interior 2911 | -8/Garrison | Garrison Relay disabled 2961 | -8/Garrison | Core integrity fell below 50% 2979 | -8/Garrison | Lost 3 parts (2n1u) 3004 | -8/Garrison | Destroyed 8 combat bots 3178 | -8/Garrison | Destroyed 33 combat bots 3210 | -8/Garrison | Discovered new exit (range 14) 3255 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3272 | -8/Garrison | Build established: Scavenger-Mutant 3502 | -8/Garrison | Phase Generator disabled 3559 | -8/Garrison | Discovered new exit (range 5) 3583 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3826 | -8/Garrison | Discovered new exit (range 9) 3866 | -8/Garrison | Entered Factory 3866 | -7/Factory | Evolved 2 slots: Utility x2 4266 | -7/Factory | First assault squad dispatched 4501 | -7/Factory | Garrison activated, responded to threat 4617 | -7/Factory | Lost 4 parts (1p2n1u) 4659 | -7/Factory | Identified exit to Garrison 4673 | -7/Factory | Entered Garrison 4702 | -7/Garrison | Lost 5 parts (2n2u1w) 4962 | -7/Garrison | Build established: Mutant 5140 | -7/Garrison | Garrison Relay disabled 5207 | -7/Garrison | Triggered checkpoint 5295 | -7/Garrison | Lost 4 parts (2u2w) 5551 | -7/Garrison | Spotted B-75 Beast 5585 | -7/Garrison | Destroyed B-75 Beast 5607 | -7/Garrison | Lost 3 parts (1n1u1w) 5640 | -7/Garrison | Found Quantum Capacitor 5749 | -7/Garrison | Discovered new exit (range 10) 5892 | -7/Garrison | Build established: Scavenger-Mutant 5949 | -7/Garrison | Entered Factory 6057 | -7/Factory | Garrison activated, responded to threat 7448 | -7/Factory | Fabricated Hacking Suite (x1) 7542 | -7/Factory | Core integrity fell below 50% 7549 | -7/Factory | First assault squad dispatched 7768 | -7/Factory | Lost 4 parts (1n1u2w) 7888 | -7/Factory | Identified exit to Lower Caves 8417 | -7/Factory | Entered Lower Caves 8425 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8442 | -7/Lower Caves | Met a Warlord Commander 8443 | -7/Lower Caves | Learned location of Warlord (-5) 8444 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8450 | -7/Lower Caves | Found Encrypted Comm Array 8699 | -7/Lower Caves | Learned location of 1 exit from Factory 8699 | -7/Lower Caves | Learned 8 Research zone layouts 8699 | -7/Lower Caves | Learned Research stockpile data 8699 | -7/Lower Caves | Learned Armory garrison access intel 8943 | -7/Lower Caves | Encountered a Warlord checkpoint 8957 | -7/Lower Caves | Discovered new exit (range 9) 8978 | -7/Lower Caves | Entered another Lower Caves area 8981 | -7/Lower Caves | Build established: Mutant 9020 | -7/Lower Caves | Discovered new exit (range 9) 9099 | -7/Lower Caves | Encountered a Warlord checkpoint 9331 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9357 | -7/Lower Caves | Core integrity fell below 20% 9485 | -7/Lower Caves | Learned 4 Factory zone layouts 9668 | -7/Lower Caves | Found DCF Scrap (15 items) 9726 | -7/Lower Caves | Discovered new exit (range 5) 9733 | -7/Lower Caves | Entered Zion 9733 | -7/Zion | Accompanied by 1 ally 9775 | -7/Zion | System corruption cleaned by Quarantine Array 9850 | -7/Zion | Received a visual enhancement algorithm 10031 | -7/Zion | Learned location of 1 exit from Factory 10119 | -7/Zion | Learned Factory emergency access door positions 10502 | -7/Zion | Given the Hacking Drone Bay 10538 | -7/Zion | Visited the Megawrench Repair Shop 10538 | -7/Zion | Megawrench repaired 12 parts 10692 | -7/Zion | Discovered new exit (range 16) 10722 | -7/Zion | Entered Proximity Caves 10722 | -6/Proximity Caves | Accompanied by 1 ally 10856 | -6/Proximity Caves | Build established: Derelict-Mutant 10867 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11106 | -6/Proximity Caves | Discovered new exit (range 4) 11111 | -6/Proximity Caves | Entered Factory 11111 | -6/Factory | Evolved 2 slots: Utility x2 11112 | -6/Factory | Identified exit to Lower Caves 11170 | -6/Factory | Joined by Warlord Infantry squad 11327 | -6/Factory | Entered Lower Caves 11328 | -6/Lower Caves | Encountered a Warlord checkpoint 11764 | -6/Lower Caves | Discovered new exit (range 14) 11786 | -6/Lower Caves | Entered another Lower Caves area 12116 | -6/Lower Caves | Spotted B-75 Beast 12140 | -6/Lower Caves | Destroyed B-75 Beast 12342 | -6/Lower Caves | Discovered new exit (range 15) 12365 | -6/Lower Caves | Entered Data Miner 12365 | -6/Data Miner | Discovered new exit (range 6) 12395 | -6/Data Miner | Build established: Hacker-Mutant 12397 | -6/Data Miner | Met Data Miner 12442 | -6/Data Miner | Learned location of Section 7 (-2) 12442 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12470 | -6/Data Miner | Received God Mode back door access code from Data Miner 12510 | -6/Data Miner | Entered Proximity Caves 12512 | -5/Proximity Caves | Ambushed by research squad 12582 | -5/Proximity Caves | Lost 10 parts (1p4n3u2w) 12740 | -5/Proximity Caves | Lost 7 parts (1p2n4u) 12922 | -5/Proximity Caves | System corruption reached 10% 12974 | -5/Proximity Caves | Core integrity fell below 50% 13012 | -5/Proximity Caves | Lost 7 parts (1p1n2u3w) 13016 | -5/Proximity Caves | Escorted by Enhanced Grunt 13077 | -5/Proximity Caves | Build established: Mutant 13118 | -5/Proximity Caves | Discovered new exit (range 12) 13122 | -5/Proximity Caves | Learned Factory terminal intel 13173 | -5/Proximity Caves | Entered Factory 13173 | -5/Factory | Accompanied by 1 ally 13173 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13174 | -5/Factory | Loaded intel: 26 terminal locations 13282 | -5/Factory | Found Prototype Device 13282 | -5/Factory | Identified Exp. Thermal Shield 13568 | -5/Factory | Build established: Scavenger-Mutant 13683 | -5/Factory | Discovered new exit (range 15) 13731 | -5/Factory | Identified exit to Upper Caves 13901 | -5/Factory | Joined by Warlord Chimera squad 14351 | -5/Factory | Destroyed 7 combat bots 14352 | -5/Factory | Lost 3 parts (1p2u) 14578 | -5/Factory | Entered Upper Caves 14629 | -5/Upper Caves | Lost 7 parts (3n2u2w) 14630 | -5/Upper Caves | Learned Factory stockpile data 14813 | -5/Upper Caves | Encountered a Warlord checkpoint 15093 | -5/Upper Caves | Discovered new exit (range 6) 15099 | -5/Upper Caves | Identified exit to Upper Caves 15101 | -5/Upper Caves | Entered another Upper Caves area 15186 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15219 | -5/Upper Caves | System corruption reached 10% 15493 | -5/Upper Caves | Discovered new exit (range 5) 15501 | -5/Upper Caves | Identified exit to Warlord 15503 | -5/Upper Caves | Entered Warlord 15559 | -5/Warlord | System corruption cleaned by Quarantine Array 15752 | -5/Warlord | Opened side exit 15893 | -5/Warlord | Met Warlord 15918 | -5/Warlord | Warlord's base attacked by MAIN.C 15933 | -5/Warlord | Opened Warlord's prototype stash 15943 | -5/Warlord | Found Prototype Processor 15943 | -5/Warlord | Identified Exp. Target Analyzer 15947 | -5/Warlord | Found Prototype Hackware 15947 | -5/Warlord | Identified System Mapper 15960 | -5/Warlord | Found Prototype Device 15960 | -5/Warlord | Identified Exp. Cloaking Device 15967 | -5/Warlord | Found Prototype Reactor 16094 | -5/Warlord | Spotted B-86 Titan 16145 | -5/Warlord | Core integrity fell below 50% 16163 | -5/Warlord | Destroyed B-86 Titan 16172 | -5/Warlord | Found Hvy. Reflective Plating 16192 | -5/Warlord | Lost 4 parts (1n3u) 16210 | -5/Warlord | Discovered new exit (range 9) 16220 | -5/Warlord | Identified exit to Proximity Caves 16221 | -5/Warlord | Entered Proximity Caves 16279 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 16288 | -4/Proximity Caves | Destroyed 7 combat bots 16315 | -4/Proximity Caves | System corruption reached 30% 16575 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16594 | -4/Proximity Caves | Core integrity fell below 20% 16652 | -4/Proximity Caves | Lost 8 parts (2p1n3u2w) 16676 | -4/Proximity Caves | Discovered new exit (range 7) 16681 | -4/Proximity Caves | Identified exit to Factory 16681 | -4/Proximity Caves | Entered Factory 16681 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16681 | -4/Factory | Identified Vortex Chain Reactor 16682 | -4/Factory | Identified exit to Upper Caves 16800 | -4/Factory | Lost 3 parts (1n1u1w) 16809 | -4/Factory | System corruption reached 10% 17245 | -4/Factory | Discovered new exit (range 11) 17256 | -4/Factory | Identified exit to Research 17357 | -4/Factory | Incoming investigation squad redirected 17789 | -4/Factory | Build established: Infiltrator-Tank 17924 | -4/Factory | Lost 4 parts (1p1n1u1w) 17987 | -4/Factory | Found Prototype Hackware 17987 | -4/Factory | Identified Exp. System Shield 18042 | -4/Factory | Lost 3 parts (1n1u1w) 18236 | -4/Factory | System corruption reached 30% 18324 | -4/Factory | Build established: Scavenger-Mutant 18465 | -4/Factory | Entered Research 18465 | -3/Research | Evolved 2 slots: Propulsion x2 18807 | -3/Research | Repaired Corrupted Coil Gun 18970 | -3/Research | System corruption reached 10% 19025 | -3/Research | Lost 3 parts (1p1n1w) 19062 | -3/Research | Build established: Infiltrator-Tank 19250 | -3/Research | Lost 4 parts (1p2n1u) 19273 | -3/Research | Discovered new exit (range 10) 19291 | -3/Research | Lost 4 parts (1p1n2w) 19315 | -3/Research | Entered another Research area 19315 | -2/Research | Warlord forces began assault on 0b10 19315 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19340 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 19391 | -2/Research | Lost 3 allies 19425 | -2/Research | Research machine network offline 19503 | -2/Research | Lost 3 allies 19701 | -2/Research | Borebot progress halted 19759 | -2/Research | Borebot progress halted 20089 | -2/Research | Discovered new exit (range 3) 20094 | -2/Research | Entered Access 20094 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20422 | -1/Access | Build established: Generator-Tank 20619 | -1/Access | Destroyed 9 combat bots 21053 | -1/Access | Found Adv. Powered Armor 21189 | -1/Access | System corruption reached 10% 21344 | -1/Access | First assault squad dispatched 21351 | -1/Access | Discovered new exit (range 7) 21369 | -1/Access | Entered Command 21453 | -1/Command | Core integrity fell below 50% 21619 | -1/Command | First assault squad dispatched 21757 | -1/Command | Incoming assault squad redirected 21798 | -1/Command | Lost 3 parts (1n2u) 22190 | -1/Command | Lost 3 parts (3u) 22534 | -1/Command | Spotted Executioner 22534 | -1/Command | Spotted Executioner 22534 | -1/Command | Spotted Striker 22534 | -1/Command | Spotted Alpha 7 22534 | -1/Command | Spotted Executioner 22534 | -1/Command | Spotted Executioner 22534 | -1/Command | Spotted Striker 22534 | -1/Command | Spotted Alpha 7 22544 | -1/Command | Spotted B-99 Colossus 22572 | -1/Command | Core integrity fell below 20% 22573 | -1/Command | Spotted B-99 Colossus 22577 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 22573_ Penetrated by Slug. 22573_ Slug penetrates Wall. 22574_ Centrium Leg destroyed. 22574_ Penetrated by Slug. 22574_ Slug penetrates Wall. 22574_ Field strength at 35. 22575_ Penetrated by Slug. 22575_ Slug penetrates Executioner. 22575_ Slug penetrates Wall. 22575_ Executioner suffers critical hit (Destroy). 22575_ Executioner destroyed. 22575_ Centrium Leg destroyed. 22575_ Field strength at 25. 22575_ Adv. Heat Sink destroyed. 22576_ Field strength at 15. 22577_ Penetrated by Slug. 22577_ Slug penetrates Wall. 22577_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ??????????????????????""? #????????????????????? | | ???????????????# ????? " #????????????????????? | | ???????????????# ?"??? #????????????????????? | | ???????????????# ?" ?? #????????????????????? | | ???????????????# " ?? #????????????????????? | | ???????????????# " """ ^ #????????????????????? | | ???????????????# ^ ^ #????????????????????? | | ???????????????# BB#????????????????????? | | ???????????????# BB BB#????????????????????? | | ?????????????????##BB ;;#?????????????????????? | | ?????????????????# ^^ ^@#??????????????????????? | | ?????????????????## ^ ^!!##??????????????????????? | | ?????????????????# ^E%%#??????????????????????? | | ?????????????????##^^E77%##??????????????????????? | | ?????????????????# !^E^!#??????????????????????? | | ?????????????????## ^^!% /"#?????????????????????? | | ?????????????????# %=*%##?????????????????????? | | ?????????????????## %^%##??????????????????????? | | ??????????????????# ^##??????????????????????? | | ??????????????????##++++""#??????????????????????? | | ?????############### ""############???????????? | | ?????# # % %#%% #???????????? | | ?????# # %#! #???????????? | | ?????# + + #???????????? | | ?????#] # # #???????????? | | ?????# # # #???????????? | | ?????# # ##########""####?????????? | | ?????############### #????# ##########? | | ??????????# + #????# # ! ""? | | ??????????# # #?????? # """" | | ??????????# "" # #???????? ?# """" | | ??????????# """ ?# ###########+#### "" | | ??????????#? "R ?# # | | ???????????? """ ??# # | | ???????????? """ ??# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 200 Energy Generation 85 Energy Capacity 1320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Containment 12 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Phase Shifting 10 Evasion (%) 63 Target Analysis 13 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 16 Item Schematics ----------------- Terrain Scan Processor | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Sml. Matter Pod | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Reflective Plating | -7/Factory | Extracted Imp. Airjet | -7/Factory | Extracted System Shield | -7/Factory | Extracted Minigun | -7/Factory | Extracted Hrd. Medium Armor Plating | -7/Factory | Extracted Force Booster | -7/Factory | Extracted Imp. VTOL Module | -7/Factory | Extracted Adv. ECM Suite | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Shield Generator | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree Overachiever Challenges ------------ None Game ------ Seed QuantumPointyKit Manual? 0 Play Time 03:08:40 Cumulative 97.1 hours Start 2025.03.29 @ 17:00:07 End 2025.03.30 @ 11:24:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d30e2d0-4dd8-4150-b68e-8f9b2ab14442