Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 21:02:57 Player: honbee Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (5611) 5611 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2018) 2018 TOTAL SCORE: 13709 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 654 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 44/100 System Corruption 3% Temperature Cool (20) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (20) --- Power Amplifier Advanced Heat Sink Coolant Injector Advanced Targeting Computer Energy Filter Precision Energy Filter Improved Propulsion Shielding Improved Hacking Suite System Shield Component Analysis Suite Dynamic Insulation System System Restoration Module GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Particle Charger Makeshift Transmission Jammer > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Armored Wheel Power Amplifier Coolant Injector Advanced Targeting Computer Energy Filter Precision Energy Filter Improved Core Shielding Improved Propulsion Shielding Improved Heavy Armor Plating Layered Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield Component Analysis Suite Dynamic Insulation System System Restoration Module Improved Arc Projector Wave Gun Lance GAL Module [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Device] Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 2 | . . . . . . . 2 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 5 | . . . 1 . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 170 | 6 15 4 36 1 5 5 38 15 10 . 27 8 Power 26 | 1 2 1 5 . . 1 5 5 1 . 2 3 Engine 17 | 1 2 . 5 . . 1 3 3 1 . 1 . Core 8 | . . 1 . . . . 2 2 . . . 3 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 38 | 2 5 . 11 . . . 9 3 2 . 6 . Treads 10 | . . . 4 . . . 5 . 1 . . . Leg 16 | . 5 . 1 . . . 2 2 1 . 5 . Wheel 9 | 2 . . 4 . . . 2 1 . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 2 | . . . 2 . . . . . . . . . Utility 50 | 1 3 . 8 1 2 1 10 6 3 . 11 4 Device 23 | . . . 3 . 1 . 7 1 2 . 6 3 Storage 7 | 1 1 . 1 . . . . 2 . . 2 . Processor 9 | . 1 . 3 1 . 1 2 1 . . . . Hackware 2 | . . . 1 . . . 1 . . . . . Protection 9 | . 1 . . . 1 . . 2 1 . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 5 3 12 . 3 3 14 1 4 . 8 1 Energy Gun 25 | 2 . 2 7 . . . 5 1 3 . 4 1 Energy Cannon 7 | . . . 2 . 2 1 1 . . . 1 . Ballistic Gun 8 | . 1 . 1 . . . 4 . 1 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 5 | . 3 . 1 . . . . . . . 1 . Special Weapon 7 | . 1 1 . . 1 2 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 22 | . . . . . . . . . . . 22 . Parts Lost 68 | . 6 . 10 . . 1 15 4 5 . 8 19 Power 14 | . 1 . 2 . . 1 5 . 1 . 2 2 Propulsion 19 | . 2 . 2 . . . 5 2 1 . 4 3 Utility 14 | . . . 1 . . . 1 1 2 . . 9 Weapon 21 | . 3 . 5 . . . 4 1 1 . 2 5 Highest Loss Streak 16 | . 4 . 3 . . 1 7 2 3 . 3 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 8 15 13 13 14 13 11 13 13 14 10 16 Power . | . 1 2 1 1 1 . . . . . . . Propulsion 1 | 1 2 5 4 4 2 2 . . . . . . Utility 6 | . 2 5 3 1 3 4 6 9 11 12 8 13 Weapon 3 | . 1 2 3 6 7 5 4 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 1 . 14 . 3 . 4 4 . . 4 10 Power 5 | . . . 4 . . . 1 . . . . . Propulsion 9 | . 1 . 5 . 1 . . 1 . . . 1 Utility 23 | . . . 4 . 1 . 3 2 . . 4 9 Weapon 1 | . . . 1 . . . . . . . . . Tool/Special 2 | . . . . . 1 . . 1 . . . . Average Slot Usage (%) 92 | . 93 99 98 100 99 99 85 87 86 93 80 84 Engine 8 | . 13 3 10 11 11 10 5 9 7 13 5 2 Core 1 | . . 10 . . . . 3 5 2 . . 4 Treads 9 | . . . 8 22 22 22 15 . 1 6 . . Leg 9 | . 24 28 8 . . . 4 8 17 20 17 20 Wheel 2 | . 2 . 4 . . . 3 8 6 . . . Device 6 | . . . 5 . 7 5 7 2 4 6 10 21 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 5 5 Processor 11 | . 9 . 11 11 11 16 14 17 13 13 6 5 Protection 4 | . 2 14 4 . 2 . . 3 7 6 7 3 Energy Gun 8 | . 3 9 18 33 1 2 6 5 6 20 10 15 Energy Cannon 6 | . . . 3 . 20 19 2 . . . 2 . Ballistic Gun 1 | . 8 . . . . . 2 3 5 . 2 . Launcher 2 | . 12 15 5 . . . . . . . . . Special Weapon 4 | . . 3 1 . 10 11 2 2 . . . . Piercing Weapon 1 | . . . . . . . 2 5 4 . 2 . Peak Build Rating 97 | 6 8 11 24 25 39 40 62 68 68 64 87 97 Average Rating 41 | 4 7 10 16 24 36 35 51 61 58 64 60 87 On Entrance 36 | . 6 8 11 24 25 39 33 53 68 64 64 83 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 12 30 32 39 36 51 47 66 75 73 61 103 107 Greatest Support 96 | 26 26 20 46 44 44 44 96 40 55 55 86 86 Greatest Overweight (x) 14 | . 2 1 11 . 1 1 11 2 2 1 10 14 Average Overweight (x) . | . . 1 . . . . . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 12 20 Most Carried 20 | 4 15 15 15 14 15 15 15 15 15 15 20 20 Average Carried 13 | 2 8 14 13 13 14 14 13 14 14 15 11 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 19 | 4 15 15 13 13 15 15 15 15 15 15 19 13 Class Distribution -------------------- 33% | Gunner 19% | Mutant 14% | Scavenger-Mutant 8% | Derelict-Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin 3% | Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3753 | 222 280 241 699 10 50 100 549 417 243 . 535 407 Remotely . | . . . . . . . . . . . . . Salvage Created 6594 | . 531 94 1958 52 . 286 1319 737 124 . 760 733 Parts 311 | . 28 7 113 4 . 10 58 29 3 . 24 35 Haulers Intercepted 8 | . 2 . 5 . . . . 1 . . . . Recyclers Shooed 8 | . . . 1 . . . 6 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . 12 . 22 6 . 41 . Prevented 10 | . . . . . . 5 . 1 . . 4 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 129 | . 17 5 40 2 . 8 17 16 3 . 6 15 Melee 11 | . . . . . . . 5 . . . . 6 Guns 58 | . 9 . 21 1 . 1 10 4 2 . 2 8 Cannons 12 | . . . 7 . . 2 1 2 . . . . AOE 45 | . 8 5 10 1 . 5 1 10 1 . 3 1 Classes Destroyed 16 | . 5 . 6 . . 1 3 1 . . . . Worker 7 | . 2 . 4 1 . . . . . . . . Builder 2 | . . . 1 . . . 1 . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . Hauler 8 | . 2 . 5 . . . . 1 . . . . Recycler 6 | . . . 1 . . . 4 . . . 1 . Operator 2 | . . . 2 . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 8 | . 1 . 4 . . . 1 . . . 2 . Swarmer 36 | . 6 3 10 2 . 1 3 3 . . 4 4 Grunt 58 | . 11 2 20 . . 4 4 10 . . . 7 Brawler 5 | . . . 1 . . 1 . 2 . . . 1 Duelist 1 | . . . . . . . 1 . . . . . Sentry 17 | . . . 9 . . 1 5 . 1 . 1 . Hunter 5 | . . . . . . . 1 . 2 . . 2 Programmer 6 | . . . . . . . 3 1 . . 1 1 Samaritan 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 6 3 6 2 . 6 5 6 2 . 3 5 Combat Bots Only 6 | . 6 3 4 2 . 6 3 5 2 . 3 5 Max Kills in Single Turn 3 | . 2 3 3 2 . 3 2 3 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . 2 3 2 1 . 3 1 3 1 . 2 1 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1018 | . 130 5 171 14 . 23 241 45 71 . 47 271 Missed 301 | . 34 4 51 8 . 10 75 15 20 . 13 71 Hits 717 | . 96 1 120 6 . 13 166 30 51 . 34 200 Melee 8 | . . . . . . . . 3 1 . . 4 Projectile 709 | . 96 1 120 6 . 13 166 27 50 . 34 196 Critical Strikes 24 | . 1 . 2 . . . 6 2 1 . . 12 Actively Blocked 1 | . . . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . . 1 1 Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 10345 | . 971 49 1560 47 . 215 2238 484 568 . 661 3552 Core 2290 | . 204 13 309 . . 6 493 101 80 . 68 1016 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 194 | . 6 3 36 . . . . 25 98 . 26 . Ignored by Resistances 61 | . . . . . . . . . . . . 61 Regen/Repaired (Parts) 76 | . 76 . . . . . . . . . . . Core Remaining (%) 36 | 100 . 13 . . . 21 . . . . 12 . Volleys Fired 351 | . 69 7 143 1 . 6 36 30 17 . 25 17 Largest 3 | . 2 2 3 3 . 3 3 2 3 . 3 3 Hottest 264 | . 100 100 201 135 . 137 225 103 99 . 220 264 Shots Fired 635 | . 92 10 258 3 . 15 76 51 34 . 55 41 Gun 507 | . 75 4 196 3 . 1 67 46 33 . 41 41 Cannon 60 | . . . 34 . . 11 7 . . . 8 . Launcher 49 | . 17 5 23 . . . . . . . 4 . Special 19 | . . 1 5 . . 3 2 5 1 . 2 . Kinetic 132 | . 43 . 13 . . . 24 25 19 . 8 . Thermal 366 | . 32 5 194 . . 7 33 16 8 . 31 40 Explosive 46 | . 17 5 13 . . 3 2 5 1 . . . Electromagnetic 89 | . . . 38 3 . 5 17 5 6 . 14 1 Robot Hit Streak 10 | . 6 8 10 5 . 9 9 9 6 . 6 5 Robot Miss Streak 7 | . 3 . 6 1 . 1 5 7 5 . 5 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 2 1 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . 1 Shots Hit Robots 439 | . 43 3 162 2 . 13 70 35 23 . 51 37 Core Hits 319 | . 36 9 83 3 . 14 60 51 15 . 22 26 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 32 | . 4 . 6 . . 1 7 3 2 . 5 4 Burn 13 | . 3 . 5 . . . 3 1 . . 1 . Destroy 2 | . 1 . 1 . . . . . . . . . Corrupt 2 | . . . . . . . 1 1 . . . . Sever 2 | . . . . . . 1 . 1 . . . . Impale 13 | . . . . . . . 3 . 2 . 4 4 Melee Attacks 81 | . . . 8 . . . 27 . 3 . 18 25 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 73 | . . . . . . . 27 . 3 . 18 25 Sneak Attacks 10 | . . . 4 . . . 5 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . Damage Inflicted 15102 | . 1454 293 3551 55 . 981 2727 2051 586 . 1831 1573 Guns 5597 | . 540 35 1989 19 . 18 935 650 378 . 432 601 Cannons 923 | . . . 351 . . 200 139 . . . 233 . Explosions 5588 | . 914 240 1175 25 . 671 680 1255 107 . 233 288 Melee 2598 | . . . . . . . 880 . 101 . 933 684 Ramming 87 | . . 18 36 11 . . 22 . . . . . Kinetic 1568 | . 339 . 102 . . . 360 408 292 . 67 . Thermal 4705 | . 201 35 1989 25 . 144 555 177 65 . 641 873 Explosive 4419 | . 815 240 749 . . 671 582 1255 107 . . . Electromagnetic 1416 | . 99 . 675 19 . 74 257 65 21 . 190 16 Impact . | . . . . . . . . . . . . . Slashing 309 | . . . . . . 92 71 146 . . . . Piercing 2598 | . . . . . . . 880 . 101 . 933 684 Highest Corruption 22 | . . . . . . . 3 4 4 . 22 3 Average Corruption 6 | . . . . . . . 1 3 3 . 21 1 Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 125 | . . . . . . . 6 53 11 . 45 10 Message Errors 36 | . . . . . . . 3 19 3 . 9 2 Matter Fused 22 | . . . . . . . 1 7 3 . 11 . Heat Flow Errors 12 | . . . . . . . 1 7 . . 2 2 Energy Discharges 17 | . . . . . . . . 5 2 . 9 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . 7 . . 8 . Data Loss (major) 9 | . . . . . . . . 3 . . 3 3 Misfires 8 | . . . . . . . 1 3 3 . 1 . Alerts 3 | . . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 544 | . 10 . 31 . . . 80 . 27 . 273 123 Projectiles 5 | . . . . . . . . . . . 5 . Explosions 268 | . 10 . 31 . . . 76 . 18 . 10 123 Melee 271 | . . . . . . . 4 . 9 . 258 . Knockbacks 2 | . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 522 | . 57 40 171 . . . 188 . . . 66 . Shots 18 | . 4 1 8 . . . 3 . . . 2 . Rammed 5 | . . . 2 1 . . 2 . . . . . Targets Rammed 12 | . . 5 4 1 . . 2 . . . . . Kicked 7 | . . 5 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 574 | . 361 30 410 69 . 138 574 333 168 . 414 199 Average Temperature 118 | . 162 11 116 36 . 51 191 108 63 . 112 99 Received Heat Transfer 2386 | . 210 . 585 . . 51 540 126 54 . 36 784 Effects 31 | . 1 . 9 . . . 16 3 . . 2 . Shutdowns 3 | . . . 1 . . . 2 . . . . . Energy Bleed 8 | . . . 6 . . . 1 . . . 1 . Interference 9 | . 1 . 2 . . . 3 3 . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 . Damage (major) 6 | . . . . . . . 6 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . Parts Melted 24 | . 2 1 13 . . 2 3 . . . 3 . Heat Transferred 9785 | . 814 75 4975 . . 259 1500 370 111 . 890 791 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . . 1 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 1 . . 1 . . . 2 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 1 . . 3 . . . . 2 Low Security (%) 52 | 100 100 100 42 82 . . . . . . . 47 Level 1 13 | . . . 26 17 . . . . . . . 23 Level 2 23 | . . . 31 . . . 44 . . . . 28 Level 3 11 | . . . . . . . 55 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 923 | . 125 81 627 243 . . 923 . . . . 502 Initial 916 | . . 45 . 243 . . 916 . . . . . Average 281 | . 48 18 279 142 . . 702 . . . . 205 Influence Increases 6047 | . 566 217 1425 57 . 364 1847 370 70 . 233 898 Destroy 0b10 Robot/C 2900 | . 340 140 820 40 . 240 440 320 60 . 140 360 Destroy 0b10 Robot/NC 205 | . 25 . 90 5 . 10 35 10 . . 30 . Destroy Leader 606 | . 76 20 228 10 . 10 122 40 10 . 20 70 Allied During Kill 233 | . . 12 2 . . 104 77 . . . 13 25 Successful Hack 81 | . 48 . 33 . . . . . . . . . Select Force Hacks 20 | . . . . . . . 20 . . . . . Disable Machine 450 | . 30 . 90 . . . 135 . . . . 195 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 382 | . 47 45 102 2 . . 88 . . . . 98 Advance Influence 900 | . . . . . . . 900 . . . . . Lose Combat Pursuer 120 | . . . 60 . . . 30 . . . 30 . Influence Decreases 5593 | . 449 334 801 643 38 337 1136 980 198 . 233 444 Entered New Map 801 | . . 72 . 381 38 . 11 274 25 . . . Time Decay 3696 | . 399 253 681 262 . 327 565 666 153 . 176 214 Search Patrol Dispatched 300 | . . . . . . . 300 . . . . . Lost Part 587 | . 50 . 100 . . 10 150 40 20 . 57 160 Lost Ally 209 | . . 9 20 . . . 110 . . . . 70 Squads Dispatched 32 | . 4 . 9 . . 1 10 . . . 1 7 Investigation 12 | . 4 . 5 . . . 2 . . . 1 . Extermination 5 | . . . . . . . 3 . . . . 2 Reinforcement 8 | . . . 4 . . . 1 . . . . 3 Assault 4 | . . . . . . 1 1 . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 . 3 . . 3 2 . . . . . Communications Jammed 33 | . . . . . . . . . . . 33 . Distress Signals 33 | . . . . . . . . . . . 33 . Times Spotted 195 | . 24 7 58 3 . 14 32 16 4 . 11 26 Peak Tracking Total 11 | . 7 3 6 3 . 7 5 4 2 . 4 11 Tactical Retreats 5 | . . . 2 . . . 1 . . . 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . . . . 1 . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 36 | . 4 2 6 . . 1 9 . . . . 14 Max in Single Turn 9 | . 1 2 1 . . 1 4 . . . . 9 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 24 | . 8 1 6 . . . 2 . . 4 3 . Terminals 14 | . 6 1 5 . . . 1 . . . 1 . Fabricators 2 | . . . . . . . 1 . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 88 | . 29 2 19 . . . 4 . . 27 7 . Successful 58 | . 20 1 7 . . . 2 . . 27 1 . Failed 30 | . 9 1 12 . . . 2 . . . 6 . Catastrophic 4 | . 1 . 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 22 2 13 . 2 . 5 . . . 2 2 Terminals 44 | . 23 2 16 . . . 2 . . . 1 . Fabricators 4 | . . . . . . . 2 . . . 2 . Repair Stations 4 | . 4 . . . . . . . . . . . Recycling Units 9 | . 2 . 3 . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 6 1 3 . . . 1 . . 27 1 . Record 13 | . 2 . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 9 . 3 . . . 1 . . . . . Terminals 12 | . 9 . 3 . . . . . . . . . Assimilate 3 | . 3 . . . . . . . . . . . Botnet 6 | . 3 . 3 . . . . . . . . . Operators 3 | . 3 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Download 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 7 1 6 . . . 1 . . . 3 . Full Trace Events 10 | . 4 . 5 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . 8 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 2 . . . . 11 . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 24 | . . 3 . . 4 2 1 . . . 12 2 Largest Group 9 | . . 2 1 . 4 6 6 . . . 7 9 Highest-Rated Group 232 | . . 62 31 . 155 213 213 . . . 202 232 Highest-Rated Ally 96 | . . 31 31 . 40 40 40 . . . 96 51 Zionite Dispatches 2 | . . . . . . . 1 . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 108 | . . 11 8 . . 34 24 . . . 10 21 Total Damage 2170 | . . 231 61 . . 471 430 . . . 327 650 Kills 19 | . . 2 1 . . 6 5 . . . 1 4 Allies Corrupted 2 | . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 14172 | . . . 3003 432 . 1429 1687 2324 1379 175 2839 904 Optics 7031 | . . . . . . 1429 1687 2324 1379 175 37 . Sensors 5423 | . . . . . . . 526 807 322 175 2690 903 Terrain 1053 | . . . 1053 . . . . . . . . . T.N.C. 3435 | . . . 3003 432 . . . . . . . . Jamming 1333 | . . . . . . . . . . . 901 432 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 1 . 2 2 . 2 . Drone Launches 4 | . . . . . 1 1 . . . . . 2 Drone Recoveries 2 | . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 21961 | 64 1102 1025 3004 565 3635 2765 1687 2542 1379 175 2977 1041 Spaces Moved 11590 | 58 491 512 1550 280 2088 1606 964 1144 766 93 1631 407 Core 23 | 3 . . 4 . . . 4 . . . 11 1 Treads 5200 | . . . 650 280 2088 1606 574 . 2 . . . Legs 5026 | . 427 512 445 . . . 8 936 764 93 1435 406 Wheels 1155 | 55 64 . 450 . . . 378 208 . . . . Hover 185 | . . . . . . . . . . . 185 . Flight 1 | . . . 1 . . . . . . . . . Fastest Speed 50 | 50 90 190 95 145 145 145 115 115 120 190 120 120 Average Speed 162 | 88 177 190 147 145 160 163 140 204 153 190 148 188 Slowest Speed 750 | 100 260 190 600 145 225 225 600 260 320 190 550 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 77 84 79 53 89 99 16 95 77 77 90 11 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . 2 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 19 | . . 1 . 2 2 2 . 4 3 . 5 . Spaces Dug 27 | . 7 1 . . . . . 19 . . . . Terrain Destroyed 542 | . 52 45 102 2 . 40 119 98 14 . 13 57 Melee . | . . . . . . . . . . . . . Projectile 7 | . . 1 . . . . . 1 1 . 2 2 AOE 535 | . 52 44 102 2 . 40 119 97 13 . 11 55 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 14057 | 67 625 549 2039 437 2376 1725 1192 1295 928 92 2119 613 Wait 1335 | . 28 18 207 153 261 74 75 68 123 . 200 128 Move 11578 | 57 490 511 1549 279 2087 1605 963 1143 765 92 1630 407 Hop . | . . . . . . . . . . . . . Pick Up 134 | 4 14 . 33 1 12 4 21 10 1 . 25 9 Fast Attach 83 | 6 7 2 16 . 1 . 18 6 8 . 14 5 Attach 61 | . 3 . 12 1 1 5 14 4 2 . 8 11 Detach 19 | . 1 1 3 . . 2 3 1 . . 7 1 Swap 98 | . 8 2 21 . 3 5 15 15 5 . 19 5 Drop 131 | . 5 3 43 1 11 2 22 12 4 . 23 5 Fire 351 | . 69 7 143 1 . 6 36 30 17 . 25 17 Melee 77 | . . . 8 . . . 23 . 3 . 18 25 Ram 1 | . . . 1 . . . . . . . . . Kick 7 | . . 5 2 . . . . . . . . . Crush 4 | . . . 1 1 . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 178 | . . . . . . 22 . 6 . . 150 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Core integrity fell below 50% 227 | -10/Materials | Lost 4 parts (1p1n2w) 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 14) 404 | -10/Materials | Repaired Aluminum Leg 990 | -10/Materials | Discovered new exit (range 14) 1110 | -10/Materials | Core integrity fell below 20% 1167 | -10/Materials | Entered Mines 1232 | -10/Mines | Discovered new exit (range 7) 1639 | -10/Mines | Learned 2 Materials zone layouts 1799 | -10/Mines | Discovered new exit (range 10) 1900 | -10/Mines | Received a Mining Laser from a helpful Derelict 2192 | -10/Mines | Entered Materials 2192 | -9/Materials | Accompanied by 1 ally 2192 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2197 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3025 | -9/Materials | Discovered new exit (range 15) 3397 | -9/Materials | Discovered new exit (range 7) 3516 | -9/Materials | Core integrity fell below 50% 3548 | -9/Materials | Lost 3 parts (1p1n1w) 3673 | -9/Materials | Discovered new exit (range 8) 3859 | -9/Materials | Build established: Scavenger-Skirmisher 4302 | -9/Materials | Discovered new exit (range 10) 4631 | -9/Materials | Build established: Mutant 5047 | -9/Materials | Identified exit to Materials 5196 | -9/Materials | Entered Mines 5370 | -9/Mines | Build established: Skirmisher 5739 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5761 | -9/Mines | Entered Zion 5928 | -7/Zion | Found Prototype Special Weapon 5931 | -7/Zion | Found Prototype Special Weapon 5935 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 5940 | -7/Zion | Found RU-N14's Throwing Claymores 5943 | -7/Zion | Found RU-N14's Throwing Claymores 5961 | -7/Zion | Build established: Gunner 6613 | -7/Zion | Found GAL Module 6877 | -7/Zion | Learned location of Quarantine (-3) 6908 | -7/Zion | Given the Hacking Drone Bay 6916 | -7/Zion | Found Prototype Device 6916 | -7/Zion | Identified Hacking Drone Bay 7182 | -7/Zion | Met Imprinter 7212 | -7/Zion | Imprinted 7214 | -7/Zion | Declared Zion's savior 8366 | -7/Zion | Discovered new exit (range 18) 8433 | -7/Zion | Received a visual enhancement algorithm 8435 | -7/Zion | Ran a visual enhancement algorithm 8477 | -7/Zion | Ran a visual enhancement algorithm 9396 | -7/Zion | Entered Proximity Caves 9396 | -6/Proximity Caves | Accompanied by 5 allies 9402 | -6/Proximity Caves | Spotter reported a threat 9553 | -6/Proximity Caves | Spotter reported a threat 9592 | -6/Proximity Caves | Spotter reported a threat 9737 | -6/Proximity Caves | Spotter reported a threat 10023 | -6/Proximity Caves | Spotter reported a threat 10087 | -6/Proximity Caves | Spotter reported a threat 10110 | -6/Proximity Caves | Spotter reported a threat 10194 | -6/Proximity Caves | Spotter reported a threat 10254 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10282 | -6/Proximity Caves | Discovered new exit (range 16) 10332 | -6/Proximity Caves | Spotter reported a threat 10499 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10721 | -6/Proximity Caves | Spotter reported a threat 12161 | -6/Proximity Caves | Entered Factory 12161 | -6/Factory | Accompanied by 6 allies 12161 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 12162 | -6/Factory | Identified exit to Lower Caves 12511 | -6/Factory | Search patrols dispatched 12705 | -6/Factory | Zion Heavy Resupply teleported in 12860 | -6/Factory | P-60 Hacker assimilated allied 4S-4YJ(M) 12861 | -6/Factory | Search patrols dispatched 13104 | -6/Factory | Garrison activated, responded to threat 13157 | -6/Factory | Lost 7 parts (1p3n3w) 13283 | -6/Factory | Core integrity fell below 50% 13308 | -6/Factory | Lost 3 parts (1p1n1w) 13543 | -6/Factory | Terminal network hard line cut 13561 | -6/Factory | First assault squad dispatched 13808 | -6/Factory | Build established: Scavenger-Assassin 13848 | -6/Factory | Entered Lower Caves 13933 | -6/Lower Caves | Identified exit to Lower Caves 14060 | -6/Lower Caves | Entered a destroyed Warlord outpost 14253 | -6/Lower Caves | Learned 8 Factory zone layouts 14995 | -6/Lower Caves | Build established: Scavenger-Mutant 16092 | -6/Lower Caves | Encountered a Warlord checkpoint 16108 | -6/Lower Caves | Found DCF Scrap (14 items) 16390 | -6/Lower Caves | Entered another Lower Caves area 16518 | -6/Lower Caves | Learned location of Extension (-4) 16754 | -6/Lower Caves | Encountered a Warlord checkpoint 16897 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16960 | -6/Lower Caves | Lost 3 parts (1p1u1w) 17198 | -6/Lower Caves | Build established: Mutant 17419 | -6/Lower Caves | Discovered new exit (range 16) 17748 | -6/Lower Caves | Build established: Derelict-Skirmisher 17767 | -6/Lower Caves | Identified exit to Data Miner 17769 | -6/Lower Caves | Entered Data Miner 17769 | -6/Data Miner | Discovered new exit (range 6) 17794 | -6/Data Miner | Met Data Miner 17859 | -6/Data Miner | Learned location of Section 7 (-3) 17859 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17891 | -6/Data Miner | Received God Mode back door access code from Data Miner 17939 | -6/Data Miner | Identified exit to Proximity Caves 17944 | -6/Data Miner | Entered Proximity Caves 18065 | -5/Proximity Caves | Learned Factory terminal intel 18516 | -5/Proximity Caves | Escorted by Enhanced Grunt 18590 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18914 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18922 | -5/Proximity Caves | Core integrity fell below 20% 19482 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 19978 | -5/Proximity Caves | System corruption reached 10% 20069 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 20099 | -5/Proximity Caves | Discovered new exit (range 5) 20628 | -5/Proximity Caves | Build established: Scavenger-Mutant 20649 | -5/Proximity Caves | Lost 4 allies 20795 | -5/Proximity Caves | Identified exit to Factory 20921 | -5/Proximity Caves | Entered Factory 20921 | -5/Factory | Accompanied by 7 allies 20921 | -5/Factory | Evolved 2 slots: Utility x2 20922 | -5/Factory | Identified exit to Upper Caves 20924 | -5/Factory | Loaded intel: 25 terminal locations 21080 | -5/Factory | Zion Hacker squad teleported in 21212 | -5/Factory | Build established: Scavenger-Skirmisher 21384 | -5/Factory | Lost 3 parts (2p1u) 21384 | -5/Factory | Lost 5 allies 21818 | -5/Factory | Incoming assault squad redirected 21820 | -5/Factory | Incoming assault squad redirected 21942 | -5/Factory | Core integrity fell below 50% 21954 | -5/Factory | Core integrity fell below 20% 21962 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-50 Soldier destroyed. U-05 Engineer builds a Door. Slug penetrates Wall. Imp. Coolant Injector destroyed. Wall collapses. G-50 Soldier suffers critical hit (Impale). G-50 Soldier destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Slug penetrates Wall. G-67 Veteran suffers critical hit (Impale). Slug penetrates Wall. Lance destroyed. System corrupted: Energy discharge (-19). Acquired 10 matter. Wall collapses. Critical hit (Burn: +50). G-67 Veteran destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #????# ## """ """"""" #???????????????????? | | #????# ## """ """%""" #???????????????????? | | ###### ## """ """"""" #???????????????????? | | ## ^ ## ! #???????????????????? | | ## ###########+##################????????? | | ## % %= = ??????? | | ## % * * % %% ??????? | | ! + "" %*%""%%%% ??????? | | ! ## """ " %=%%% %%%% # | | ## "" " " ""% %%% * # | | ######### ""% "%%%%%% !%###### T#### | | + #????# %% !%[|!" #??####??# | | [## #????# """ """ "%% [ " #????????# | | ##/###### """ """ "%%% " #????????# | | # [ + """ """ "%%% " #????????# | | ##### " " # """ """ ""% "#?????????# | | # " " # "#?????????#### | | " # " " # """ """ """ %%%= ##????????????? | | " # " " # """ """ """ ""% #?????????????? | | " #"" " " # """ """ """ """ #?????????????? | | # " " # """ """ """ """ #?????????????? | | " # " " # #???########### | | " # " " + #???# | | " #"" " " # #???# | | # # ######### #???# """" """ | | +############ ^# *=!%@#!!! ##### """" """ | | ^# [==i%#%%""" # """" """ | | # =[%g/[*""" # """" """ | | # """"#**""" + | | # """"#=! # | | # """"# * # | | +################## """"# ###### # | | #????????????# """"# # # # """ """ | | "" #????????????#!??????# # "" # # """G""" | | "" #????????????????????# # "" # ########### | | "" #????????????????????# + F" # #?# | | "" #????????????????????# # "" # #?# """ | | "" #????????????????????# # # #?# """ | | "" #?????????????????????########### #?# """ | | "" #?????????????????????????????### ### | | #?????????????????????????????# ##+###### | | ######???????????????????????####### " | | ????????????????????????????? + "T | | ????????????????????????????? """ # | | ????????????????????????????? "T" # ##+###### | | ????????????????????????????? ####### | | ????????????????????????????? #?????# """ | | ????????????????????????????? #?????# """ | | ?????????????????????????????#######?????# """ | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 43 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Power Amplification 30 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Dynamic Insulation System | -6/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 15% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Adventurer Brute Force I'm Back, Baby! No Signal Quantum Hacking Remodeling True Hacker root@ Challenges ------------ None Game ------ Seed PropulsionMultinovaSaw Manual? 0 Play Time 04:18:50 Cumulative 18.1 hours Start 2025.08.30 @ 14:42:01 End 2025.08.30 @ 21:02:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c464834-e935-4fc2-b537-16060a8218f4