Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 15:06:23 Player: 7H-NLC Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (598) 598 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2358 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Wheel Huge Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (31) Improved Terrain Scanner Seismic Detector Targeting Computer Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Huge Storage Unit Medium Matter Pod Medium Matter Pod Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Targeting Computer Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 14 7 . . Power 5 | 1 2 2 . . Engine 5 | 1 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 5 1 . . Treads 5 | . 4 1 . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 6 2 . . Device 1 | 1 . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 4 | . 2 2 . . Artifact . | . . . . . Weapon 5 | 2 1 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 3 10 . 1 Power 3 | . 1 2 . . Propulsion 5 | . . 4 . 1 Utility 3 | . 1 2 . . Weapon 3 | . 1 2 . . Highest Loss Streak 5 | . 2 5 . 1 To Critical Strikes . | . . . . . Average Backups 15 | 3 16 15 14 19 Power . | . . . . . Propulsion 2 | 1 4 2 1 1 Utility 7 | . 7 7 7 12 Weapon 4 | . 4 4 4 5 Tool/Special . | . . . . . Unused Backups 16 | . 1 . . 15 Power . | . . . . . Propulsion . | . . . . . Utility 10 | . 1 . . 9 Weapon 5 | . . . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 96 100 98 Engine 12 | . 13 11 14 14 Treads 12 | . 16 15 . . Wheel 14 | . 11 12 28 26 Storage 14 | . 14 14 14 14 Hackware 1 | . 2 . . . Protection 12 | . 10 14 14 14 Ballistic Gun 27 | . 27 28 28 28 Peak Build Rating 11 | 7 10 9 11 11 Average Rating 8 | 5 8 8 9 10 On Entrance 7 | . 7 9 8 11 Avg Prop Armor Cover (%) 10 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 89 | 12 89 88 86 86 Greatest Support 40 | 20 40 40 20 20 Greatest Overweight (x) 8 | . 8 8 4 4 Average Overweight (x) 3 | . 2 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 Most Carried 22 | 6 22 21 20 20 Average Carried 15 | 3 16 15 15 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 21 | 6 21 13 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 2146 | 364 568 164 1050 . Remotely . | . . . . . Salvage Created 994 | 177 566 82 . 169 Parts 80 | 12 46 10 . 12 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | 2 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 27 | . 15 6 . 6 Guns 27 | . 15 6 . 6 Classes Destroyed 9 | 3 5 . . 1 Worker 3 | 2 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 18 | . 9 6 . 3 Grunt 8 | . 6 . . 2 Duelist 1 | . . . . 1 Best Kill Streak 6 | 4 4 3 . 6 Combat Bots Only 6 | . 3 3 . 6 Max Kills in Single Turn 2 | 2 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 218 | . 116 79 . 23 Missed 51 | . 29 14 . 8 Hits 167 | . 87 65 . 15 Melee 1 | . . . . 1 Projectile 166 | . 87 65 . 14 AOE 18 | . . 18 . . Damage Taken 1939 | . 756 1005 . 178 Core 255 | . 87 136 . 32 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . . 16 . 17 Core Remaining (%) 100 | 100 . . . . Volleys Fired 136 | 13 83 24 . 16 Largest 2 | 2 2 2 . 2 Hottest 40 | 40 40 40 . 40 Shots Fired 272 | 26 166 48 . 32 Gun 272 | 26 166 48 . 32 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 272 | 26 166 48 . 32 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 10 4 . 7 Robot Miss Streak 7 | 2 6 7 . 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 144 | 18 87 16 . 23 Core Hits 70 | 9 37 11 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1420 | 206 879 155 . 180 Guns 1402 | 206 872 144 . 180 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . 7 11 . . Kinetic 1402 | 206 872 144 . 180 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 34 | . 34 12 . 12 Average Temperature 8 | . 9 5 . 7 Received Heat Transfer 174 | . 114 . . 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 136 | 15 136 47 . 130 Initial 17 | . 6 17 . . Average 30 | 3 50 5 . 8 Influence Increases 768 | 35 449 140 . 144 Destroy 0b10 Robot/C 540 | . 300 120 . 120 Destroy 0b10 Robot/NC 65 | 35 30 . . . Destroy Leader 98 | . 58 20 . 20 Successful Hack 19 | . 15 . . 4 Disable Machine 15 | . 15 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 638 | 25 413 186 . 14 Entered New Map 33 | . 4 29 . . Time Decay 516 | 25 370 107 . 14 Lost Part 80 | . 30 50 . . Purge Threat 9 | . 9 . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 27 7 . 7 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 7 . 2 1 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 27 . 24 7 Successful 45 | . 17 . 24 4 Failed 13 | . 10 . . 3 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 24 | . 18 . 1 5 Terminals 34 | . 27 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 36 | . 8 . 24 4 Record 23 | . . . 23 . Robot Analysis 3 | . 1 . . 2 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 3 . . . Dispatch Records 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 9 | . 9 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 8 | . 7 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 99 | 48 51 . . . Seismic 99 | 48 51 . . . Robot Analysis Total 3 | . 1 . . 2 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2954 | 117 1377 917 396 147 Spaces Moved 1444 | 75 596 419 279 75 Core 2 | 2 . . . . Treads 306 | . 169 137 . . Legs . | . . . . . Wheels 1136 | 73 427 282 279 75 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 140 140 Average Speed 171 | 79 182 198 140 140 Slowest Speed 320 | 80 320 320 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 87 89 60 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1669 | 105 731 458 284 91 Wait 17 | 5 8 4 . . Move 1440 | 74 595 418 278 75 Hop . | . . . . . Pick Up 31 | 6 19 . 6 . Fast Attach 10 | 7 1 2 . . Attach 12 | . 4 8 . . Detach . | . . . . . Swap 18 | . 18 . . . Drop 2 | . 2 . . . Fire 136 | 13 83 24 . 16 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 3 exits: [*Mat] / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Learned Storage emergency access door positions 1008 | -10/Materials | Learned 4 Recycling zone layouts 1013 | -10/Materials | Learned Storage stockpile data 1014 | -10/Materials | Learned Storage terminal intel 1017 | -10/Materials | Identified exit to Subcaves 1028 | -10/Materials | Loaded intel: 2 recycling unit locations 1495 | -10/Materials | Entered Mines 1518 | -10/Mines | Core integrity fell below 50% 1543 | -10/Mines | Lost 3 parts (1p1n1w) 1563 | -10/Mines | Discovered new exit (range 15) 1892 | -10/Mines | Lost 5 parts (1p1n2u1w) 1995 | -10/Mines | Core integrity fell below 20% 2065 | -10/Mines | Discovered exit to Subcaves (range 12) 2097 | -10/Mines | Learned Materials terminal intel 2405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2406 | -10/Mines | Discovered new exit (range 5) 2412 | -10/Mines | Entered Exiles 2413 | -10/Exiles | Identified exit to Mines 2446 | -10/Exiles | Met 8R-AWN 2471 | -10/Exiles | Met EX-HEX 2508 | -10/Exiles | Met EX-BIN 2547 | -10/Exiles | Aligned with FarCom system 2548 | -10/Exiles | Given EX-Vault access code 2582 | -10/Exiles | Opened EX-Vault 2593 | -10/Exiles | Found Firepult 2622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2665 | -10/Exiles | Met EX-DEC 2671 | -10/Exiles | Learned location of Zion (-6) 2808 | -10/Exiles | Left Exiles lab with Firepult 2808 | -10/Exiles | Entered Mines 2955 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest Tier: 1 S-series swarmers are small with a weak and exposed core, but as such are quick to manufacture and can quickly overwhelm targets with greater numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 02815_ K-01 Serf cleans the Plasma Injector. 02816_ K-01 Serf collects debris. 02930_ Wheel destroyed. 02932_ L-31 Rogue destroyed. 02932_ Switching to secondary target: G-34 Mercenary. 02945_ G-34 Mercenary destroyed. 02950_ S-10 Pest destroyed. 02950_ R-06 Scavenger collects Lgt. Ion Engine. 02952_ S-10 Pest destroyed. 02952_ Switching to secondary target: S-10 Pest. 02952_ S-10 Pest destroyed. 02953_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????##???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ########?? ?????????????????????????????????????? | | #? #??????????????????????????????????????? | | """ # #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #???????????? ????????????????????????? | | #??????????????# ????????????????????????? | | #??????????????# ????????????????????????? | | #??????????????# ????????????????????????? | | #?????????????## ??###???????????????????? | | #########??????????## ## ##??????????????????? | | #???# #??????????# #??????????????????? | | #???# #??????????# ##?????????????????? | | #??## ##?????????? #?????????????????? | | #??# ##?????????# #?????????????????? | | #### #?????????# #?????????????????? | | #?????????? #??????????????????? | | #??????????# #???????????????????? | | ### #??????????# #???????????????????? | | ??## ##?????????# ##??????????????????? | | ???##### #??????????# =[= #??????????????????? | | ???????## #?####?????##%[% #??????????????????? | | ???????## #?# #??????#=/= ##??????????????????? | | ??????## #?# ##????##%! ##???????????????????? | | ?????## ##?# ##?### @ ##????????????????????? | | ????## ##??# ### #?????????????????????? | | ??### ##?## r#?????????????????????? | | ?## ### #????###??? ##????????? | | ?# =%##?## ### #????????? | | ?# ##### % ## ##???????? | | ?## ##???## #???????? | | ??### ### #?????# s #???????? | | ????## ##?## ##????## #??????? | | ?????####???#####?????# ## #??????? | | ??????????????????????# ##???????????? | | ??????????????????????# #????????????? | | ??????????????????????## ##????????????? | | ???????????????????????### ## #?????????????? | | ?????????????????????????# ##? #?????????????? | | ?????????????????????????## #??? ?????????????? | | ??????????????????????????## #????#????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugVortexStick Manual? 0 Play Time 00:15:06 Cumulative 480.0 hours Start 2026.09.13 @ 14:52:22 End 2026.09.13 @ 15:06:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90a5bfc-ee73-42fd-9159-70c99f800a9b