Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 17:18:45 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (3490) 3490 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4170) 4170 TOTAL SCORE: 13475 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1340 Follower Combat Kills 2819 Aligned with FarCom 300 Friendly Fire -789 Cogmind --------- Core Integrity 37/1150 Matter 192/300 Energy 2229/2310 System Corruption 4% Temperature Cool (162) Movement Rolling (240) Ox15 Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Advanced Hacking Suite > --- WEAPON (5) ------- Variable Charge Gun Mini Assault Cannon Tri-rail Accelerator Compact Tesla Bomb Launcher > --- INVENTORY (36) --- Light Nuclear Core Heavy Deuterium Engine Fission Core Micro Fission Core Micro Fission Core Light Quantum Reactor Armored Huge Wheel Medium Storage Unit Large Storage Unit High-capacity Matter Pod (139) High-capacity Matter Pod (0) Advanced Weight Redist. System Matter Filter Improved Kinecellerator Experimental Power Shielding Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Long-range Tractor Beam Mini Assault Cannon Tri-rail Accelerator Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Hacking Suite System Backup Module > --- WEAPON ----------- Long-range Proton Cannon Assault Cannon Mini Assault Cannon Tri-rail Accelerator > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Fission Core Micro Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Advanced Cooling System Medium Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Matter Filter Improved Kinecellerator Experimental Power Shielding Propulsion Shielding Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Variable Charge Gun EM Pulse Cannon Mini Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Scythe Scythe [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 8 | . . . . . 1 1 2 2 2 Weapon 3 | . . . . . 3 . . . . Parts Attached 204 | 6 2 1 3 2 23 26 25 15 101 Power 11 | 1 . . . . 3 1 1 1 4 Engine 3 | 1 . . . . 1 . 1 . . Core 8 | . . . . . 2 1 . 1 4 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 1 . 2 4 4 5 . 4 Treads . | . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . Wheel 19 | . . . . 2 4 4 5 . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 63 | 1 1 . 3 . 3 5 4 8 38 Device 31 | . . . . . 1 . 1 4 25 Storage 11 | 1 1 . 3 . . 2 2 . 2 Processor 5 | . . . . . . 1 1 1 2 Hackware 2 | . . . . . . . . 1 1 Protection 14 | . . . . . 2 2 . 2 8 Artifact . | . . . . . . . . . . Weapon 108 | 2 1 . . . 13 16 15 6 55 Energy Gun 7 | 1 . . . . 4 1 . . 1 Energy Cannon 10 | . . . . . 1 1 2 . 6 Ballistic Gun 11 | 1 1 . . . 6 2 1 . . Ballistic Cannon 25 | . . . . . . 5 6 2 12 Launcher 28 | . . . . . 1 3 2 2 20 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 27 | . . . . . 1 4 4 2 16 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 1 . 2 Parts Lost 26 | . . . . . 5 1 5 . 15 Power . | . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . 4 Utility 5 | . . . . . . . . . 5 Weapon 16 | . . . . . 5 1 4 . 6 Highest Loss Streak 7 | . . . . . 1 1 2 . 7 Average Slot Usage (%) 93 | . 85 85 98 100 93 91 92 93 91 Engine 5 | . 14 14 14 14 4 . 5 4 . Core 2 | . . . . . 4 7 . . 5 Leg 6 | . 28 28 28 14 . . . . . Wheel 10 | . . . . 14 17 15 12 11 11 Device 2 | . . . . . 2 . 1 4 5 Storage 23 | . 14 14 26 28 18 28 24 23 24 Processor 5 | . . . . . . . 13 11 13 Hackware 1 | . . . . . . . . 4 6 Protection 1 | . . . . . 4 . . . 1 Energy Gun 6 | . 14 14 14 14 9 10 . . . Ballistic Gun 9 | . 14 14 14 14 28 7 3 . . Ballistic Cannon 7 | . . . . . . 11 15 16 9 Launcher 1 | . . . . . 1 . . . 3 Slashing Weapon 5 | . . . . . 1 7 11 10 6 Naked Turns . | . . . . . . . . . . Heaviest Build 177 | 12 16 16 72 72 89 128 164 162 177 Greatest Support 40 | 20 20 20 20 20 20 40 40 40 40 Greatest Overweight (x) 13 | . . . 3 3 7 4 4 4 13 Average Overweight (x) 2 | . . . 2 3 3 2 3 3 4 Largest Inventory Capacity 36 | 6 10 8 20 20 20 28 36 36 36 Average Capacity 26 | 5 7 8 18 20 20 27 31 36 36 Most Carried 36 | 5 6 7 12 16 20 28 30 36 36 Average Carried 23 | 3 4 6 10 13 18 26 26 30 34 Final Capacity 36 | 6 8 8 20 20 20 28 36 36 36 Final Carried 36 | 5 6 7 12 16 20 28 27 36 29 Class Distribution -------------------- 45% | Hauler-Mutant 24% | Hauler-Assassin 16% | Hauler-Skirmisher 8% | Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 4614 | 206 80 13 . 49 499 441 439 279 2608 Remotely 44 | . . . . . . . . . 44 Salvage Created 3545 | . 78 51 . 49 910 399 243 197 1618 Parts 190 | . 7 1 . 4 50 29 11 8 80 Haulers Intercepted 3 | . . . . . 1 1 . . 1 Recyclers Shooed 3 | . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 64 | . 4 1 . . 13 10 5 3 28 Melee 5 | . . . . . 1 1 1 . 2 Guns 16 | . 3 1 . . 10 2 . . . Cannons 16 | . . . . . 1 2 1 2 10 AOE 27 | . 1 . . . 1 5 3 1 16 Classes Destroyed 16 | . 2 1 . . 7 1 1 . 4 Worker 7 | . 1 . . 2 . 1 . . 3 Builder 4 | . . . . . 1 . . 1 2 Tunneler 2 | . . . . . . 1 . 1 . Hauler 3 | . . . . . 1 1 . . 1 Recycler 8 | . . . . . 3 1 1 . 3 Mechanic 2 | . . . . . . . . . 2 Operator 2 | . . . . . . . . . 2 Watcher 3 | . . . . . 1 1 . 1 . Swarmer 21 | . 4 . . . 1 5 2 . 9 Grunt 23 | . . 1 . . 4 3 1 3 11 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . 1 1 . . . Protector 1 | . . . . . . . . . 1 Sentry 7 | . . . . . 3 1 1 . 2 Hunter 5 | . . . . . 4 . . . 1 Programmer 4 | . . . . . . . 1 . 3 Best Kill Streak 6 | . 4 1 . 1 3 3 3 3 6 Combat Bots Only 6 | . 3 1 . . 3 3 3 3 6 Max Kills in Single Turn 6 | . 1 1 . 1 2 2 1 2 6 Gunslinging 1 | . . . . . 1 . . . . Exploded 5 | . 1 . . . 1 2 1 1 5 Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 6787 | . 26 47 . . 688 481 1442 130 3973 Core 810 | . . . . . 60 67 151 . 532 Absorbed by Shields 21 | . . . . . 21 . . . . Core Remaining (%) 77 | 100 . . . 84 46 69 63 100 . Volleys Fired 153 | . 6 3 . 6 59 15 13 3 48 Largest 5 | . 2 2 . 2 5 5 5 4 5 Hottest 257 | . 60 60 . 60 195 226 243 163 257 Shots Fired 517 | . 12 6 . 12 242 51 41 9 144 Gun 296 | . 12 6 . 12 236 25 4 . 1 Cannon 164 | . . . . . 5 22 31 7 99 Launcher 57 | . . . . . 1 4 6 2 44 Special . | . . . . . . . . . . Kinetic 364 | . 6 3 . 6 195 34 29 7 84 Thermal 27 | . . . . . 13 13 . . 1 Explosive 54 | . . . . . 1 4 6 2 41 Electromagnetic 72 | . 6 3 . 6 33 . 6 . 18 Robot Hit Streak 11 | . 3 5 . 6 11 8 4 5 9 Robot Miss Streak 9 | . 3 1 . 1 9 5 6 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 302 | . 6 5 . 8 117 33 26 11 96 Core Hits 208 | . 5 4 . 3 40 26 13 12 105 Critical Hits 4 | . . . . . . 1 . 2 1 Critical Kills 3 | . . . . . . 1 . 1 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 69 | . . . . . 5 16 9 15 24 Impact . | . . . . . . . . . . Slashing 69 | . . . . . 5 16 9 15 24 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . . 3 1 4 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 1 . 2 3 Damage Inflicted 12992 | . 129 47 . 77 1300 1378 1258 825 7978 Guns 1576 | . 67 47 . 77 1068 251 46 . 20 Cannons 2756 | . . . . . 50 147 419 135 2005 Explosions 6188 | . 62 . . . 93 486 578 190 4779 Melee 2472 | . . . . . 89 494 215 500 1174 Ramming . | . . . . . . . . . . Kinetic 3528 | . 8 22 . 25 740 235 448 135 1915 Thermal 428 | . 62 . . . 90 163 . . 113 Explosive 5732 | . . . . . 93 486 578 190 4385 Electromagnetic 832 | . 59 25 . 52 288 . 17 . 391 Impact . | . . . . . . . . . . Slashing 2472 | . . . . . 89 494 215 500 1174 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 2 . . . 4 Average Corruption 3 | . . . . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . Effects 26 | . . . . . 5 . . . 21 Message Errors 5 | . . . . . 1 . . . 4 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 8 | . . . . . 1 . . . 7 Weapon Failures 3 | . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 645 | . . . . . 4 107 60 201 273 Projectiles 24 | . . . . . . . 5 10 9 Explosions 126 | . . . . . 4 23 41 . 58 Melee 495 | . . . . . . 84 14 191 206 Knockbacks 16 | . . . . . . . . . 16 Impact . | . . . . . . . . . . Kinetic 15 | . . . . . . . . . 15 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 150 | . . . . . . 63 60 . 27 Shots 3 | . . . . . . 1 1 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . 40 47 . 20 347 306 306 81 342 Average Temperature 90 | . 16 26 . 15 81 94 137 42 105 Received Heat Transfer 1394 | . . 27 . . 275 93 150 81 768 Effects 5 | . . . . . 2 3 . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 718 | . 100 . . . 148 333 . . 137 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 2498 | . 93 98 . 27 862 1090 570 248 2498 Average Influence 589 | . 24 73 . 15 591 701 461 168 1060 Maximum Alert Level 5 | . . . . . 3 3 2 1 5 Low Security (%) 20 | 100 100 100 . 100 6 . . 39 11 Level 1 17 | . . . . . 5 12 25 60 7 Level 2 36 | . . . . . 52 48 74 . 29 Level 3 15 | . . . . . 36 38 . . 9 Level 4 2 | . . . . . . . . . 10 Level 5 3 | . . . . . . . . . 13 High Security 4 | . . . . . . . . . 19 Max Security . | . . . . . . . . . . Squads Dispatched 42 | . . . . . 10 6 6 1 19 Investigation 4 | . . . . . 2 . . 1 1 Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 13 | . . . . . 6 2 1 . 4 Assault 16 | . . . . . . 3 1 . 12 Garrison 6 | . . . . . 2 . 3 . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . . . 3 . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 4 2 . . 38 33 14 7 73 Peak Tracking Total 22 | . 3 2 . . 7 7 5 3 22 Tactical Retreats 4 | . . . . . 1 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 5 | . . . . . 3 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 23 | . . . . . 3 5 3 1 11 Max in Single Turn 1 | . . . . . 1 1 1 . 1 Garrison Access 3 | . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 33 | . 3 . 2 1 6 8 4 4 5 Terminals 16 | . 3 . . 1 4 2 2 2 2 Fabricators 5 | . . . . . . 1 2 1 1 Repair Stations 3 | . . . . . . 2 . 1 . Recycling Units 3 | . . . . . 1 1 . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . . 1 Total Hacks 72 | . 9 . 3 2 11 17 12 7 11 Successful 44 | . 5 . 3 2 4 10 10 5 5 Failed 28 | . 4 . . . 7 7 2 2 6 Catastrophic 3 | . 1 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 1 . 1 1 4 1 3 1 1 Terminals 37 | . 9 . . 2 9 5 5 3 4 Fabricators 13 | . . . . . . 2 7 2 2 Repair Stations 6 | . . . . . . 4 . 2 . Recycling Units 5 | . . . . . 1 2 . . 2 Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 5 | . . . . . 1 1 . . 3 Terminal Hacks 16 | . 5 . 3 2 1 2 2 1 . Record 2 | . . . 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . 1 . . Locate Traps 6 | . 2 . . . . 2 1 1 . Zone Layout 2 | . 1 . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . 6 2 2 Load Schematic 4 | . . . . . . . 2 1 1 Build 6 | . . . . . . . 4 1 1 Repair Station Hacks 5 | . . . . . . 3 . 2 . Scan Component 3 | . . . . . . 2 . 1 . Repair 2 | . . . . . . 1 . 1 . Recycling Unit Hacks 3 | . . . . . . 1 . . 2 Process 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 5 | . . . . . 2 . 2 . 1 Terminals 3 | . . . . . 2 . 1 . . Assimilate 1 | . . . . . 1 . . . . Botnet 2 | . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 23 | . 3 . . 1 5 5 3 3 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 12 | . . . . . . . 8 2 2 Matter 744 | . . . . . . . 496 124 124 Time 248 | . . . . . . . 124 62 62 Total Part Build Rating 24 | . . . . . . . 16 4 4 Parts Repaired 2 | . . . . . . 1 . 1 . Time 35 | . . . . . . 16 . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . 12 Retrieved Matter 12 | . . . . . . . . . 12 Retrieved Components 4 | . . . . . . 4 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 1 1 Highest-Rated Group 150 | . 57 57 59 60 83 96 105 129 150 Highest-Rated Ally 150 | . 57 57 59 60 83 96 105 129 150 Total Orders . | . . . . . . . . . . Ally Attacks 298 | . 6 2 . . 68 44 39 4 135 Total Damage 13712 | . 34 26 . 20 1942 2217 1570 246 7657 Kills 112 | . 2 1 . 1 22 22 9 3 52 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6661 | 56 237 171 1087 139 981 1024 816 776 1374 Spaces Moved 3971 | 39 164 131 537 76 567 697 560 520 680 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs 896 | 33 164 131 537 31 . . . . . Wheels 3069 | . . . . 45 567 697 560 520 680 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 110 125 125 125 Average Speed 134 | 109 120 120 200 150 113 119 125 125 136 Slowest Speed 220 | 120 120 120 210 210 150 125 135 135 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 28 29 89 23 48 25 11 17 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 75 | . . . . . 2 5 . 5 63 Terrain Destroyed 490 | . 5 . . . 16 60 47 34 328 Melee 18 | . . . . . 2 5 . 5 6 Projectile 35 | . . . . . 3 5 3 2 22 AOE 437 | . 5 . . . 11 50 44 27 300 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 4846 | 49 194 139 547 89 778 829 636 619 966 Wait 288 | . 16 5 . 2 97 50 6 45 67 Move 3962 | 38 163 130 536 75 566 696 559 519 680 Hop . | . . . . . . . . . . Pick Up 80 | 5 3 . 6 3 8 12 11 17 15 Fast Attach 46 | 6 1 . 1 1 16 6 3 3 9 Attach 35 | . . . . . 3 2 8 2 20 Detach 27 | . . . . 1 6 4 4 2 10 Swap 123 | . 1 1 2 1 4 18 14 10 72 Drop 66 | . 4 . 2 . 14 11 10 7 18 Fire 153 | . 6 3 . 6 59 15 13 3 48 Melee 58 | . . . . . 5 15 8 11 19 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp / [*Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Entered Mines 294 | -10/Mines | Accompanied by 1 ally 300 | -10/Mines | Build established: Mutant 374 | -10/Mines | Discovered new exit (range 12) 415 | -10/Mines | Discovered new exit (range 10) 433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 433 | -10/Mines | Discovered new exit (range 5) 465 | -10/Mines | Entered Exiles 465 | -10/Exiles | Accompanied by 1 ally 505 | -10/Exiles | Met 8R-AWN 529 | -10/Exiles | Met EX-HEX 644 | -10/Exiles | Met EX-DEC 888 | -10/Exiles | Build established: Hauler-Mutant 899 | -10/Exiles | Visited The Gauntlet 1169 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1262 | -10/Exiles | Given EX-Vault access code 1312 | -10/Exiles | Opened EX-Vault 1325 | -10/Exiles | Found Superbattery 1393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1529 | -10/Exiles | Discovered new exit (range 14) 1552 | -10/Exiles | Stole two prototypes: Superbattery, AWS/Gauss 1552 | -10/Exiles | Entered Mines 1552 | -9/Mines | Accompanied by 1 ally 1557 | -9/Mines | Learned location of Zion (-7) 1567 | -9/Mines | Identified exit to Materials 1671 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Accompanied by 1 ally 1691 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1692 | -8/Materials | Identified exit to Storage 1741 | -8/Materials | Garrison activated, responded to threat 1887 | -8/Materials | Discovered exit to Storage (range 15) 2015 | -8/Materials | Build established: Hauler-Skirmisher 2620 | -8/Materials | Core integrity fell below 50% 2633 | -8/Materials | Discovered new exit (range 14) 2672 | -8/Materials | Entered Factory 2672 | -7/Factory | Accompanied by 1 ally 2672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -7/Factory | FarCom data flow suspended 2846 | -7/Factory | Build established: Hauler-Mutant 3040 | -7/Factory | Discovered new exit (range 7) 3072 | -7/Factory | First assault squad dispatched 3306 | -7/Factory | Repaired Hvy. Assault Rifle 3642 | -7/Factory | Discovered new exit (range 8) 3681 | -7/Factory | Identified exit to Factory 3696 | -7/Factory | Entered another Factory area 3696 | -6/Factory | Accompanied by 1 ally 3696 | -6/Factory | Evolved 2 slots: Utility x2 3776 | -6/Factory | Discovered new exit (range 4) 3780 | -6/Factory | Identified exit to Factory 3898 | -6/Factory | Spotted B-75 Beast 4061 | -6/Factory | Fabricated Arm. Wheel (x2) 4180 | -6/Factory | Garrison activated, responded to threat 4396 | -6/Factory | First assault squad dispatched 4397 | -6/Factory | Fabricated Arm. Wheel (x2) 4432 | -6/Factory | Fabricated Arm. Wheel (x2) 4476 | -6/Factory | Fabricated Arm. Wheel? 4512 | -6/Factory | Entered another Factory area 4512 | -5/Factory | Accompanied by 1 ally 4512 | -5/Factory | Evolved 2 slots: Utility x2 4657 | -5/Factory | Repaired Scythe 4812 | -5/Factory | Build established: Hauler-Assassin 5208 | -5/Factory | Discovered new exit (range 14) 5239 | -5/Factory | Identified exit to Factory 5249 | -5/Factory | Fabricated Arm. Wheel? 5288 | -5/Factory | Entered another Factory area 5288 | -4/Factory | Accompanied by 1 ally 5288 | -4/Factory | Evolved 2 slots: Utility x2 5788 | -4/Factory | First assault squad dispatched 5790 | -4/Factory | Spotted B-86 Titan 5813 | -4/Factory | Allies destroyed B-86 Titan 6362 | -4/Factory | Discovered new exit (range 21) 6395 | -4/Factory | High security lockdown imminent 6469 | -4/Factory | Discovered new exit (range 5) 6475 | -4/Factory | High security lockdown engaged 6475 | -4/Factory | Identified exit to Upper Caves 6480 | -4/Factory | Found Prototype Launcher 6480 | -4/Factory | Identified Com. Tesla Bomb Launcher 6484 | -4/Factory | Core integrity fell below 50% 6500 | -4/Factory | Fabricated Arm. Wheel? 6559 | -4/Factory | Core integrity fell below 20% 6592 | -4/Factory | Lost 7 parts (3n1u3w) 6659 | -4/Factory | Garrison activated, responded to threat 6662 | -4/Factory | Self-destructed Last Messages --------------- 06583_ Acquired 24 matter. 06589_ The unstable cave ceiling collapses. 06595_ ALERT: Assault forces dispatched. 06597_ Player 2 attaches Antimatter Reactor. 06600_ System corrupted: Heat flow error (+195). 06619_ Player 2 attaches Flexi-carbon Leg. 06623_ System corrupted: Heat flow error (+299). 06653_ Imp. Sensor Array destroyed. 06655_ Power Sword destroyed. 06655_ Penetrated by Slug. 06655_ Slug penetrates Wall. 06657_ Penetrated by Slug. 06658_ Slug penetrates Wall. 06659_ Door malfunctions. 06659_ Destroyed Adv. Weight Redist. System. 06659_ Y-64 Sentinel calls for garrison reinforcements. 06659_ ALERT: Activating Garrison Access F003. 06659_ System corrupted: Mni. Assault Cannon targeting data glitched. 06659_ Y-64 Sentinel destroyed. 06660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????#####[# # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# ""F" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#| | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????#= """ | | ?????????????????????????????????????????# """ | | ??????????????????????????????????######## | | ???????????????????????????????# ?# """ #########+ | | ???????????????????????????????# ?#""F"" ###????# | | ???????????????????????????????# ##"" ""## ###### | | ???????????????????????????????+ ! ! = | | ????????????#??????????????????# = = | | ????????????# ?????????????????# "" | | ????????????? ????????????????# "" [ | | ???????###???? ???????????????# """" [ | | ?????? ####/############### """ | | ?????? A Y%= = * | | ?????? = w ! | | ????? ###### # | | ????? #????# # | | ???? #???## # | | ???? #???# # | | ???? @ #???# ] | | ??????????????###########;;######## > # ^ | | ????????????????????# ## ### ####+ | | ????????????????????# ## #?####???? | | ????????????????????# """""" ### ##????????? | | ????????????????????# """""" #?# #######???? | | ????????????????????# """""" #?# +???? | | ????????????????????# """""" ### #######???? | | ????????????????????# + #?????????? | | ????????????????????# ####+##?????????? | | ????????????????????# """ #? ?????????? | | ????????????????????# "T # """ ""???????? | | ????????????????????# """ # """ """ ?????? | | ????????????????????# # """ """ #????? | | ????????????????????############## "" "" #????? | | ?????????????????????????????????# = "" "" #????? | | ?????????????????????????????????# #????? | | ??????????????????????????????????###########????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Kinecelleration 40 Offensive Hacking 28 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . 4 2 2 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . . 2 . . 1 . . Utility 6 | . . . . 1 1 2 1 1 . Weapon 1 | . . . . 1 . . . . . Parts Attached 136 | . 8 . . 2 36 26 14 9 41 Parts Lost 58 | . 1 . . . 12 4 6 . 35 Damage Taken 9001 | . 137 12 . . 1247 1090 1402 63 5050 Core 1156 | . 38 . . . 235 144 158 . 581 Player 2/Cogmind (%) 58 | . 100 . . . 79 68 51 . 52 Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 13712 | . 34 26 . 20 1942 2217 1570 246 7657 Player 2/Cogmind (%) 51 | . 20 35 . 20 59 61 55 22 48 Combat Hostiles Destroyed 90 | . 2 1 . . 21 19 5 1 41 Player 2/Cogmind (%) 58 | . 33 50 . . 61 65 50 25 59 Game ------ Seed RiotImpactWarhead Manual? 0 Play Time 01:40:14 Cumulative 297.1 hours Start 2020.08.04 @ 14:34:15 End 2020.08.04 @ 17:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 126 Rogue 103 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9aa8122-09be-4925-b6fe-276c3769c05d