Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.21 @ 12:15:58 Player: Nalzok Result: Destroyed by as-34385 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (110) 110 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 540 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Small Storage Unit Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . 6 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads 2 | . 2 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 89 Engine 13 | . 14 10 Treads 20 | . 19 28 Leg 7 | . 8 . Device 10 | . 10 10 Storage 14 | . 14 14 Energy Gun 13 | . 14 3 Ballistic Gun 14 | . 14 21 Naked Turns 3 | . . 3 Heaviest Build 48 | 12 48 48 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | . 20 20 Average Capacity 16 | . 16 18 Most Carried 14 | . 14 14 Average Carried 8 | . 8 12 Final Capacity 20 | 8 20 5 Final Carried 14 | 6 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 304 | 200 104 . Remotely . | . . . Salvage Created 185 | . 185 . Parts 11 | . 11 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 3 | . 3 . AOE 2 | . 2 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 820 | . 221 599 Core 260 | . 29 231 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 19 | . 18 1 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 38 | . 36 2 Gun 38 | . 36 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 18 2 Thermal . | . . . Explosive . | . . . Electromagnetic 18 | . 18 . Robot Hit Streak 12 | . 12 1 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 25 | . 24 1 Core Hits 9 | . 8 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 344 | . 333 11 Guns 300 | . 289 11 Cannons . | . . . Explosions 44 | . 44 . Melee . | . . . Ramming . | . . . Kinetic 169 | . 158 11 Thermal 44 | . 44 . Explosive . | . . . Electromagnetic 131 | . 131 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 2 3 Average Temperature 2 | . 2 3 Received Heat Transfer 169 | . 24 145 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 108 | . 108 15 Initial . | . . . Average 52 | . 55 1 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 14 9 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 534 | . 498 36 Spaces Moved 237 | 1 217 19 Core 7 | . . 7 Treads 148 | . 136 12 Legs 82 | 1 81 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 192 | 120 195 170 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 2 34 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 276 | . 255 21 Wait 1 | . 1 . Move 235 | . 216 19 Hop . | . . . Pick Up 11 | . 11 . Fast Attach 3 | . 3 . Attach 1 | . . 1 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 19 | . 18 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered Mines 500 | -10/Mines | Assembled infested the area 527 | -10/Mines | Core integrity fell below 50% 532 | -10/Mines | Released all parts (3) 533 | -10/Mines | Core integrity fell below 20% 535 | -10/Mines | Destroyed by as-34385 with Assembled Heavy Rifle Last Messages --------------- LOCATION=MINES GOAL=ESCAPE 00500_ A derelict emerges from the shadows. 00500_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00500_ Critical hit (Burn: +37). 00501_ E8-F0J(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00501_ as-63557 sneak attacks. 00501_ E8-F0J(g) destroyed. 00501_ EM Pulse Gun destroyed. 00517_ as-63557 destroyed. 00518_ G-47 Trooper destroyed. 00522_ Assault Rifle destroyed. 00525_ Heat Sink destroyed. 00528_ Lgt. Ion Engine destroyed. 00532_ Lgt. Treads destroyed. 00532_ Released Assault Rifle. 00532_ Released Lgt. Treads. 00532_ Released Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????####??????????????????????? | | ??######### ##?????????????????????? | | ??# # #?????????????????????? | | ??# """ # #?????????????????????? | | ??# """ ## ##????????????????????? | | ??# %""" ###!%=##???????????????????? | | ??#[%*% a!=[#### #?????????????? | | ??# ![= ###aa!!*! #?????????????? | | ??# #?#a =!#######?????????????? | | ??# #?# a #???????????????????? | | ??########?# ##???????????????????? | | ???????????# ##????????????????????? | | ??????????## a#?????????????????????? | | ??????????# @ #?????????????????????? | | ?????????# % #????????????????????? | | ????????#< ???????????????????? | | ???????# ?????????????????? | | ???????# #####????????????????? | | ???????## # ###????????????????????? | | ????????#### #??????????????????????? | | ??????????? ! ??????????????????????? | | ???????????* =??????????????????????? | | ??????????? ! ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? % ??????????????????????? | | ??????????? % ??????????????????????? | | ??????????? ??????????????????????? | | ???????????= ??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPowerBay Manual? 0 Play Time 00:04:28 Cumulative 340.9 hours Start 2022.07.21 @ 12:12:07 End 2022.07.21 @ 12:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 475 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Tallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 1099965d-9567-483a-bae3-6b01539cc934