Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 19:11:57 Player: Briarspitter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1310) 1310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1348) 1348 TOTAL SCORE: 7028 Bonus ------- Follower Combat Kills 277 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Improved Cooling System Medium Storage Unit Weight Redist. System Improved Terrain Scanner Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Precision Grenade Launcher Micro-nuke Launcher Micro-nuke Launcher Mace > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved Terrain Scan Processor Focal Shield Improved Focal Shield Coil Gun Remote Datajack Enhanced Flamer [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Makeshift Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 6 | . . 2 . . . 3 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 87 | 7 20 11 . 6 15 7 2 19 Power 8 | 1 3 1 . . 2 . . 1 Engine 6 | 1 3 1 . . 1 . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 6 2 . . 2 1 . 6 Treads . | . . . . . . . . . Leg 18 | 2 6 2 . . 1 1 . 6 Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 21 | 2 6 3 . 2 2 3 1 2 Device 15 | 1 3 2 . 2 1 3 1 2 Storage 4 | 1 3 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 39 | 2 5 5 . 4 9 3 1 10 Energy Gun 2 | . . . . . 1 1 . . Energy Cannon 6 | . . 2 . 1 2 1 . . Ballistic Gun 13 | 2 3 1 . 1 2 1 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . . 1 1 . . 6 Special Weapon 4 | . . . . 1 2 . . 1 Impact Weapon 4 | . 2 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . . . Unidentified Prototypes 2 | . . . . 2 . . . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 4 | . 4 . . . . . . . Parts Lost 37 | . 2 . . . 5 3 . 27 Power 5 | . 1 . . . 2 . . 2 Propulsion 7 | . 1 . . . 1 1 . 4 Utility 11 | . . . . . 1 . . 10 Weapon 14 | . . . . . 1 2 . 11 Highest Loss Streak 26 | . 2 . . . 3 3 . 26 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 88 99 100 99 94 88 82 80 Engine 8 | . 9 11 11 11 5 . . . Leg 21 | . 25 22 22 22 20 9 5 13 Device 19 | . 11 21 22 22 17 26 23 26 Storage 10 | . 14 11 11 11 11 6 5 4 Processor 1 | . . . . . 4 6 5 4 Protection 8 | . . 11 11 11 11 6 5 3 Energy Cannon 8 | . . 8 11 10 10 4 . . Ballistic Gun 4 | . 15 8 . 1 3 1 11 8 Special Weapon 5 | . . . . 8 4 10 5 4 Impact Weapon 2 | . 12 4 . . . . . . Peak Build Rating 81 | 7 9 15 13 28 28 45 52 81 Average Rating 18 | 4 8 13 13 15 20 43 51 54 On Entrance 20 | . 7 9 13 13 17 27 45 52 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 14 19 24 22 24 31 41 45 67 Greatest Support 66 | 20 20 23 23 23 28 39 26 66 Greatest Overweight (x) 2 | . 1 1 . 1 2 2 1 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 9 5 10 Average Carried 9 | 3 9 9 10 9 9 6 4 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 6 4 2 Class Distribution -------------------- 66% | Scavenger-Mutant 25% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Pyromaniac-Gunner | -6/Factory Pyromaniac-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Matter Collected 1296 | 251 310 151 . 42 401 40 . 101 Remotely . | . . . . . . . . . Salvage Created 1354 | 57 329 171 . . 196 150 . 451 Parts 68 | 8 20 10 . . 10 3 . 17 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Combat Hostiles Destroyed 29 | . 7 3 . . 7 3 . 9 Melee 2 | . 2 . . . . . . . Guns 11 | . 4 3 . . 2 2 . . Cannons 6 | . . . . . 5 1 . . AOE 9 | . . . . . . . . 9 Classes Destroyed 9 | 1 5 1 . . 1 . . 1 Worker 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . Watcher 5 | . 3 2 . . . . . . Swarmer 8 | . 3 1 . . 4 . . . Grunt 16 | . 4 1 . . 2 3 . 6 Brawler 1 | . . 1 . . . . . . Specialist 3 | . . . . . . . . 3 Programmer 1 | . . . . . 1 . . . Best Kill Streak 7 | 1 4 2 . . 3 3 . 7 Combat Bots Only 7 | . 3 2 . . 3 3 . 7 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Hostile Shots Fired 372 | . 66 25 . . 81 23 . 177 Missed 111 | . 17 8 . . 27 6 . 53 Damage Taken 4921 | . 554 150 . . 873 383 . 2961 Core 1411 | . 181 14 . . 138 37 . 1041 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . 8 . . 26 11 . 6 Ignored by Resistances 20 | . . . . . . . . 20 Core Remaining (%) 71 | 100 27 . . . 62 95 . . Volleys Fired 117 | 4 45 20 . . 34 7 . 7 Largest 4 | 2 2 2 . . 2 3 . 4 Hottest 250 | 40 40 120 . . 150 250 . 176 Shots Fired 178 | 8 52 29 . . 52 20 . 17 Gun 116 | 8 52 23 . . 22 6 . 5 Cannon 34 | . . 6 . . 22 6 . . Launcher 15 | . . . . . 5 . . 10 Special 13 | . . . . . 3 8 . 2 Kinetic 110 | 8 52 23 . . 22 . . 5 Thermal 53 | . . 6 . . 25 20 . 2 Explosive 15 | . . . . . 5 . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 4 10 16 . . 18 11 . 4 Robot Miss Streak 5 | 1 3 2 . . 5 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 125 | 6 41 26 . . 28 14 . 10 Core Hits 88 | 3 15 8 . . 17 9 . 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . 7 . . . . . . . Critical Strikes 8 | . 7 . . . . . . 1 Burn 1 | . . . . . . . . 1 Destroy 3 | . 3 . . . . . . . Smash 4 | . 4 . . . . . . . Melee Attacks 13 | . 9 4 . . . . . . Impact 9 | . 9 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 1 4 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4690 | 64 740 318 . . 983 313 . 2272 Guns 1110 | 64 410 246 . . 246 82 . 62 Cannons 458 | . . 71 . . 229 158 . . Explosions 2674 | . . . . . 476 . . 2198 Melee 330 | . 330 . . . . . . . Ramming 5 | . . 1 . . . 4 . . Kinetic 1028 | 64 410 246 . . 246 . . 62 Thermal 653 | . . 71 . . 261 309 . 12 Explosive 2674 | . . . . . 476 . . 2198 Electromagnetic . | . . . . . . . . . Impact 330 | . 330 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . 4 Average Corruption 3 | . 4 . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . 14 . . . . . . 1 Message Errors 3 | . 3 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 2 | . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . 4 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Alerts 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 352 | . 210 . . . 9 4 . 129 Projectiles 13 | . . . . . 9 4 . . Explosions 129 | . . . . . . . . 129 Melee 210 | . 210 . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 229 | . . . . . . . . 229 Shots 5 | . . . . . . . . 5 Rammed . | . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . Kicked 2 | . . 1 . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 202 | . 174 102 . . 202 191 . 36 Average Temperature 51 | . 33 43 . . 46 97 . 16 Received Heat Transfer 1332 | . 288 30 . . 189 153 . 672 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 6 | . 6 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1963 | . . 148 . . 697 878 . 240 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Peak Influence 308 | 10 245 175 2 . . 71 30 308 Initial 34 | . 6 34 2 . . . 30 21 Average 71 | 3 97 70 2 . . 22 30 87 Maximum Alert Level 1 | . 1 . . . . . . 1 Low Security (%) 92 | 100 84 100 100 . . 100 100 87 Level 1 7 | . 15 . . . . . . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . . 2 . 3 Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 . . . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Distress Signals 3 | . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 17 11 . . 17 5 . 17 Peak Tracking Total 11 | . 5 6 . . 4 3 . 11 Tactical Retreats 8 | . 3 1 . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Traps Triggered 3 | . 2 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Disabled 2 | . . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Accessed 7 | . 1 4 . . . 1 1 . Terminals 6 | . 1 4 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 3 7 . . . 2 1 . Successful 7 | . 1 5 . . . . 1 . Failed 6 | . 2 2 . . . 2 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 2 . . Terminals 11 | . 3 7 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 5 . . . . 1 . Record 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 . . Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . Non-combat 1 | . . 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . parse_system 1 | . . 1 . . . . . . no_distress 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 4 . . . Highest-Rated Group 157 | . . . . 157 157 . . . Highest-Rated Ally 41 | . . . . 41 41 . . . Total Orders . | . . . . . . . . . Ally Attacks 67 | . . . . . 67 . . . Total Damage 1789 | . . . . . 1789 . . . Kills 7 | . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Turns Passed 5350 | 87 701 542 32 1844 1643 259 10 232 Spaces Moved 3446 | 59 395 236 27 1353 1124 107 5 140 Core 20 | 19 . . . . . . . 1 Treads . | . . . . . . . . . Legs 3317 | 40 395 236 27 1353 1034 88 5 139 Wheels . | . . . . . . . . . Hover 109 | . . . . . 90 19 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 195 200 50 Average Speed 131 | 97 130 183 120 126 123 201 200 114 Slowest Speed 260 | 120 190 190 120 190 260 220 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 52 27 11 89 92 3 . 77 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . . . 1 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 122 | . . . . . 28 1 . 93 Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 121 | . . . . . 28 . . 93 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total 4087 | 81 516 317 26 1489 1327 129 6 196 Wait 308 | . 8 29 . 122 140 3 . 6 Move 3438 | 58 394 235 26 1352 1123 106 4 140 Hop . | . . . . . . . . . Pick Up 75 | 12 25 8 . 4 7 4 . 15 Fast Attach 16 | . 9 . . 1 4 . . 2 Attach 40 | 7 5 3 . . 2 7 2 14 Detach 3 | . 1 1 . . . . . 1 Swap 31 | . 6 8 . 5 9 . . 3 Drop 38 | . 14 8 . 5 7 1 . 3 Fire 117 | 4 45 20 . . 34 7 . 7 Melee 13 | . 9 4 . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 1 . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 6) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Build established: Scavenger-Mutant 1299 | -9/Materials | Discovered new exit (range 8) 1331 | -9/Materials | Entered Mines 1353 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1363 | -9/Mines | Entered Zion 1562 | -7/Zion | Given A8's code to call for help 1636 | -7/Zion | Identified exit to Proximity Caves 1864 | -7/Zion | Met Imprinter 1905 | -7/Zion | Imprinted 1907 | -7/Zion | Declared Zion's savior 2954 | -7/Zion | Found Prototype Device 2955 | -7/Zion | Identified Phasing AFG 3207 | -7/Zion | Entered Proximity Caves 3207 | -6/Proximity Caves | Accompanied by 4 allies 3568 | -6/Proximity Caves | Spotted B-75 Beast 3709 | -6/Proximity Caves | Allies destroyed B-75 Beast 4263 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4505 | -6/Proximity Caves | Build established: Mutant 4715 | -6/Proximity Caves | Learned Factory interactive machine intel 4795 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4820 | -6/Proximity Caves | Discovered new exit (range 14) 4850 | -6/Proximity Caves | Entered Factory 4850 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4851 | -6/Factory | Loaded intel: 54 interactive machine locations 4943 | -6/Factory | Discovered new exit (range 10) 5053 | -6/Factory | Lost 3 parts (1n2w) 5109 | -6/Factory | Entered another Factory area 5109 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5110 | -5/Factory | Identified exit to Upper Caves 5119 | -5/Factory | Identified exit to DSF 5119 | -5/Factory | Entered DSF 5145 | -5/DSF | Additional patrols routed to DSF 5332 | -5/DSF | Core integrity fell below 50% 5335 | -5/DSF | Destroyed 7 combat bots 5345 | -5/DSF | Core integrity fell below 20% 5351 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- The unstable cave ceiling collapses. A-15 Conveyor destroyed. Knocked back. Micro-nuke Launcher destroyed. Flexi-carbon Leg destroyed. Knocked back. Imp. Targeting Computer destroyed. Critical hit (Burn: +37). Acquired Micro-nuke Launcher. Phasing AFG destroyed. G-67 Veteran destroyed. Destroyed Insulated Plating. The unstable cave ceiling collapses. Micro-nuke Launcher destroyed. Knocked back. The unstable cave ceiling collapses. Enh. Flamer destroyed. Imp. Focal Shield destroyed. Acquired 17 matter. System corrupted: Imp. VSS Leg rejected. 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A A ***# ?????????????? | | ??????#!! ! *** ??????????????? | | ??????#!! ^^ ???????????????? | | ??????#!! * % ^ ????????????????? | | #?????#! #" " % #????????????????? | | ????#?#!! ## #! #????????????????? | | ??#???### ######?## #?????????????????? | | ??#????# ==#????# # x H #?????????????????? | | ????#??# #?#???# ###?#?????????????? | | ??#????# = =#??##?#! ##??????????????? | | ??#???### ####????# ! # #??????????????? | | ??#???# = #?#?## g &#?????????????????? | | ??????##= ##????# % =!] &#?????????????????? | | ??#???# [ ######## [%%g# #?????????????????? | | ??????# # # # !%%@g# #????????????????? | | ????###" # # # ! g#% % #&&##????????????? | | ???#"""" ! ! !! % %" ??????????? | | ????"## !!= ! = ! ??????????? | | ??????#"""""## # % # ##"""?????????? | | ??????#"""%"######### # ####?????????????? | | ???#??####"##???????## ##????????????????? | | ????#????#"#????????### ### ###?????????????????? | | ?????????""#?????##???###??###???????????????????? | | ?????????##??????????????????????????????????????? | | ??#??#??????????#????????????????????????????????? | | ?????????????#??????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#?????????#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 25 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed MassFlakThermoblaster Manual? 0 Play Time 01:15:44 Cumulative 17.5 hours Start 2024.11.04 @ 17:52:00 End 2024.11.04 @ 19:11:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d00aaae-536e-4644-b559-892c06ac3b29