Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 13:52:09 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5947 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 345/1000 Matter 300/300 Energy 54/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Shield Generator System Restoration Module Spear Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Signal Interpreter ECM Suite Improved Reaction Control System > --- WEAPON ----------- Spear > --- INVENTORY -------- Ion Engine Light Nuclear Core Large Storage Unit Improved Terrain Scan Processor Hardened Light Armor Plating Improved Shield Generator System Guard System Restoration Module System Restoration Module System Restoration Module [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 5 | . . . 2 . 1 1 1 Utility 4 | . . . . 2 1 . 1 Weapon . | . . . . . . . . Parts Attached 31 | . 1 . 4 5 5 7 9 Power 6 | . . . . 1 2 3 . Engine 2 | . . . . 1 1 . . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 7 | . . . 2 2 1 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . 2 2 1 1 1 Utility 17 | . 1 . 2 2 2 2 8 Device 9 | . . . . 1 1 2 5 Storage 1 | . . . . . 1 . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . . 1 . . 2 Protection 3 | . 1 . 1 . . . 1 Artifact . | . . . . . . . . Weapon 1 | . . . . . . 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 1 . . . 2 5 6 Power 2 | . . . . . . 1 1 Propulsion 6 | . . . . . 1 3 2 Utility 6 | . 1 . . . 1 1 3 Weapon . | . . . . . . . . Highest Loss Streak 3 | . 1 . . . 1 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 43 | . 5 . 6 57 74 59 40 Core 3 | . . . . . 4 7 3 Flight 12 | . . . 3 20 30 16 7 Device 9 | . . . . 7 7 15 12 Storage 4 | . . . . . 6 6 4 Processor 4 | . . . 2 9 7 6 5 Hackware 2 | . . . . 3 5 . 3 Protection 1 | . 5 . . 9 7 . . Piercing Weapon 1 | . . . . . . 4 . Naked Turns 223 | . 43 68 112 . . . . Heaviest Build 29 | . 3 . 5 10 23 29 20 Greatest Support 29 | 3 3 3 5 23 29 29 20 Greatest Overweight (x) 3 | . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 Average Capacity 8 | 5 5 5 5 5 9 10 9 Most Carried 10 | 3 5 4 5 5 10 10 10 Average Carried 7 | 2 3 4 4 4 7 9 9 Final Capacity 10 | 5 5 5 5 5 10 10 5 Final Carried 10 | 3 4 4 5 5 10 9 5 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 433 | 200 . . . . . 129 104 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 349 | . 23 . 65 17 52 126 66 Missed 154 | . 3 . 25 12 31 62 21 Damage Taken 2596 | . 242 . 419 41 202 736 956 Core 1478 | . 149 . 316 . 40 318 655 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 40 21 100 94 62 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 2 | . 1 . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 54 | . 19 . 17 . . . 18 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 54 | . 19 . 17 . . . 18 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 2 1 Average Corruption 1 | . . . . . 1 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . 1 . 1 Message Errors 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . 8 . 7 . . . 8 Shots . | . . . . . . . . Rammed 10 | . 4 . 3 . . . 3 Targets Rammed 10 | . 4 . 3 . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 251 | . 5 . 251 . 4 37 . Average Temperature 58 | . 5 . 121 . 3 11 . Received Heat Transfer 703 | . 78 . 123 . 39 238 225 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 269 | . 45 13 129 158 74 269 228 Initial 131 | . . 13 4 53 11 38 131 Average 99 | . 5 13 51 60 35 136 148 Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 88 | 100 100 100 100 100 100 71 89 Level 1 11 | . . . . . . 28 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 1 . 1 5 1 Investigation 4 | . 1 . . . . 3 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . 1 . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . 1 . 1 . . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 9 . 13 12 10 40 22 Peak Tracking Total 10 | . 9 . 9 8 7 9 10 Tactical Retreats 21 | . 1 . 2 1 2 13 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 10 | . 1 . 1 . 1 2 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 24 | . 1 . 2 3 5 10 3 Terminals 10 | . 1 . 1 2 1 5 . Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 1 1 2 3 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 4 | . . . . . 1 2 1 Total Hacks 47 | . 4 . 3 6 10 19 5 Successful 18 | . . . 2 4 6 5 1 Failed 29 | . 4 . 1 2 4 14 4 Catastrophic 7 | . 2 . . . . 5 . Database Lockouts . | . . . . . . . . Manual 27 | . 4 . 2 4 4 10 3 Terminals 26 | . 4 . 2 4 5 11 . Fabricators 3 | . . . . . 1 . 2 Repair Stations . | . . . . . . . . Recycling Units 11 | . . . 1 2 3 5 . Scanalyzers 1 | . . . . . . . 1 Garrison Access 6 | . . . . . 1 3 2 Terminal Hacks 2 | . . . . 1 1 . . Prototype ID Bank 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . 1 2 1 2 . Report Inventory 4 | . . . 1 1 1 1 . Retrieve Components 2 | . . . . 1 . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 8 | . . . 1 1 3 2 1 Terminals 6 | . . . 1 1 2 2 . Assimilate 1 | . . . . . 1 . . Botnet 5 | . . . 1 1 1 2 . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Researchers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 1 . 1 2 2 9 2 Full Trace Events 4 | . 1 . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . 2 . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 1351 | 18 77 68 143 82 160 377 426 Spaces Moved 2716 | 29 139 136 271 197 446 820 678 Core 661 | 29 139 136 233 . . . 124 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2055 | . . . 38 197 446 820 554 Fastest Speed 28 | 50 50 50 40 30 28 28 37 Average Speed 40 | 50 50 50 48 37 29 38 41 Slowest Speed 200 | 50 50 50 50 40 30 112 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . . 2 3 4 10 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 30 20 24 25 14 30 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 2946 | 31 145 135 278 199 467 871 820 Wait 137 | . . . . . 13 42 82 Move 2661 | 28 138 135 266 190 437 799 668 Hop 24 | . . . 2 3 4 10 5 Pick Up 30 | 3 2 . 2 1 7 7 8 Fast Attach 15 | . . . 4 4 2 1 4 Attach 12 | . 1 . . 1 1 5 4 Detach 3 | . . . . . . . 3 Swap 4 | . . . . . 2 1 1 Drop 14 | . . . 1 . 1 6 6 Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 10 | . 4 . 3 . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 95 | -10/Materials | Core integrity fell below 50% 96 | -10/Materials | Entered Mines 107 | -10/Mines | Met a Derelict bent on vengeance 160 | -10/Mines | Discovered new exit (range 9) 164 | -10/Mines | Entered Materials 164 | -9/Materials | Evolved 2 slots: Propulsion x2 275 | -9/Materials | Core integrity fell below 50% 307 | -9/Materials | Discovered new exit (range 3) 307 | -9/Materials | Identified exit to Materials 307 | -9/Materials | Entered another Materials area 307 | -8/Materials | Evolved 2 slots: Utility x2 334 | -8/Materials | Build established: Mutant 379 | -8/Materials | Discovered new exit (range 16) 389 | -8/Materials | Identified exit to Factory 389 | -8/Materials | Entered Factory 389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 540 | -7/Factory | Discovered new exit (range 7) 541 | -7/Factory | Identified exit to Factory 549 | -7/Factory | Entered another Factory area 549 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 662 | -6/Factory | Build established: Sprinter 749 | -6/Factory | Lost 3 parts (2n1u) 756 | -6/Factory | Discovered new exit (range 5) 757 | -6/Factory | Identified exit to Lower Caves 825 | -6/Factory | Assembled infested ambush trap array 873 | -6/Factory | Spotted B-75 Beast 915 | -6/Factory | Discovered new exit (range 8) 917 | -6/Factory | Identified exit to Factory 926 | -6/Factory | Entered another Factory area 926 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 973 | -5/Factory | Build established: Mutant 1217 | -5/Factory | Lost 3 parts (1p1n1u) 1343 | -5/Factory | Core integrity fell below 50% 1352 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Adv. Cooling System destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Power Amplifier. Slammed into S-27 Virus. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Power Amplifier severed. System Shield severed. Adv. Weight Redist. System severed. Acquired Power Amplifier. K-01 Serf cleans the Pressure Siphon. Med. Storage Unit destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "" "" ## #? ??????????????????????????????? | | "" "" ## #?""" ?????????????????????????????? | | "" ## # """ #????????????????????????????? | | "" ## # """ #????????????????????????????? | | ## + #????????????????????????????? | | ## # """ #????????????????????????????? | | ## # """ #????????????????????????????? | | ## #?""" ?????????????????????????????? | | ########## #? ??????????????????????????????? | | ?????????# #??####???????????????????????????????? | | ?????????# ##############????????????????????????? | | ?????????# # """ """ #????????????????????????? | | ???####### # """ """ #????????????????????????? | | + + """ """ #????????????????????????? | | ???##### # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# ##########+###????????????????????????? | | ???????# ######## ##########?????????????????? | | ???????# u ! # ????????????????? | | ??????? s !!# """ ""?????????????????? | | ?????? """ !!# """ """????????????????? | | ?????# ""F""s!# """ """ ""?????????????? | | ?????# "" "" # ??????????????? | | ????? s """ ""?????????????????? | | ???? ###### # """ ""?????????????????? | | ???? ?????# # @""" ""?????????????????? | | ???? ? ?????# # ??????????????? | | ????????????# """ ############??????????????? | | ????????????# """ #?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# ?? ??????????????????????????? | | ????????????#?????"" ??????????????????????????? | | ??????????????????"" ??????????????????????????? | | ???????????????????" ??????????????????????????? | | ???????????????????" ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Armor Coverage 150 Evasion (%) 74 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCorruptionCycler Manual? 0 Play Time 00:30:57 Cumulative 68.2 hours Start 2024.05.20 @ 08:20:08 End 2024.05.23 @ 13:52:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a49620f-4255-496c-8392-a41d29e7577f