Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.28 @ 15:44:19 Player: cptwinky Result: Destroyed by Y3-4J5(B) with Heavy Battle Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (202) 1010 Value Destroyed (7640) 7640 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (2354) 2354 TOTAL SCORE: 19744 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 1204 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -397 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (10) ----- Deep Network Scanner > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (4) ---- Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Advanced Hacking Suite System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Gauss Rifle Falx > --- INVENTORY -------- Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Energy Well Improved Transmission Jammer Improved ECM Suite Maneuvering Thrusters Cloaking Device Improved Light Armor Plating Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield System Backup Module Improved System Backup Module Dimensional Node Initializer Improved Arc Projector Long-range Missile Launcher Improved Datajack Remote Datajack Improved Remote Datajack Power Sword Fire Trap Fire Trap [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Utility 7 | . . . 2 . . . 1 . . 2 . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 7 . 3 23 1 2 6 13 4 23 48 10 19 11 4 35 4 9 . 4 13 10 10 6 Power 16 | 1 . . 1 . . 1 . . . 2 . 3 . . 2 . . . . 3 1 2 . Engine 7 | 1 . . 1 . . 1 . . . . . 1 . . 2 . . . . 1 . . . Core 8 | . . . . . . . . . . 2 . 1 . . . . . . . 2 1 2 . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 44 | 2 . 2 4 . . 1 5 . 5 7 . 2 3 . 5 1 . . . 2 . 1 4 Treads 14 | 1 . . 2 . . 1 4 . 4 . . 2 . . . . . . . . . . . Leg 8 | . . 1 . . . . . . . . . . 3 . . . . . . . . . 4 Wheel 5 | 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 16 | . . . . . . . . . 1 7 . . . . 5 1 . . . 2 . . . Utility 93 | 2 . . 7 1 2 1 3 2 5 26 3 6 4 . 15 2 4 . . 7 2 1 . Device 28 | . . . 3 . . . 1 . 1 5 1 3 1 . 7 1 1 . . 3 1 . . Storage 7 | 2 . . . . 2 . . 1 . . 1 . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hackware 26 | . . . . . . . . . 2 13 1 . . . 6 . 2 . . 2 . . . Protection 30 | . . . 4 1 . 1 2 1 2 7 . 3 2 . 2 . 1 . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 . 1 11 . . 3 5 2 13 13 7 8 4 4 13 1 5 . 4 1 7 6 2 Energy Gun 11 | 2 . 1 4 . . . 2 1 . . 1 . . . . . . . . . . . . Energy Cannon 27 | . . . 3 . . 1 3 . 8 . 1 5 2 1 . . . . . . 2 1 . Ballistic Gun 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 22 | . . . 3 . . 2 . 1 1 3 2 2 . 1 1 . 2 . 1 . 1 2 . Special Weapon 11 | . . . . . . . . . 2 4 1 . . 1 2 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 2 5 2 . 2 1 7 1 2 . 2 1 4 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . Unidentified Prototypes 14 | . . . 2 . . . 1 . 1 1 1 1 2 . 3 . . . . 2 . . . Parts Lost 53 | . . 2 5 . . 4 1 . . 5 1 4 1 . 1 . . . . 4 1 18 6 Power 7 | . . . . . . 1 . . . 1 . 2 . . 1 . . . . . . 2 . Propulsion 12 | . . 1 1 . . 1 . . . . . . 1 . . . . . . . . 5 3 Utility 21 | . . . 2 . . 1 . . . 4 1 1 . . . . . . . 3 1 6 2 Weapon 13 | . . 1 2 . . 1 1 . . . . 1 . . . . . . . 1 . 5 1 Highest Loss Streak 8 | . . 2 3 . . 3 1 . . 2 1 3 1 . 1 . . . . 3 1 8 6 Average Slot Usage (%) 88 | . 90 94 86 100 100 96 95 92 89 90 75 90 91 92 87 93 91 93 93 93 93 55 40 Engine 5 | . 14 14 11 11 11 11 9 9 9 . . 6 7 7 5 6 6 6 6 4 . . . Core 2 | . . . . . . . . . . 6 7 . . . . . . . . 6 11 7 . Treads 5 | . 4 . 7 11 11 10 15 18 18 . . 12 8 . . . . . . . . . . Wheel 3 | . 14 16 11 11 11 11 11 9 9 . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . 22 21 8 5 . 17 18 18 18 18 22 22 10 . Device 8 | . . . 5 11 11 11 16 11 2 1 1 12 15 21 11 11 11 12 12 14 15 7 . Storage 9 | . 28 28 22 22 22 22 18 17 18 7 7 7 8 7 6 6 6 6 6 1 . . . Processor 1 | . . . . . . . . . . 1 . . . . . 5 6 6 6 5 3 . . Hackware 17 | . . . . . . . . . 3 30 21 16 12 7 31 25 26 25 25 18 16 14 11 Protection 6 | . . . 4 11 11 11 8 9 12 2 7 11 12 14 3 6 5 6 6 9 12 6 4 Energy Gun 2 | . 28 28 11 . . . 2 17 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 8 11 11 8 10 . 16 . . 11 10 7 . . . . . . . . . Ballistic Gun 1 | . . . 1 11 11 8 . . . . . . . . 4 6 6 6 6 . . . 7 Slashing Weapon 4 | . . . . . . . . . . 7 6 . 3 . 5 6 3 6 4 9 9 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 14 15 30 27 59 63 73 65 68 68 21 54 63 63 63 26 30 26 30 42 38 33 15 Greatest Support 84 | 10 10 10 20 10 10 10 20 43 43 18 18 60 84 84 84 27 27 27 27 38 38 38 75 Greatest Overweight (x) 7 | 1 1 1 2 2 5 6 7 6 6 6 1 3 1 . 1 . 1 . 2 1 2 2 2 Average Overweight (x) . | . 1 1 1 2 4 5 5 3 5 . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 8 8 8 8 16 16 16 32 32 32 28 24 24 24 24 24 24 24 24 24 4 4 4 Average Capacity 21 | 6 8 8 8 8 12 16 16 27 32 24 24 24 24 24 24 24 24 24 24 9 4 4 4 Most Carried 32 | 5 8 7 8 8 11 12 16 30 32 32 24 24 24 24 24 24 24 24 24 24 4 4 1 Average Carried 19 | 3 6 6 7 7 8 10 13 19 31 21 21 23 23 24 23 23 22 23 23 9 3 2 . Final Capacity 32 | 8 8 8 8 8 16 16 16 32 32 24 24 24 24 24 24 24 24 24 24 4 4 4 4 Final Carried 32 | 5 8 7 8 8 10 9 16 30 32 21 24 24 24 24 24 24 23 24 23 4 4 . 1 Class Distribution -------------------- 23% | Wizard-Sprinter 18% | Commander-Sprinter 14% | Scavenger-Mutant 12% | Bothacker-Mutant 9% | Mutant 7% | Bothacker-Sprinter 3% | Wizard-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Commander-Sprinter | -7/Factory Commander-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Commander-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 3986 | 211 . 79 333 13 . 168 120 80 289 649 378 259 115 72 416 62 132 . 115 88 166 171 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7138 | 67 . 179 1232 27 . 262 485 576 1250 537 263 416 447 96 351 32 29 . 83 133 400 273 . Parts 416 | 3 . 3 76 . . 17 28 33 77 43 15 22 21 7 14 1 2 . 6 5 29 14 . Haulers Intercepted 12 | . . . 3 . . . 1 . 4 . . 1 . . 2 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . 11 10 . 7 . 3 4 . 3 . 20 38 . Prevented 29 | . . . . . . . . . . . 1 13 . . . . . . . . 12 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 159 | . . 2 28 1 . 10 6 19 19 14 9 10 4 6 3 . 3 . 9 . 9 7 . Melee 13 | . . . . . . . . . . 4 1 . 1 . 3 . . . . . 4 . . Guns 18 | . . 1 7 . . . . 10 . . . . . . . . . . . . . . . Cannons 40 | . . . 14 . . 1 5 . 16 . 1 2 . 1 . . . . . . . . . AOE 77 | . . . 6 . . 9 . 9 1 10 7 7 . 5 . . 3 . 9 . 4 7 . Classes Destroyed 16 | 1 . 1 7 1 . . 1 1 . . 2 1 . . . 1 . . . . . . . Worker 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . Builder 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . . . 3 . . . 1 . 4 . . 1 . . 2 . . . . 1 . . . Recycler 5 | 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . Watcher 11 | . . . 2 . . . . . 1 6 . . . . 1 . . . . 1 . . . Swarmer 60 | . . . 9 . . 4 . 9 2 9 4 3 . 4 . . 3 . 9 . 4 . . Grunt 56 | . . 2 12 . . 6 2 6 6 4 3 5 . 2 . . . . . . 2 6 . Brawler 4 | . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 7 . . . 1 2 9 1 . . . . 1 . . . . . . . . Hunter 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 1 . 3 8 1 . 8 5 6 2 5 4 5 1 4 2 1 3 . 9 1 5 6 . Combat Bots Only 9 | . . 2 6 1 . 7 2 6 2 4 4 5 1 4 1 . 3 . 9 . 5 6 . Max Kills in Single Turn 4 | 1 . 1 3 1 . 2 2 3 1 3 2 2 1 2 1 1 3 . 4 1 4 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 2 . 3 1 3 2 2 . 2 . . 3 . 4 . 4 2 . Melee 1 | . . . . . . . . . . 1 1 . 1 . 1 . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 9401 | . . 210 887 54 . 482 242 255 567 603 200 861 647 53 318 39 212 . 115 658 778 1367 853 Core 2251 | . . 29 134 . . 82 41 36 58 220 61 281 95 7 114 20 52 . . 327 49 466 179 Absorbed by Shields 142 | . . . 44 . . . 6 36 . . . . . 56 . . . . . . . . . Core Remaining (%) 65 | 100 . 88 . . . 46 . . 75 . . . . 5 . . . . 78 . . . . Volleys Fired 395 | 2 . 10 94 1 . 15 17 35 59 43 11 32 11 9 2 3 7 . 5 . 18 11 10 Largest 2 | 2 . 2 2 2 . 2 2 2 2 1 1 2 2 1 1 1 1 . 1 . 1 1 2 Hottest 138 | 90 . 90 136 91 . 91 131 122 138 36 69 138 138 69 30 28 43 . 43 . 81 81 51 Shots Fired 593 | 4 . 20 170 2 . 21 30 62 98 43 11 36 22 9 2 3 7 . 5 . 18 11 19 Gun 227 | 4 . 20 93 1 . 6 . 59 . . . 19 . . . 3 3 . . . . . 19 Cannon 253 | . . . 71 1 . 6 30 . 91 . 1 11 22 1 . . . . . . 17 2 . Launcher 73 | . . . 6 . . 9 . 3 3 14 10 6 . 6 . . 1 . 5 . 1 9 . Special 40 | . . . . . . . . . 4 29 . . . 2 2 . 3 . . . . . . Kinetic 53 | . . . 21 1 . 6 . . . . . . . . . 3 3 . . . . . 19 Thermal 204 | 4 . 16 114 1 . 6 4 59 . . . . . . . . . . . . . . . Explosive 73 | . . . 6 . . 9 . 3 3 14 10 6 . 6 . . 1 . 5 . 1 9 . Electromagnetic 223 | . . 4 29 . . . 26 . 91 . 1 30 22 1 . . . . . . 17 2 . Robot Hit Streak 21 | 3 . 15 15 3 . 5 11 21 21 7 2 10 12 2 4 . 3 . 2 . 7 1 10 Robot Miss Streak 5 | 1 . 1 4 . . 3 2 1 2 4 2 1 2 3 . 3 5 . . . 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 490 | 3 . 18 118 2 . 12 19 36 74 47 5 25 26 2 23 5 3 . 3 2 28 23 16 Core Hits 304 | 2 . 5 50 . . 21 16 26 28 24 13 17 18 11 8 3 8 . 13 2 18 17 4 Critical Hits 14 | . . . 7 . . 3 . . . . . . . . 1 . . . . . . 2 1 Critical Kills 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 5 . . 2 . . . . . . . . 1 . . . . . . 1 1 Melee Attacks 481 | . . . . . . . . . 4 114 134 . 36 3 55 19 3 . 3 55 29 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . . . . . 4 109 134 . 36 3 54 19 3 . 2 55 29 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . 11 1 . 1 . 7 2 . . 1 1 . 2 . Combat Hostiles 10 | . . . . . . . . . . 3 . . . . 5 . . . 1 . . 1 . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Damage Inflicted 20364 | 33 . 241 2597 35 . 845 753 1204 2117 1973 908 1451 689 765 1282 374 514 . 864 205 1195 1968 351 Guns 2522 | 33 . 241 882 14 . 40 . 740 . . . 156 . . . 21 44 . . . . . 351 Cannons 4204 | . . . 998 21 . 82 518 . 1779 . 24 237 340 30 . . . . . . 159 16 . Explosions 8478 | . . . 717 . . 723 235 464 338 809 742 1058 . 735 . . 470 . 864 . 308 1015 . Melee 5152 | . . . . . . . . . . 1164 142 . 349 . 1282 353 . . . 205 728 929 . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 634 | . . . 164 14 . 40 . . . . . . . . . 21 44 . . . . . 351 Thermal 2876 | 33 . 185 1497 21 . 82 42 740 39 197 . 40 . . . . . . . . . . . Explosive 7811 | . . . 674 . . 723 113 464 299 612 742 1018 . 735 . . 244 . 864 . 308 1015 . Electromagnetic 3883 | . . 56 262 . . . 598 . 1779 . 24 393 340 30 . . 226 . . . 159 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5152 | . . . . . . . . . . 1164 142 . 349 . 1282 353 . . . 205 728 929 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . 1 1 1 . . 2 1 . . . . 3 . . . . 1 3 3 11 Average Corruption 1 | . 2 2 . 1 1 1 . . 1 1 . . . . 1 . . . . 1 1 3 7 Corruption Purged 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . Effects 54 | . . . . 2 . 1 . . 10 1 . . . . 20 . . . . . 5 10 5 Message Errors 19 | . . . . 1 . 1 . . 2 . . . . . 9 . . . . . 1 5 . Matter Fused 7 | . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 Heat Flow Errors 5 | . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 Energy Discharges 9 | . . . . 1 . . . . 3 . . . . . 3 . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . 2 1 . . . . 4 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 977 | . . . 52 . . 17 98 20 64 167 11 35 . 47 52 133 4 . 28 . 7 242 . Projectiles 108 | . . . 44 . . . . . 64 . . . . . . . . . . . . . . Explosions 363 | . . . 8 . . 17 98 20 . 61 11 35 . 47 . . 4 . 28 . . 34 . Melee 506 | . . . . . . . . . . 106 . . . . 52 133 . . . . 7 208 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . 32 . . 99 99 . . 45 101 4 . . . . . . . . . 54 . Shots 12 | . . . 2 . . 3 1 . . 1 2 1 . . . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | 60 . 370 213 . . 21 81 105 258 24 20 84 . 34 256 . 6 . . 18 328 9 229 Average Temperature 70 | 33 . 188 62 . . 9 28 27 74 8 15 28 . 10 96 . 4 . . 9 171 6 116 Received Heat Transfer 1687 | . . 120 229 . . 162 45 115 216 75 6 153 84 11 60 18 21 . . 87 177 108 . Effects 6 | . . 2 . . . . . . 2 . . . . . . . . . . . 2 . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . . 1 . 3 . . 2 3 . . . . . . . 1 . . Combat Hostiles 9 | . . . 1 . . . 1 . 2 . . 1 3 . . . . . . . 1 . . Parts Fried 27 | . . . 3 2 . . 3 . 10 . . 1 7 . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 5 . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 5596 | 87 . 483 3098 37 . 148 74 1369 50 200 . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 681 | 5 9 55 648 238 . 279 352 681 357 574 . . . . 336 . . . . 115 . . . Average Influence 152 | 2 7 31 199 175 . 80 179 452 166 153 . . . . 26 . . . . 47 . . . Maximum Alert Level 2 | . . . 2 1 . 1 1 2 1 2 . . . . 1 . . . . . . . . Low Security (%) 70 | 100 100 100 62 30 . 84 67 5 60 78 . . . . 96 . . . . 100 . . . Level 1 16 | . . . 21 69 . 15 32 15 39 10 . . . . 3 . . . . . . . . Level 2 12 | . . . 15 . . . . 79 . 10 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 4 . . 1 1 . 1 5 . . . . 5 . . . . 1 . 1 . Investigation 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . Reinforcement 7 | . . . 2 . . 1 . . 1 1 . . . . 1 . . . . 1 . . . Assault 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 13 | . . . 5 . . . 1 . 2 1 . . . . 2 . . . . 2 . . . Communications Jammed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Times Spotted 312 | . . 2 48 2 . 13 9 19 38 48 9 13 4 7 13 1 14 . 5 25 13 26 3 Peak Tracking Total 13 | . . 2 5 3 . 4 3 7 3 5 4 5 2 4 4 1 5 . 6 13 6 8 3 Tactical Retreats 31 | . . . 3 . . 1 . 1 1 3 . 2 1 . 3 . 2 . . 4 1 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 16 | . 1 . 1 . . . . 8 2 3 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 68 | . . . . . . . . . . 68 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . Reprogrammed 39 | . . . 5 . . . . . 6 19 . . . . 6 . . . . 3 . . . Reused 18 | . . . . . . . . . 5 8 . . . . 2 . 1 . 1 . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Triggered 21 | . . . 1 1 . . . . 5 8 . . . . 2 1 1 . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 28 | . . . 4 . . 4 4 4 2 8 . . 1 . . . 1 . . . . . . Max in Single Turn 2 | . . . 2 . . 2 2 1 1 2 . . 1 . . . 1 . . . . . . Garrison Access 9 | . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 86 | . 1 . 7 . 2 . 5 . 14 20 . . 3 . 19 . 1 . . 13 1 . . Terminals 45 | . 1 . 6 . . . 2 . 9 11 . . . . 10 . . . . 6 . . . Fabricators 8 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . Repair Stations 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . Recycling Units 7 | . . . . . . . . . 2 2 . . . . 2 . . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . 2 . . . . . 1 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 4 . . . . 2 . . . . 3 . . . Total Hacks 252 | . 3 . 17 . 2 . 12 . 46 44 . . 24 . 64 . 1 . . 38 1 . . Successful 192 | . 2 . 8 . 2 . 9 . 26 27 . . 24 . 60 . 1 . . 32 1 . . Failed 60 | . 1 . 9 . . . 3 . 20 17 . . . . 4 . . . . 6 . . . Catastrophic 12 | . . . 3 . . . 1 . 3 5 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 3 . 12 . 1 . 2 . 20 26 . . . . 33 . . . . 20 . . . Terminals 135 | . 3 . 15 . . . 6 . 32 28 . . . . 33 . . . . 18 . . . Fabricators 32 | . . . . . . . . . . 8 . . . . 16 . . . . 8 . . . Repair Stations 13 | . . . . . . . 2 . 2 . . . . . 4 . . . . 5 . . . Recycling Units 15 | . . . . . . . . . 4 4 . . . . 4 . . . . 3 . . . Scanalyzers 16 | . . . 2 . . . 2 . 8 . . . . . 4 . . . . . . . . Garrison Access 13 | . . . . . . . 2 . . 4 . . . . 3 . . . . 4 . . . Terminal Hacks 89 | . 2 . 6 . 2 . 2 . 15 8 . . 24 . 19 . 1 . . 9 1 . . Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . Part Schematic 10 | . . . 1 . . . . . . . . . 7 . 1 . . . . 1 . . . Robot Schematic 9 | . . . . . . . . . . 1 . . 8 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . 4 . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Unreport Threat 6 | . . . . . . . 2 . 2 . . . . . 2 . . . . . . . . Locate Traps 6 | . . . 1 . . . . . 1 . . . . . 3 . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 6 | . . . 1 . . . . . 1 2 . . . . 1 . . . . 1 . . . Recall Extermination 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 12 | . . . 1 . . . . . 6 1 . . . . 4 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . 3 . . . . 11 . . . . 3 . . . Load Schematic 9 | . . . . . . . . . . 2 . . . . 5 . . . . 2 . . . Build 8 | . . . . . . . . . . 1 . . . . 6 . . . . 1 . . . Repair Station Hacks 11 | . . . . . . . 2 . 2 . . . . . 4 . . . . 3 . . . Scan Component 6 | . . . . . . . 1 . 1 . . . . . 2 . . . . 2 . . . Repair 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 1 . . . . 2 . . . . 1 . . . Retrieve Components 5 | . . . . . . . . . 1 1 . . . . 2 . . . . 1 . . . Scanalyzer 14 | . . . 2 . . . 2 . 6 . . . . . 4 . . . . . . . . Insert Component 7 | . . . 1 . . . 1 . 3 . . . . . 2 . . . . . . . . Analyze 7 | . . . 1 . . . 1 . 3 . . . . . 2 . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 4 . . . . 3 . . . . 4 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . Coupler Status 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 44 | . . . . . . . 2 . 2 11 . . . . 17 . . . . 12 . . . Terminals 27 | . . . . . . . 1 . 2 7 . . . . 10 . . . . 7 . . . Track 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . Assimilate 9 | . . . . . . . . . . 5 . . . . 2 . . . . 2 . . . Botnet 11 | . . . . . . . 1 . 2 2 . . . . 3 . . . . 3 . . . Disrupt 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 11 | . . . . . . . . . . 2 . . . . 5 . . . . 4 . . . Report 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siphon 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . Mask 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 7 . . . 5 . 11 14 . . . . 10 . . . . 5 . . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 1 . . 8 . . . . . . . . . . Robots Built 11 | . . . . . . . . . . 2 . . . . 9 . . . . . . . . Matter 867 | . . . . . . . . . . 252 . . . . 615 . . . . . . . . Time 415 | . . . . . . . . . . 67 . . . . 348 . . . . . . . . Total Robot Build Rating 50 | . . . . . . . . . . 8 . . . . 42 . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 1 . 3 . . . 7 . 3 . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Matter 536 | . . . . . . . . . . . . . . . 298 . . . . 238 . . . Time 261 | . . . . . . . . . . . . . . . 205 . . . . 56 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 8 . . . . 6 . . . Parts Repaired 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . Time 206 | . . . . . . . 32 . 44 . . . . . 111 . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . . . 9 3 . . . . 9 . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 1 . 3 . . . . . 2 . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 . 3 . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 36 | . . . . . . . . . 3 26 . . . 1 3 . 2 . . . . 1 . Non-combat 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Combat 24 | . . . . . . . . . 3 14 . . . 1 3 . 2 . . . . 1 . Robot Hacks Applied 37 | . . . . . . . . . 3 27 . . . 1 3 . 2 . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . wipe_record 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . overwrite_iff 10 | . . . . . . . . . 2 7 . . . . 1 . . . . . . . . formatsys_low 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . formatsys_high 6 | . . . . . . . . . 1 2 . . . 1 . . 2 . . . . . . Relay Couplers Released 21 | . . . . . . . . 16 . 4 . . . . . . . . . 1 . . . Machine Destruction 21 | . . . . . . . . 16 . 4 . . . . . . . . . 1 . . . Attached 13 | . . . . . . . . . 2 8 1 . . . . . 2 . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 51 | . . . . 3 . . 1 . 3 24 . . . 1 12 . 2 . 1 2 . 2 . Largest Group 16 | . . . . 3 3 3 1 1 1 16 10 1 . 1 9 9 11 10 11 12 12 12 9 Highest-Rated Group 421 | . . . . 40 40 40 21 21 18 341 200 38 . 32 264 264 346 316 365 375 375 421 286 Highest-Rated Ally 135 | . . . . 16 16 16 21 21 18 38 38 38 . 32 32 30 41 41 49 49 49 135 41 Total Orders 143 | . . . . . . . . . . 70 38 . . . 11 2 5 . 4 5 6 2 . STAY 88 | . . . . . . . . . . 43 28 . . . 8 1 2 . 2 2 1 1 . ROAM 43 | . . . . . . . . . . 20 10 . . . 3 1 3 . 2 2 1 1 . TUNNEL 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . Ally Attacks 212 | . . . . . . 7 3 13 9 16 3 6 . 3 7 1 15 . . 15 20 94 . Total Damage 5133 | . . . . . . 97 . 263 127 203 121 156 . 67 402 19 338 . . 287 418 2635 . Kills 37 | . . . . . . . . 3 2 1 1 1 . 1 3 1 3 . . 1 3 17 . Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 3 . . . . . . 2 2 . 1 . 1 2 . 1 . 1 2 . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 2 6 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 22727 | 59 120 59 1250 575 355 156 513 1580 2211 3986 1260 1196 545 365 3621 805 837 74 709 868 655 718 210 Spaces Moved 23744 | 46 128 23 810 534 287 81 251 793 1131 6388 1937 759 254 274 2432 1174 1349 142 1040 1522 1203 1096 90 Core 347 | 3 . . . . . . . . . . . . . . . . . . 122 . 6 191 25 Treads 1282 | . . . . . . . . 328 166 . . 642 146 . . . . . . . . . . Legs 473 | . . . . . . . . . . . . . 108 274 26 . . . . . . . 65 Wheels 3616 | 43 128 23 810 534 287 81 251 465 965 29 . . . . . . . . . . . . . Hover 147 | . . . . . . . . . . . . . . . . . . . . . . 147 . Flight 17879 | . . . . . . . . . . 6359 1937 117 . . 2406 1174 1349 142 918 1522 1197 758 . Fastest Speed 27 | 50 90 90 80 100 100 130 100 130 140 29 29 29 120 120 29 29 29 29 29 27 28 28 120 Average Speed 54 | 82 90 90 94 100 121 132 134 155 146 29 29 141 146 120 31 29 29 29 43 31 28 47 128 Slowest Speed 265 | 90 90 90 100 100 130 140 150 185 185 140 99 265 180 120 120 29 99 29 150 103 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . 46 . . . . 4 . . . . 8 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 32 9 68 98 69 19 19 74 95 80 98 73 80 48 31 89 93 12 90 37 93 96 17 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . . . 1 . . . . . . 1 1 . . . 1 . 1 . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 1 . . . 1 1 1 . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . 1 1 1 . . . 1 1 . . 1 1 . Scrap Searched 34 | . . . . 2 . 2 . . . . 3 2 . . . 13 3 . 4 . 2 3 . Spaces Dug 335 | . . . 5 . . . . . 4 82 42 35 . 22 25 13 26 . 22 41 16 2 . Terrain Destroyed 856 | . . . 39 . . 55 23 5 28 129 125 70 . 80 25 13 26 . 76 41 16 105 . Melee 198 | . . . . . . . . . 4 67 33 . . 3 25 13 2 . 2 41 6 2 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 658 | . . . 39 . . 55 23 5 24 62 92 70 . 77 . . 24 . 74 . 10 103 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 32287 | 59 134 40 1121 572 293 107 397 1076 1580 8242 2418 844 357 295 5209 1608 1774 174 1285 1827 1467 1246 162 Wait 7044 | . . 4 169 35 2 4 97 175 337 1561 316 16 36 5 2647 386 401 32 230 234 205 97 55 Move 23612 | 45 127 22 809 533 286 80 250 792 1130 6303 1936 758 253 273 2423 1173 1348 141 1039 1506 1200 1095 90 Hop 50 | . . . . . . . . . . 38 . . . . 4 . . . . 7 1 . . Pick Up 136 | 5 4 1 10 1 1 2 11 23 10 12 6 6 6 . 13 11 2 1 1 6 3 . 1 Fast Attach 83 | 7 . 1 11 . . . 5 . 5 6 4 9 5 . 9 1 . . . 9 3 2 6 Attach 63 | . . 2 2 . . 3 3 1 1 18 1 3 . . 16 1 2 . . 4 1 5 . Detach 47 | . 1 . . . . . 2 . 4 13 1 3 1 . 15 1 1 . . 2 2 1 . Swap 121 | . . . 10 1 2 3 5 3 17 24 6 7 6 4 10 2 7 . 4 1 6 3 . Drop 124 | . 2 . 16 1 2 . 7 5 13 15 3 10 9 . 15 11 1 . 2 6 4 2 . Fire 395 | 2 . 10 94 1 . 15 17 35 59 43 11 32 11 9 2 3 7 . 5 . 18 11 10 Melee 464 | . . . . . . . . . 4 114 134 . 30 3 55 19 3 . 3 52 23 24 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . 42 . 18 . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 9 . . . 1 . . 1 . . . . 5 . Trap 71 | . . . . . . . . . . 68 . . . . . . 1 . 1 . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 3 exits: *Fac x2 / [*War]) -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Entered Mines 233 | -10/Mines | Discovered new exit (range 6) 239 | -10/Mines | Entered Materials 239 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 699 | -9/Materials | Discovered new exit (range 5) 812 | -9/Materials | Lost 3 parts (2u1w) 1106 | -9/Materials | Discovered new exit (range 10) 1201 | -9/Materials | Discovered new exit (range 12) 1404 | -9/Materials | Discovered new exit (range 9) 1439 | -9/Materials | First assault squad dispatched 1489 | -9/Materials | Entered Mines 1497 | -9/Mines | Discovered new exit (range 9) 1503 | -9/Mines | Learned location of 2 exits from Materials 1515 | -9/Mines | Met a Derelict bent on vengeance 1536 | -9/Mines | Learned Materials trap positions 1536 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1614 | -9/Mines | Build established: Scavenger-Mutant 1630 | -9/Mines | Learned Materials emergency access door positions 1704 | -9/Mines | Discovered new exit (range 8) 2051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2052 | -9/Mines | Discovered new exit (range 5) 2064 | -9/Mines | Entered Exiles 2064 | -9/Exiles | Accompanied by 3 allies 2089 | -9/Exiles | Met 8R-AWN 2104 | -9/Exiles | Met EX-HEX 2158 | -9/Exiles | Met EX-DEC 2179 | -9/Exiles | Learned location of Zion (-6) 2207 | -9/Exiles | Met EX-BIN 2222 | -9/Exiles | Aligned with FarCom system 2223 | -9/Exiles | Given EX-Vault access code 2254 | -9/Exiles | Opened EX-Vault 2262 | -9/Exiles | Found Lightpack 2.0 2289 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2402 | -9/Exiles | Discovered new exit (range 12) 2419 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2419 | -9/Exiles | Entered Mines 2419 | -8/Mines | Accompanied by 3 allies 2435 | -8/Mines | Discovered new exit (range 12) 2552 | -8/Mines | Core integrity fell below 50% 2575 | -8/Mines | Entered Materials 2575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2576 | -8/Materials | Identified exit to Factory 2577 | -8/Materials | Loaded intel: 14 trap records 2579 | -8/Materials | Destroyed 7 combat bots 2582 | -8/Materials | Lost 3 parts (1p1n1w) 2617 | -8/Materials | Repaired Med. Armor Plating 2790 | -8/Materials | Build established: Mutant 3068 | -8/Materials | Identified exit to Garrison 3088 | -8/Materials | Entered Garrison 3088 | -8/Garrison | Accompanied by 1 ally 3157 | -8/Garrison | Triggered checkpoint 3261 | -8/Garrison | Discovered new exit (range 13) 3287 | -8/Garrison | Installed Relay Interface Framework 3334 | -8/Garrison | Triggered checkpoint 3419 | -8/Garrison | Garrison Relay disabled 3756 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Build established: Hauler-Mutant 4014 | -8/Garrison | Garrison Relay disabled 4128 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Triggered checkpoint 4274 | -8/Garrison | Garrison Relay disabled 4313 | -8/Garrison | Build established: Bothacker-Mutant 4391 | -8/Garrison | Triggered checkpoint 4530 | -8/Garrison | Discovered new exit (range 8) 4568 | -8/Garrison | Triggered checkpoint 4584 | -8/Garrison | Garrison Relay disabled 4668 | -8/Garrison | Entered Materials 5393 | -8/Materials | Discovered exit to Factory (range 15) 5791 | -8/Materials | Repaired Imp. EM Pulse Cannon 5867 | -8/Materials | Discovered exit to Factory (range 15) 6123 | -8/Materials | Discovered exit to Factory (range 12) 6879 | -8/Materials | Entered Factory 6879 | -7/Factory | Evolved 2 slots: Utility x2 6969 | -7/Factory | Discovered new exit (range 7) 7170 | -7/Factory | Identified exit to Lower Caves 7222 | -7/Factory | Build established: Bothacker-Sprinter 7264 | -7/Factory | Discovered new exit (range 6) 7460 | -7/Factory | Discovered new exit (range 21) 7920 | -7/Factory | Discovered new exit (range 20) 8854 | -7/Factory | Build established: Commander-Sprinter 9917 | -7/Factory | Fabricated P-60 Hacker (x2) 10248 | -7/Factory | Local fabrication network quarantined 10865 | -7/Factory | Entered Lower Caves 10865 | -7/Lower Caves | Accompanied by 11 allies 10867 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11040 | -7/Lower Caves | Encountered a Warlord checkpoint 11070 | -7/Lower Caves | Discovered new exit (range 8) 11070 | -7/Lower Caves | Spotted B-75 Beast 11151 | -7/Lower Caves | Learned Factory terminal intel 11235 | -7/Lower Caves | Found Alien Artifact 11235 | -7/Lower Caves | Identified Core Expander 11235 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12125 | -7/Lower Caves | Entered another Lower Caves area 12125 | -7/Lower Caves | Accompanied by 1 ally 12154 | -7/Lower Caves | Spotted B-75 Beast 12175 | -7/Lower Caves | Core integrity fell below 50% 12215 | -7/Lower Caves | Destroyed B-75 Beast 12240 | -7/Lower Caves | Lost 3 parts (1p1u1w) 12265 | -7/Lower Caves | Learned location of Extension (-5) 12443 | -7/Lower Caves | Discovered new exit (range 8) 12528 | -7/Lower Caves | Build established: Scavenger-Mutant 12533 | -7/Lower Caves | Core integrity fell below 20% 12638 | -7/Lower Caves | Encountered a Warlord checkpoint 12664 | -7/Lower Caves | Identified exit to Factory 13321 | -7/Lower Caves | Entered Data Miner 13321 | -7/Data Miner | Discovered new exit (range 6) 13352 | -7/Data Miner | Met Data Miner 13389 | -7/Data Miner | Learned location of Section 7 (-2) 13389 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13416 | -7/Data Miner | Received God Mode back door access code from Data Miner 13433 | -7/Data Miner | Destroyed Data Miner 13436 | -7/Data Miner | Data Conduit disabled 13823 | -7/Data Miner | Found Prototype Hackware 13825 | -7/Data Miner | Found Prototype Hackware 13828 | -7/Data Miner | Found Prototype Hackware 13866 | -7/Data Miner | Entered Proximity Caves 13868 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14195 | -6/Proximity Caves | Learned location of 1 exit from Factory 14206 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14231 | -6/Proximity Caves | Entered Factory 14231 | -6/Factory | Accompanied by 1 ally 14231 | -6/Factory | Evolved 2 slots: Utility x2 14232 | -6/Factory | Identified exit to Lower Caves 14233 | -6/Factory | Identified exit to Factory 14234 | -6/Factory | Loaded intel: 19 terminal locations 14264 | -6/Factory | Identified System Mapper 14265 | -6/Factory | Identified Deep Network Scanner 14266 | -6/Factory | Identified Ghost Barrier 14483 | -6/Factory | Repaired Imp. Flight Unit 15095 | -6/Factory | Build established: Wizard-Sprinter 15319 | -6/Factory | Fabricated Imp. Flight Unit? 15431 | -6/Factory | Repaired Imp. VTOL Module 16372 | -6/Factory | Fabricated G-50 Soldier (x3) 16764 | -6/Factory | Fabricated L-41 Fighter (x3) 17321 | -6/Factory | Fabricated Imp. Arc Projector (x1) 17813 | -6/Factory | Fabricated G-50 Soldier (x3) 17852 | -6/Factory | Entered Lower Caves 17852 | -6/Lower Caves | Accompanied by 9 allies 18108 | -6/Lower Caves | Encountered a Warlord checkpoint 18217 | -6/Lower Caves | Identified exit to Lower Caves 18657 | -6/Lower Caves | Entered another Lower Caves area 18657 | -6/Lower Caves | Accompanied by 9 allies 18721 | -6/Lower Caves | Encountered a Warlord checkpoint 18996 | -6/Lower Caves | Discovered new exit (range 13) 19000 | -6/Lower Caves | Learned 4 Factory zone layouts 19157 | -6/Lower Caves | Discovered exit to Factory (range 12) 19246 | -6/Lower Caves | Found Alien Artifact 19494 | -6/Lower Caves | Entered Zion 19494 | -6/Zion | Accompanied by 10 allies 19510 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19515 | -6/Zion | Discovered new exit (range 14) 19568 | -6/Zion | Entered Proximity Caves 19568 | -5/Proximity Caves | Accompanied by 10 allies 19685 | -5/Proximity Caves | Learned location of Warlord (-5) 19691 | -5/Proximity Caves | Destroyed 9 combat bots 19745 | -5/Proximity Caves | Discovered exit to Factory (range 14) 19815 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20277 | -5/Proximity Caves | Entered Factory 20277 | -5/Factory | Accompanied by 11 allies 20277 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20278 | -5/Factory | Identified exit to Extension 20330 | -5/Factory | Identified exit to Upper Caves 20333 | -5/Factory | Identified exit to Factory 20523 | -5/Factory | Identified Dimensional Node Initializer 20523 | -5/Factory | Initialized slip node 20560 | -5/Factory | Lost 3 parts (3u) 20613 | -5/Factory | Fabricated Combat Drone Bay? 20758 | -5/Factory | Repaired Imp. Light Armor Plating 21145 | -5/Factory | Entered Upper Caves 21145 | -5/Upper Caves | Accompanied by 12 allies 21204 | -5/Upper Caves | Learned Factory security intel 21325 | -5/Upper Caves | Discovered new exit (range 10) 21331 | -5/Upper Caves | Build established: Commander-Sprinter 21401 | -5/Upper Caves | Spotted B-75 Beast 21582 | -5/Upper Caves | Destroyed B-75 Beast 21800 | -5/Upper Caves | Entered another Upper Caves area 21800 | -5/Upper Caves | Accompanied by 12 allies 21831 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21966 | -5/Upper Caves | Discovered new exit (range 9) 22038 | -5/Upper Caves | Learned location of 1 exit from Factory 22078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22092 | -5/Upper Caves | Encountered a Warlord checkpoint 22094 | -5/Upper Caves | Learned location of 1 exit from Factory 22110 | -5/Upper Caves | Discovered exit to Factory (range 10) 22131 | -5/Upper Caves | Core integrity fell below 50% 22165 | -5/Upper Caves | Lost 8 parts (3n3u2w) 22304 | -5/Upper Caves | 99-TNT showed up to help 22306 | -5/Upper Caves | 99-TNT revealed a hidden path 22317 | -5/Upper Caves | Core integrity fell below 20% 22347 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 22413 | -5/Upper Caves | Build established: Hacker-Mutant 22518 | -5/Upper Caves | Entered Warlord 22518 | -5/Warlord | Accompanied by 9 allies 22589 | -5/Warlord | System corruption reached 10% 22623 | -5/Warlord | System corruption cleaned by Quarantine Array 22627 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 22627 | -5/Warlord | Attacked by Warlord forces 22697 | -5/Warlord | Spotted Y3-4J5(B) 22697 | -5/Warlord | Spotted JL-EPC(B) 22728 | -5/Warlord | Destroyed by Y3-4J5(B) with Heavy Battle Rifle Last Messages --------------- 22623_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 22627_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 22697_ System Quarantine Field Array disabled. 22699_ Slug penetrates JL-EPC(B). 22708_ Lyr. Medium Armor Plating destroyed. 22708_ Penetrated by Slug. 22714_ Slug penetrates JL-EPC(B). 22715_ Carbon-fiber Leg destroyed. 22715_ Knocked back. 22717_ Slug penetrates 8W-M4C(Y). 22717_ 8W-M4C(Y) suffers critical hit. 22717_ Destroyed Arm. Medium Treads. 22718_ Slug penetrates Blast Doors. 22721_ Flexi-carbon Leg destroyed. 22721_ Knocked back. 22723_ Slug penetrates 8W-M4C(Y). 22723_ Hvy. Assault Rifle destroyed. 22724_ Ghost Barrier destroyed. 22726_ Slug penetrates 8W-M4C(Y). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ?????????????????#???????????????????????????? ## | | ?????????????????# ???????????????????????????? | | ????????????????## ?????????????????????????????# | | ????????????????? ?????????"??????????????????# | | ?????????????????# ???????#""???????????????????# | | ?????????????????# ??????#""#??????????????????? | | ??????????????#### #######""#####??????????????? | | ??????????????# # "" "############???? | | ??????????????# # "" """"""""""""#???? | | ??????????##+## # "" """"""""""""#?### | | ?????????? BB /^ ^ ### | | ????????? BB / ^ ^+ | | ????????? /^ + | | ????????? Y #### | | ??????????????# BB ; "" """""""""""#??## | | ??????????????# BB ; "" """"""""""""#???# | | ??????????????# ;@ "" "############???# | | ??????????????#### ######;""#####??????????????# | | ??????????????? ??????#""#?????????????????? | | ????????????? ???????#""#????????????????? | | ???????????? """ ????????#""#????????????????? | | ???????????? """ ??????????""????????????????? | | ???????????????""?????????????????????????????? | | ???????????????"??????????????????????????????# # | | ??????????????????????????????????????????????# ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 79 Defensive Hacking 34 Item Schematics ----------------- Heat Shielding | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Imp. Arc Projector | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory Imp. Flight Unit | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory L-41 Fighter | x3 | -6/Factory Imp. Arc Projector | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumPotentialShielding Manual? 0 Play Time 03:22:11 Cumulative 607.4 hours Start 2020.06.28 @ 09:55:15 End 2020.06.28 @ 15:44:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 442 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15ae029-f822-40b7-a62e-fa6675d757b4