Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 22:28:25 Player: Lunace Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (311) 1555 Value Destroyed (14478) 14478 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (7200) 7200 TOTAL SCORE: 33793 Bonus ------- High Alert Combat Kills 3033 Follower Combat Kills 164 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1786 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -3683 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 94/100 System Corruption 76% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Improved Core Shielding Advanced Force Field Advanced Force Field Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Stasis Canceller Long-range Tractor Beam Gamma Rifle Gamma Rifle Hardcell Cannon Hardcell Cannon Improved Remote Datajack Advanced Remote Datajack Phasing Sabre [Rating: 189] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Vortex Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 6 4 . 1 . 4 28 4 5 . 4 5 9 . 4 4 41 6 5 16 1 7 5 16 121 15 Power 32 | 1 . . . . . 1 1 . . . 3 . . 1 . 4 . 2 1 . . . . 16 2 Engine 4 | 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Core 6 | . . . . . . 1 1 . . . 1 . . . . 1 . 2 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . 16 2 Propulsion 57 | 2 . . . . . 9 . . . . . 2 . 1 1 6 . . 2 1 . . 6 27 . Treads 7 | 2 . . . . . 3 . . . . . . . . . . . . . . . . . 2 . Leg 50 | . . . . . . 6 . . . . . 2 . 1 1 6 . . 2 1 . . 6 25 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 4 . 1 . 4 8 2 2 . 1 2 5 . 2 2 18 2 2 7 . 7 4 8 57 6 Device 76 | . 1 . . . 1 2 1 1 . . 1 4 . 1 1 8 . 1 3 . 4 2 4 37 4 Storage 9 | 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . 1 . 3 . Processor 29 | . 2 . 1 . 2 2 . 1 . . 1 1 . . 1 4 . . 1 . . . 3 8 2 Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Protection 27 | . . . . . . 3 1 . . . . . . 1 . 5 2 1 3 . 2 . 1 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . . . . . 10 1 3 . 3 . 2 . . 1 13 4 1 6 . . 1 2 21 7 Energy Gun 19 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . 9 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . . . . 1 . . . . . 1 . . . 5 . . . . . . . . . Ballistic Cannon 27 | . . . . . . 5 1 2 . 2 . . . . 1 4 1 1 . . . 1 2 7 . Launcher 15 | . . . . . . 3 . 1 . 1 . 1 . . . 4 3 . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 6 . . . . . . . 1 . 1 . . 4 . . . . . . Parts Lost 114 | . . . . . . 2 5 . . 1 . 3 . . 2 9 4 1 1 . . 1 . 61 24 Power 13 | . . . . . . . 1 . . . . . . . . 2 1 . . . . . . 7 2 Propulsion 26 | . . . . . . 1 . . . . . 1 . . 1 2 . . . . . . . 15 6 Utility 51 | . . . . . . . 3 . . 1 . 1 . . 1 3 2 . . . . . . 31 9 Weapon 24 | . . . . . . 1 1 . . . . 1 . . . 2 1 1 1 . . 1 . 8 7 Highest Loss Streak 20 | . . . . . . 1 4 . . 1 . 3 . . 2 4 2 1 1 . . 1 . 16 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 96 100 100 100 76 89 97 98 84 89 87 99 100 100 97 95 90 97 93 88 85 85 83 90 96 Engine 2 | . 14 14 14 14 9 2 . . . . 5 6 6 6 6 1 . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 7 6 6 6 2 . . . 2 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 6 7 6 5 5 5 5 4 4 7 8 Treads 3 | . 28 28 28 28 18 19 . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . 2 30 30 30 30 26 26 26 26 25 22 23 23 23 23 21 19 23 22 23 Device 13 | . 1 . . . . 2 7 15 15 7 7 19 20 16 10 15 6 5 12 11 15 20 16 19 29 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 5 4 Processor 19 | . 8 14 14 14 21 27 13 13 15 15 13 20 20 20 20 22 17 17 17 17 15 14 17 22 19 Hackware 1 | . . . . . . . . . . . . . . . . 2 . . . . 4 8 5 1 . Protection 6 | . . . . . . 5 12 7 7 7 6 . . 3 6 2 16 22 15 11 6 4 5 4 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 11 10 6 . 2 4 Ballistic Gun 3 | . 28 28 28 28 18 4 . . . . . 4 . . . 3 . . . . . . . . . Ballistic Cannon 4 | . . . . . . 5 15 14 . 10 13 6 6 6 11 5 5 5 2 . . 1 4 2 1 Launcher 1 | . . . . . . 4 . . . 2 . 1 6 6 1 . 4 4 3 . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 137 | 14 29 29 29 29 30 59 59 52 33 50 67 69 69 79 81 92 92 90 101 91 90 88 132 137 120 Greatest Support 175 | 40 40 40 40 40 40 88 88 88 88 88 88 83 83 83 83 92 92 92 101 98 90 90 165 175 160 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 19 Most Carried 19 | 2 3 2 8 8 8 13 11 10 12 11 9 13 13 15 15 15 15 15 15 12 14 15 15 19 19 Average Carried 11 | 1 2 2 5 8 6 8 10 9 11 9 8 10 13 13 13 14 13 13 14 11 12 14 14 14 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 17 | 2 2 2 8 8 6 10 10 10 12 9 7 13 13 14 13 15 13 14 11 12 14 15 15 17 5 Class Distribution -------------------- 53% | Mutant 23% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Derelict-Mutant 4% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 10450 | 230 24 . 62 . 190 718 606 152 . 515 . 474 10 97 223 1462 319 546 278 47 . 132 984 3164 217 Remotely 4321 | . 24 . . . . . . . . . . . . . . 459 . . . . . 132 970 2716 20 Salvage Created 12159 | . 24 . . . 407 1036 332 94 . 132 . 512 . . 402 1571 451 339 505 368 . 168 495 4798 525 Parts 527 | . 3 . . . 23 58 8 5 . 8 . 17 . . 16 77 12 10 17 14 . 11 15 207 26 Haulers Intercepted 9 | . . . . . . 4 . . . . . . . . . 2 . . . . . . 1 2 . Recyclers Shooed 13 | . . . . . . 5 . . . . . . . . . 5 . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . 8 2 . 6 . 13 . . 9 . 7 9 . 14 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 234 | . . . . . 7 20 9 6 . 6 . 13 . . 15 25 12 13 16 9 . 2 6 69 6 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . . . 22 3 Guns 41 | . . . . . 7 4 . . . . . 2 . . . 6 . . 1 8 . 1 . 10 2 Cannons 82 | . . . . . . 4 9 2 . 2 . 7 . . 3 6 . 5 . . . 1 6 37 . AOE 84 | . . . . . . 12 . 4 . 4 . 4 . . 12 13 12 8 15 . . . . . . Classes Destroyed 26 | . 1 . . . 2 10 2 1 . . . 1 . . . 1 . . 2 2 . . 1 3 . Worker 12 | . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 7 . Builder 11 | . . . . . . . . . . . . . . . . 8 . . . . . 1 . 2 . Tunneler 7 | . . . . . . 3 . . . . . . . . . 3 . . . . . 1 . . . Hauler 9 | . . . . . . 4 . . . . . . . . . 2 . . . . . . 1 2 . Recycler 16 | . . . . . . 4 . . . . . . . . . 6 . . . . . 1 . 5 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 14 | . 1 . . . 1 4 . . . . . . . . . 1 . . . . . . 1 4 2 Swarmer 53 | . . . . . . 4 . 4 . 4 . 1 . . 10 8 . 3 6 . . . . 13 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 72 | . . . . . 5 5 5 . . . . 6 . . 3 6 6 5 5 3 . . 3 20 . Brawler 11 | . . . . . . . 2 . . . . 2 . . 1 . . 2 2 . . . 1 1 . Duelist 9 | . . . . . . . . . . . . 2 . . 2 . 2 1 . . . . . 2 . Protector 4 | . . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Sentry 16 | . . . . . 2 . 1 1 . . . 1 . . 1 2 2 1 . 1 . . . 4 . Specialist 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 . . . . . . . . . 1 2 . 2 . . . . 2 3 Programmer 49 | . . . . . . 4 . . . 2 . 1 . . . 8 . . . 4 . 2 . 25 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decomposer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 1 . . . 4 16 4 4 . 4 . 9 . . 10 9 7 6 14 4 . 6 3 13 2 Combat Bots Only 14 | . . . . . 4 10 4 4 . 4 . 9 . . 10 6 7 6 14 3 . 2 3 9 2 Max Kills in Single Turn 21 | . 1 . . . 1 7 1 3 . 4 . 3 . . 4 5 4 5 21 2 . 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 13 | . . . . . . 6 . 3 . 4 . 2 . . 4 3 4 5 13 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 1821 | . . . . . 32 60 87 57 . 12 . 53 . . 26 138 59 28 5 36 . 28 33 950 217 Missed 572 | . . . . . 19 20 31 27 . 5 . 10 . . 8 40 10 12 4 13 . 9 12 283 69 Damage Taken 25626 | . . . . . 279 904 1091 265 . 170 . 764 . . 592 1787 914 475 344 424 102 333 270 14605 2307 Core 2364 | . . . . . 63 117 75 20 . 24 . 68 . . 62 108 23 87 6 37 . 54 19 1244 357 Absorbed by Shields 3311 | . . . . . . . . . . . . 30 . . 90 606 88 . 10 . . 118 286 1294 789 Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Redirected to Shielding 217 | . . . . . . . . . . . . . . . . . . . . . . . . 174 43 Ignored by Resistances 306 | . . . . . . . . . . . . . . . . . . . . . . . . 306 . Regen/Repaired (Parts) 452 | . . . . . . . . . . . . . . 293 . . . . 159 . . . . . . Core Remaining (%) 89 | 100 . . . 100 88 . . . . 66 . . . . 84 . . . . 73 100 95 98 . . Volleys Fired 620 | . 1 . . . 26 48 27 23 . 4 . 31 . . 13 85 12 17 15 16 . 14 45 216 27 Largest 2 | . 2 . . . 2 2 2 2 . 2 . 2 . . 2 2 2 2 2 2 . 2 2 2 2 Hottest 153 | . 40 . . . 40 114 114 114 . 114 . 114 . . 114 114 114 114 80 80 . 80 122 153 150 Shots Fired 993 | . 2 . . . 52 80 54 36 . 7 . 49 . . 19 145 19 27 16 32 . 20 46 343 46 Gun 348 | . 2 . . . 52 35 . . . . . 9 . . . 43 . . 2 32 . 15 . 126 32 Cannon 588 | . . . . . . 38 54 34 . 6 . 38 . . 15 93 11 17 . . . 5 46 217 14 Launcher 47 | . . . . . . 7 . 2 . 1 . 2 . . 4 9 8 10 4 . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . Kinetic 729 | . 2 . . . 52 73 54 34 . 6 . 47 . . 15 136 11 17 . . . 5 46 217 14 Thermal 133 | . . . . . . . . . . . . . . . . . . . . . . . . 119 14 Explosive 43 | . . . . . . 7 . 2 . 1 . 2 . . 4 9 8 10 . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . 7 18 Entropic 53 | . . . . . . . . . . . . . . . . . . . 6 32 . 15 . . . Robot Hit Streak 35 | . 2 . . . 14 35 19 4 . 3 . 12 . . 8 13 5 18 21 5 . 6 6 13 3 Robot Miss Streak 7 | . . . . . 3 2 2 4 . 1 . 2 . . 5 3 7 2 1 5 . 2 5 4 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . Secondary Targets 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 774 | . 2 . . . 38 59 40 19 . 4 . 35 . . 13 100 15 23 15 18 . 12 25 321 35 Core Hits 679 | . 2 . . . 20 110 13 9 . 9 . 29 . . 42 109 45 64 34 10 . 6 12 154 11 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Critical Strikes 137 | . . . . . . 12 7 4 . . . 9 . . 4 14 . 2 . . . 2 5 68 10 Burn 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Destroy 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Blast 90 | . . . . . . 12 7 4 . . . 9 . . 4 9 . 2 . . . 2 5 33 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sever 32 | . . . . . . . . . . . . . . . . . . . . . . . . 26 6 Melee Attacks 177 | . . . . . . . . . . . . . . . . . . . . . . . . 154 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . . . . . . . . . . . . . . . . . . . . . . 154 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45274 | . 25 . . . 512 3688 1366 833 . 288 . 1519 . . 1639 5879 1460 2382 5827 1027 . 909 2000 14636 1284 Guns 6681 | . 25 . . . 512 384 . . . . . 142 . . . 1073 . . 99 1027 . 705 . 2355 359 Cannons 16818 | . . . . . . 931 1366 545 . 76 . 960 . . 340 2244 222 573 . . . 204 2000 7173 184 Explosions 16413 | . . . . . . 2373 . 288 . 212 . 417 . . 1299 2551 1238 1809 5728 . . . . 498 . Melee 5343 | . . . . . . . . . . . . . . . . . . . . . . . . 4602 741 Ramming 19 | . . . . . . . . . . . . . . . . 11 . . . . . . . 8 . Kinetic 18954 | . 25 . . . 512 1315 1366 545 . 76 . 1102 . . 340 3317 222 573 . . . 204 2000 7173 184 Thermal 3177 | . . . . . . . . . . . . . . . . 393 . . . . . . . 2726 58 Explosive 9794 | . . . . . . 2373 . 288 . 212 . 417 . . 1299 2158 1238 1809 . . . . . . . Electromagnetic 428 | . . . . . . . . . . . . . . . . . . . . . . . . 127 301 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5343 | . . . . . . . . . . . . . . . . . . . . . . . . 4602 741 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7559 | . . . . . . . . . . . . . . . . . . . 5827 1027 . 705 . . . Highest Corruption 76 | . . . . . . 4 4 4 4 6 4 4 . . 8 23 23 23 23 3 . 6 . 63 76 Average Corruption 21 | . . . . . . 3 4 4 4 5 3 3 . . 7 16 23 23 23 2 . 2 . 35 66 Corruption Purged 12 | . . . . . . . . . . . . 4 . . . . . . . . . 6 . 2 . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . Effects 398 | . . . . . . 4 13 6 1 17 3 6 . . 21 67 14 44 2 5 . . . 149 46 Message Errors 79 | . . . . . . 1 4 2 . 3 1 . . . 5 14 3 8 1 1 . . . 29 7 Matter Fused 92 | . . . . . . 1 4 2 1 3 . 2 . . 6 15 2 16 . 2 . . . 30 8 Heat Flow Errors 45 | . . . . . . 1 1 1 . 3 1 . . . 3 9 3 6 1 1 . . . 11 4 Energy Discharges 39 | . . . . . . 1 . . . 3 . 2 . . 3 6 1 4 . 1 . . . 12 6 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 4 . Parts Fused 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 Data Loss (minor) 48 | . . . . . . . 3 . . 3 1 1 . . 1 7 3 7 . . . . . 18 4 Data Loss (major) 15 | . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . . 8 2 Misfires 16 | . . . . . . . . . . . . . . . 1 6 . 1 . . . . . 7 1 Alerts 14 | . . . . . . . 1 . . 1 . . . . 1 4 . . . . . . . 5 2 Misdirections 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . 5 8 Weapon Failures 24 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . 17 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1706 | . . . . . . 76 1 51 . . . 49 . . 14 295 37 . 247 . . 8 18 827 83 Projectiles 574 | . . . . . . 68 1 29 . . . 23 . . 14 109 . . . . . 8 18 304 . Explosions 592 | . . . . . . 8 . 22 . . . 26 . . . 186 37 . 247 . . . . 66 . Melee 540 | . . . . . . . . . . . . . . . . . . . . . . . . 457 83 Knockbacks 86 | . . . . . . 6 . 6 . . . 4 . . . 11 . 2 . . . 1 10 45 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 75 | . . . . . . 5 . 6 . . . 4 . . . 10 . 2 . . . 1 8 38 1 Secondary 11 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 7 . Self-Inflicted Damage 1241 | . . . . . . . . 27 . 65 . . . . 307 399 130 75 159 . . . . 79 . Shots 37 | . . . . . . . . 1 . 3 . . . . 11 11 6 3 1 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Kicked 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . . . . . . 214 216 118 . 214 155 358 . . 248 324 402 256 166 79 . . . 230 167 Average Temperature 100 | . . . . . . 51 68 55 . 77 93 117 . . 88 123 166 79 92 47 . . . 55 58 Received Heat Transfer 2603 | . . . . . 81 54 204 66 . . . 318 . . 32 119 137 57 4 72 . . 40 1419 . Effects 11 | . . . . . . . . . . . . 1 . . 1 3 6 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 3 3 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Heat Transferred 3698 | . . . . . . . . . . . . . . . . 250 . . . . . . . 3374 74 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1515 | . 22 8 . . 192 408 . . . . 15 . . . . 1110 . . . . 485 318 396 1515 1291 Initial 969 | . . 8 . . . 86 . . . . . . . . . 72 . . . . 485 254 66 147 969 Average 555 | . 14 8 . . 126 205 . . . . . . . . . 500 . . . . 485 243 168 1019 1158 Maximum Alert Level 4 | . . . . . . 2 . . . . . . . . . 4 . . . . 2 1 1 4 4 Low Security (%) 33 | 100 100 100 . 100 100 49 . . . . 100 . . . . 25 . . . . . 15 47 4 . Level 1 19 | . . . . . . 47 . . . . . . . . . 25 . . . . . 84 52 1 . Level 2 11 | . . . . . . 3 . . . . . . . . . 20 . . . . 100 . . 17 . Level 3 13 | . . . . . . . . . . . . . . . . 16 . . . . . . . 27 32 Level 4 22 | . . . . . . . . . . . . . . . . 11 . . . . . . . 48 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . . 1 3 . . . . . . . . . 9 . 1 . . . 1 2 20 4 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 14 | . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 7 2 Reinforcement 17 | . . . . . 1 2 . . . . . . . . . 6 . . . . . . 2 5 1 Assault 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 6 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 13 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . 6 4 . Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 . Times Spotted 353 | . 2 . . . 12 25 9 10 . 6 1 13 . . 15 29 12 16 30 13 . 3 18 125 14 Peak Tracking Total 19 | . 2 . . . 6 8 4 5 . 4 1 9 . . 5 4 7 6 19 3 . 3 4 9 7 Tactical Retreats 27 | . . . . . . 2 . 2 . . . 2 . . . 2 . 1 1 2 . . 3 11 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 9 | . . . . . . . . . . . 4 . . . . 3 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . . . 19 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 32 | . . . . . . . . . . . . . . . 1 21 . . 2 . . . 2 4 2 Max in Single Turn 8 | . . . . . . . . . . . . . . . 1 8 . . 2 . . . 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 28 | . 1 . 2 . 1 2 . . 4 . . 1 . 1 . 5 . . 1 . 1 1 1 7 . Terminals 13 | . 1 . . . 1 1 . . . . . . . . . 3 . . . . 1 . 1 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 77 | . 5 . 2 . 2 5 . . 24 . . 1 . 5 . 13 . . 1 . 2 3 2 12 . Successful 44 | . 2 . 2 . . 2 . . 24 . . 1 . 5 . 4 . . 1 . . . 1 2 . Failed 33 | . 3 . . . 2 3 . . . . . . . . . 9 . . . . 2 3 1 10 . Catastrophic 9 | . . . . . . 2 . . . . . . . . . 1 . . . . . 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 4 . 1 . 2 5 . . . . . . . . . 8 . . 1 . 2 . . 6 . Terminals 33 | . 5 . . . 2 4 . . . . . . . . . 9 . . . . 2 . 2 9 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Terminal Hacks 37 | . 1 . 2 . . 1 . . 24 . . 1 . 5 . . . . 1 . . . 1 1 . Record 6 | . . . 1 . . . . . 4 . . . . . . . . . . . . . 1 . . Part Schematic 14 | . . . . . . . . . 9 . . . . 5 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Terminals 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 17 | . 1 . . . 1 2 . . . . . . . . . 4 . . . . 1 1 1 6 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 9 . . . . 20 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 2 . . . . 2 2 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 11 | . . . . . . . . . . . . 2 . . . . 2 2 5 . . . . . . Largest Group 6 | . . . . . . . . . . . . 2 2 2 2 . 2 2 6 3 . . . . . Highest-Rated Group 282 | . . . . . . . . . . . . 60 60 60 60 . 60 60 282 147 . . . . . Highest-Rated Ally 65 | . . . . . . . . . . . . 30 30 30 30 . 30 30 65 49 . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . . . . . . 20 1 14 . . . . . Total Damage 584 | . . . . . . . . . . . . . . . . . . 305 86 193 . . . . . Kills 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . 1 1 . 1 . 2 1 . 3 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Patrols 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . Reinforcements 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Guards 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 18278 | 72 217 390 431 344 395 1083 664 446 100 715 351 833 310 948 749 1638 336 951 1105 486 159 471 1048 3435 601 Spaces Moved 11273 | 41 124 226 265 204 178 513 464 306 82 389 276 601 248 770 404 998 204 718 778 381 137 393 819 1430 324 Core 9 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 1456 | 38 124 226 265 204 178 420 . . . . . . . . . . . . . . . . . 1 . Legs 9808 | . . . . . . 93 464 306 82 389 276 601 248 770 404 998 204 718 778 381 137 393 819 1429 318 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 122 122 122 122 122 120 120 120 125 120 120 120 105 105 105 105 105 108 50 Average Speed 125 | 151 160 160 160 160 160 152 122 122 122 122 122 120 120 121 175 121 120 120 116 105 105 105 108 117 118 Slowest Speed 196 | 160 160 160 160 160 160 160 122 122 122 122 122 120 120 125 196 125 120 120 190 105 105 105 110 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 24 47 68 47 26 17 72 40 74 61 12 81 39 85 68 35 49 83 92 70 4 11 28 46 17 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . . 1 1 . . . 1 1 . . 1 . 1 1 . . 1 . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . . . 1 1 1 1 1 1 . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . 1 1 1 1 1 1 . 1 . Scrap Searched 19 | . . . . 1 . . 3 2 . 1 . 3 1 4 . . 2 2 . . . . . . . Spaces Dug 64 | . . . . . . . . . . . . . . . . 32 . 20 . . . . . 9 3 Terrain Destroyed 1150 | . . . . . . 86 21 59 . 37 . 44 . . 81 271 167 107 62 12 . 2 16 117 68 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Projectile 204 | . . . . . . 12 21 23 . 6 . 14 . . 7 32 3 3 . 12 . 2 16 48 5 AOE 938 | . . . . . . 74 . 36 . 31 . 30 . . 74 239 164 104 62 . . . . 62 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 14151 | 48 140 255 272 222 237 729 507 345 83 624 290 674 260 782 422 1275 266 769 972 435 154 434 933 2568 455 Wait 1461 | . 9 30 . 19 22 108 10 10 . 223 8 6 13 . . 106 23 10 130 36 . 15 26 599 58 Move 11244 | 40 123 225 264 203 177 512 463 305 81 388 275 600 247 765 403 997 203 717 777 380 136 392 818 1429 324 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 111 | 2 . . 6 . 2 12 3 1 . 1 . 11 . 5 1 15 1 1 9 . 5 4 11 16 5 Fast Attach 161 | 6 3 . 1 . 4 12 1 2 . 1 2 2 . 2 . 21 1 3 6 1 1 2 7 79 4 Attach 90 | . . . . . . 10 3 1 . 3 3 4 . 1 3 9 2 1 4 . 6 3 7 21 9 Detach 43 | . . . . . . 6 . . 2 1 1 1 . . 1 4 . 1 4 1 3 2 4 11 1 Swap 60 | . 1 . . . . 6 . 2 . . . 3 . 1 1 11 3 1 6 . . . 2 21 2 Drop 125 | . 3 . 1 . 6 15 . 1 . 3 1 2 . 6 . 25 1 . 21 1 3 2 13 19 2 Fire 620 | . 1 . . . 26 48 27 23 . 4 . 31 . . 13 85 12 17 15 16 . 14 45 216 27 Melee 177 | . . . . . . . . . . . . . . . . . . . . . . . . 154 23 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . 14 . . . . 20 18 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x2 / Arm / Qua) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: Sur / [*Com]) -1/Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 13) 290 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 674 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 674 | -10/Mines | Discovered new exit (range 5) 680 | -10/Mines | Entered Exiles 707 | -10/Exiles | Discovered new exit (range 17) 725 | -10/Exiles | Met 8R-AWN 751 | -10/Exiles | Met EX-HEX 799 | -10/Exiles | Met EX-BIN 816 | -10/Exiles | Aligned with FarCom system 818 | -10/Exiles | Given EX-Vault access code 855 | -10/Exiles | Opened EX-Vault 866 | -10/Exiles | Found Modified TNC 903 | -10/Exiles | Warned to stay clear of 0b10 Research branches 922 | -10/Exiles | Exiles lab attacked by MAIN.C 1020 | -10/Exiles | Learned location of Zion (-6) 1093 | -10/Exiles | Discovered new exit (range 14) 1111 | -10/Exiles | Left Exiles lab with Modified TNC 1111 | -10/Exiles | Entered Mines 1367 | -9/Mines | Learned location of Storage (-9) 1449 | -9/Mines | Discovered new exit (range 3) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1763 | -8/Materials | Discovered new exit (range 3) 1850 | -8/Materials | Entered Factory 1850 | -7/Factory | Evolved 2 slots: Utility x2 1976 | -7/Factory | Found Prototype Launcher 1976 | -7/Factory | Identified Rocket Array 1980 | -7/Factory | Found Rocket Array 2217 | -7/Factory | Build established: Skirmisher 2722 | -7/Factory | Identified exit to Lower Caves 2753 | -7/Factory | Cargo convoy interrupted 2782 | -7/Factory | Destroyed 10 combat bots 2794 | -7/Factory | Crushed by falling debris 2933 | -7/Factory | Entered Lower Caves 3002 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3008 | -7/Lower Caves | Build established: Mutant 3067 | -7/Lower Caves | Identified exit to Lower Caves 3296 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3389 | -7/Lower Caves | Encountered a Warlord checkpoint 3409 | -7/Lower Caves | Spotted B-75 Beast 3521 | -7/Lower Caves | Destroyed B-75 Beast 3539 | -7/Lower Caves | Lost 4 parts (1p2u1w) 3597 | -7/Lower Caves | Entered another Lower Caves area 3729 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3799 | -7/Lower Caves | Encountered a Warlord checkpoint 3848 | -7/Lower Caves | Learned location of Extension (-5) 3997 | -7/Lower Caves | Discovered new exit (range 5) 4043 | -7/Lower Caves | Entered Data Miner 4044 | -7/Data Miner | Discovered new exit (range 6) 4063 | -7/Data Miner | Met Data Miner 4095 | -7/Data Miner | Learned location of Section 7 (-2) 4095 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4115 | -7/Data Miner | Received God Mode back door access code from Data Miner 4143 | -7/Data Miner | Entered Proximity Caves 4187 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4584 | -6/Proximity Caves | Discovered new exit (range 11) 4633 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4858 | -6/Proximity Caves | Entered Factory 4858 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4859 | -6/Factory | Loaded intel: 254 non-interactive machine locations 5187 | -6/Factory | Discovered new exit (range 5) 5196 | -6/Factory | Identified exit to Lower Caves 5209 | -6/Factory | Entered Lower Caves 5257 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5876 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5921 | -6/Lower Caves | Destroyed 9 combat bots 5998 | -6/Lower Caves | Discovered new exit (range 4) 6022 | -6/Lower Caves | Identified exit to Lower Caves 6032 | -6/Lower Caves | Learned location of 1 exit from Factory 6042 | -6/Lower Caves | Entered another Lower Caves area 6042 | -6/Lower Caves | Accompanied by 2 allies 6058 | -6/Lower Caves | Discovered new exit (range 13) 6325 | -6/Lower Caves | Discovered new exit (range 17) 6343 | -6/Lower Caves | Identified exit to Zion 6352 | -6/Lower Caves | Entered Zion 6352 | -6/Zion | Accompanied by 2 allies 6459 | -6/Zion | Discovered new exit (range 11) 6490 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6755 | -6/Zion | Given the Hacking Drone Bay 6757 | -6/Zion | Found Prototype Device 6766 | -6/Zion | Identified Hacking Drone Bay 6870 | -6/Zion | Rebuked by Imprinter 7042 | -6/Zion | Learned Factory emergency access door positions 7299 | -6/Zion | Identified exit to Proximity Caves 7300 | -6/Zion | Entered Proximity Caves 7300 | -5/Proximity Caves | Accompanied by 2 allies 7362 | -5/Proximity Caves | Destroyed 10 combat bots 7662 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7690 | -5/Proximity Caves | Build established: Derelict-Mutant 7795 | -5/Proximity Caves | Learned location of Armory (-3) 8026 | -5/Proximity Caves | Discovered new exit (range 11) 8033 | -5/Proximity Caves | Learned 4 Factory zone layouts 8043 | -5/Proximity Caves | Identified exit to Factory 8049 | -5/Proximity Caves | Entered Factory 8049 | -5/Factory | Evolved 2 slots: Utility x2 8050 | -5/Factory | Identified exit to Upper Caves 8409 | -5/Factory | System corruption reached 10% 8710 | -5/Factory | Build established: Mutant 8719 | -5/Factory | Lost 4 parts (1n2u1w) 8835 | -5/Factory | Discovered new exit (range 20) 9687 | -5/Factory | Entered Upper Caves 9689 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9775 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9813 | -5/Upper Caves | Destroyed 7 combat bots 9873 | -5/Upper Caves | Learned Factory stockpile data 9988 | -5/Upper Caves | Discovered new exit (range 13) 10023 | -5/Upper Caves | Entered another Upper Caves area 10023 | -5/Upper Caves | Accompanied by 2 allies 10033 | -5/Upper Caves | Learned location of Warlord (-5) 10081 | -5/Upper Caves | Spotted B-75 Beast 10179 | -5/Upper Caves | Destroyed B-75 Beast 10801 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10970 | -5/Upper Caves | Discovered new exit (range 3) 10974 | -5/Upper Caves | Entered Warlord 10974 | -5/Warlord | Accompanied by 1 ally 11018 | -5/Warlord | System corruption cleaned by Quarantine Array 11209 | -5/Warlord | Visited the Vortex Lab 11221 | -5/Warlord | Warlord's base attacked by MAIN.C 11222 | -5/Warlord | Found Prototype Energy Gun 11226 | -5/Warlord | Found Prototype Energy Gun 11226 | -5/Warlord | Identified Vortex Rifle (x2) 11229 | -5/Warlord | Found Prototype Launcher 11229 | -5/Warlord | Identified Vortex Catalyst Activator 11571 | -5/Warlord | Warlord forces counterattacked 11642 | -5/Warlord | Build established: Commander-Mutant 11709 | -5/Warlord | Met Warlord 11720 | -5/Warlord | Opened Warlord's prototype stash 11726 | -5/Warlord | Found Prototype Reactor 11726 | -5/Warlord | Identified Vortex Chain Reactor 11743 | -5/Warlord | Found Prototype Hackware 11750 | -5/Warlord | Found Prototype Processor 11752 | -5/Warlord | Found Prototype Device 11779 | -5/Warlord | Spotted B-75 Beast 11785 | -5/Warlord | Spotted B-86 Titan 11790 | -5/Warlord | Destroyed B-75 Beast 11807 | -5/Warlord | Found Prototype Ballistic Cannon 11826 | -5/Warlord | Identified Hvy. Autocannon 11835 | -5/Warlord | Identified System Purifier 11843 | -5/Warlord | Identified Spectral Analyzer 11869 | -5/Warlord | Identified Ghost Barrier 11896 | -5/Warlord | Warlord base infiltrated, sounded retreat 12021 | -5/Warlord | Spotted Executioner 12021 | -5/Warlord | Spotted Striker 12021 | -5/Warlord | Destroyed Executioner 12025 | -5/Warlord | Destroyed Executioner 12032 | -5/Warlord | Discovered new exit (range 14) 12046 | -5/Warlord | Destroyed 14 combat bots 12059 | -5/Warlord | Lost 9 allies 12079 | -5/Warlord | Entered Proximity Caves 12079 | -4/Proximity Caves | Accompanied by 3 allies 12081 | -4/Proximity Caves | Spotter reported a threat 12082 | -4/Proximity Caves | Spotter reported a threat 12220 | -4/Proximity Caves | Learned 12 Research zone layouts 12241 | -4/Proximity Caves | Spotter reported a threat 12310 | -4/Proximity Caves | P-70 Sage assimilated allied Sentinel 6b 12332 | -4/Proximity Caves | Build established: Mutant 12448 | -4/Proximity Caves | Spotted B-86 Titan 12556 | -4/Proximity Caves | Discovered new exit (range 9) 12565 | -4/Proximity Caves | Entered Factory 12565 | -4/Factory | Evolved 2 slots: Utility x2 12698 | -4/Factory | Discovered new exit (range 5) 12724 | -4/Factory | Entered Research 12724 | -3/Research | Evolved 2 slots: Utility x2 12725 | -3/Research | Identified exit to Armory 12726 | -3/Research | Identified exit to Quarantine 12887 | -3/Research | Build established: Hacker-Mutant 13180 | -3/Research | Discovered new exit (range 7) 13180 | -3/Research | Discovered new exit (range 9) 13195 | -3/Research | Entered another Research area 13195 | -2/Research | Warlord forces began assault on 0b10 13195 | -2/Research | Evolved 2 slots: Propulsion x2 13305 | -2/Research | Research machine network offline 13545 | -2/Research | Lost 9 allies 13647 | -2/Research | Spotted Striker 13651 | -2/Research | Spotted Striker 13653 | -2/Research | Spotted Striker 13656 | -2/Research | Spotted Striker 13661 | -2/Research | Destroyed Striker 13698 | -2/Research | Lost 3 allies 13719 | -2/Research | Discovered new exit (range 23) 13780 | -2/Research | Identified exit to Access 13852 | -2/Research | Spotted Striker 13887 | -2/Research | Destroyed Striker 13981 | -2/Research | Build established: Scavenger-Mutant 13986 | -2/Research | Borebot progress halted 14097 | -2/Research | Met up with Warlord 14144 | -2/Research | Discovered exit to Access (range 13) 14203 | -2/Research | Warlord invited to help at Command 14232 | -2/Research | Spotted Striker 14233 | -2/Research | Spotted Striker 14243 | -2/Research | Entered Access 14243 | -1/Access | Evolved 2 slots: Utility x2 14273 | -1/Access | Lost 4 allies 14285 | -1/Access | Garrison activated, responded to threat 14464 | -1/Access | Destroyed 8 combat bots 14522 | -1/Access | First assault squad dispatched 14643 | -1/Access | Spotted B-99 Colossus 14697 | -1/Access | Destroyed 9 combat bots 14852 | -1/Access | Spotted B-99 Colossus 14873 | -1/Access | Energy Cycler disabled 15010 | -1/Access | Lost 5 parts (1p1n3u) 15111 | -1/Access | Found Adv. Powered Armor 15115 | -1/Access | Found Adv. Powered Armor 15117 | -1/Access | Found Adv. Powered Armor 15151 | -1/Access | Identified exit to Surface 15262 | -1/Access | System corruption reached 10% 15966 | -1/Access | Spotted B-99 Colossus 15966 | -1/Access | Spotted B-99 Colossus 16039 | -1/Access | Lost 8 parts (1p1n5u1w) 16077 | -1/Access | Lost 3 parts (2n1u) 16144 | -1/Access | Spotted B-99 Colossus 16240 | -1/Access | System corruption reached 30% 16637 | -1/Access | Lost 3 parts (1p1n1u) 17052 | -1/Access | Core integrity fell below 50% 17147 | -1/Access | Lost 16 parts (3p3n8u2w) 17412 | -1/Access | Incoming assault squad redirected 17508 | -1/Access | Incoming assault squad redirected 17608 | -1/Access | Lost 6 parts (3n2u1w) 17670 | -1/Access | Discovered new exit (range 8) 17678 | -1/Access | Entered Command 17714 | -1/Command | Phase Generator disabled 17761 | -1/Command | Spotted B-99 Colossus 17902 | -1/Command | Lost 3 parts (1u2w) 18065 | -1/Command | Spotted B-99 Colossus 18182 | -1/Command | Spotted M Guard 18182 | -1/Command | Spotted M Guard 18215 | -1/Command | First assault squad dispatched 18223 | -1/Command | Core integrity fell below 20% 18234 | -1/Command | Incoming assault squad redirected 18276 | -1/Command | Released all parts (9) 18279 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 18273_ Penetrated by Slug. 18273_ K-01 Serf collects debris. 18275_ Gamma Rifle destroyed. 18275_ K-01 Serf collects debris. 18276_ Penetrated by Slug. 18276_ Critical hit (Destroy). 18276_ Gamma Rifle destroyed. 18276_ Penetrated by Slug. 18276_ Released Hcp. Storage Unit. 18276_ Released Adv. Target Analyzer. 18276_ Released Spectral Analyzer. 18276_ Released Adv. Launcher Guidance Computer. 18276_ Released Adv. Coolant Injector. 18276_ Released Adv. Target Analyzer. 18276_ Released Adv. Visual Processing Unit. 18276_ Released Mic. Antimatter Reactor. 18276_ Released Adv. Target Analyzer. 18277_ K-01 Serf collects debris. 18279_ Penetrated by Slug. 18279_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ???????????#??????????????##?# #?????????????????? | | ?????????###R#########???? ?# ###########???????? | | ?????????# #???? # # #???????# | | ?????????# #???? # # ######### | | ?????????# !! #???? # # "" +C | | ?????????# !! #####+### # """" ######### | | ?????????# ! %p=/!p!= + """" #???????# | | ?????????# ##|=*! # "" #??????? | | ?????????# !###h@%* # #??????# | | ?????????#############?#|*=k # #??????# | | ??????????????########## k#+############?????# | | ??????????????# + # #?????# | | ??????????????# # # #?????# | | ??????????????# # # #?????## | | ??????????????# + # #??????? | | ??????????????# # # #??????? | | ??????????????# + + !#??????? | | ??????????????# # # "" #??????? | | ??????????????# # # """" +??????? | | ??????????????# # # """" #??????? | | ??????????????# # # "" #??????? | | ?###???#####??# # # #??????? | | ?# ??# #??# # # #??????? | | ## ### ######"###### #######+###########?? | | + | | + | | + | | + | | + | | ## ### ###############+############# ? | | ?# ??# #???????????? #???????????? "" ? | | ?###???#####?????????? #????????????? """???? | | ???????????????????? #????????????? "R????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 36 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Power Shielding 66 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Railgun | -6/Zion | Archive Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicStructuralBay Manual? 0 Play Time 02:51:30 Cumulative 237.8 hours Start 2024.06.09 @ 18:58:44 End 2024.06.09 @ 22:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 228 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5c59c42-e647-478d-b675-ee2731f7cc88