Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 13:09:54 Player: gabr Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2062) 2062 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4451 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 330/500 Energy 225/240 System Corruption 0% Temperature Hot (296) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Cryofiber Web Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Advanced Beam Rifle Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Sensor Array Trap Extractor (0/4) Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Minigun Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding High-powered Tractor Beam > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Nuclear Core Aluminum Leg Cryofiber Web High-capacity Matter Pod Sensor Array Trap Extractor Advanced Beam Cannon Heavy Assault Rifle Minigun Heavy Assault Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 94 | 7 25 30 9 23 Power 16 | 2 6 3 3 2 Engine 15 | 2 6 3 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 33 | 2 6 17 3 5 Treads 3 | . . 2 . 1 Leg 28 | 2 4 15 3 4 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 15 | 1 7 1 1 5 Device 4 | . 1 . . 3 Storage 8 | 1 5 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 30 | 2 6 9 2 11 Energy Gun 6 | . . 3 1 2 Energy Cannon 4 | . . 1 1 2 Ballistic Gun 14 | 2 4 5 . 3 Ballistic Cannon . | . . . . . Launcher 6 | . 2 . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 3 2 Parts Lost 23 | . 4 7 . 12 Power 3 | . 1 1 . 1 Propulsion 13 | . 1 5 . 7 Utility 3 | . 1 . . 2 Weapon 4 | . 1 1 . 2 Highest Loss Streak 5 | . 3 4 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 87 93 98 92 Engine 11 | . 13 10 11 8 Treads 2 | . . 3 . 3 Leg 29 | . 14 35 43 28 Flight 3 | . 13 . . . Device 3 | . 5 . . 8 Storage 11 | . 12 11 11 11 Protection 6 | . 1 11 10 4 Energy Gun 4 | . . 2 11 9 Energy Cannon 4 | . . 2 11 9 Ballistic Gun 13 | . 25 16 . 5 Naked Turns . | . . . . . Heaviest Build 44 | 14 33 35 36 44 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 12 | . 7 9 . 12 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 3 9 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 9 15 15 11 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2087 | 118 517 1002 106 344 Remotely 327 | . 253 . . 74 Salvage Created 3019 | . 608 1260 336 815 Parts 168 | . 27 72 29 40 Haulers Intercepted 6 | . 2 2 1 1 Recyclers Shooed 4 | . . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 57 | . 11 26 8 12 Guns 43 | . 11 22 3 7 Cannons 14 | . . 4 5 5 Classes Destroyed 12 | . 4 4 . 4 Worker 5 | . . 1 . 4 Builder 2 | . . . . 2 Hauler 6 | . 2 2 1 1 Recycler 5 | . 1 2 1 1 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 14 | . 3 7 4 . Grunt 29 | . 8 12 2 7 Brawler 1 | . . 1 . . Sentry 10 | . . 6 2 2 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 5 5 7 7 Combat Bots Only 5 | . 5 5 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 419 | . 90 135 44 150 Missed 98 | . 26 29 9 34 Damage Taken 4431 | . 676 1340 406 2009 Core 908 | . 173 134 42 559 Absorbed by Shields . | . . . . . Redirected to Shielding 142 | . . 26 8 108 Regen/Repaired (Parts) 93 | . . 28 65 . Core Remaining (%) 62 | 100 30 . 56 . Volleys Fired 307 | . 72 121 30 84 Largest 3 | . 2 2 2 3 Hottest 179 | . 60 113 124 179 Shots Fired 566 | . 118 231 57 160 Gun 434 | . 116 202 27 89 Cannon 117 | . . 29 30 58 Launcher 15 | . 2 . . 13 Special . | . . . . . Kinetic 332 | . 116 179 . 37 Thermal 211 | . . 50 51 110 Explosive 15 | . 2 . . 13 Electromagnetic 8 | . . 2 6 . Robot Hit Streak 28 | . 12 26 28 20 Robot Miss Streak 4 | . 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 372 | . 83 162 29 98 Core Hits 124 | . 24 49 12 39 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 1 . 2 Burn 2 | . . . . 2 Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6527 | . 1062 2574 589 2302 Guns 4425 | . 1062 2139 238 986 Cannons 1662 | . . 430 351 881 Explosions 435 | . . . . 435 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 3444 | . 1062 1922 . 460 Thermal 2572 | . . 628 537 1407 Explosive 371 | . . . . 371 Electromagnetic 135 | . . 19 52 64 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . 1 . Average Corruption 1 | . 2 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 12 . 2 . Message Errors 2 | . 2 . . . Matter Fused 2 | . . . 2 . Heat Flow Errors 3 | . 3 . . . Energy Discharges 3 | . 3 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 51 | . . 16 2 33 Projectiles 18 | . . 16 2 . Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . . . . 66 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 699 | . 242 214 500 699 Average Temperature 139 | . 91 44 194 223 Received Heat Transfer 1611 | . 300 567 78 666 Effects 40 | . . . 5 35 Shutdowns 7 | . . . 2 5 Energy Bleed 5 | . . . 2 3 Interference 13 | . . . . 13 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . . 4 Damage (minor) 4 | . . . 1 3 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 2 3 7 Heat Transferred 5023 | . . 1249 1036 2738 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 462 | . 123 462 426 315 Initial 195 | . . 45 195 118 Average 152 | . 39 197 261 160 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 63 | 100 100 48 8 73 Level 1 33 | . . 45 84 26 Level 2 2 | . . 5 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 3 1 6 Investigation 7 | . 1 2 1 3 Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 15 43 11 23 Peak Tracking Total 7 | . 4 7 2 5 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . . . 1 5 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 19 | . 3 4 9 3 Terminals 11 | . 2 2 6 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 64 | . 10 18 25 11 Successful 29 | . 5 10 8 6 Failed 35 | . 5 8 17 5 Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 18 | . 3 3 12 . Terminals 28 | . 5 7 13 3 Fabricators . | . . . . . Repair Stations 9 | . . 4 5 . Recycling Units 10 | . 5 . 2 3 Scanalyzers 12 | . . 7 . 5 Garrison Access 5 | . . . 5 . Terminal Hacks 8 | . 2 2 3 1 Record 1 | . . . 1 . Part Schematic 2 | . 1 . 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Alert Level 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 4 . Scan Component 3 | . . 1 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks 4 | . 3 . . 1 Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 1 . . 1 Scanalyzer 10 | . . 6 . 4 Insert Component 5 | . . 3 . 2 Analyze 5 | . . 3 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 3 3 8 3 Full Trace Events 6 | . 1 1 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 3 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 90 | . . 32 58 . Parts Recycled . | . . . . . Recycled Matter 239 | . 239 . . . Retrieved Matter 239 | . 239 . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 3 . 2 Part Schematics Acquired 5 | . . 3 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4366 | 98 1108 1537 573 1050 Spaces Moved 1989 | 71 449 772 329 368 Core 11 | 5 . 1 . 5 Treads 88 | . . 87 . 1 Legs 1711 | 66 270 684 329 362 Wheels . | . . . . . Hover . | . . . . . Flight 179 | . 179 . . . Fastest Speed 32 | 50 32 120 120 120 Average Speed 145 | 115 174 133 120 165 Slowest Speed 650 | 120 595 500 120 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 43 56 42 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 33 | . 15 . . 18 Terrain Destroyed 93 | . 15 . . 78 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 91 | . 15 . . 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2945 | 85 658 1071 455 676 Wait 438 | 1 66 106 73 192 Move 1983 | 70 446 771 328 368 Hop 1 | . 1 . . . Pick Up 56 | 7 27 15 4 3 Fast Attach 40 | 4 10 15 5 6 Attach 17 | 2 4 2 . 9 Detach 7 | . 3 1 . 3 Swap 37 | 1 11 13 4 8 Drop 58 | . 18 26 11 3 Fire 307 | . 72 121 30 84 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1055 | -10/Materials | Core integrity fell below 50% 1113 | -10/Materials | Lost 3 parts (1p1u1w) 1182 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Propulsion x2 1447 | -9/Materials | Lost 4 parts (3n1w) 1998 | -9/Materials | Discovered new exit (range 12) 2041 | -9/Materials | Build established: Scavenger-Mutant 2460 | -9/Materials | Discovered new exit (range 7) 2615 | -9/Materials | Discovered new exit (range 10) 2737 | -9/Materials | Repaired Imp. Aluminum Leg 2744 | -9/Materials | Entered Storage 3204 | -9/Storage | Repaired Imp. Aluminum Leg 3231 | -9/Storage | Repaired Core Shielding 3238 | -9/Storage | Discovered new exit (range 7) 3294 | -9/Storage | Build established: Mutant 3317 | -9/Storage | Entered Materials 3317 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3624 | -8/Materials | Build established: Scavenger-Tank 3957 | -8/Materials | Lost 5 parts (2n2u1w) 4320 | -8/Materials | Core integrity fell below 50% 4326 | -8/Materials | Core integrity fell below 20% 4367 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04351_ Penetrated by Slug. 04351_ Recycling Unit disabled. 04351_ Lgt. Ion Engine tumbles out of recycling unit. 04351_ Hover Unit tumbles out of recycling unit. 04353_ K-01 Serf destroyed. 04353_ K-01 Serf collects debris. 04354_ Penetrated by Slug. 04354_ U-05 Engineer lays Concrete. 04355_ Transmission Jammer tumbles out of recycling unit. 04355_ U-05 Engineer lays Concrete. 04356_ U-05 Engineer builds a Wall. 04357_ Slug penetrates Nuclear Reactor. 04358_ K-01 Serf collects debris. 04360_ Overheating: System interference. 04360_ Rocket Launcher temporarily disabled. 04360_ Penetrated by Slug. 04361_ U-05 Engineer lays Concrete. 04363_ U-05 Engineer builds a Wall. 04364_ K-01 Serf collects debris. 04364_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????###############??????????? | | ?######?????????????????# ! ! #??????????? | | ?# ^ #####????????????# = #??????????? | | ?# # ############## == """ """ #??????????? | | ?# + + =! """ """ ##?????????? | | ## # ### ####### =! 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""" # ##???##??????????? | | ????????????????????######### #????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? !?????????????? | | ??????????????????????????? !!????????????? | | ??????????????????????????? !!#???????????? | | ??????????????????????????? ||#???????????? | | ????????????????????????????"" ||????????????? | | ?????????????????????????????? ##??????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Storage | Hacked Cryofiber Web | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemTransdimensionalWell Manual? 0 Play Time 00:43:09 Cumulative 34.1 hours Start 2024.03.31 @ 11:59:46 End 2024.03.31 @ 13:09:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c3ad61-42af-4a3b-86ae-787fb48d79ad