Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 09:53:53 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1515) 1515 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 3622 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 217/550 Matter 190/300 Energy 280/280 System Corruption 0% Temperature Cool (70) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Target Analyzer Beam Rifle Improved Medium Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Target Analyzer Beam Rifle Improved Medium Laser Heavy Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 37 | 7 10 15 5 Power 7 | 2 . 4 1 Engine 7 | 2 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 4 1 Treads . | . . . . Leg 10 | 2 3 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 5 5 1 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 3 1 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 1 10 Power . | . . . . Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 7 | 1 5 9 7 Power 1 | . 1 1 1 Propulsion 1 | . . 1 1 Utility 1 | . 1 2 1 Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 6 | . 1 2 3 Power 1 | . . 1 . Propulsion . | . . . . Utility 4 | . 1 1 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 99 88 Engine 11 | . 14 11 9 Leg 28 | . 28 33 21 Device 1 | . . . 4 Storage 11 | . 14 11 9 Processor 18 | . 13 21 18 Energy Gun 11 | . 11 8 19 Ballistic Gun 11 | . 14 12 4 Peak Build Rating 22 | 6 10 16 22 Average Rating 12 | 4 7 13 17 On Entrance 8 | . 6 10 16 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 29 | 12 21 24 29 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 7 | 3 1 . 7 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 10 10 9 Average Carried 7 | 1 5 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 5 Class Distribution -------------------- 61% | Mutant 25% | Scavenger-Mutant 8% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1168 | 208 167 562 231 Remotely . | . . . . Salvage Created 2070 | . 195 1185 690 Parts 103 | . 13 55 35 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 6 | . 1 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 6 25 20 Guns 36 | . 6 16 14 AOE 15 | . . 9 6 Classes Destroyed 8 | . 3 4 1 Worker 1 | . . 1 . Builder 4 | . 1 1 2 Hauler 3 | . . 3 . Recycler 4 | . . 3 1 Operator 1 | . . . 1 Swarmer 21 | . 2 8 11 Grunt 20 | . 4 10 6 Sentry 10 | . . 7 3 Best Kill Streak 9 | . 4 8 9 Combat Bots Only 7 | . 4 7 7 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 17 104 114 Missed 60 | . 3 31 26 Hits 175 | . 14 73 88 Projectile 175 | . 14 73 88 Critical Strikes 3 | . . 2 1 Damage Taken 2292 | . 135 918 1239 Core 538 | . 35 170 333 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 86 57 . Volleys Fired 142 | . 18 81 43 Largest 3 | . 2 2 3 Hottest 168 | . 70 112 168 Shots Fired 295 | . 35 154 106 Gun 284 | . 35 148 101 Cannon . | . . . . Launcher 11 | . . 6 5 Special . | . . . . Kinetic 128 | . 20 91 17 Thermal 156 | . 15 57 84 Explosive 11 | . . 6 5 Electromagnetic . | . . . . Robot Hit Streak 17 | . 11 17 10 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 198 | . 24 112 62 Core Hits 86 | . 12 44 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 13 | . . 4 9 Burn 11 | . . 3 8 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4261 | . 370 2489 1402 Guns 3120 | . 370 1681 1069 Cannons . | . . . . Explosions 1132 | . . 799 333 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 1473 | . 221 1057 195 Thermal 1788 | . 149 765 874 Explosive 991 | . . 658 333 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 88 | . . 53 35 Projectiles . | . . . . Explosions 88 | . . 53 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 48 19 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 5 | . . 5 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 708 | . 66 237 708 Average Temperature 149 | . 33 80 250 Received Heat Transfer 813 | . 54 345 414 Effects 37 | . . . 37 Shutdowns 1 | . . . 1 Energy Bleed 6 | . . . 6 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 14 | . . . 14 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . . 7 6 Heat Transferred 4614 | . 444 1691 2479 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 49 | 100 100 33 . Level 1 20 | . . 30 33 Level 2 29 | . . 36 66 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 617 | . 85 535 617 Initial 215 | . . 14 215 Average 235 | . 23 300 463 Influence Increases 1586 | . 135 819 632 Destroy 0b10 Robot/C 1020 | . 120 500 400 Destroy 0b10 Robot/NC 65 | . 5 40 20 Destroy Leader 206 | . 10 116 80 Successful Hack 5 | . . 5 . Disable Machine 45 | . . 45 . Destroy Structure 95 | . . 53 42 Lose Combat Pursuer 150 | . . 60 90 Influence Decreases 989 | . 100 343 546 Entered New Map 317 | . . 21 296 Time Decay 562 | . 100 312 150 Lost Part 110 | . . 10 100 Squads Dispatched 7 | . 2 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 11 34 33 Peak Tracking Total 13 | . 5 8 13 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 2 | . . 2 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1554 | 53 487 702 312 Spaces Moved 783 | 30 318 340 95 Core 14 | 13 . . 1 Treads . | . . . . Legs 769 | 17 318 340 94 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 140 127 120 155 Slowest Speed 400 | 200 190 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 72 55 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 9 . Terrain Destroyed 92 | . . 51 41 Melee . | . . . . Projectile . | . . . . AOE 92 | . . 51 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1051 | 37 365 481 168 Wait 31 | . 4 16 11 Move 780 | 29 317 339 95 Hop . | . . . . Pick Up 18 | 1 7 7 3 Fast Attach 14 | 6 5 3 . Attach 10 | . . 3 7 Detach 3 | . 2 1 . Swap 26 | 1 5 13 7 Drop 22 | . 7 13 2 Fire 142 | . 18 81 43 Melee . | . . . . Ram . | . . . . Kick 5 | . . 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 213 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Discovered new exit (range 17) 1024 | -9/Materials | Destroyed 7 combat bots 1114 | -9/Materials | Build established: Scavenger-Mutant 1215 | -9/Materials | Discovered new exit (range 15) 1215 | -9/Materials | Discovered new exit (range 7) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1352 | -8/Materials | Destroyed 7 combat bots 1495 | -8/Materials | Lost 6 parts (4n1u1w) 1540 | -8/Materials | Core integrity fell below 50% 1555 | -8/Materials | Self-destructed Last Messages --------------- 01499_ U-05 Engineer builds a Wall. 01499_ W-25 Informer sends out distress signal. 01500_ K-01 Serf collects debris. 01500_ U-05 Engineer lays Concrete. 01500_ K-01 Serf collects debris. 01502_ U-05 Engineer lays Concrete. 01526_ Hvy. Assault Rifle destroyed. 01532_ Critical hit (Burn: +37). 01534_ Aluminum Leg destroyed. 01536_ G-47 Trooper destroyed. 01536_ Switching to secondary target: G-47 Trooper. 01539_ K-01 Serf collects debris. 01543_ R-06 Scavenger collects Particle Gun. 01543_ K-01 Serf collects debris. 01545_ K-01 Serf suffers critical hit (Burn). 01548_ G-47 Trooper destroyed. 01548_ K-01 Serf collects debris. 01549_ R-06 Scavenger collects Imp. Heat Sink. 01551_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????#####???# ??#######+###???????????????????? | | ???????? ??# #?# ! ! @ #???????????????????? | | ?????????? ??# ### k +???????????????????? | | ??????????? ?# # % #???????????????????? | | ???????????? # # """ """ #???????????????????? | | ????????????? # # """ """ #???????????????????? | | ?????????????? + r """ """ #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# # ! #???????????????????? | | ??????????????## ###########???????????????????? | | ????########### ########?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# / #?????????????????????? | | ????+ ####### % ## ###?????????????????????? | | ????# ?????#""###/#""# #???????????????????????? | | ???????????#" ! # #???????????????????????? | | ??????????#" # ##??????????????????????? | | ??????????#" # ###?????????????????????? | | ??????????# % #% # #####?????????????????? | | ??????????# # % ?????????????????? | | ??????????## % # ??????????????????? | | ??????????# " # ????????????????????? | | ???########"" # ####????????????????????? | | ???# " # ##??????????????????????? | | ???# """""""""# ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedPartitionField Manual? 0 Play Time 00:18:08 Cumulative 89.0 hours Start 2026.02.17 @ 09:37:29 End 2026.02.17 @ 09:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98509e4c-e653-4cd3-8053-c4276fdf3e59