Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 08:42:12 Player: lsend Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (27) 135 Value Destroyed (1100) 1100 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (5222) 5222 TOTAL SCORE: 15757 Bonus ------- Pacifist 470 High Alert Combat Kills 152 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 69/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Weapon Shielding Graphene Brace > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Energy Well (500) Phasing AFG Transdimensional Reconstructor Botcube Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Nanoactuators Improved Weapon Shielding Graphene Brace Advanced Remote Shield Improved Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Advanced Energy Well Antimissile System Phasing AFG Transdimensional Reconstructor Botcube [Rating: 123] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Improved Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Companion Sword Energy Gun Backup Laser I Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Thermoblaster Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 1 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 103 | 2 . . 10 2 1 6 4 3 1 2 5 3 1 2 16 1 8 1 . 6 4 11 14 Power 15 | . . . . 1 . . . 2 1 . . . . . 2 1 1 . . 1 1 3 2 Engine 6 | . . . . 1 . . . 2 1 . . . . . 1 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 1 3 2 Propulsion 35 | 2 . . 8 1 . . 1 . . . 1 2 . . 3 . 5 . . . 2 2 8 Treads 6 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . Flight 24 | . . . 3 1 . . 1 . . . 1 2 . . 2 . 2 . . . 2 2 8 Utility 40 | . . . 1 . 1 2 3 1 . 1 2 1 1 1 9 . 2 1 . 4 1 6 3 Device 13 | . . . 1 . 1 1 1 . . 1 . . . . 4 . . . . 1 . 2 1 Storage 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Processor 10 | . . . . . . 1 1 . . . . 1 . 1 1 . 1 . . . 1 3 . Hackware 5 | . . . . . . . . . . . 2 . . . . . . . . 1 . 1 1 Protection 8 | . . . . . . . 1 1 . . . . 1 . 2 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | . . . 1 . . 4 . . . 1 2 . . 1 2 . . . . 1 . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . . . 1 2 . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 . 2 . . . 1 . 1 . . 7 . . . . 3 . . 2 Parts Lost 54 | . . . 1 . . . 1 6 2 . 2 3 1 1 . 3 . . 1 . 4 8 21 Power 9 | . . . . . . . . . 1 . . 1 . . . 2 . . . . 1 1 3 Propulsion 25 | . . . . . . . 1 2 1 . 1 1 1 . . 1 . . . . 1 5 11 Utility 20 | . . . 1 . . . . 4 . . 1 1 . 1 . . . . 1 . 2 2 7 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 13 | . . . 1 . . . 1 4 2 . 1 2 2 1 . 3 . . 1 . 4 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 28 28 37 37 62 79 63 45 26 20 30 38 39 41 59 78 86 89 88 85 80 81 65 Engine 3 | . . . . 3 11 11 6 5 2 . . 3 . . 5 4 8 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 8 3 Treads 2 | . 28 28 23 . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 1 23 33 33 20 11 3 . 1 2 11 11 12 21 20 26 26 26 25 26 19 Device 6 | . . . 6 . 7 18 17 10 6 6 6 3 . . . 5 5 5 5 5 5 7 7 Processor 10 | . . . . . . 5 7 13 13 13 10 9 11 14 16 11 11 15 15 15 15 17 11 Hackware 4 | . . . . . . . . . . . 11 11 11 7 5 5 5 5 5 5 5 8 10 Protection 3 | . . . . . . . 4 . . . . . 2 5 8 11 14 15 14 10 8 . 3 Slashing Weapon 2 | . . . . . . 10 6 3 . . . . . . 4 . . . . 1 5 4 4 Peak Build Rating 123 | 2 2 2 7 13 15 29 35 35 15 23 29 43 41 45 96 91 102 103 103 114 114 120 123 Average Rating 48 | 1 2 2 5 8 14 18 28 21 12 10 18 26 39 40 58 85 93 102 102 103 110 112 87 On Entrance 44 | . 2 2 2 7 13 15 23 35 14 10 11 15 40 41 45 91 73 102 103 97 114 104 97 Naked Turns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | . . . 4 12 12 13 18 18 4 5 5 3 4 8 27 27 24 28 28 44 44 45 41 Greatest Support 52 | 3 3 3 9 14 14 14 21 21 5 3 6 19 19 19 35 29 52 52 52 52 52 49 42 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 5 5 8 8 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 5 5 5 6 8 8 6 Most Carried 8 | 1 1 1 5 3 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 Average Carried 4 | . 1 1 2 2 2 3 4 4 5 4 4 5 5 4 4 4 4 5 5 6 8 7 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 5 5 5 8 8 8 5 Final Carried 8 | 1 1 1 3 2 2 4 5 5 5 5 5 5 5 4 5 4 5 5 5 8 8 8 5 Class Distribution -------------------- 31% | Mutant 19% | Sprinter 12% | Derelict-Mutant 12% | Derelict-Sprinter 12% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 1128 | 209 . . 33 85 . 38 45 52 10 10 40 . 30 . . 119 . 130 11 . 106 31 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1318 | . . . . . . . 45 195 . . . . . . . . . . . . 183 37 858 Parts 68 | . . . . . . . 7 6 . . . . . . . . . . . . 11 5 39 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 6 . . . . . . . 1 . . . . 7 . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 22 | . . . . . . . . 3 . . . . . . . . . . . . 5 . 14 Melee 22 | . . . . . . . . 3 . . . . . . . . . . . . 5 . 14 Classes Destroyed 7 | . . . . . . . 2 2 . . . . . . . . . . . . 2 . 1 Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 12 Grunt 5 | . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . . . . . . . 2 2 . . . . . . . . . . . . 3 1 6 Combat Bots Only 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 . 5 Max Kills in Single Turn 2 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 706 | . 9 . 104 11 . . 24 45 9 . 51 12 27 5 . 73 . 5 33 . 66 58 174 Missed 319 | . 3 . 45 10 . . 10 13 4 . 27 5 15 2 . 43 . 3 15 . 31 27 66 Damage Taken 7776 | . 47 . 800 13 . . 214 748 163 . 409 142 231 28 . 580 93 42 351 . 808 741 2366 Core 2841 | . 23 . 246 . . . 73 291 102 . 341 44 154 . . 65 . . 19 . 174 147 1162 Absorbed by Shields 97 | . . . . . . . . . . . . . . . . . . . . . . . 97 Redirected to Shielding 70 | . . . . . . . . . . . . . . . . . . . . . . . 70 Ignored by Resistances 26 | . . . . . . . 4 22 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 60 | . . . . . . 53 . . . 4 . . . . 3 . . . . . . . . Core Remaining (%) 64 | 100 . 90 . . . 38 . . . . 5 . . . . 73 . . . . 83 . . Volleys Fired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Largest 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hottest 260 | . . . . . . . . . . . . . . . 260 . . . . . . . . Shots Fired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Gun 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 88 | . . . . . . . 2 15 . . . . . . . . . . . . 11 15 45 Core Hits 32 | . . . 1 . . . 2 5 . . . . . . . . . . . . 4 1 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 193 | . . . . . . . 2 19 . 1 1 . . . 30 . . . . . 29 36 75 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . . 2 19 . 1 1 . . . 30 . . . . . 29 36 75 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Damage Inflicted 3964 | . . . 35 . . . 109 546 . . . . . . . . . . . . 536 886 1852 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 3929 | . . . . . . . 109 546 . . . . . . . . . . . . 536 886 1852 Ramming 35 | . . . 35 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3929 | . . . . . . . 109 546 . . . . . . . . . . . . 536 886 1852 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 3 3 . . . . . . . . . . . . . . . 2 6 Average Corruption 2 | . . . 2 3 3 3 . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . 6 3 1 7 . . . . . . . . . . . . . . . 1 1 Message Errors 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . 15 . . . . . . . . . . . . 57 . 102 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 174 | . . . . . . . . 15 . . . . . . . . . . . . 57 . 102 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . . . 234 . 220 . . 5 . . . . . . 200 26 18 200 132 84 34 16 . Average Temperature 63 | . . . 101 . 124 . . 3 . . . . . . 85 13 9 91 51 40 16 8 . Received Heat Transfer 1166 | . . . 330 . . . 18 231 24 . 66 36 90 . . 64 . . 135 . 70 66 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 871 | . 23 8 467 387 150 . 160 . . . . 113 . . . . 124 . . . . 871 620 Initial 527 | . . 8 2 196 150 . . . . . . 69 . . . . 65 . . . . 527 393 Average 316 | . 11 8 199 290 150 . 59 . . . . 75 . . . . 91 . . . . 639 505 Maximum Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . . . . . 3 2 Low Security (%) 43 | 100 100 100 53 17 100 . 100 . . . . 100 . . . . 100 . . . . . . Level 1 12 | . . . 29 82 . . . . . . . . . . . . . . . . . . 10 Level 2 37 | . . . 16 . . . . . . . . . . . . . . . . . . 66 89 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 33 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 2 . . . 1 . . . . . . . . 1 1 . . . . 2 . Investigation 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 5 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 6 . 39 9 . . 12 7 1 . 12 6 14 6 1 22 3 3 11 . 11 24 31 Peak Tracking Total 16 | . 6 . 12 11 . . 6 4 1 . 7 4 14 11 1 16 2 3 7 . 6 13 14 Tactical Retreats 41 | . . . 10 1 . . 3 2 . . 2 2 3 2 . 3 . 1 3 . 1 4 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 50 | . 2 . 8 3 2 3 3 . 1 . . 3 . . 6 . 4 . . 4 1 5 5 Terminals 26 | . 1 . 6 3 1 . 2 . 1 . . 1 . . . . 1 . . . 1 5 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . 1 Recycling Units 4 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 6 . 23 7 4 15 5 . 1 . . 6 . . 16 . 8 . . 17 1 12 12 Successful 77 | . 1 . 8 4 2 15 1 . 1 . . 1 . . 16 . 3 . . 17 1 2 5 Failed 56 | . 5 . 15 3 2 . 4 . . . . 5 . . . . 5 . . . . 10 7 Catastrophic 13 | . 2 . 1 . . . 1 . . . . 1 . . . . 1 . . . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 4 . 14 4 2 . 2 . . . 1 . . . 1 . . . . . . 5 5 Terminals 65 | . 4 . 18 7 2 . 4 . 1 . . 3 . . . . 3 . . . 1 12 10 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . 3 . . . 1 . . . . 3 . . . . 1 . . . . . 2 Recycling Units 8 | . 2 . 2 . 2 . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 3 3 . 15 1 . 1 . . . . . 16 . . . . 17 1 . 3 Record 27 | . . . . . . 14 . . 1 . . . . . 6 . . . . 5 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . 8 . . . . 4 . . . Open Door 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Refit 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 5 1 1 . . . . . . . . . . . . . . . . 2 1 Terminals 10 | . . . 5 1 1 . . . . . . . . . . . . . . . . 2 1 Track 6 | . . . 3 1 1 . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Disrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 32 | . 2 . 8 3 1 . 2 . 1 . . 3 . . . . 3 . . . . 5 4 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 15 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 1 1 2 . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 4183 | 22 58 11 311 73 25 483 143 186 112 439 182 123 103 111 475 87 80 63 197 54 216 267 362 Spaces Moved 9623 | 37 115 21 576 210 73 1442 393 342 231 852 365 256 275 294 985 285 231 234 446 142 506 714 598 Core 2038 | 37 115 21 510 . . . . . 92 852 257 153 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 7585 | . . . 66 210 73 1442 393 342 139 . 108 103 275 294 985 285 231 234 446 142 506 714 597 Fastest Speed 22 | 50 50 50 34 32 32 32 32 34 40 50 40 37 37 37 28 30 26 26 26 26 23 22 24 Average Speed 35 | 50 50 50 48 33 32 32 33 38 43 50 47 45 37 37 36 30 27 26 26 26 25 22 27 Slowest Speed 150 | 50 50 50 50 34 32 32 34 40 50 100 50 50 37 37 109 30 30 26 26 26 28 30 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . 4 8 . . 5 1 . . . 2 7 2 6 2 . 4 4 . 1 11 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 37 10 69 50 22 90 15 49 44 86 73 8 56 62 82 55 7 47 66 60 71 22 56 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . 1 . 1 . . . . . 1 . . . 3 . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 20 | . . . . . . 4 . 1 2 2 3 . 2 1 . . . 2 3 . . . . Spaces Dug 33 | . . . . . . . . . . . . . . . . . . . . . 1 21 11 Terrain Destroyed 33 | . . . . . . . . . . . . . . . . . . . . . 1 21 11 Melee 33 | . . . . . . . . . . . . . . . . . . . . . 1 21 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 10051 | 39 114 20 602 203 73 1462 395 367 240 857 372 259 268 293 1051 283 244 231 522 158 546 761 691 Wait 134 | . . . 6 . . 9 . 4 8 . . . . . 2 . . . 81 . 8 7 9 Move 9472 | 36 114 20 567 194 72 1441 382 339 230 851 364 252 261 289 974 281 230 225 438 141 503 694 574 Hop 59 | . . . 4 7 . . 5 1 . . . 1 6 2 4 1 . 4 3 . 1 8 12 Pick Up 19 | 1 . . 4 . . 2 2 . . . . . . . 2 . . . . 5 . 2 1 Fast Attach 74 | 2 . . 5 1 1 5 3 1 1 1 3 3 1 1 9 . 8 1 . 4 4 8 12 Attach 25 | . . . 2 1 . 1 1 2 . 1 2 . . 1 6 1 . . . 2 . 2 3 Detach 14 | . . . . . . 1 . 2 . 2 2 . . . 5 . 1 . . . . . 1 Swap 6 | . . . 3 . . . . . . . . . . . 1 . . . . 1 . 1 . Drop 49 | . . . 5 . . 3 . . 1 1 . 3 . . 16 . 5 1 . 5 1 3 5 Fire 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Melee 191 | . . . . . . . 2 18 . 1 1 . . . 30 . . . . . 29 36 74 Ram 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 81 | -10/Materials | Entered Mines 81 | -10/Mines | Discovered new exit (range 7) 82 | -10/Mines | Assembled infested the area 85 | -10/Mines | Learned 4 Materials zone layouts 92 | -10/Mines | Entered Materials 92 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 93 | -9/Materials | Identified exit to Materials 163 | -9/Materials | Discovered new exit (range 16) 185 | -9/Materials | Discovered exit to Materials (range 4) 221 | -9/Materials | Discovered exit to Materials (range 14) 286 | -9/Materials | Identified exit to Mines 286 | -9/Materials | Identified exit to Storage 307 | -9/Materials | Build established: Mutant 367 | -9/Materials | Core integrity fell below 50% 403 | -9/Materials | Entered Storage 475 | -9/Storage | Used back door to open Recycling access 475 | -9/Storage | Discovered new exit (range 4) 476 | -9/Storage | Entered Recycling 494 | -9/Recycling | Scanned before Scraplab entrance 498 | -9/Recycling | Entered Scraplab 501 | -9/Recycling | Discovered new exit (range 2) 501 | -9/Recycling | Entered Scraptown 561 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 578 | -9/Scraptown | Discovered new exit (range 5) 591 | -9/Scraptown | Visited Observation Area 605 | -9/Scraptown | Visited IN-MT5's Study 612 | -9/Scraptown | Visited Spacefarers 677 | -9/Scraptown | Visited Assassins FH 691 | -9/Scraptown | Visited The Evicted 714 | -9/Scraptown | Visited Comm Corps 728 | -9/Scraptown | Visited CR-KLE's Repair Center 731 | -9/Scraptown | CR-KLE repaired 3 parts 745 | -9/Scraptown | Build established: Sprinter 777 | -9/Scraptown | Visited UFD Registry 777 | -9/Scraptown | Registered with UFD as "Dualwarp" 785 | -9/Scraptown | Visited Abandonware Association 787 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 789 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 849 | -9/Scraptown | Visited Chapter 10 874 | -9/Scraptown | Visited Scrapoid Pod Storage 879 | -9/Scraptown | Visited Botcube Research 885 | -9/Scraptown | Visited Scrapoid Research Area 895 | -9/Scraptown | Found Botcube 908 | -9/Scraptown | Visited Junk Cannon Lab 910 | -9/Scraptown | Found Prototype Special Weapon 910 | -9/Scraptown | Identified Junk Cannon 925 | -9/Scraptown | Visited Sword Containment 946 | -9/Scraptown | Visited Cartography Club 964 | -9/Scraptown | Discovered new exit (range 5) 984 | -9/Scraptown | Entered Factory 984 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1076 | -6/Factory | Identified exit to Lower Caves 1127 | -6/Factory | Entered Lower Caves 1198 | -6/Lower Caves | Lost 4 parts (1n3u) 1200 | -6/Lower Caves | Spotted B-75 Beast 1287 | -6/Lower Caves | Learned Factory garrison access intel 1307 | -6/Lower Caves | Discovered new exit (range 17) 1313 | -6/Lower Caves | Entered another Lower Caves area 1323 | -6/Lower Caves | Build established: Mutant 1326 | -6/Lower Caves | Spotted B-75 Beast 1373 | -6/Lower Caves | Core integrity fell below 50% 1392 | -6/Lower Caves | Encountered a Warlord checkpoint 1421 | -6/Lower Caves | Discovered new exit (range 8) 1425 | -6/Lower Caves | Entered Zion 1502 | -6/Zion | Learned location of 1 exit from Lower Caves 1673 | -6/Zion | Visited the Megawrench Repair Shop 1673 | -6/Zion | Megawrench repaired 1 part 1751 | -6/Zion | Turned away by Imprinter 1801 | -6/Zion | Found Prototype Device 1801 | -6/Zion | Identified Phasing AFG 1836 | -6/Zion | Discovered new exit (range 11) 1864 | -6/Zion | Entered Proximity Caves 1889 | -5/Proximity Caves | Learned location of 1 exit from Factory 1895 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 1910 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1939 | -5/Proximity Caves | Spotted B-75 Beast 1975 | -5/Proximity Caves | Core integrity fell below 20% 2042 | -5/Proximity Caves | Discovered new exit (range 9) 2046 | -5/Proximity Caves | Entered Factory 2046 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -5/Factory | Identified exit to Upper Caves 2049 | -5/Factory | Loaded intel: 4 garrison access locations 2169 | -5/Factory | Entered Upper Caves 2170 | -5/Upper Caves | Identified exit to Upper Caves 2178 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2243 | -5/Upper Caves | Build established: Hacker-Mutant 2272 | -5/Upper Caves | Entered another Upper Caves area 2272 | -5/Upper Caves | Discovered new exit (range 7) 2279 | -5/Upper Caves | Encountered a Warlord checkpoint 2284 | -5/Upper Caves | Learned Factory emergency access door positions 2318 | -5/Upper Caves | Spotted B-75 Beast 2376 | -5/Upper Caves | Discovered new exit (range 18) 2383 | -5/Upper Caves | Entered Warlord 2402 | -5/Warlord | Discovered new exit (range 16) 2473 | -5/Warlord | Visited the Vortex Lab 2476 | -5/Warlord | Found Prototype Energy Gun 2492 | -5/Warlord | Warlord's base attacked by MAIN.C 2575 | -5/Warlord | Rebuked by Warlord 2604 | -5/Warlord | Identified Vortex Shotgun 2682 | -5/Warlord | Build established: Derelict-Mutant 2799 | -5/Warlord | Found Prototype Device 2799 | -5/Warlord | Identified Exp. Focal Shield 2805 | -5/Warlord | Found Prototype Device 2805 | -5/Warlord | Identified Exp. Cloaking Device 2810 | -5/Warlord | Found Prototype Processor 2810 | -5/Warlord | Identified Exp. Target Analyzer 2842 | -5/Warlord | Warlord forces counterattacked 2849 | -5/Warlord | Opened side exit 2858 | -5/Warlord | Entered Proximity Caves 2859 | -4/Proximity Caves | Learned location of Testing (-2) 2887 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2908 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2940 | -4/Proximity Caves | Discovered new exit (range 16) 2945 | -4/Proximity Caves | Entered Factory 2945 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -4/Factory | Identified exit to Upper Caves 2956 | -4/Factory | Lost 3 parts (2p1n) 2996 | -4/Factory | Discovered exit to Upper Caves (range 6) 3015 | -4/Factory | Fabricated Adv. Signal Interpreter? 3025 | -4/Factory | Entered Upper Caves 3058 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3062 | -4/Upper Caves | Build established: Derelict-Sprinter 3084 | -4/Upper Caves | Discovered new exit (range 6) 3085 | -4/Upper Caves | Identified exit to Upper Caves 3088 | -4/Upper Caves | Entered another Upper Caves area 3235 | -4/Upper Caves | Spotted B-86 Titan 3285 | -4/Upper Caves | Discovered new exit (range 3) 3285 | -4/Upper Caves | Identified exit to Zhirov 3285 | -4/Upper Caves | Entered Zhirov 3285 | -4/Zhirov | Discovered new exit (range 3) 3295 | -4/Zhirov | Learned location of Quarantine (-3) 3295 | -4/Zhirov | Learned location of Command (-1) 3302 | -4/Zhirov | Found Alien Artifact 3302 | -4/Zhirov | Identified Integrated Dissipator 3302 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3328 | -4/Zhirov | Found Alien Artifact 3339 | -4/Zhirov | Identified exit to Proximity Caves 3339 | -4/Zhirov | Entered Proximity Caves 3341 | -3/Proximity Caves | Spotter reported a threat 3342 | -3/Proximity Caves | Spotter reported a threat 3400 | -3/Proximity Caves | Spotter reported a threat 3552 | -3/Proximity Caves | Discovered new exit (range 12) 3554 | -3/Proximity Caves | Identified exit to Research 3555 | -3/Proximity Caves | Entered Research 3555 | -3/Research | Evolved 2 slots: Utility x2 3558 | -3/Research | Lost 4 parts (1p1n2u) 3578 | -3/Research | Spotted B-86 Titan 3744 | -3/Research | Lost 4 parts (2n2u) 3779 | -3/Research | Discovered new exit (range 6) 3805 | -3/Research | Search patrols dispatched 3813 | -3/Research | Identified exit to Research 3816 | -3/Research | Discovered new exit (range 18) 3822 | -3/Research | Identified exit to Quarantine 3822 | -3/Research | Entered Quarantine 3842 | -3/Quarantine | Lost 4 parts (1p3n) 3844 | -3/Quarantine | Crushed by falling debris 3846 | -3/Quarantine | Build established: Hacker-Sprinter 3876 | -3/Quarantine | Found Alien Artifact 3876 | -3/Quarantine | Identified Core Reset Matrix 3876 | -3/Quarantine | Identified Transdimensional Reconstructor 3876 | -3/Quarantine | Used Core Reset Matrix 3880 | -3/Quarantine | Detected hypermatrix surge 3880 | -3/Quarantine | Sensed 14 artifacts in vicinity 3899 | -3/Quarantine | Found Prototype Hackware 3899 | -3/Quarantine | Identified Exp. Hacking Suite 4037 | -3/Quarantine | Lost 7 parts (1p2n4u) 4072 | -3/Quarantine | Search patrols dispatched 4126 | -3/Quarantine | Core integrity fell below 50% 4135 | -3/Quarantine | Discovered exit to Research (range 19) 4167 | -3/Quarantine | Core integrity fell below 20% 4184 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04133_ K-01 Serf collects debris. 04135_ EXIT=FOUND: RESEARCH 04141_ Xenon Bombardment Thruster destroyed. 04142_ Suspension Chamber breached. 04146_ Destroyed Xenon Bombardment Thruster. 04151_ S-43 Plague destroyed. 04155_ Destroyed Xenon Bombardment Thruster. 04163_ Destroyed Lgt. Antimatter Reactor. 04164_ Cld. Nuclear Pulse Thruster destroyed. 04168_ Xenon Bombardment Thruster destroyed. 04170_ Adv. System Shield destroyed. 04170_ S-43 Plague destroyed. 04170_ Companion Sword surprise attacks S-43 Plague. Companion Sword: "Surprise!" 04170_ S-43 Plague destroyed. [Achievement: Ambidextrous] Companion Sword: "I am not here to tank damage, mind you." 04177_ Imp. Hacking Suite destroyed. 04180_ M-36 Artificer repairs Xenon Bombardment Thruster. 04182_ Destroyed Unknown Energy Gun. Map ----- +----------------------------------------------------+ | ????# # # #??????????? | | ????# # # #??????????? | | ????# ############# + // # #??????????? | | ????# # ###?? # // # #??????????? | | ????# # ""#?? # // = # ############ | | ????# # """ ""#?? ######## % %%= /%"" | | ????# # """"" ""#?? ###??###?# #########="" | | ????# + """"" T#?? #????????# #???????? | | ?#+?# # """"" ""#?? #????????# #????????? | | ?#^?# # """"" ""#???##????????# "%########?? | | ?# ## # """"" ""#?????????????# " #??? | | ?+ # """ ###?????????????# #???" | | ?# # #???????????????# #???? | | ?# # #???????????????# #???? | | ?# + #???????????????# ### #???? | | ?# # #???????????????# #?? #???? | | ?# # #???????????????# #??? #???? | | ?# # #???????????????# #??? ??? | | ?# #########???????????????# #???? ? | | ?# #???##############??????# #????? | | ?#k #???# #??????# #????? | | ?# #???# #??????# #??????##### | | ?# #???# #??????# #??????????? | | ##/## #???# " [######?# #??????????? | | ## #???# T "=s#= #?# #??????????? | | [ ## #???# ""=@sm #?# #??????????? | | ## #???# """!"p#= #?# #??????????? | | ## #???# """ # #?# #????!!????? | | ## #???# " " # #?# #?????!????? | | ##+##+###?# " # #?# #???!??????? | | # #?# # ### #??????????? | | ! # " #?# # #??????????? | | ?# "" #?############## #?????!????? | | ##+# "" #??????????????# +????!!????? | | # "" #??????????????# #??????????? | | + " #??????????????####+### #??????????? | | # "" #?????????????????????# #??????????? | | #### "" #?????????????????????# #??????????? | | ???# "" #?????????????????????# ?????????? | | ???# " #?????????????????????# < ????????? | | ???# #?????????????????????# #???????? | | ???#########?????????????????????? #???????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????*??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 475 Resistance: TH 10 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 20 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ThermalArmorPropulsion Manual? 0 Play Time 01:48:24 Cumulative 689.5 hours Start 2024.09.06 @ 13:59:56 End 2024.09.12 @ 08:42:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 536 Adventurer 0 Explorer 0 Win Type - Total 179 Types 100/9/51/7/3/2/5/1/1 Lore% 83 Gallery% 88 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23f0e7d0-edf2-4a16-bc0f-1bf8c50b79c1