Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 02:45:46 Player: Legato Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (757) 757 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 8256 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -136 Cogmind --------- Core Integrity 300/1300 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Melee Analysis Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Antimatter Reactor Advanced Cooling System Coolant Injector Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Propulsion Shielding Makeshift Hacking Suite System Shield Makeshift System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Makeshift Power Source Fission Core Advanced Cooling System Coolant Injector Makeshift ECM Suite [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Propulsion Shielding Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . 2 . . . . 1 1 1 . Utility 7 | . . . . . 4 . . . . . 1 . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 55 | 8 4 1 3 1 10 11 . . 3 . 2 7 2 3 Power 10 | 1 1 . . . 2 1 . . 1 . . 2 1 1 Engine 6 | 1 1 . . . 2 1 . . . . . 1 . . Core 3 | . . . . . . . . . 1 . . 1 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 15 | 2 . . 2 . . 5 . . 1 . . 3 . 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 9 | . . . . . . 5 . . 1 . . 3 . . Utility 20 | 2 1 . 1 1 5 5 . . . . 2 2 1 . Device 3 | 1 . . . . 1 1 . . . . . . . . Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 6 | . . . . 1 3 . . . . . 2 . . . Hackware 5 | . . . . . . 2 . . . . . 2 1 . Protection 3 | . . . . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 3 2 1 . . 3 . . . 1 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . Parts Lost 19 | . . . . . . . . . 2 6 . 2 1 8 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . . . . . . . 1 3 . 1 1 2 Utility 7 | . . . . . . . . . 1 1 . . . 5 Weapon 2 | . . . . . . . . . . 1 . 1 . . Highest Loss Streak 8 | . . . . . . . . . 1 3 . 2 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 2 8 9 10 9 13 5 5 5 4 5 5 4 4 5 Power 1 | . 1 1 1 1 1 1 2 2 1 1 1 2 2 2 Propulsion 2 | 1 2 3 3 3 5 . 1 1 . . . . . . Utility 2 | . 1 3 3 2 3 2 2 2 2 4 4 2 2 3 Weapon 1 | . 1 2 3 3 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . 4 . . . 2 7 . . 2 . . . . 4 Power 3 | . . . . . . 1 . . 1 . . . . 1 Propulsion 5 | . 2 . . . 1 2 . . . . . . . . Utility 10 | . 2 . . . . 4 . . 1 . . . . 3 Weapon 1 | . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 94 91 92 92 98 76 46 55 66 47 Engine 8 | . 14 14 14 14 8 7 7 7 . . . . 5 2 Treads 10 | . 28 28 12 . . . . . . . . . . . Leg 3 | . . . 15 28 17 . . . . . . . . . Flight 7 | . . . . . . 28 30 30 30 19 6 7 15 6 Device 8 | . 14 14 14 4 8 9 7 7 7 6 . . . . Storage 7 | . 14 14 14 14 9 . . . . . . . . . Processor 8 | . . . . 9 25 10 7 7 7 7 13 17 15 13 Hackware 6 | . . . . . . 10 15 15 14 7 6 16 20 17 Protection 5 | . . . . . 6 14 15 15 15 15 13 5 5 2 Energy Cannon 1 | . 4 . . . . . . . . . . . . . Ballistic Gun 7 | . 16 14 14 14 9 . . . . . . . . . Ballistic Cannon 2 | . 7 6 . . 3 . . . . . . . . . Launcher 2 | . . 7 14 14 3 . . . . . . . . . Slashing Weapon 3 | . . . . . 1 7 7 7 14 14 6 4 . . Peak Build Rating 54 | 7 8 8 26 27 44 35 30 30 37 34 27 49 54 54 Average Rating 24 | 5 7 8 17 26 40 30 30 30 35 27 22 36 52 43 On Entrance 25 | . 7 8 8 26 27 44 30 30 30 34 17 27 42 50 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 14 21 21 30 30 36 14 11 11 13 13 5 9 11 11 Greatest Support 60 | 40 40 40 60 60 60 30 29 29 29 29 5 23 19 22 Greatest Overweight (x) 1 | . . . . . 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 10 10 10 10 15 15 5 5 5 5 5 5 5 5 Average Carried 7 | 3 8 9 10 9 13 4 5 5 4 5 5 4 4 5 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 9 10 10 9 15 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 47% | Mutant 19% | Hacker-Scout 15% | Hacker-Sprinter 9% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Matter Collected 1395 | 170 421 42 . . 330 91 103 64 118 7 . 49 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1028 | 67 362 29 . . 381 91 . . . 49 . 49 . . Parts 72 | 6 24 3 . . 22 6 . . . 7 . 4 . . Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 17 | . 6 3 . . 6 . . . . 2 . . . . Melee 2 | . . . . . . . . . . 2 . . . . Guns 6 | . 1 . . . 5 . . . . . . . . . Cannons 6 | . 5 . . . 1 . . . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . Classes Destroyed 11 | 2 4 1 . . 2 . . . . 2 . . . . Worker 4 | . 1 1 . . . 2 . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . 1 1 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . . . . . . 1 . . Swarmer 3 | . . 3 . . . . . . . . . . . . Grunt 6 | . 6 . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 3 | 2 2 3 . . 2 2 . . . 1 . 1 . . Combat Bots Only 3 | . 2 3 . . 2 . . . . 1 . . . . Max Kills in Single Turn 3 | 1 1 3 . . 1 1 . . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Hostile Shots Fired 346 | . 23 11 . . 62 6 . 4 59 56 . 23 3 99 Missed 158 | . 7 2 . . 24 2 . 2 40 28 . 8 2 43 Hits 188 | . 16 9 . . 38 4 . 2 19 28 . 15 1 56 Projectile 188 | . 16 9 . . 38 4 . 2 19 28 . 15 1 56 Critical Strikes 4 | . . 1 . . 2 . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . Damage Taken 3243 | . 188 72 . . 637 61 . 33 180 370 . 384 26 1292 Core 1536 | . 23 10 . . 105 . . . 58 114 . 226 . 1000 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . 4 . . 21 39 . 24 8 7 Core Remaining (%) 88 | 100 . . . 86 80 . . . . 75 100 77 100 . Volleys Fired 86 | 5 42 3 . . 36 . . . . . . . . . Largest 2 | 2 2 2 . . 2 . . . . . . . . . Hottest 80 | 40 80 50 . . 55 . . . . . . . . . Shots Fired 161 | 10 84 5 . . 62 . . . . . . . . . Gun 101 | 10 51 2 . . 38 . . . . . . . . . Cannon 53 | . 33 2 . . 18 . . . . . . . . . Launcher 7 | . . 1 . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 141 | 10 71 4 . . 56 . . . . . . . . . Thermal 13 | . 13 . . . . . . . . . . . . . Explosive 7 | . . 1 . . 6 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 11 2 . . 9 . . . . . . . . . Robot Miss Streak 5 | 2 5 2 . . 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 105 | 5 42 2 . . 44 4 . . 2 4 . 2 . . Core Hits 48 | 2 15 5 . . 19 2 . . 1 2 . 2 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . Melee Attacks 75 | . . . . . 7 21 . . 4 11 1 31 . . Impact . | . . . . . . . . . . . . . . . Slashing 75 | . . . . . 7 21 . . 4 11 1 31 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 4 . . 1 1 . 2 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2469 | 56 619 164 . . 965 156 . . 122 207 . 156 . 24 Guns 857 | 56 277 14 . . 510 . . . . . . . . . Cannons 540 | . 331 . . . 209 . . . . . . . . . Explosions 292 | . . 128 . . 164 . . . . . . . . . Melee 719 | . . . . . 78 156 . . 122 207 . 156 . . Ramming 61 | . 11 22 . . 4 . . . . . . . . 24 Kinetic 1256 | 56 467 14 . . 719 . . . . . . . . . Thermal 141 | . 141 . . . . . . . . . . . . . Explosive 292 | . . 128 . . 164 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 719 | . . . . . 78 156 . . 122 207 . 156 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 . 1 . . Average Corruption 1 | . . . . . . . . . 1 1 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . . . . Matter Fused 2 | . . . . . . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . 13 . . . 48 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 61 | . . . . . . 13 . . . 48 . . . . Knockbacks 4 | . 2 . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . 2 . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . 53 . . . . . . 86 . 11 Shots 5 | . . . . . 3 . . . . . . 2 . . Rammed 16 | . 5 4 . . . . . . . . . . . 7 Targets Rammed 17 | . 5 4 . . 1 . . . . . . . . 7 Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 148 | . 148 10 . . 48 1 . 1 3 5 . . . . Average Temperature 32 | . 54 7 . . 11 1 . 1 3 4 . . . . Received Heat Transfer 555 | . 102 . . . 162 36 . 18 27 54 . 72 . 84 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 296 | . 296 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 100 100 . . . . . 100 100 100 Level 1 . | . . . . . . . . . . . 100 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 310 | 5 49 81 . . 57 94 . . . . 310 165 104 65 Initial 309 | . . 6 . . . 16 . . . . 309 147 75 22 Average 32 | . 9 18 . . 15 37 . . . . 305 91 77 8 Influence Increases 1647 | 10 227 86 . . 261 208 . . . 140 301 300 39 75 Destroy 0b10 Robot/C 320 | . 120 60 . . 120 . . . . 20 . . . . Destroy 0b10 Robot/NC 75 | 10 20 5 . . 10 15 . . . 5 . 10 . . Destroy Leader 132 | . 46 10 . . 62 2 . . . 10 . 2 . . Successful Hack 134 | . 11 . . . 26 32 . . . . . 41 24 . Disable Machine 135 | . . . . . 15 45 . . . . . 75 . . Destroy Structure 101 | . . 11 . . 28 9 . . . . 1 52 . . Advance Influence 300 | . . . . . . . . . . . 300 . . . Partial Spotted 60 | . . . . . . 30 . . . . . 15 15 . Lose Combat Pursuer 390 | . 30 . . . . 75 . . . 105 . 105 . 75 Influence Decreases 1642 | 10 209 104 . . 224 151 86 8 . 125 16 445 150 114 Entered New Map 332 | . . 12 . . . 21 36 2 . . 6 153 80 22 Time Decay 1143 | 10 209 92 . . 187 130 50 6 . 65 10 272 60 52 Lost Part 130 | . . . . . . . . . . 60 . 20 10 40 Purge Threat 37 | . . . . . 37 . . . . . . . . . Squads Dispatched 10 | . 3 . . . 1 1 . . . . . 4 1 . Investigation 5 | . 1 . . . 1 . . . . . . 3 . . Extermination 2 | . . . . . . . . . . . . 1 1 . Reinforcement 3 | . 2 . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Distress Signals 4 | . 1 . . . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 116 | . 15 3 . . 11 6 1 4 30 14 . 14 2 16 Peak Tracking Total 19 | . 3 3 . . 4 4 1 4 19 5 . 9 3 11 Tactical Retreats 14 | . 2 . . . . 3 . . 2 4 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Traps Triggered 9 | . 2 . . . 6 . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Disabled 9 | . . . . . 1 3 . . . . . 5 . . Max in Single Turn 3 | . . . . . 1 1 . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Machines Accessed 39 | . 5 . 2 . 8 9 . . . . . 8 4 3 Terminals 27 | . 5 . . . 6 7 . . . . . 4 2 3 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 1 . Scanalyzers 4 | . . . . . 1 1 . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 148 | . 15 . 24 . 21 38 . . . . . 22 15 13 Successful 76 | . 8 . 24 . 12 14 . . . . . 9 6 3 Failed 72 | . 7 . . . 9 24 . . . . . 13 9 10 Catastrophic 16 | . . . . . 1 8 . . . . . 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 13 . 1 . 7 19 . . 2 . . 2 4 7 Terminals 98 | . 15 . . . 17 33 . . . . . 10 10 13 Fabricators 6 | . . . . . . . . . . . . 6 . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 1 . Scanalyzers 13 | . . . . . 2 3 . . . . . 4 4 . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 49 | . 1 . 24 . 8 9 . . . . . 3 2 2 Record 26 | . . . 23 . . . . . . . . 1 2 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . 1 2 . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . Zone Layout 6 | . . . . . 3 3 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . 2 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . 1 2 . . . . . 1 2 . Retrieve Study 6 | . . . . . 1 2 . . . . . 1 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 7 . . . 3 2 . . . . . 1 1 1 Terminals 15 | . 7 . . . 3 2 . . . . . 1 1 1 Botnet 10 | . 2 . . . 3 2 . . . . . 1 1 1 Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 8 8 . . . . . 8 3 2 Full Trace Events 3 | . . . . . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . Part Studies Acquired 6 | . . . . . 1 2 . . . . . 1 2 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total Allies 4 | . . . . . . . . . 4 . . . . . Largest Group 4 | . . . . . . . . . 4 . . . . . Highest-Rated Group 262 | . . . . . . . . . 262 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 34 . . . . . Total Damage 1339 | . . . . . . . . . 1339 . . . . . Kills 10 | . . . . . . . . . 10 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Active Infowar (turns) 4518 | 17 1161 343 395 21 612 265 115 111 279 195 29 634 132 209 Optics 1626 | . . . . 18 612 8 . . . . 15 634 132 207 Seismic 1919 | 17 1161 343 395 3 . . . . . . . . . . Machine Analysis 2548 | . . . . . 579 265 115 111 279 195 29 634 132 209 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 3 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Turns Passed 4633 | 92 1161 343 395 22 612 265 115 111 279 195 29 634 132 248 Spaces Moved 5905 | 40 619 204 348 23 461 614 429 399 934 499 68 649 349 269 Core 106 | 2 . . . . . . . . . . . . . 104 Treads 972 | 38 619 204 111 . . . . . . . . . . . Legs 721 | . . . 237 23 461 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight 4103 | . . . . . . 614 429 399 934 499 68 649 349 162 Fastest Speed 26 | 50 160 160 90 90 90 26 26 26 26 27 35 29 32 34 Average Speed 58 | 154 160 160 112 90 91 27 26 26 26 32 35 32 32 41 Slowest Speed 170 | 160 160 160 160 90 170 29 26 26 27 105 35 35 34 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 4 . 1 . . . 2 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 97 54 81 13 43 20 59 61 84 67 3 25 11 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 2 . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . 3 2 3 1 . . . . Spaces Dug 44 | . . . . . 6 9 . . . 2 1 26 . . Terrain Destroyed 75 | . . 11 . . 26 9 . . . 2 1 26 . . Melee 40 | . . . . . 2 9 . . . 2 1 26 . . Projectile . | . . . . . . . . . . . . . . . AOE 35 | . . 11 . . 24 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Total 6802 | 57 705 213 351 24 586 668 431 404 965 520 70 1034 366 408 Wait 574 | . 18 . . . 33 1 3 7 16 11 . 346 17 122 Move 5874 | 39 618 203 347 22 460 606 428 396 933 498 67 644 344 269 Hop 8 | . . . . . . 3 . 1 . . . 2 2 . Pick Up 47 | 4 9 1 . . 13 11 . . 5 . . 2 1 1 Fast Attach 34 | 7 2 . . . 15 . . . 1 . 2 4 1 2 Attach 14 | . . . . 1 . 8 . . 1 . . 3 1 . Detach 2 | . . . . . . 1 . . . . . 1 . . Swap 29 | 2 5 2 3 . 11 3 . . 1 . . . . 2 Drop 42 | . 6 . 1 1 10 14 . . 4 . . 1 . 5 Fire 86 | 5 42 3 . . 36 . . . . . . . . . Melee 75 | . . . . . 7 21 . . 4 11 1 31 . . Ram 7 | . . . . . . . . . . . . . . 7 Kick 1 | . . . . . 1 . . . . . . . . . Crush 9 | . 5 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Ext) -5/Factory -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 14) 1077 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Learned 4 Recycling zone layouts 1254 | -10/Materials | Entered Mines 1337 | -10/Mines | Learned location of Storage (-9) 1337 | -10/Mines | Discovered new exit (range 6) 1495 | -10/Mines | Discovered new exit (range 4) 1519 | -10/Mines | Discovered new exit (range 3) 1589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1591 | -10/Mines | Discovered new exit (range 5) 1597 | -10/Mines | Entered Exiles 1637 | -10/Exiles | Met 8R-AWN 1663 | -10/Exiles | Met EX-HEX 1706 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1729 | -10/Exiles | Given EX-Vault access code 1767 | -10/Exiles | Opened EX-Vault 1775 | -10/Exiles | Found Potential Leg 1778 | -10/Exiles | Found Potential Leg 1798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1822 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Visited The Gauntlet 1928 | -10/Exiles | Learned location of Zion (-7) 1983 | -10/Exiles | Discovered new exit (range 11) 1992 | -10/Exiles | Left Exiles lab with Potential Leg 1992 | -10/Exiles | Entered Mines 2006 | -9/Mines | Discovered new exit (range 10) 2014 | -9/Mines | Entered Materials 2014 | -8/Materials | Evolved 4 slots: Utility x4 2343 | -8/Materials | Build established: Skirmisher 2432 | -8/Materials | Discovered new exit (range 17) 2577 | -8/Materials | Discovered new exit (range 9) 2626 | -8/Materials | Entered Factory 2626 | -7/Factory | Evolved 2 slots: Propulsion x2 2710 | -7/Factory | Identified exit to DSF 2766 | -7/Factory | Discovered new exit (range 13) 2891 | -7/Factory | Entered Lower Caves 2911 | -7/Lower Caves | Identified exit to Lower Caves 2975 | -7/Lower Caves | Build established: Hacker-Sprinter 2992 | -7/Lower Caves | Encountered a Warlord checkpoint 3006 | -7/Lower Caves | Entered another Lower Caves area 3041 | -7/Lower Caves | Learned 4 Factory zone layouts 3084 | -7/Lower Caves | Encountered a Warlord checkpoint 3094 | -7/Lower Caves | Discovered new exit (range 12) 3117 | -7/Lower Caves | Entered Zion 3120 | -7/Zion | Learned location of 2 exits from Factory 3127 | -7/Zion | Discovered new exit (range 13) 3189 | -7/Zion | Given A8's code to call for help 3189 | -7/Zion | Learned location of Warlord (-5) 3191 | -7/Zion | Gained Derelict followers 3191 | -7/Zion | Learned location of Quarantine (-3) 3197 | -7/Zion | Learned Factory terminal intel 3265 | -7/Zion | Learned 8 Factory zone layouts 3275 | -7/Zion | Received a visual enhancement algorithm 3275 | -7/Zion | Ran a visual enhancement algorithm 3302 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3302 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3322 | -7/Zion | Rebuked by Imprinter 3326 | -7/Zion | Attempted to imprint without authorization 3326 | -7/Zion | Attacked by Zionites 3343 | -7/Zion | Allies destroyed Imprinter 3344 | -7/Zion | Extracted access codes from Imprinter's data core 3384 | -7/Zion | Spotted HI-KOO(B) 3384 | -7/Zion | Spotted OU-TT7(B) 3396 | -7/Zion | Entered Proximity Caves 3398 | -6/Proximity Caves | Spotter reported a threat 3459 | -6/Proximity Caves | Learned Factory emergency access door positions 3552 | -6/Proximity Caves | Spotter reported a threat 3579 | -6/Proximity Caves | Spotted B-75 Beast 3586 | -6/Proximity Caves | Discovered new exit (range 9) 3587 | -6/Proximity Caves | Learned location of 1 exit from Factory 3591 | -6/Proximity Caves | Entered Factory 3591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -6/Factory | Identified exit to Lower Caves 3592 | -6/Factory | Identified exit to Extension 3592 | -6/Factory | Identified exit to Factory 3595 | -6/Factory | Loaded intel: 28 terminal locations 3605 | -6/Factory | Lost 3 parts (1n1u1w) 3620 | -6/Factory | Entered another Factory area 3620 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3810 | -5/Factory | Fabricated Xenon Bombardment Thruster? 3813 | -5/Factory | Fabricated Xenon Bombardment Thruster? 3944 | -5/Factory | Build established: Hacker-Scout 4251 | -5/Factory | Discovered new exit (range 10) 4254 | -5/Factory | Entered another Factory area 4254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4380 | -4/Factory | Discovered new exit (range 11) 4385 | -4/Factory | Spotted B-86 Titan 4386 | -4/Factory | Entered Research 4386 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4396 | -3/Research | Identified exit to DSF 4583 | -3/Research | Identified exit to Research 4612 | -3/Research | Core integrity fell below 50% 4634 | -3/Research | Self-destructed Last Messages --------------- (29,182) (85,180) (79,45) Map updated. 04587_ Acquired Gyrokinetic Inverter. 04592_ Slammed into S-43 Plague. 04593_ Destabilizing: System interference. 04593_ Enh. Optical Array temporarily disabled. 04594_ Mak. Hacking Suite destroyed. 04594_ Slammed into S-43 Plague. 04595_ Mak. System Shield destroyed. 04595_ Slammed into S-43 Plague. 04595_ Destabilizing: Core damaged (-52). 04595_ Machine Analyzer destroyed. 04596_ Dropped Gyrokinetic Inverter. 04609_ Slammed into R-10 Processor. 04610_ R-10 Processor sends out distress signal. 04610_ Slammed into R-10 Processor. 04611_ System Shield destroyed. 04615_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"T"??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""""???????????????????? | | ?????????????????????????"""""??? ?????????????? | | ?????????######??????????"""""??? #???????????? | | ?????????# #??????????"""""??? #???????????? | | ?????????#! #######???????????? #???????????? | | ?????????#! # #???????????? #???????????? | | ?????????# # T" #???????????? #???????????? | | ?????????# * # " #???????????? #???????????? | | ?????????# /== #?########### #???????????? | | ?????????# ! # #?# #s #???????????? | | ?????????# ### ###?# ! # #???????????? | | ?????????#] !#?# #???# @ # #???????????? | | ?????????######?# #???# """ # #???????????? | | ????????????????# #???# """ s # #???????????? | | ????????????????# #???# """ # #???????????? | | ????????????????# #???# s #???????????? | | ????????????????# #???# = # #???????????? | | ???????????###### #???###########s #???????????? | | ???????????# ## #????# ??????# #???????????? | | ???????????# " #????# ????# #???????????? | | ???????????# ####????# ??# #???????????? | | ???????????## ##???????? """ # s #???????????? | | ????????????# ########## """ / #???????????? | | ????????????# # # """ # #???????????? | | ????????????# # # ??# #???????????? | | ????????????# # # ????# ######+###### | | ????????????# # # ??????# | | ????????????# # #????????# | | ????????????# # #????????# | | ????????????# # #????????# | | ????????????# # #####????# | | ????????????# # ##T"#????# //= | | ????????????# ##+#####/## "###### =* //= | | ????????????# * /== | | ????????????# | | ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 35 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Remote Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive IFF Parser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Power Sword | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Mining Claw | -7/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Watch This! Challenges ------------ None Game ------ Seed SensorReflectiveStick Manual? 0 Play Time 01:05:34 Cumulative 50.7 hours Start 2026.01.11 @ 01:40:26 End 2026.01.11 @ 02:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4d51abd-a935-4035-bbba-45952502ef49