Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.09 @ 03:00:33 Player: Chaussettes Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (2250) 2250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4320 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 284/400 Energy 126/140 System Corruption 0% Temperature Cool (2) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Sensor Array Transmission Jammer > --- WEAPON (3) ------- Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Heat Sink Cooling System Disposable Heat Sink Weight Redist. System Improved Signal Interpreter Graphene Brace Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Sensor Array Transmission Jammer > --- WEAPON ----------- Assault Rifle Assault Rifle Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Heat Sink Cooling System Disposable Heat Sink Weight Redist. System Improved Signal Interpreter Graphene Brace Heavy Particle Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Tractor Beam Storage Medium Matter Pod Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 61 | 6 2 13 40 Power 9 | 1 . 2 6 Engine 8 | 1 . 2 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 12 | 2 . 3 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 1 1 3 14 Device 6 | . 1 . 5 Storage 6 | 1 . 3 2 Processor 4 | . . . 4 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 21 | 2 1 5 13 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 19 | 1 1 5 12 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 1 21 Power 5 | . . 1 4 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 8 | . . . 8 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 89 98 96 Engine 7 | . 14 10 4 Core 2 | . . . 4 Treads 19 | . 28 21 17 Device 7 | . 4 11 5 Storage 18 | . 14 20 17 Processor 5 | . . . 9 Protection 6 | . . . 10 Ballistic Gun 27 | . 23 33 25 Naked Turns . | . . . . Heaviest Build 47 | 14 15 37 47 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 13 15 Most Carried 15 | 2 8 15 15 Average Carried 11 | 1 6 13 12 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 2 8 15 14 Class Distribution -------------------- 38% | Scavenger-Tank 32% | Gunner 14% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2348 | 260 38 742 1308 Remotely 1151 | . 38 742 371 Salvage Created 2807 | . 38 1083 1686 Parts 162 | . 5 71 86 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 54 | . 3 24 27 Guns 51 | . 3 22 26 Cannons 1 | . . . 1 AOE 2 | . . 2 . Classes Destroyed 11 | . 1 7 3 Worker 6 | . . 4 2 Hauler 3 | . . 1 2 Recycler 2 | . . 1 1 Watcher 6 | . . 2 4 Swarmer 10 | . 3 4 3 Grunt 31 | . . 15 16 Brawler 2 | . . 2 . Sentry 7 | . . 3 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | . 3 7 8 Combat Bots Only 8 | . 3 4 8 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3731 | . 43 832 2856 Core 693 | . 10 125 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 158 | . . 58 100 Core Remaining (%) 88 | 100 96 68 . Volleys Fired 179 | . 4 56 119 Largest 3 | . 2 3 3 Hottest 115 | . 40 69 115 Shots Fired 519 | . 8 168 343 Gun 508 | . 8 168 332 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 508 | . 8 168 332 Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 2 15 14 Robot Miss Streak 4 | . 2 3 4 Penetration Max 1 | . . . 1 Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 333 | . 4 101 228 Core Hits 134 | . 3 47 84 Critical Kills 3 | . . . 3 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 5 | . . . 5 Destroy 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5620 | . 57 1980 3583 Guns 4819 | . 57 1410 3352 Cannons 227 | . . . 227 Explosions 570 | . . 570 . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 4819 | . 57 1410 3352 Thermal 227 | . . . 227 Explosive 570 | . . 570 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . 62 . Projectiles . | . . . . Explosions 62 | . . 62 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . 82 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . . 40 304 Average Temperature 61 | . . 12 71 Received Heat Transfer 1410 | . . 357 1053 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 481 | . 91 481 439 Initial 202 | . . 38 202 Average 244 | . 34 231 304 Maximum Alert Level 2 | . . 2 2 Low Security (%) 27 | 100 100 42 1 Level 1 62 | . . 47 85 Level 2 10 | . . 9 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 3 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 4 32 41 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 5 3 5 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 9 7 22 Successful 28 | . 6 4 18 Failed 10 | . 3 3 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 17 | . 8 5 4 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units 3 | . 1 . 2 Scanalyzers 13 | . . . 13 Garrison Access . | . . . . Terminal Hacks 10 | . 5 2 3 Record 2 | . . . 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Transport Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 12 | . . . 12 Insert Component 6 | . . . 6 Analyze 6 | . . . 6 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 2 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . . 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2927 | 73 333 871 1650 Spaces Moved 1058 | 43 194 345 476 Core 5 | 5 . . . Treads 1053 | 38 194 345 476 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 188 | 147 160 160 223 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 38 47 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 45 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 45 | . . 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1618 | 50 209 543 816 Wait 250 | . . 103 147 Move 1055 | 42 193 344 476 Hop . | . . . . Pick Up 40 | 2 7 13 18 Fast Attach 22 | 6 2 5 9 Attach 25 | . . 2 23 Detach 10 | . 1 1 8 Swap 14 | . . 6 8 Drop 22 | . 2 13 7 Fire 179 | . 4 56 119 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 74 | -11/Junkyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Discovered new exit (range 9) 345 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Build established: Gunner 890 | -9/Materials | Discovered new exit (range 13) 1146 | -9/Materials | Repaired Lgt. Treads 1244 | -9/Materials | Discovered new exit (range 13) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x2 1432 | -8/Materials | Destroyed 8 combat bots 1579 | -8/Materials | Lost 10 parts (1p2n3u4w) 1880 | -8/Materials | Build established: Scavenger-Tank 2358 | -8/Materials | Repaired Lgt. Treads 2496 | -8/Materials | Core integrity fell below 50% 2756 | -8/Materials | Core integrity fell below 20% 2900 | -8/Materials | Lost 3 parts (1p1n1u) 2928 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02859_ H-61 Shepherd calls for reinforcements. 02859_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02859_ Lgt. Deuterium Engine destroyed. 02867_ U-05 Engineer builds a Wall. 02867_ Penetrated by Slug. 02869_ Lgt. Treads destroyed. 02871_ U-05 Engineer builds a Wall. 02873_ H-61 Shepherd destroyed. 02886_ U-05 Engineer builds a Wall. 02905_ Dropped Lgt. Treads. 02909_ Acquired Arm. Treads. 02910_ Dropped Lgt. Treads. 02913_ K-01 Serf collects debris. 02914_ Acquired Lgt. Treads. 02916_ Discarded Transport Network Coupler. 02917_ Acquired Transmission Jammer. 02917_ K-01 Serf collects debris. 02922_ Acquired Graphene Brace. 02926_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# # #????????????????????? | | ?????????????????# """ # %#????????????????????? | | ?????????????????# """ + #????????????????????? | | ?????????????????# """ # #????????????????????? | | ?????????????????# /# #????????????????????? | | ?????????????????# ^ ! # #????????????????????? | | ?????????????????######## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###########??????????? | | ????????????????????????# # ##?????????? | | ????????????????????????# %# ! % #?????????? | | ????????????????????????# # ##?????????? | | ????????????????????????#%% #% " "" #??????????? | | ??????????????????????? +%x t """ """ #??????????? | | ?????????????????????! # x# """ """ #??????????? | | ??????????????????? !! ?# # #??????????? | | ????????????????? !!??# # #??????????? | | ???????????????#[ ???# ###########??????????? | | ???????????????#####????# #????????????????????? | | ????????????????####????# #????????????????????? | | ????????????????#= ??# #????????????????????? | | ????????????????# """ # ##???????????????????? | | ????????????????# """ + ##???????????????????? | | ????????????????# """ # #????????????????????? | | ????????????????# ??#@ #????????????????????? | | ????????????????####???## ##???????????????????? | | ??????????############## ] #???????????????????? | | ?????? ? ? !% #???????????????????? | | ?????? = #???????????????????? | | ?????? ? #???????????????????? | | ??????? ###+########## #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepBurstBoosters Manual? 0 Play Time 00:38:54 Cumulative 24.5 hours Start 2023.09.09 @ 02:20:49 End 2023.09.09 @ 03:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11Bold Map View 50x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcaf9b3f-78cd-40c9-ae10-d917dd7399e6