Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 15:55:45 Player: icculus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5696) 5696 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 11574 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 675 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 37/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Weapon Cycler Makeshift Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Laser Enhanced Gauss Cannon Heavy Flail > --- INVENTORY -------- Neutrino Core Wheel Improved Medium Armor Plating Wave Gun [Rating: 75] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 3 | . . . 1 . . 1 . . 1 Propulsion 3 | . . 2 . . . . . . 1 Utility 3 | . . . 1 1 . 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 140 | 6 7 22 15 20 19 22 7 3 19 Power 28 | 1 1 4 4 6 2 4 1 . 5 Engine 20 | 1 1 4 3 3 2 3 . . 3 Core 8 | . . . 1 3 . 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 48 | 3 2 11 5 6 8 5 1 2 5 Treads 18 | 2 . . 2 5 4 3 . 1 1 Leg 26 | . 2 11 3 1 4 2 . . 3 Wheel 3 | 1 . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 28 | . 2 1 3 5 3 7 3 1 3 Device 19 | . . . 2 4 3 5 3 1 1 Storage 3 | . 1 1 . 1 . . . . . Processor 3 | . 1 . 1 . . 1 . . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 36 | 2 2 6 3 3 6 6 2 . 6 Energy Gun 14 | 1 . 2 . 1 1 6 1 . 2 Energy Cannon 5 | . . . 2 2 1 . . . . Ballistic Gun 7 | 1 1 2 1 . 1 . 1 . . Ballistic Cannon 5 | . 1 1 . . 1 . . . 2 Launcher 4 | . . 1 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 84 | . . 2 12 12 10 6 11 . 31 Power 18 | . . . 3 3 1 2 2 . 7 Propulsion 28 | . . 2 6 4 2 3 3 . 8 Utility 16 | . . . 1 4 1 . 2 . 8 Weapon 22 | . . . 2 1 6 1 4 . 8 Highest Loss Streak 20 | . . 2 4 8 3 2 8 . 20 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 12 | 2 6 12 14 14 14 14 10 11 5 Power 1 | . 1 2 1 . 3 . . . . Propulsion . | . . 1 1 . 1 1 . . . Utility 5 | . 2 4 6 7 3 5 7 8 4 Weapon 4 | . 2 2 4 5 6 6 2 2 . Tool/Special . | . . . . . . . . . . Unused Backups 33 | . . 9 5 6 5 5 . . 3 Power 3 | . . 2 . . 1 . . . . Propulsion 6 | . . 2 . 3 1 . . . . Utility 16 | . . 4 3 1 3 2 . . 3 Weapon 7 | . . 1 1 2 . 3 . . . Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 89 | . 92 92 94 96 98 98 74 69 62 Engine 9 | . 14 11 14 7 12 17 3 . 2 Core 4 | . . . 1 6 2 1 10 13 7 Treads 12 | . 21 . 3 25 20 24 3 2 2 Leg 11 | . 6 36 29 2 8 . 3 . 4 Flight 1 | . . . . . . . 4 6 1 Device 11 | . . . 8 14 15 18 12 13 8 Storage 7 | . 10 11 9 7 7 6 6 6 1 Processor 7 | . 10 11 9 7 7 6 6 6 4 Hackware 1 | . . . . . . 1 6 6 4 Energy Gun 7 | . 9 2 6 4 3 18 9 6 4 Energy Cannon 5 | . . . 8 16 12 . . . . Ballistic Gun 4 | . 18 13 3 . 2 . 4 6 2 Peak Build Rating 75 | 5 8 25 32 45 48 64 66 55 75 Average Rating 39 | 3 7 15 26 39 45 59 48 44 49 On Entrance 32 | . 5 8 24 32 45 47 64 43 55 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 71 | 6 14 37 47 54 58 67 65 51 71 Greatest Support 89 | 40 40 60 60 89 80 80 30 28 45 Greatest Overweight (x) 17 | 1 4 1 1 1 1 4 17 12 4 Average Overweight (x) . | . . . . . . . 6 4 1 Largest Inventory Capacity 15 | 5 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 7 14 15 15 15 15 15 15 8 Most Carried 15 | 5 8 15 15 15 15 15 15 15 15 Average Carried 12 | 2 6 12 14 14 14 14 11 12 6 Final Capacity 15 | 5 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 15 15 15 15 11 15 1 Class Distribution -------------------- 42% | Scavenger-Mutant 19% | Skirmisher 16% | Scavenger-Skirmisher 11% | Mutant 5% | Commander-Gunner 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Commander-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Matter Collected 3257 | 223 239 687 405 195 640 436 99 44 289 Remotely . | . . . . . . . . . . Salvage Created 5958 | . 199 773 1205 930 1422 639 380 . 410 Parts 259 | . 6 52 58 36 58 19 19 . 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 20 16 . Prevented 2 | . . . . . . . 1 1 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 123 | . 5 20 26 15 30 11 10 . 6 Guns 49 | . 5 10 16 1 1 9 5 . 2 Cannons 55 | . . 8 10 14 20 . . . 3 AOE 15 | . . 2 . . 8 . 4 . 1 Classes Destroyed 14 | . 1 7 1 2 2 1 . . . Worker 7 | . . 1 1 . 3 . . . 2 Builder 2 | . . . . . 1 1 . . . Recycler 7 | . . 3 1 1 1 . . . 1 Mechanic 1 | . . . 1 . . . . . . Watcher 5 | . . 1 1 . 2 . . . 1 Swarmer 16 | . . 5 5 . . . 6 . . Grunt 75 | . 5 10 14 9 25 6 2 . 4 Brawler 2 | . . 1 . . . . . . 1 Duelist 1 | . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . Sentry 19 | . . 3 7 3 3 1 1 . 1 Specialist 1 | . . . . . . 1 . . . Hunter 2 | . . . . 1 . . 1 . . Programmer 6 | . . . . 2 1 3 . . . Best Kill Streak 14 | . 3 8 5 3 14 2 4 . 6 Combat Bots Only 11 | . 3 7 5 3 11 2 4 . 5 Max Kills in Single Turn 4 | . 1 2 2 1 3 1 4 . 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 . . 2 . 4 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 1265 | . 34 114 173 159 221 164 158 . 242 Missed 360 | . 12 35 45 33 73 52 61 . 49 Hits 905 | . 22 79 128 126 148 112 97 . 193 Melee 5 | . . 3 . . . . . . 2 Projectile 900 | . 22 76 128 126 148 112 97 . 191 Critical Strikes 30 | . . 6 8 5 . 4 . . 7 Part Disruptions 8 | . . . . . . 8 . . . Damage Taken 13516 | . 244 1030 1777 1631 2108 2072 1143 . 3511 Core 2784 | . 32 145 292 258 319 546 191 . 1001 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 54 | 100 87 63 46 . 17 . . 13 . Volleys Fired 410 | . 20 63 94 47 77 57 26 . 26 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 199 | . 60 126 126 180 175 199 185 . 197 Shots Fired 944 | . 40 122 175 133 211 153 68 1 41 Gun 524 | . 40 77 123 24 15 147 68 1 29 Cannon 392 | . . 36 52 109 180 6 . . 9 Launcher 28 | . . 9 . . 16 . . . 3 Special . | . . . . . . . . . . Kinetic 242 | . 30 97 36 . 46 6 5 1 21 Thermal 593 | . . 16 139 109 141 129 42 . 17 Explosive 28 | . . 9 . . 16 . . . 3 Electromagnetic 81 | . 10 . . 24 8 18 21 . . Robot Hit Streak 19 | . 9 15 19 6 12 11 7 5 6 Robot Miss Streak 8 | . 4 5 4 3 5 8 7 4 5 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 6 | . 2 1 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . Shots Hit Robots 581 | . 25 68 124 73 127 91 40 1 32 Core Hits 305 | . 10 40 50 32 75 39 22 . 37 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 17 | . . 1 1 . 7 4 2 . 2 Burn 7 | . . . 1 . . 4 2 . . Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . . 1 . . . . . . . Blast 8 | . . . . . 6 . . . 2 Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13919 | . 272 1364 2296 1742 4081 1983 929 . 1252 Guns 6067 | . 272 715 1607 201 149 1870 757 . 496 Cannons 6033 | . . 335 689 1541 3034 113 . . 321 Explosions 1737 | . . 314 . . 898 . 172 . 353 Melee 80 | . . . . . . . . . 80 Ramming 2 | . . . . . . . . . 2 Kinetic 3182 | . 216 895 356 . 934 120 98 . 563 Thermal 8561 | . . 155 1940 1541 2190 1746 735 . 254 Explosive 1565 | . . 314 . . 898 . . . 353 Electromagnetic 529 | . 56 . . 201 59 117 96 . . Impact 80 | . . . . . . . . . 80 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 1 2 3 2 2 2 9 Average Corruption 1 | . . . 1 2 2 1 2 2 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . 6 3 16 6 26 2 3 Message Errors 15 | . . . 1 1 6 1 5 . 1 Matter Fused 15 | . . . 2 . 4 3 5 . 1 Heat Flow Errors 6 | . . . 1 . 1 . 4 . . Energy Discharges 5 | . . . . 1 . . 3 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 13 | . . . 1 1 3 1 7 . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 3 | . . . . . 1 1 . 1 . Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . 17 20 49 . . . 44 Projectiles 64 | . . . 17 20 27 . . . . Explosions 66 | . . . . . 22 . . . 44 Melee . | . . . . . . . . . . Knockbacks 12 | . . 3 . . 8 . . . 1 Impact . | . . . . . . . . . . Kinetic 11 | . . 2 . . 8 . . . 1 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 304 | . . 32 . . 168 . 17 . 87 Shots 13 | . . 1 . . 9 . 1 . 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . . 2 Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 698 | . 76 339 306 480 152 698 258 . 216 Average Temperature 118 | . 25 123 102 164 36 214 62 . 63 Received Heat Transfer 4772 | . 132 420 774 864 981 450 204 . 947 Effects 48 | . . 1 1 7 . 39 . . . Shutdowns 13 | . . . . 4 . 9 . . . Energy Bleed 5 | . . 1 1 1 . 2 . . . Interference 7 | . . . . . . 7 . . . Matter Decay 3 | . . . . . . 3 . . . Short Circuit 6 | . . . . 2 . 4 . . . Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 7 | . . . . . . 7 . . . Damage (core) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . . Combat Hostiles 4 | . . . . . 1 2 1 . . Parts Melted 27 | . . . 11 5 2 8 1 . . Heat Transferred 15198 | . . 333 3885 2442 3239 3478 1349 . 472 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Maximum Alert Level 3 | . . 1 1 . 3 1 . . 2 Low Security (%) 63 | 100 100 88 14 100 25 58 . . 51 Level 1 26 | . . 11 85 . 12 41 . . 26 Level 2 9 | . . . . . 56 . . . 21 Level 3 . | . . . . . 5 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 716 | . 67 357 358 143 716 336 . . 517 Initial 311 | . . 21 148 143 3 311 . . . Average 179 | . 15 104 258 48 413 191 . . 222 Influence Increases 4749 | . 137 698 740 460 1232 522 220 . 740 Destroy 0b10 Robot/C 2780 | . 100 400 520 300 720 320 200 . 220 Destroy 0b10 Robot/NC 140 | . . 25 20 5 40 5 . . 45 Destroy Leader 610 | . 20 92 132 90 134 90 20 . 32 Allied During Kill 203 | . . . . . 96 90 . . 17 Successful Hack 145 | . 2 30 30 18 27 17 . . 21 Disable Machine 105 | . 15 45 . . 30 . . . 15 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 346 | . . 46 8 2 170 . . . 120 Lose Combat Pursuer 270 | . . 60 30 45 15 . . . 120 Influence Decreases 4503 | . 86 396 777 768 554 1069 359 . 494 Entered New Map 840 | . . 30 205 173 5 375 52 . . Time Decay 2657 | . 86 346 452 475 389 514 245 . 150 Lost Part 766 | . . 20 120 120 80 60 62 . 304 Lost Ally 240 | . . . . . 80 120 . . 40 Squads Dispatched 41 | . 2 2 7 6 9 7 . . 8 Investigation 11 | . 2 . 2 2 2 2 . . 1 Extermination 7 | . . . . 2 2 3 . . . Reinforcement 14 | . . 2 2 2 3 2 . . 3 Assault 4 | . . . . . 2 . . . 2 Garrison 5 | . . . 3 . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . 2 Haulers Reinforced 4 | . . . . . 2 1 . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Distress Signals 6 | . 1 4 . . . . . . 1 Communications Jammed 6 | . . . . . . 6 . . . Distress Signals 2 | . . . . . . 2 . . . Times Spotted 188 | . 6 34 32 21 38 16 12 . 29 Peak Tracking Total 12 | . 3 6 5 5 6 3 4 . 12 Tactical Retreats 12 | . . 3 2 2 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Disabled 8 | . 1 3 . . 2 . . . 2 Max in Single Turn 1 | . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Accessed 31 | . 3 5 7 5 6 3 1 . 1 Terminals 21 | . 2 4 3 3 6 3 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 Total Hacks 110 | . 14 15 29 20 16 13 1 . 2 Successful 65 | . 8 11 16 15 7 6 1 . 1 Failed 45 | . 6 4 13 5 9 7 . . 1 Catastrophic 6 | . . . 2 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 3 . . . . . Terminals 80 | . 11 13 11 16 16 13 . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 7 | . . 2 5 . . . . . . Recycling Units 9 | . 3 . 6 . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 6 | . . . 3 1 . . . . 2 Terminal Hacks 48 | . 5 10 8 11 7 6 1 . . Record 26 | . 3 4 6 6 3 3 1 . . Open Door 2 | . . . . . 2 . . . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . Locate Traps 3 | . . . 1 1 1 . . . . Dispatch Records 3 | . . . 1 1 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . 1 1 . . . . . . Scan Component 2 | . . 1 1 . . . . . . Recycling Unit Hacks 7 | . 3 . 4 . . . . . . Recycle Component 2 | . 1 . 1 . . . . . . Process 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 Unlock Access 3 | . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 3 2 7 4 5 2 . . 1 Full Trace Events 14 | . 1 . 6 2 2 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 99 | . . . . 99 . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . 1 . 1 . . . . . . Recycled Matter 52 | . 52 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total Allies 14 | . . . . . 12 . . . 2 Largest Group 10 | . . . . . 10 7 . . 2 Highest-Rated Group 173 | . . . . . 173 117 . . 70 Highest-Rated Ally 41 | . . . . . 31 24 . . 41 Total Orders . | . . . . . . . . . . Ally Attacks 143 | . . . . . 61 63 . . 19 Total Damage 3115 | . . . . . 811 794 . . 1510 Kills 24 | . . . . . 8 6 . . 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Active Infowar (turns) 9235 | . 347 1214 1133 1532 1102 1311 1867 430 299 Optics 9235 | . 347 1214 1133 1532 1102 1311 1867 430 299 Traps 707 | . . . . . . . 309 398 . Jamming 645 | . . . . . . 645 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Turns Passed 9547 | 72 446 1214 1136 1532 1102 1408 1867 430 340 Spaces Moved 3906 | 43 244 640 516 752 486 658 314 92 161 Core 27 | 9 1 . . . . . 6 . 11 Treads 2084 | 30 178 . 84 752 375 627 . 37 1 Legs 1522 | . 65 640 432 . 111 31 188 . 55 Wheels 126 | 4 . . . . . . . 28 94 Hover . | . . . . . . . . . . Flight 147 | . . . . . . . 120 27 . Fastest Speed 50 | 50 120 120 120 165 120 167 190 115 50 Average Speed 200 | 133 150 147 153 175 160 178 567 455 131 Slowest Speed 1075 | 160 250 190 250 250 245 410 1075 995 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 37 62 36 20 71 17 62 15 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 395 | . . 65 6 . 275 . 8 . 41 Melee . | . . . . . . . . . . Projectile 63 | . . . 6 . 54 . . . 3 AOE 332 | . . 65 . . 221 . 8 . 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total 4811 | 57 288 806 685 866 643 774 352 102 238 Wait 103 | . 5 16 20 11 28 7 1 . 15 Move 3897 | 42 243 639 515 751 485 657 313 91 161 Hop . | . . . . . . . . . . Pick Up 121 | 9 8 32 18 18 15 12 1 6 2 Fast Attach 53 | . 3 . 8 9 9 9 1 2 12 Attach 70 | 5 1 13 7 11 10 8 7 . 8 Detach 18 | . . 5 1 3 4 2 2 . 1 Swap 41 | 1 3 13 11 2 1 8 . 1 1 Drop 84 | . 5 25 11 14 14 13 . 2 . Fire 410 | . 20 63 94 47 77 57 26 . 26 Melee 5 | . . . . . . . . . 5 Ram 2 | . . . . . . . . . 2 Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . 1 . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x2 890 | -9/Materials | Build established: Scavenger-Mutant 923 | -9/Materials | Discovered new exit (range 17) 1155 | -9/Materials | Destroyed 7 combat bots 1466 | -9/Materials | Discovered new exit (range 16) 1702 | -9/Materials | Discovered new exit (range 17) 1733 | -9/Materials | Entered another Materials area 1733 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1814 | -8/Materials | Garrison activated, responded to threat 1969 | -8/Materials | Lost 3 parts (1p1n1w) 2333 | -8/Materials | Lost 4 parts (1p2n1u) 2538 | -8/Materials | Identified exit to Garrison 2715 | -8/Materials | Core integrity fell below 50% 2735 | -8/Materials | Discovered new exit (range 18) 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3064 | -7/Factory | Lost 3 parts (1p2n) 3242 | -7/Factory | Discovered new exit (range 6) 3409 | -7/Factory | Lost 8 parts (2p2n4u) 3634 | -7/Factory | Build established: Skirmisher 3906 | -7/Factory | Identified exit to Garrison 4089 | -7/Factory | Fabricated Adv. Beam Cannon? 4401 | -7/Factory | Entered Storage 4483 | -7/Storage | Met a pair of Derelict thieves 4716 | -7/Storage | Core integrity fell below 50% 4747 | -7/Storage | Destroyed 11 combat bots 5108 | -7/Storage | Learned location of Armory (-4) 5147 | -7/Storage | Core integrity fell below 20% 5191 | -7/Storage | Lost 3 parts (3w) 5219 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5373 | -7/Storage | Discovered new exit (range 20) 5429 | -7/Storage | Lost 3 allies 5503 | -7/Storage | Entered Factory 5503 | -6/Factory | Accompanied by 7 allies 5503 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5807 | -6/Factory | Build established: Commander-Gunner 5822 | -6/Factory | Discovered new exit (range 16) 6057 | -6/Factory | Discovered new exit (range 8) 6305 | -6/Factory | Lost 3 allies 6653 | -6/Factory | Build established: Scavenger-Skirmisher 6757 | -6/Factory | Core integrity fell below 50% 6911 | -6/Factory | Entered Lower Caves 7126 | -6/Lower Caves | Learned Factory garrison access intel 7135 | -6/Lower Caves | Entered a destroyed Warlord outpost 7263 | -6/Lower Caves | Encountered a Warlord checkpoint 7369 | -6/Lower Caves | Lost 3 allies 7418 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7453 | -6/Lower Caves | Core integrity fell below 20% 7489 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 7808 | -6/Lower Caves | Build established: Scavenger-Mutant 8510 | -6/Lower Caves | Discovered new exit (range 12) 8778 | -6/Lower Caves | Entered another Lower Caves area 8838 | -6/Lower Caves | Discovered new exit (range 9) 9208 | -6/Lower Caves | Entered Factory 9208 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9209 | -5/Factory | Identified exit to Upper Caves 9210 | -5/Factory | Loaded intel: 4 garrison access locations 9284 | -5/Factory | Identified exit to Garrison 9308 | -5/Factory | Garrison activated, responded to threat 9384 | -5/Factory | Lost 10 parts (2p1n3u4w) 9539 | -5/Factory | Core integrity fell below 50% 9545 | -5/Factory | Core integrity fell below 20% 9548 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Mak. Light Armor Plating destroyed. Slug penetrates U-05 Engineer. Acquired Imp. Treads. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-10). Penetrated by Slug. Imp. Treads destroyed. Slug penetrates G-50 Soldier. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Wheel destroyed. Slug penetrates Wall. Penetrated by Slug. W-25 Informer sends out distress signal. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #?????????????#??????????????????? | | ???????# #???????????? #??????????????????? | | ???????# #???????????? #??????????????????? | | ???????# #??????????? #??????????????????? | | ???????# #??????????? #??????????????????? | | ???????# #?????????? #??????????????????? | | ???????# #?????????? ???????????????????? | | ???????# % #????????? ?##?????????????????? | | ############%#############A#######???????????????? | | /g @ k ????????? | | g ????????? | | hgg h ????????? | | g % ?????????? | | %h R ?????????? | | ############h#############h######+#####??????????? | | ??????## " #???????? ????????????????????? | | ??????#" % #????????w"""???????????????????? | | ??????## % " #???????? """ ??????????????????? | | ??????## % #???????? """???????????????????? | | ??????## % #???????? ?????????????????????? | | ??????## % =|" #???????? "?????????????????????? | | ?????### %!%= #?????????"?????????????????????? | | ?????# # ! *==! #?????????"?????????????????????? | | ?????# #####+########????????????????????????????? | | ?????## ??#%# ! #????????????????????????????? | | ??????##??##!# % #????????????????????????????? | | ?????????###!#% #????????????????????????????? | | ?????????# #%# #????????????????????????????? | | ?????????###!# #????????????????????????????? | | ?????????# #!# % #????????????????????????????? | | ?????????# # #!%! #????????????????????????????? | | ????????## # ##=######???????????????????????????? | | ????????+ %% % +???????????????????????????? | | ????????#### ######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 59 Energy Capacity 1410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend GoHome() Just What I Needed Novice Programmer Remodeling Serviceable Loadout Shopping List The More The Merrier Challenges ------------ None Game ------ Seed ThunderSurveybotRigger Manual? 0 Play Time 05:38:54 Cumulative 13.6 hours Start 2025.10.03 @ 00:51:06 End 2025.10.03 @ 15:55:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/CherryShadow Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35783a1a-afc5-4ced-b050-ff87cbd78cfc