Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 02:06:25 Player: BionicBot Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (5) 25 Value Destroyed (126) 126 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 8445 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 153/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Enhanced Nova Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Advanced Sensor Array Enhanced Nova Cannon Heavy Mace [Rating: 94] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Processor Machine Analyzer Hackware Hacking Suite Weapon Heavy Mace Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . 4 2 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . 2 1 1 . . . . 1 . . 1 Utility 11 | . . . 1 . . . 4 2 1 . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 35 | . . 1 3 3 3 1 5 7 1 1 6 4 Power 4 | . . . . . 1 . . 2 . . 1 . Engine 2 | . . . . . 1 . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 2 . . . . Propulsion 15 | . . . 2 . 2 . 3 2 . 1 1 4 Treads . | . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . 2 . 3 2 . 1 1 4 Utility 14 | . . . 1 2 . 1 2 3 1 . 4 . Device 5 | . . . . . . . 2 . 1 . 2 . Storage . | . . . . . . . . . . . . . Processor 6 | . . . 1 2 . . . 2 . . 1 . Hackware 3 | . . . . . . 1 . 1 . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . 1 . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . . Parts Lost 20 | . . . . . . . . 1 . 5 2 12 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 10 | . . . . . . . . 1 . 3 . 6 Utility 8 | . . . . . . . . . . 1 2 5 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . . . 1 . 5 6 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 45 | . . 3 23 37 58 61 51 64 61 33 47 37 Leg 5 | . . . 16 15 15 15 6 . . . . . Flight 11 | . . . . . 11 15 16 23 19 . 8 10 Device 2 | . . . . . . . 3 5 4 . 6 . Processor 14 | . . . 7 17 23 15 11 16 19 19 16 13 Hackware 5 | . . . . . . 6 5 9 9 9 9 7 Impact Weapon 4 | . . 3 . 3 7 7 5 5 4 4 4 2 Peak Build Rating 94 | . . 2 10 18 33 29 42 55 55 54 57 94 Average Rating 37 | . . . 8 15 26 28 32 50 54 44 49 60 On Entrance 24 | . . . . 10 18 29 29 42 54 54 29 54 Naked Turns 93 | . 38 49 6 . . . . . . . . . Heaviest Build 16 | . . 2 . 3 14 3 4 16 16 16 16 15 Greatest Support 64 | 3 3 3 17 3 11 11 19 34 25 25 22 64 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 5 5 5 5 5 5 5 5 4 3 Average Carried 4 | . 1 3 4 4 4 5 4 5 4 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 5 4 5 5 5 5 5 5 2 3 Class Distribution -------------------- 57% | Mutant 22% | Hacker-Mutant 12% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Matter Collected 290 | 85 . . 122 . . . 33 50 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 112 | . . . . . 25 . 44 43 . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 2 | . . . . . 1 . 1 . . . . . Worker 2 | . . . . . . . 1 1 . . . . Watcher 3 | . . . . . 1 . 1 1 . . . . Best Kill Streak 2 | . . . . . 1 . 1 2 . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Hostile Shots Fired 347 | . 1 34 6 2 95 . 2 22 . 7 14 164 Missed 178 | . 1 14 1 1 60 . 1 13 . 3 9 75 Damage Taken 3788 | . . 260 85 14 286 . 22 219 . 192 130 2580 Core 2276 | . . 245 49 . 129 . . 108 . 89 51 1605 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 100 100 38 91 . . 81 100 90 . 93 96 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . 2 . 3 3 . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 19 | . . . . 2 5 . 3 8 . . . 1 Impact 19 | . . . . 2 5 . 3 8 . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 524 | . . . 17 . 101 . 148 258 . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 507 | . . . . . 101 . 148 258 . . . . Ramming 17 | . . . 17 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 507 | . . . . . 101 . 148 258 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . . . 1 . . . 1 . 4 Average Corruption 1 | . 2 . . . . 1 . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 273 | . . . . . 22 . 18 139 . . . 94 Projectiles . | . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . . . 94 Melee 179 | . . . . . 22 . 18 139 . . . . Knockbacks 2 | . . . . . 1 . 1 . . . . . Impact 2 | . . . . . 1 . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . 8 . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . 1 Rammed 3 | . . . 3 . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 205 | . . . . . . . . 2 . . . 205 Average Temperature 105 | . . . . . . . . 2 . . . 112 Received Heat Transfer 357 | . . 66 36 . 102 . . . . . 18 135 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 2 . . . . Impact Corruptions 9 | . . . . . 3 . 3 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Peak Influence 734 | . . 120 155 87 150 58 100 478 265 198 198 734 Initial 250 | . . . 50 70 39 58 73 49 250 198 83 118 Average 164 | . . 52 73 72 93 58 92 214 256 179 118 379 Maximum Alert Level 3 | . . . . . . . . 2 1 . . 3 Low Security (%) 76 | 100 100 100 100 100 100 100 100 62 . 100 100 20 Level 1 11 | . . . . . . . . 12 100 . . 43 Level 2 9 | . . . . . . . . 25 . . . 26 Level 3 1 | . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 2 . . 5 1 1 . 4 Investigation 6 | . . . 1 . 1 . . 3 . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 8 | . . . . 1 1 . . 2 1 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Distress Signals 3 | . . 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 2 14 6 2 10 1 3 20 4 4 8 51 Peak Tracking Total 20 | . 2 10 4 1 8 2 2 19 3 4 4 20 Tactical Retreats 14 | . . 1 1 . . . . 4 . . 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Traps Triggered 3 | . 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Machines Disabled 3 | . . . . . 2 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Machines Accessed 22 | . 1 . 2 1 4 3 1 6 1 . 1 2 Terminals 19 | . 1 . 1 . 4 3 1 5 1 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . Total Hacks 47 | . 2 . 4 4 10 4 3 13 1 . 1 5 Successful 11 | . 1 . . . 3 . 1 3 1 . . 2 Failed 36 | . 1 . 4 4 7 4 2 10 . . 1 3 Catastrophic 9 | . . . . . 2 3 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 2 . 2 . 3 4 3 5 . . 1 . Terminals 40 | . 2 . 2 . 10 4 3 12 1 . 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . 2 4 . . . 1 . . . . Terminal Hacks 6 | . . . . . 3 . . . 1 . . 2 Open Door 4 | . . . . . 3 . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . . . 1 2 . . . . Terminals 4 | . 1 . . . . . 1 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 3 | . 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 1 4 3 1 4 . . 1 2 Full Trace Events 7 | . . . 1 . 1 1 . 3 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Turns Passed 1359 | 9 38 69 101 87 107 128 130 241 10 11 160 268 Spaces Moved 2945 | 18 71 132 177 154 167 242 183 643 27 29 430 672 Core 629 | 18 71 132 176 154 34 . . . . . . 44 Treads . | . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2315 | . . . . . 133 242 183 643 27 29 430 628 Fastest Speed 25 | 50 50 50 50 50 50 52 32 25 31 31 35 33 Average Speed 41 | 50 50 50 50 50 52 52 48 32 31 31 35 38 Slowest Speed 185 | 50 50 50 130 50 185 52 52 42 31 35 37 50 Overloaded Moves 139 | . . . . . . . . 139 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 2 2 1 7 . 1 2 14 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 18 23 22 7 41 60 6 29 2 47 11 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . 2 . . . 5 . . . . Terrain Destroyed 31 | . . . . 2 . . . 5 . . . 24 Melee 7 | . . . . 2 . . . 5 . . . . Projectile . | . . . . . . . . . . . . . AOE 24 | . . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res DSF Res Acc Total 3003 | 17 72 134 187 158 173 241 217 651 28 28 433 664 Wait 25 | . . . . . . . 24 1 . . . . Move 2878 | 17 70 131 176 153 162 237 180 628 26 26 425 647 Hop 26 | . . . . . 2 2 1 7 . 1 2 11 Pick Up 7 | . 2 1 3 . . . . . . . . 1 Fast Attach 30 | . . 1 3 2 3 1 5 7 . 1 3 4 Attach 5 | . . . . 1 . . . . 1 . 3 . Detach 5 | . . 1 . . 1 1 1 . 1 . . . Swap . | . . . . . . . . . . . . . Drop 5 | . . . 2 . . . 3 . . . . . Fire . | . . . . . . . . . . . . . Melee 19 | . . . . 2 5 . 3 8 . . . 1 Ram 3 | . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access (discovered 2 exits: Sur / [*Com]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x2 84 | -9/Materials | Core integrity fell below 50% 115 | -9/Materials | Discovered new exit (range 6) 117 | -9/Materials | Entered another Materials area 117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 215 | -8/Materials | Discovered new exit (range 5) 218 | -8/Materials | Entered Factory 218 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 300 | -7/Factory | Discovered new exit (range 11) 305 | -7/Factory | Entered Storage 314 | -7/Storage | Build established: Mutant 410 | -7/Storage | Used back door to open Recycling access 410 | -7/Storage | Discovered new exit (range 5) 412 | -7/Storage | Entered Recycling 535 | -7/Recycling | Discovered new exit (range 10) 540 | -7/Recycling | Entered Factory 540 | -5/Factory | Evolved 4 slots: Utility x4 669 | -5/Factory | Discovered new exit (range 3) 670 | -5/Factory | Entered another Factory area 670 | -4/Factory | Evolved 2 slots: Utility x2 806 | -4/Factory | Spotted B-86 Titan 906 | -4/Factory | Discovered new exit (range 19) 911 | -4/Factory | Entered Research 911 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 921 | -3/Research | Identified exit to DSF 921 | -3/Research | Entered DSF 925 | -3/DSF | Discovered new exit (range 19) 932 | -3/DSF | Entered Research 932 | -2/Research | Evolved 2 slots: Utility x2 985 | -2/Research | Lost 6 parts (1p3n2u) 1087 | -2/Research | Discovered new exit (range 14) 1092 | -2/Research | Entered Access 1092 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -1/Access | Spotted B-99 Colossus 1134 | -1/Access | Identified exit to Surface 1147 | -1/Access | Energy Cycler disabled 1223 | -1/Access | Discovered new exit (range 8) 1320 | -1/Access | Core integrity fell below 50% 1340 | -1/Access | Spotted B-99 Colossus 1354 | -1/Access | Core integrity fell below 20% 1360 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01287_ System Shield destroyed. 01288_ R-10 Processor collects Corrupted Structural Scanner. 01288_ K-01 Serf collects debris. 01290_ Machine Analyzer severed. 01303_ Impulse Thruster Array destroyed. 01303_ Adv. Visual Processing Unit destroyed. 01315_ Impulse Thruster Array destroyed. 01318_ System corrupted: Heat flow error (+233). 01319_ Critical hit (Burn: +37). 01332_ Impulse Thruster Array destroyed. 01333_ #GPG2NGQM<3C|JNIKKV4KV/PZWFXRGZ 01336_ Hacking Suite severed. 01341_ Adv. Melee Analysis Suite destroyed. 01342_ ALERT: Rogue bot located, Programmers report to Access Zone 9E. 01342_ Penetrated by Slug. 01342_ Impulse Thruster Array destroyed. 01353_ Triggered Hellfire Trap. 01353_ An explosion rips through the floor. 01353_ C-57 Dissector destroyed. 01356_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??######???????????????????????????????????????? | | #?? ????????????????????????????????????????? | | #? ?????????????????????????????????????????? | | #? """""""??????????????????????????????????????? | | # """Y""" #?????????????????????????????????? | | # #?????????????????????????????????? | | + * ! #?????????????????????????????????? | | ##########???????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# "" "" =#?????????????????? | | ?????????????????????# ""S"" #?????????????????? | | ?????????????????????# """" #?#######?????????? | | ?????????????????????# ### ##????????? | | ?????????????????????# ## ##???????? | | #??????????????###########+###### # ######### | | #???###+###????# @ l p %/ | | ##### #????# g | | ######gg p g | | gg g | | #######+########+###### #######+## | | ##### #???? ?????# ??? # ##????? ? | | #???### ###??? ?????# ?? #######?????? ? | | #?????# #???? ????# ???????????? " | | ??????# #?? ! "????# " ???????????? """ | | ??????# #?# """???#""" ??????????? """ | | ??????# #?# ""???# """ ??????????? " | | ?????? ?+ " ??# " ??????????? ! | | ??????###?# ????# ???????????] ? | | ??????????# ???# ?? ??????????####??## | | ??????????# ! ?????#???###?????????????????? | | ??????????# ?????????????????????????????? | | ???????????########??????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 310 Matter Stores 280 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Melee Accuracy 13 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonThiefSlayer Manual? 0 Play Time 00:31:57 Cumulative 172.8 hours Start 2024.09.28 @ 01:33:02 End 2024.09.28 @ 02:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e69d28a4-ba3c-4090-a6dc-29f7bf2bceed