Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 17:56:30 Player: turtleman65 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (923) 923 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2927 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Improved Weapon Shielding > --- WEAPON (3) ------- Grenade Launcher Mini Grenade Launcher Katana > --- INVENTORY (10) --- Improved Heat Sink High-capacity Battery (250) Propulsion Shielding Light Armor Plating Hardened Medium Armor Plating Plasma Cannon Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Weapon Shielding > --- WEAPON ----------- Plasma Cannon Plasma Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Compact Wheel Improved Heat Sink High-capacity Battery Propulsion Shielding Light Armor Plating Shotgun Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 36 | 5 6 3 11 3 8 Power 6 | 1 . . 3 . 2 Engine 6 | 1 . . 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 2 1 Treads 1 | . . . 1 . . Leg 2 | 2 . . . . . Wheel 2 | . . . 1 . 1 Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 7 | . 3 . 3 . 1 Device 1 | . . . 1 . . Storage 2 | . 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 3 3 3 1 4 Energy Gun 4 | . . 1 2 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 5 | . . . 1 . 4 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 100 97 97 90 Engine 10 | . 14 14 11 11 8 Treads 1 | . . . 1 8 . Leg 11 | . 28 28 13 . . Wheel 3 | . . . 5 7 3 Hover 4 | . . . . 6 14 Device 3 | . . . 9 . . Storage 11 | . 14 14 11 11 11 Processor 10 | . 2 14 11 11 11 Protection 5 | . 10 . 1 11 10 Energy Gun 14 | . . . 30 19 2 Energy Cannon 2 | . . . . . 7 Ballistic Gun 5 | . 23 16 . . . Launcher 7 | . 2 10 1 11 17 Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 34 | 9 15 15 31 31 34 Greatest Support 20 | 20 20 20 20 16 16 Greatest Overweight (x) 10 | . . . 2 10 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 5 8 8 10 10 10 Average Capacity 9 | 5 8 8 9 10 10 Most Carried 10 | 5 5 8 10 10 10 Average Carried 7 | 1 2 5 8 9 9 Final Capacity 10 | 5 8 8 10 10 10 Final Carried 10 | 1 5 8 9 10 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 843 | 256 117 166 150 . 154 Remotely . | . . . . . . Salvage Created 1134 | 66 117 83 559 54 255 Parts 89 | 3 12 10 40 6 18 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 30 | . 5 4 7 . 14 Guns 8 | . 2 1 5 . . Cannons 3 | . . . . . 3 AOE 19 | . 3 3 2 . 11 Classes Destroyed 10 | 1 4 1 3 . 1 Worker 3 | . . . 3 . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . 1 . . . Hauler 2 | . . . 1 1 . Recycler 2 | 1 . . 1 . . Watcher 4 | . 1 . 2 1 . Swarmer 13 | . 3 3 . . 7 Grunt 10 | . 2 1 3 . 4 Duelist 1 | . . . . . 1 Sentry 6 | . . . 4 . 2 Best Kill Streak 5 | 1 3 3 5 2 4 Combat Bots Only 4 | . 3 3 1 . 4 Max Kills in Single Turn 4 | 1 2 2 4 2 4 Gunslinging . | . . . . . . Exploded 4 | . 2 2 1 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 1513 | . 268 159 342 27 717 Core 469 | . 52 . 140 . 277 Absorbed by Shields 23 | . . . . . 23 Redirected to Shielding 59 | . 17 . . . 42 Regen/Repaired (Parts) 66 | . . . 28 38 . Core Remaining (%) 89 | 100 . 79 . . . Volleys Fired 77 | 1 18 12 24 1 21 Largest 2 | 2 2 2 2 1 2 Hottest 160 | 40 40 40 90 30 160 Shots Fired 133 | 2 31 18 44 1 37 Gun 87 | 2 26 15 40 . 4 Cannon 10 | . . . . . 10 Launcher 36 | . 5 3 4 1 23 Special . | . . . . . . Kinetic 43 | 2 26 15 . . . Thermal 10 | . . . . . 10 Explosive 36 | . 5 3 4 1 23 Electromagnetic 44 | . . . 40 . 4 Robot Hit Streak 18 | 2 12 4 17 . 18 Robot Miss Streak 5 | . 3 4 5 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | 2 15 9 30 . 19 Core Hits 82 | 1 13 8 25 2 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3143 | 30 389 258 919 119 1428 Guns 894 | 30 174 133 546 . 11 Cannons 178 | . . . . . 178 Explosions 2071 | . 215 125 373 119 1239 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 337 | 30 174 133 . . . Thermal 225 | . . . 25 . 200 Explosive 2024 | . 215 125 348 119 1217 Electromagnetic 557 | . . . 546 . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 6 . 14 Projectiles . | . . . . . . Explosions 20 | . . . 6 . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 395 | . 44 . 46 27 278 Shots 12 | . 2 . 1 1 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 438 | . 2 2 75 . 438 Average Temperature 119 | . 2 2 29 . 168 Received Heat Transfer 438 | . 93 78 120 . 147 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 450 | . . . 50 . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 437 | 5 211 215 273 155 437 Initial 115 | . 3 82 83 115 100 Average 158 | 1 97 172 118 134 266 Maximum Alert Level 2 | . 1 1 1 . 2 Low Security (%) 79 | 100 95 83 90 100 42 Level 1 13 | . 4 16 9 . 29 Level 2 7 | . . . . . 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 9 5 16 1 14 Peak Tracking Total 5 | . 4 3 3 1 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 9 | . 1 . 4 3 1 Terminals 5 | . 1 . 2 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 2 . 11 6 2 Successful 12 | . . . 9 3 . Failed 9 | . 2 . 2 3 2 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 10 | . 2 . 4 2 2 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 3 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . 3 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 3 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 77 | . . . 26 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 2080 | 45 294 203 788 207 543 Spaces Moved 1223 | 36 190 138 433 110 316 Core 18 | 17 . . . 1 . Treads . | . . . . . . Legs 551 | 19 190 138 204 . . Wheels 435 | . . . 229 77 129 Hover 219 | . . . . 32 187 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 115 115 115 Average Speed 132 | 86 120 120 138 138 141 Slowest Speed 550 | 120 120 120 260 550 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 34 28 32 17 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 21 | . . . . . 21 Terrain Destroyed 194 | . 33 18 38 10 95 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 193 | . 33 18 38 10 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 1553 | 47 227 157 580 164 378 Wait 146 | . 4 . 92 48 2 Move 1218 | 35 189 137 432 109 316 Hop . | . . . . . . Pick Up 32 | 6 6 3 12 2 3 Fast Attach 6 | . . 1 1 1 3 Attach 21 | 5 6 1 4 1 4 Detach 6 | . 4 1 . . 1 Swap 9 | . . 1 6 1 1 Drop 16 | . . 1 9 1 5 Fire 77 | 1 18 12 24 1 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 22 | . . . . . 22 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 18) 340 | -10/Materials | Entered Mines 389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 444 | -10/Mines | Discovered new exit (range 11) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 544 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Discovered new exit (range 18) 1144 | -9/Materials | Repaired Aluminum Leg? 1329 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Entered Storage 1423 | -9/Storage | Repaired Imp. EM Shotgun 1536 | -9/Storage | Identified exit to Garrison 1538 | -9/Storage | Entered Garrison 1552 | -9/Garrison | Triggered checkpoint 1762 | -9/Garrison | Triggered checkpoint 1763 | -9/Garrison | Core integrity fell below 50% 1866 | -9/Garrison | Core integrity fell below 20% 1896 | -9/Garrison | Triggered checkpoint 1929 | -9/Garrison | Triggered checkpoint 2081 | -9/Garrison | Destroyed self with Mini Grenade Launcher Last Messages --------------- Field strength at 86. Field strength at 79. Field strength at 72. Field strength at 65. Field strength at 58. Field strength at 51. Field strength at 44. Field strength at 37. Field strength at 30. Field strength at 23. Field strength at 16. Field strength at 9. Field strength at 2. Stasis field depleted. The unstable cave ceiling collapses. Imp. Hover Unit destroyed. S-10 Pest destroyed. The unstable cave ceiling collapses. Connecting with Garrison Terminal... Acquired Hrd. Medium Armor Plating. 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Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed HypercooledHeatRipper Manual? 0 Play Time 00:36:09 Cumulative 2.3 hours Start 2023.06.27 @ 17:20:37 End 2023.06.27 @ 17:56:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d31f552c-5287-46ef-b8c6-aa3f215368a7