Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 16:27:03 Player: eph7ra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2386) 2386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5776 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Coolant Injector Core Analyzer > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- VTOL Module Advanced Heat Sink Matter Filter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Core Analyzer Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Light Treads Wheel VTOL Module Advanced Heat Sink Matter Filter Improved Light Armor Plating EM Pulse Gun Heavy Flak Cannon [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 2 1 Weapon 1 | . . . . . 1 Parts Attached 66 | 6 3 20 10 12 15 Power 13 | 1 . 5 1 2 4 Engine 9 | 1 . 5 . 2 1 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 21 | 2 . 7 3 4 5 Treads 4 | . . . 2 1 1 Leg 7 | 2 . 1 . 2 2 Wheel 7 | . . 3 1 1 2 Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 16 | 1 2 3 3 4 3 Device 5 | . . 2 1 2 . Storage 2 | 1 1 . . . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection 5 | . 1 1 . . 3 Artifact . | . . . . . . Weapon 16 | 2 1 5 3 2 3 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 3 3 1 . Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 44 | . . 10 3 8 23 Power 10 | . . 3 1 2 4 Propulsion 16 | . . 4 1 3 8 Utility 9 | . . 1 1 1 6 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 16 | . . 4 1 3 16 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 8 8 9 7 Power 1 | . 1 . 2 1 1 Propulsion 2 | 1 2 2 2 2 2 Utility 1 | . . 1 1 1 2 Weapon 2 | . 2 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . . 7 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 92 82 89 74 84 Engine 6 | . 14 10 7 2 2 Core 1 | . . . . 2 3 Treads 4 | . . . 17 7 5 Leg 11 | . 28 18 . 1 11 Wheel 6 | . . 9 12 7 2 Device 4 | . . 2 12 5 6 Storage 8 | . 15 11 9 7 5 Processor 12 | . . . 12 23 19 Protection 5 | . 5 7 . . 9 Ballistic Gun 11 | . 14 13 13 14 4 Ballistic Cannon 3 | . . . . . 9 Launcher 3 | . 9 7 4 . . Peak Build Rating 60 | 6 7 12 22 38 60 Average Rating 24 | 4 6 9 17 25 46 On Entrance 13 | . 6 7 11 19 38 Avg Prop Armor Cover (%) 11 | . . . 18 14 5 Naked Turns . | . . . . . . Heaviest Build 50 | 12 23 23 23 29 50 Greatest Support 55 | 20 20 30 20 30 55 Greatest Overweight (x) 5 | 3 1 5 2 2 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 4 9 10 9 10 10 Average Carried 7 | 2 6 8 8 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 8 10 9 7 3 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Mutant 10% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2140 | 236 37 608 203 458 598 Remotely . | . . . . . . Salvage Created 2317 | . 52 557 254 679 775 Parts 152 | . 14 48 13 31 46 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 54 | . 6 20 5 9 14 Guns 26 | . . 9 5 7 5 Cannons 10 | . . . . 2 8 AOE 17 | . 6 11 . . . Classes Destroyed 12 | . 2 7 1 2 . Worker 9 | . . 1 . 4 4 Builder 5 | . . 1 . 1 3 Tunneler 1 | . . 1 . . . Recycler 3 | . . . . 2 1 Watcher 6 | . 2 1 . 3 . Swarmer 16 | . 6 10 . . . Grunt 21 | . . 5 4 5 7 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 6 | . . 3 . 1 2 Hunter 5 | . . . 1 2 2 Programmer 4 | . . . . 1 3 Best Kill Streak 9 | . 6 9 2 6 6 Combat Bots Only 6 | . 6 4 2 3 3 Max Kills in Single Turn 5 | . 3 3 1 5 3 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 548 | . 14 98 28 106 302 Missed 150 | . 4 29 5 33 79 Hits 398 | . 10 69 23 73 223 Melee 16 | . . 15 1 . . Projectile 382 | . 10 54 22 73 223 Critical Strikes 15 | . . 3 3 1 8 Actively Blocked 1 | . . 1 . . . Damage Taken 6181 | . 153 1180 368 1142 3338 Core 1514 | . 66 235 56 298 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . 3 54 . . . Core Remaining (%) 72 | 100 73 41 89 57 . Volleys Fired 193 | . 9 66 27 39 52 Largest 3 | . 2 2 2 2 3 Hottest 116 | . 60 63 53 68 116 Shots Fired 353 | . 15 105 37 76 120 Gun 254 | . 12 98 37 68 39 Cannon 89 | . . . . 8 81 Launcher 10 | . 3 7 . . . Special . | . . . . . . Kinetic 330 | . 9 93 37 76 115 Thermal . | . . . . . . Explosive 10 | . 3 7 . . . Electromagnetic 13 | . 3 5 . . 5 Robot Hit Streak 13 | . 5 9 6 13 7 Robot Miss Streak 10 | . 2 4 2 6 10 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 240 | . 7 60 25 55 93 Core Hits 193 | . 11 33 11 48 90 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 2 2 Destroy 1 | . . . . 1 . Blast 3 | . . . . 1 2 Melee Attacks 16 | . . . . . 16 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5970 | . 347 1422 426 1636 2139 Guns 2618 | . 63 776 426 844 509 Cannons 1366 | . . . . 108 1258 Explosions 1564 | . 266 630 . 668 . Melee 315 | . . . . . 315 Ramming 107 | . 18 16 . 16 57 Kinetic 3923 | . 63 742 426 952 1740 Thermal 539 | . . . . 539 . Explosive 896 | . 266 630 . . . Electromagnetic 190 | . . 34 . 129 27 Impact 315 | . . . . . 315 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . 3 2 4 20 Average Corruption 6 | . . 3 2 3 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . 13 . 3 18 Message Errors 3 | . . 1 . . 2 Matter Fused 6 | . . 4 . 1 1 Heat Flow Errors 4 | . . 2 . . 2 Energy Discharges 6 | . . 2 . . 4 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 6 | . . 3 . 2 1 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 360 | . 5 40 . 252 63 Projectiles . | . . . . . . Explosions 297 | . 5 40 . 252 . Melee 63 | . . . . . 63 Knockbacks 25 | . . . . 1 24 Impact 2 | . . . . . 2 Kinetic 19 | . . . . 1 18 Secondary 4 | . . . . . 4 Self-Inflicted Damage 252 | . 69 89 . 90 4 Shots 7 | . 2 3 . 2 . Rammed 5 | . . . . 1 4 Targets Rammed 15 | . 2 2 . 4 7 Kicked 10 | . 2 2 . 3 3 Crushed . | . . . . . . Highest Temperature 197 | . . 194 8 47 197 Average Temperature 67 | . . 71 8 15 71 Received Heat Transfer 975 | . 12 198 162 207 396 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . . . 400 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 188 | . 168 181 72 188 101 Initial 88 | . . 34 62 12 88 Average 56 | . 81 65 41 57 46 Influence Increases 1952 | . 188 673 127 479 485 Destroy 0b10 Robot/C 1080 | . 120 400 100 180 280 Destroy 0b10 Robot/NC 120 | . 10 20 . 50 40 Destroy Leader 252 | . 24 92 10 56 70 Successful Hack 35 | . 6 24 . . 5 Disable Machine 270 | . 15 60 15 150 30 Destroy Structure 105 | . 13 62 2 13 15 Partial Spotted 45 | . . 15 . 30 . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 1952 | . 106 607 246 328 665 Entered New Map 243 | . . 48 86 17 92 Time Decay 1233 | . 106 358 130 241 398 Lost Part 364 | . . 89 30 70 175 Purge Threat 112 | . . 112 . . . Squads Dispatched 17 | . 1 3 . 5 8 Investigation 9 | . 1 2 . 3 3 Extermination 3 | . . . . 1 2 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 13 30 9 16 26 Peak Tracking Total 8 | . 8 6 4 3 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 1 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 18 | . 1 4 1 10 2 Max in Single Turn 8 | . 1 2 1 8 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 23 | . 5 9 2 3 4 Terminals 17 | . 5 8 2 1 1 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 58 | . 16 22 4 8 8 Successful 21 | . 7 11 . 1 2 Failed 37 | . 9 11 4 7 6 Catastrophic 9 | . 1 3 1 2 2 Database Lockouts . | . . . . . . Manual 38 | . 14 20 4 . . Terminals 46 | . 16 21 4 4 1 Fabricators 4 | . . . . 2 2 Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 3 . . 1 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 7 7 . . . Terminals 14 | . 7 7 . . . Botnet 4 | . 2 2 . . . Skim 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 3 8 2 2 4 Full Trace Events 7 | . . 1 1 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1994 | . . . 227 795 972 Optics 1994 | . . . 227 795 972 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3448 | 80 314 976 275 795 1008 Spaces Moved 2173 | 51 223 727 152 580 440 Core 44 | 22 . 5 . . 17 Treads 86 | . . . . . 86 Legs 922 | 29 223 366 . 30 274 Wheels 1098 | . . 333 152 550 63 Hover . | . . . . . . Flight 23 | . . 23 . . . Fastest Speed 50 | 50 120 80 95 90 50 Average Speed 120 | 133 125 102 101 111 164 Slowest Speed 360 | 200 190 360 110 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 48 64 20 17 15 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . 15 87 . 12 13 Melee . | . . . . . . Projectile 14 | . . . . 1 13 AOE 113 | . 15 87 . 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2638 | 60 241 847 239 652 599 Wait 109 | . . 13 46 . 50 Move 2169 | 50 223 726 151 579 440 Hop . | . . . . . . Pick Up 30 | 4 4 8 . 4 10 Fast Attach 33 | 6 1 9 3 8 6 Attach 24 | . 1 7 2 5 9 Detach 1 | . 1 . . . . Swap 20 | . 1 10 6 1 2 Drop 20 | . . 6 4 4 6 Fire 193 | . 9 66 27 39 52 Melee 16 | . . . . . 16 Ram 5 | . . . . 1 4 Kick 9 | . 1 2 . 3 3 Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Learned location of Mines (-10) 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Learned 4 Recycling zone layouts 387 | -10/Materials | Discovered new exit (range 5) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Discovered new exit (range 8) 957 | -9/Materials | Lost 4 parts (1n1u2w) 1016 | -9/Materials | Lost 3 parts (1p2n) 1202 | -9/Materials | Discovered new exit (range 7) 1215 | -9/Materials | Identified exit to Materials 1365 | -9/Materials | Loaded intel: 8 trap records 1367 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -8/Materials | Discovered new exit (range 18) 1575 | -8/Materials | Build established: Scavenger-Mutant 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x2 1934 | -7/Factory | Lost 3 parts (1p1n1w) 2318 | -7/Factory | Discovered new exit (range 12) 2441 | -7/Factory | Entered another Factory area 2441 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2961 | -6/Factory | Build established: Gunner 3028 | -6/Factory | System corruption reached 10% 3306 | -6/Factory | Lost 4 parts (1n1u2w) 3377 | -6/Factory | Core integrity fell below 50% 3416 | -6/Factory | Core integrity fell below 20% 3449 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03424_ Mic. Nuclear Core destroyed. 03425_ Slug penetrates Wall. 03426_ Wall collapses. 03428_ The unstable cave ceiling collapses. 03428_ Destroyed Mic. Nuclear Core. 03428_ P-60 Hacker system corrupted by crushing effect. 03428_ P-60 Hacker knocked back. 03428_ Penetrated by Slug. 03432_ The unstable cave ceiling collapses. 03434_ Destroyed Gravmag System. 03434_ Destroyed Imp. Heat Sink. 03434_ P-60 Hacker system corrupted by crushing effect. 03437_ System corrupted: Substantial component data lost. 03437_ Destroyed Shock Rifle. 03437_ P-60 Hacker system corrupted by crushing effect. 03437_ P-60 Hacker knocked back. 03440_ P-60 Hacker misfires. 03442_ Penetrated by Slug. 03443_ P-60 Hacker misfires. 03449_ Penetrated by Slug. 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