Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 15:43:32 Player: Miniluz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (818) 818 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3833 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Deuterium Engine Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module Medium Storage Unit Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Advanced ECM Suite EM Shotgun Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Cloak of Protection > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module Medium Storage Unit Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor Advanced ECM Suite EM Shotgun Missile Launcher Missile Launcher Improved Datajack Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 37 | 8 5 2 . . 22 Power 4 | 1 1 . . . 2 Engine 3 | 1 1 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . . . 8 Treads 4 | 2 . . . . 2 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 6 | 2 1 . . . 3 Device 2 | 1 . . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 3 3 2 . . 9 Energy Gun 8 | 3 2 1 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 18 | . . . . . 18 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 8 | . . . . . 8 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 15 | 2 14 15 15 15 17 Power 1 | 1 1 1 1 1 2 Propulsion 5 | . 4 5 5 5 6 Utility 4 | . 3 5 5 5 5 Weapon 3 | . 3 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 29 | . 7 . 1 . 21 Power 5 | . 1 . . . 4 Propulsion 11 | . 2 . . . 9 Utility 10 | . 3 . 1 . 6 Weapon 2 | . 1 . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 99 100 100 100 78 Engine 9 | . 14 14 14 14 5 Core 1 | . . . . . 3 Treads 16 | . 27 28 28 28 8 Leg 10 | . . . . . 19 Device 12 | . 14 14 14 14 11 Storage 11 | . 14 14 14 14 9 Protection 1 | . . . . . 3 Energy Gun 15 | . 27 16 14 14 11 Ballistic Gun 1 | . . . . . 2 Launcher 3 | . . 11 14 14 1 Special Weapon 1 | . . . . . 2 Peak Build Rating 29 | 7 11 11 10 10 29 Average Rating 14 | 5 10 10 10 10 18 On Entrance 8 | . 7 11 10 10 10 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 62 | 11 32 32 32 32 62 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 16 | 1 . . . . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 17 | 7 14 15 15 15 19 Most Carried 20 | 4 15 15 15 15 20 Average Carried 15 | 2 14 14 14 15 17 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 18 | 4 15 15 15 15 18 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 922 | 290 80 20 . 20 512 Remotely . | . . . . . . Salvage Created 1194 | 165 338 . . . 691 Parts 87 | 9 30 . . . 48 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 7 . . . 16 Guns 13 | . 5 . . . 8 Cannons 2 | . . . . . 2 AOE 8 | . 2 . . . 6 Classes Destroyed 10 | 2 5 . . . 3 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Tunneler 5 | 4 . . . . 1 Hauler 3 | . 1 . . . 2 Recycler 3 | 1 . . . . 2 Mechanic 1 | . 1 . . . . Watcher 3 | . 2 . . . 1 Swarmer 10 | . 3 . . . 7 Grunt 10 | . 4 . . . 6 Sentry 3 | . . . . . 3 Best Kill Streak 5 | 2 4 . . . 5 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 3 | 1 2 . . . 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 198 | . 22 1 . . 175 Missed 58 | . 7 . . . 51 Hits 140 | . 15 1 . . 124 Projectile 140 | . 15 1 . . 124 Critical Strikes 7 | . . . . . 7 Damage Taken 2802 | . 206 39 . . 2557 Core 627 | . 56 18 . . 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 83 | . 83 . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 95 | 12 15 2 . . 66 Largest 2 | 2 2 2 . . 2 Hottest 145 | 80 90 75 . . 145 Shots Fired 176 | 24 30 4 . . 118 Gun 134 | 24 30 2 . . 78 Cannon 2 | . . . . . 2 Launcher 18 | . . 2 . . 16 Special 22 | . . . . . 22 Kinetic 9 | . . . . . 9 Thermal 48 | 24 . . . . 24 Explosive 18 | . . 2 . . 16 Electromagnetic 101 | . 30 2 . . 69 Robot Hit Streak 11 | 11 6 1 . . 9 Robot Miss Streak 5 | 2 3 3 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | 19 22 1 . . 54 Core Hits 67 | 6 11 . . . 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . 4 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 4 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2510 | 209 459 30 . . 1812 Guns 1067 | 209 293 . . . 565 Cannons 20 | . . . . . 20 Explosions 1270 | . 166 30 . . 1074 Melee . | . . . . . . Ramming 57 | . . . . . 57 Kinetic 56 | . . . . . 56 Thermal 528 | 209 166 . . . 153 Explosive 1067 | . . 30 . . 1037 Electromagnetic 802 | . 293 . . . 509 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . . . . . 50 Message Errors 13 | . . . . . 13 Matter Fused 13 | . . . . . 13 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 1 | . . . . . 1 Misfires 4 | . . . . . 4 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . 16 . . 20 Projectiles . | . . . . . . Explosions 36 | . . 16 . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 256 | . 72 28 . . 156 Shots 8 | . 2 1 . . 5 Rammed 1 | . . . . . 1 Targets Rammed 4 | . . . . . 4 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 251 | 54 132 30 . . 251 Average Temperature 47 | 21 42 16 . . 52 Received Heat Transfer 852 | . 42 . . . 810 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 3 . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1012 | 475 250 . . . 287 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | 10 113 18 . . 172 Initial 10 | . . 10 . . . Average 61 | 1 27 1 . . 94 Influence Increases 1071 | 25 277 18 . . 751 Destroy 0b10 Robot/C 460 | . 140 . . . 320 Destroy 0b10 Robot/NC 100 | 25 20 . . . 55 Destroy Leader 112 | . 36 . . . 76 Successful Hack 31 | . 15 . . . 16 Disable Machine 30 | . . . . . 30 Destroy Structure 158 | . 6 18 . . 134 Lose Combat Pursuer 180 | . 60 . . . 120 Influence Decreases 1029 | 25 250 35 10 . 709 Entered New Map 27 | . . 17 10 . . Time Decay 822 | 25 250 18 . . 529 Lost Part 180 | . . . . . 180 Squads Dispatched 6 | . 3 . . . 3 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 14 1 . . 30 Peak Tracking Total 4 | . 3 1 . . 4 Tactical Retreats 7 | . 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 4 . 4 . 3 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 13 . 41 . 9 Successful 55 | . 8 . 41 . 6 Failed 8 | . 5 . . . 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 11 | . 6 . 1 . 4 Terminals 15 | . 7 . . . 8 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 47 | . 2 . 41 . 4 Record 40 | . . . 40 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Registered Components 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . 3 . . . . Non-combat 3 | . 3 . . . . Combat . | . . . . . . Robot Hacks Applied 4 | . 4 . . . . no_distress 4 | . 4 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 5036 | 17 1079 508 442 186 2804 Seismic 5036 | 17 1079 508 442 186 2804 Cloaking 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5256 | 237 1079 508 442 186 2804 Spaces Moved 2474 | 128 502 309 276 117 1142 Core 41 | 36 . . . . 5 Treads 1669 | 92 502 309 276 117 373 Legs 764 | . . . . . 764 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 176 | 129 160 160 160 160 199 Slowest Speed 850 | 160 160 160 160 160 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 59 85 64 30 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 15 | . . . . . 15 Terrain Destroyed 177 | . 4 18 . . 155 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 160 | . 4 18 . . 138 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3134 | 170 750 319 277 116 1502 Wait 408 | 18 183 4 . . 203 Move 2469 | 127 501 308 275 116 1142 Hop . | . . . . . . Pick Up 56 | 4 25 1 1 . 25 Fast Attach 15 | 7 2 . . . 6 Attach 12 | . . . . . 12 Detach 3 | . . . . . 3 Swap 35 | 2 6 2 . . 25 Drop 33 | . 14 2 1 . 16 Fire 95 | 12 15 2 . . 66 Melee 4 | . 4 . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered new exit (range 4) 736 | -10/Materials | Repaired Lgt. Treads 763 | -10/Materials | Repaired Lgt. Treads 791 | -10/Materials | Repaired Ion Engine 1317 | -10/Materials | Entered Mines 1318 | -10/Mines | Assembled infested the area 1323 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1355 | -10/Mines | Discovered new exit (range 10) 1361 | -10/Mines | Discovered new exit (range 8) 1817 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1818 | -10/Mines | Discovered new exit (range 5) 1825 | -10/Mines | Entered Exiles 1848 | -10/Exiles | Discovered new exit (range 15) 1865 | -10/Exiles | Met 8R-AWN 1893 | -10/Exiles | Met EX-HEX 1960 | -10/Exiles | Met EX-BIN 1981 | -10/Exiles | Aligned with FarCom system 1982 | -10/Exiles | Given EX-Vault access code 2019 | -10/Exiles | Opened EX-Vault 2093 | -10/Exiles | Found Cloak of Protection 2126 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2169 | -10/Exiles | Met EX-DEC 2179 | -10/Exiles | Learned location of Zion (-7) 2254 | -10/Exiles | Discovered new exit (range 10) 2267 | -10/Exiles | Left Exiles lab with Cloak of Protection 2267 | -10/Exiles | Entered Mines 2346 | -9/Mines | Identified exit to Materials 2453 | -9/Mines | Entered Materials 2453 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3144 | -8/Materials | Lost 3 parts (2n1w) 3739 | -8/Materials | Build established: Scavenger-Mutant 5181 | -8/Materials | Discovered new exit (range 15) 5238 | -8/Materials | Core integrity fell below 50% 5252 | -8/Materials | Core integrity fell below 20% 5257 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05232_ Carbon-fiber Leg destroyed. 05232_ Critical hit (Blast). 05232_ U-05 Engineer lays Concrete. 05233_ Nuclear Core destroyed. 05233_ U-05 Engineer lays Concrete. 05237_ Imp. Treads destroyed. 05237_ U-05 Engineer lays Concrete. 05242_ Hvy. Assault Rifle destroyed. 05242_ Knocked back. 05242_ U-05 Engineer lays Concrete. 05243_ System corrupted: Matter fused (-9). 05244_ U-05 Engineer lays Concrete. 05247_ Particle Cannon destroyed. 05248_ The unstable cave ceiling collapses. 05248_ U-05 Engineer lays Concrete. 05249_ Carbon-fiber Leg destroyed. 05249_ Knocked back. 05249_ U-05 Engineer lays Concrete. 05250_ The unstable cave ceiling collapses. 05250_ U-05 Engineer lays Concrete. 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Treads | 92% | -10/Materials Lgt. Treads | 63% | -10/Materials Ion Engine | 63% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed WeaponGyrokineticBeam Manual? 0 Play Time 00:56:41 Cumulative 16.8 hours Start 2026.09.25 @ 13:53:07 End 2026.09.25 @ 15:43:32 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e9a9e0-bd06-4d36-b7f6-5a0effd0ddff