Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 19:59:00 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (251) 1255 Value Destroyed (10104) 10104 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (1988) 1988 TOTAL SCORE: 24227 Bonus ------- High Alert Combat Kills 573 Follower Combat Kills 591 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -76 Cogmind --------- Core Integrity 1091/1450 Matter 230/300 Energy 39/190 System Corruption 9% Temperature Cool (0) Movement Hovering (134) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Hovering Antigrav-ITA Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Signal Interpreter Core Analyzer Advanced Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Improved Matter Neutralizer Compact Tesla Bomb Launcher Hyp. KE Helical Construct/G > --- INVENTORY (15) --- Advanced Coolant Injector High-capacity Storage Unit Energy Well (350) Advanced Matter Compressor (400) Structural Scanner Advanced Sensor Array Long-range Sensor Array Improved Weapon Cycler Experimental EM Disruption Field Antimissile System Improved Component Analysis Suite Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Signal Interpreter Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Medium Regenerative Plating Medium Regenerative Plating Experimental EM Disruption Field Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Hvy. KE Linear Construct/C > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Advanced Coolant Injector High-capacity Storage Unit Energy Well Advanced Matter Compressor Structural Scanner Advanced Sensor Array Long-range Sensor Array Improved Weapon Cycler Antimissile System Improved Component Analysis Suite Transdimensional Reconstructor Compact Tesla Bomb Launcher Precision Grenade Launcher [Rating: 172] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Constructs Treads Armored Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . . 4 . . . . 2 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Utility 11 | . . . 2 . . . 1 . . 2 . . . . 1 . . 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 285 | 7 3 7 19 5 . 2 16 17 5 18 3 8 . 7 26 1 1 44 4 7 9 8 3 25 40 Power 28 | 2 1 1 2 1 . . 2 1 1 1 . 1 . 1 1 . . 5 2 . . . 1 2 3 Engine 9 | 2 1 1 2 1 . . . . . 1 . . . . . . . . 1 . . . . . . Core 12 | . . . . . . . 2 1 1 . . 1 . 1 1 . . 5 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 3 Propulsion 15 | 2 . 1 6 . . . 2 3 . . . . . . . . . . . . . . . . 1 Treads 9 | 2 . . 3 . . . 2 2 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 179 | 1 2 1 6 3 . . 4 5 2 13 1 5 . 5 19 1 1 36 1 6 8 6 2 21 30 Device 122 | . 1 1 5 1 . . 1 2 1 5 1 3 . 3 14 1 . 19 1 4 5 5 2 20 27 Storage 7 | 1 1 . . . . . 1 . . 1 . . . 1 1 . . 1 . . . . . . . Processor 8 | . . . . . . . . . . 2 . . . . 2 . 1 3 . . . . . . . Hackware 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Protection 39 | . . . 1 2 . . 2 3 1 4 . 2 . 1 2 . . 12 . 2 2 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . 4 5 1 . 2 8 8 2 4 2 2 . 1 6 . . 3 1 1 1 2 . 2 6 Energy Gun 11 | 2 . 3 2 1 . . 2 . . 1 . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 1 . . 1 3 3 . . . . . . . . . . . . . . . 2 3 Ballistic Gun 15 | . . . 1 . . . 2 2 2 . . 1 . . 3 . . 2 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 1 . . 1 . 3 . 1 1 . . . 2 . . 1 1 . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . . 2 1 1 . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 2 2 1 1 . . . . 2 . . 2 . . 2 . . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Lost 18 | . . . 1 . . . 2 2 . . . 1 . . 2 . . . . . . 2 . . 8 Power 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 1 1 . . . 1 . . 2 . . . . . . 2 . . 3 Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . 1 . . . 1 1 . . . 1 . . 1 . . . . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 99 100 100 100 100 99 74 65 65 65 66 65 66 70 70 72 73 72 67 70 74 76 72 Engine 4 | . 14 14 11 11 11 11 2 . . 5 6 . . . 1 5 5 . 1 5 5 5 1 . . Core 3 | . . . . . . . 6 9 9 . . 5 6 6 5 5 5 9 6 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 7 9 7 Treads 8 | . 28 18 11 11 11 11 27 26 10 . . . . . 1 . . . . . . . . . . Leg 1 | . . . . . . . . . 4 6 6 6 6 6 3 . . . . . . . . . . Wheel 2 | . . 9 11 11 11 11 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 3 . . 3 Device 19 | . 13 14 25 21 22 22 18 18 19 19 19 19 20 19 18 17 17 17 15 15 14 16 26 28 26 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 13 13 13 13 6 5 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . . . . . . . 4 . . . . 7 11 11 14 15 15 15 13 9 9 8 Hackware 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 Protection 7 | . . . 6 11 11 11 18 17 9 6 6 6 6 5 4 5 5 5 5 4 5 5 4 4 7 Energy Gun 5 | . 28 28 15 11 11 11 7 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 4 11 11 11 8 8 1 . . . . . 1 5 5 2 . . . . . 3 4 Ballistic Gun 2 | . . . 2 . . . 1 9 7 . . 1 . . 3 . . 4 5 5 . 2 4 . . Ballistic Cannon 2 | . . . . . . . . . 3 6 6 6 6 6 3 . . 2 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 26 30 45 49 45 45 50 45 42 55 64 57 57 57 62 62 62 67 69 64 66 73 73 82 95 Greatest Support 90 | 40 40 40 20 12 12 12 60 60 75 39 63 63 63 63 67 90 90 90 90 90 90 90 90 90 90 Greatest Overweight (x) 4 | . . 1 4 4 3 3 . 1 1 1 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 2 3 3 3 . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 9 14 14 14 15 15 14 14 14 14 14 14 15 14 14 15 15 14 14 14 14 13 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 14 14 12 15 15 12 Scrap Engine Consumption 83 | . . . . . . . . . 36 9 1 2 . . 6 . . 10 . 1 . 2 2 9 5 Constructs Created 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 Constructs Modified 31 | . . . . . . . . . 11 2 2 . 1 . 2 1 . 1 . . . 1 . . 10 Class Distribution -------------------- 35% | Mutant 30% | Construct 13% | Gunner 6% | Scavenger-Mutant 6% | Skirmisher 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Testing Infiltrator-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 6975 | 169 131 182 646 50 . 30 233 503 327 210 47 163 . 40 420 45 51 1005 498 438 184 289 20 576 718 Remotely 148 | . . . 148 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12347 | . 631 180 958 217 . 70 1121 1391 428 372 134 248 . . 418 87 12 751 . 81 184 680 20 1109 3255 Parts 625 | . 39 11 52 11 . 6 67 66 18 17 7 5 . . 18 1 1 56 . 5 1 30 1 74 139 Haulers Intercepted 8 | . 1 . 3 . . . 2 1 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 11 | . 3 . 2 . . . . 1 . . . . . . . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 9 5 . . . 6 5 . . 1 1 5 . . . Prevented 26 | . . . . . . . . . . . 2 . . . . . 1 . . . . 23 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 185 | . 16 5 18 5 . 4 21 21 6 6 2 4 . . 5 . 1 13 . 1 . 8 . 14 35 Guns 52 | . 16 2 10 2 . . 7 6 5 . . . . . . . . 1 . 1 . . . . 2 Cannons 92 | . . . 4 3 . 1 14 12 1 4 2 4 . . 5 . . 9 . . . 2 . 14 17 AOE 26 | . . 3 3 . . 3 . 2 . 2 . . . . . . 1 3 . . . 3 . . 6 Classes Destroyed 23 | . 7 . 1 . . 1 3 3 2 1 . 2 . . . . . 1 . 1 . . . 1 . Worker 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 4 Builder 14 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . 3 6 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . 2 1 . . . . . . 1 . . . . . . . . . . Recycler 14 | . 1 1 1 . . . 1 2 1 1 . . . . . . . . . . . . . 1 5 Mechanic 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Watcher 17 | . 2 . 3 . . . 2 1 . 1 . . . . 1 . . 2 . . . . . 2 3 Swarmer 38 | . 9 3 5 1 . 3 7 . . 3 . . . . . . 1 . . . . . . 1 5 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 57 | . 7 2 6 2 . . 9 10 . . . 2 . . 1 . . . . . . 8 . 1 9 Brawler 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Duelist 6 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . . 7 2 . . 3 7 . 1 . . . . 1 . . 2 . . . . . . 2 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . 2 Programmer 38 | . . . . . . . . . . 2 . . . . 3 . . 8 . . . . . 12 13 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 3 3 4 2 . 3 5 6 3 3 2 3 . . 2 . 1 3 . 1 . 7 1 4 15 Combat Bots Only 8 | . 3 3 3 2 . 3 5 4 3 3 2 3 . . 1 . 1 3 . 1 . 7 . 3 8 Max Kills in Single Turn 5 | . 2 3 3 1 . 3 2 2 2 1 1 1 . . 1 1 1 2 . 1 . 2 1 2 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . 3 . 1 . 1 . . . . . . 1 2 . . . 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 973 | . 66 13 58 20 . 16 60 88 38 70 24 40 . . 8 . 2 47 . 8 . 40 2 46 327 Missed 321 | . 24 2 18 4 . 8 23 30 9 28 11 16 . . 2 . 1 14 . 3 . 21 1 18 88 Damage Taken 9898 | . 372 118 431 170 . 113 523 976 566 397 208 545 . . 126 . 18 813 . 84 . 385 21 300 3732 Core 929 | . 92 18 67 . . . 42 69 101 35 . 52 . . 16 . . 83 . 8 . 18 . 46 282 Absorbed by Shields 228 | . . . 88 64 . . . . 30 . . . . . . . . . . . . . . 46 . Ignored by Resistances 1437 | . . . . . . . . . . 33 54 53 . . 5 . . . . . . . . 311 981 Regen/Repaired (Parts) 2133 | . . . 28 . . . . . . 14 279 . 112 . 259 . . 40 . 142 . 342 . 67 850 Core Remaining (%) 84 | 100 . 56 . . . 83 . . 61 . . . . 89 . . 98 . . . . 90 . 96 . Volleys Fired 753 | . 65 14 62 15 . 7 61 72 44 49 6 36 . 10 18 5 7 64 . 20 8 15 6 58 111 Largest 3 | . 2 2 2 2 . 2 2 2 2 1 1 2 . 1 2 1 1 2 . 2 1 2 1 2 3 Hottest 200 | . 80 105 124 124 . 124 131 93 93 78 80 106 . 78 103 78 78 103 . 103 78 103 78 191 200 Shots Fired 1264 | . 129 27 116 30 . 13 122 136 75 49 6 50 . 10 32 5 7 107 . 32 8 24 6 89 191 Gun 572 | . 129 26 93 15 . 6 61 65 56 . . 14 . . 14 . . 48 . 13 . 9 3 1 19 Cannon 664 | . . . 22 15 . 6 61 66 19 47 5 36 . 10 18 5 5 57 . 19 8 10 3 88 164 Launcher 28 | . . 1 1 . . 1 . 5 . 2 1 . . . . . 2 2 . . . 5 . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 560 | . . . 16 . . . 13 65 64 47 5 50 . 10 26 . . 75 . 32 8 19 6 37 87 Thermal 676 | . 129 26 99 30 . 12 109 66 11 . . . . . 6 5 5 30 . . . . . 52 96 Explosive 10 | . . 1 1 . . 1 . . . 2 . . . . . . 2 2 . . . . . . 1 Electromagnetic 18 | . . . . . . . . 5 . . 1 . . . . . . . . . . 5 . . 7 Robot Hit Streak 20 | . 11 7 18 18 . 4 17 16 9 9 3 7 . . 16 17 18 20 . 3 11 16 5 13 13 Robot Miss Streak 9 | . 4 2 2 2 . 1 3 3 3 2 1 9 . . 1 . . 4 . 3 . 3 2 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 775 | . 72 16 87 22 . 10 78 96 53 21 5 26 . . 27 1 1 65 . 12 8 14 3 54 104 Core Hits 401 | . 36 10 37 6 . 6 43 48 14 8 6 26 . . 9 . . 29 . 4 1 27 2 28 61 Critical Kills 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Critical Strikes 20 | . . . 5 . . . 1 1 . . . 1 . . 1 . . 1 . . . . . 1 9 Burn 8 | . . . 5 . . . 1 . . . . . . . 1 . . 1 . . . . . . . Meltdown 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 Destroy 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 Melee Attacks 5 | . . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . Impact 5 | . . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25912 | . 816 308 1463 400 . 243 1535 2485 1071 996 230 729 . . 863 43 177 2397 . 268 415 1189 90 3144 7050 Guns 6212 | . 816 185 976 165 . 85 740 715 725 . . 285 . . 164 . . 565 . 147 . 129 18 . 497 Cannons 15748 | . . . 353 235 . 61 790 1166 346 767 108 444 . . 635 43 48 1613 . 121 415 242 72 3144 5145 Explosions 3761 | . . 123 134 . . 97 . 604 . 107 122 . . . . . 129 219 . . . 818 . . 1408 Melee 186 | . . . . . . . . . . 122 . . . . 64 . . . . . . . . . . Ramming 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kinetic 11927 | . . . 102 . . . 118 715 910 767 108 729 . . 569 . . 1401 . 268 415 371 90 1803 3561 Thermal 10070 | . 816 185 1227 400 . 146 1412 1166 161 . . . . . 230 43 48 777 . . . . . 1341 2118 Explosive 1148 | . . 123 134 . . 97 . . . 107 . . . . . . 129 219 . . . . . . 339 Electromagnetic 2576 | . . . . . . . . 604 . . 122 . . . . . . . . . . 818 . . 1032 Impact 186 | . . . . . . . . . . 122 . . . . 64 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 5 5 5 1 1 1 1 5 . . . 4 4 4 4 4 . 5 9 Average Corruption 3 | . . . . . . . 5 5 5 1 1 1 1 1 . . . 2 4 4 4 4 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . . . . . . . 6 28 37 . 1 7 . 2 . . . 22 11 15 3 11 . 13 16 Message Errors 48 | . . . . . . . 2 5 13 . . . . . . . . 7 6 3 . 6 . 3 3 Matter Fused 43 | . . . . . . . 2 9 8 . 1 3 . . . . . 4 1 4 1 2 . 2 6 Heat Flow Errors 18 | . . . . . . . . 3 2 . . 2 . . . . . 2 . 1 1 1 . 5 1 Energy Discharges 19 | . . . . . . . . 4 3 . . 1 . 2 . . . 2 2 2 . . . . 3 Parts Rejected 5 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . 1 . Data Loss (minor) 22 | . . . . . . . 1 2 6 . . 1 . . . . . 4 1 1 1 2 . 1 2 Data Loss (major) 5 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . 1 . Misfires 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Alerts 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Weapon Failures 5 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1275 | . . . . 24 . . 6 9 26 62 . 25 . . 20 37 61 72 . 13 79 35 . 213 593 Projectiles 1148 | . . . . 24 . . 6 9 26 10 . 25 . . 20 37 39 72 . 13 79 35 . 213 540 Explosions 75 | . . . . . . . . . . . . . . . . . 22 . . . . . . . 53 Melee 52 | . . . . . . . . . . 52 . . . . . . . . . . . . . . . Knockbacks 56 | . . . . . . . . . 2 2 2 1 . . 2 . . 4 . 2 . 2 1 16 22 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 52 | . . . . . . . . . 2 1 2 1 . . 2 . . 4 . 2 . 2 1 15 20 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 213 | . . . 7 . . . . . . . 17 . . . . . . 109 . . . 10 . . 70 Shots 10 | . . . 1 . . . . . . . 2 . . . . . . 2 . . . 1 . . 4 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . 60 9 232 274 . 162 198 205 154 78 78 239 . 32 80 56 34 102 . 261 201 129 14 240 446 Average Temperature 60 | . 18 3 53 85 . 81 73 64 30 40 46 45 . 32 28 30 29 23 . 67 43 30 10 66 83 Received Heat Transfer 2361 | . 72 45 130 71 . . 234 450 314 . . 144 . . 18 . . . . . . 84 12 . 787 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . 5 Combat Hostiles 9 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 5 Parts Fried 31 | . . . . . . . . 2 . 2 1 . . . . . . . . . . 6 . . 20 Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 4 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Parts Melted 34 | . 2 . 6 2 . 2 4 5 1 . . . . . 2 . . 3 . . . . . 2 5 Heat Transferred 15667 | . 1850 423 3029 814 . 333 2812 2101 296 . . . . . 296 37 37 740 . . . . . 1073 1826 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 893 | . 254 199 314 115 . 136 347 631 284 270 . . . . 88 . . 209 . . . . 227 331 893 Initial 215 | . . 73 1 24 . . . 146 204 215 . . . . . . . 21 . . . . 182 127 141 Average 132 | . 133 101 142 50 . 71 167 285 56 99 . . . . 32 . . 63 . . . . 191 210 247 Maximum Alert Level 3 | . 1 . 1 . . . 1 2 1 1 . . . . . . . 1 . . . . 1 1 3 Low Security (%) 79 | 100 93 100 83 100 . 100 47 48 98 75 . . . . 100 . . 98 . . . . 93 46 58 Level 1 16 | . 6 . 16 . . . 52 14 1 24 . . . . . . . 1 . . . . 6 53 23 Level 2 3 | . . . . . . . . 37 . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 5 . 1 . . . 2 5 . 5 . . . . 2 . . 5 . . . . 2 6 7 Investigation 7 | . 4 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Extermination 18 | . . . . . . . . . . 3 . . . . 1 . . 4 . . . . 1 4 5 Reinforcement 12 | . 1 . . . . . 1 3 . 2 . . . . 1 . . 1 . . . . . 2 1 Assault 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 8 | . 1 . 2 . . . 2 2 . . . . . . . . . 1 . . . . . . . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . 14 4 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Times Spotted 299 | . 33 5 29 6 . 4 28 40 10 12 2 5 . . 6 . 2 24 . 3 . 15 4 21 50 Peak Tracking Total 9 | . 4 3 6 3 . 3 7 7 5 4 2 3 . . 2 . 1 4 . 3 . 9 3 3 8 Tactical Retreats 18 | . 4 . 2 . . . 2 4 . . . 1 . . . . 1 . . . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 13 | . 3 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . 4 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 12 | . . . . 1 . 1 1 2 . 1 . . . . . . . 1 . . . . . 3 2 Max in Single Turn 1 | . . . . . . 1 1 1 . 1 . . . . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 75 | . 9 . 7 . 2 . 5 5 12 3 . 1 3 . 1 2 . 6 . 1 4 . 3 8 3 Terminals 46 | . 8 . 6 . . . 5 3 6 2 . . . . 1 . . 6 . . . . 1 6 2 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . 2 5 . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 205 | . 24 . 21 . 2 . 16 13 29 5 . 1 25 . 4 4 . 10 . 1 17 . 7 15 11 Successful 121 | . 14 . 10 . 2 . 8 6 9 1 . 1 25 . 4 4 . 2 . 1 17 . 4 6 7 Failed 84 | . 10 . 11 . . . 8 7 20 4 . . . . . . . 8 . . . . 3 9 4 Catastrophic 13 | . . . 4 . . . 2 . 4 1 . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 15 . 18 . 1 . 16 10 16 3 . . . . 3 . . 8 . . . . 4 11 8 Terminals 127 | . 23 . 19 . . . 16 10 17 2 . . . . 4 . . 10 . . . . 4 12 10 Fabricators 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 2 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . . . 3 10 . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Hacks 79 | . 6 . 2 . 2 . 3 5 2 . . 1 25 . 3 4 . 1 . 1 17 . 1 2 4 Record 16 | . . . . . 1 . . . . . . . 6 . . 3 . 1 . . 5 . . . . Part Schematic 17 | . . . . . . . . 1 . . . . 12 . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . . . . . . 1 . . . . 3 . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Terminal Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 7 . 6 . . . 5 . 3 . . . . . 1 . . 1 . . . . 1 4 3 Terminals 31 | . 7 . 6 . . . 5 . 3 . . . . . 1 . . 1 . . . . 1 4 3 Botnet 11 | . 2 . 1 . . . 1 . . . . . . . 1 . . 1 . . . . 1 2 2 Skim 20 | . 5 . 5 . . . 4 . 3 . . . . . . . . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . 7 . . . 5 4 9 3 . . . . 1 . . 6 . . . . 3 7 3 Full Trace Events 6 | . 1 . . . . . . . 4 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 1 . . . . 12 . . . . . . . 4 . . 4 . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 64 . . . . . . . . . . . . 17 . . Total Part Build Rating 9 | . . . . . . . . . . 8 . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . 1 14 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Total Allies 17 | . . . . 2 . . . 12 3 . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 2 . . . 10 10 2 . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 45 . . . 173 173 36 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 29 21 . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 107 | . . . . 18 . . . 55 29 5 . . . . . . . . . . . . . . . Total Damage 1569 | . . . . 233 . . . 749 514 73 . . . . . . . . . . . . . . . Kills 20 | . . . . 3 . . . 10 6 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 1 . 3 . . . . . . 1 . . 2 . 3 1 . . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 22836 | 68 1514 696 1650 1060 303 703 1530 1067 1509 1631 568 1104 109 457 819 419 771 1786 410 855 182 390 306 1266 1663 Spaces Moved 14068 | 38 758 501 820 699 223 486 486 395 739 716 348 597 75 271 386 387 695 1460 382 600 157 379 405 1296 769 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2268 | 33 758 108 4 . . . 486 395 336 . . . . . 148 . . . . . . . . . . Legs 2648 | . . . . . . . . . 403 716 348 597 75 271 238 . . . . . . . . . . Wheels 2617 | . . 393 816 699 223 486 . . . . . . . . . . . . . . . . . . . Hover 4568 | . . . . . . . . . . . . . . . . 387 695 1460 382 600 157 257 . . 630 Flight 1962 | . . . . . . . . . . . . . . . . . . . . . . 122 405 1296 139 Fastest Speed 50 | 50 160 115 115 135 135 135 170 170 135 188 146 146 146 146 146 95 95 95 95 95 95 64 64 64 64 Average Speed 122 | 145 160 124 131 135 135 135 170 170 153 190 157 146 146 146 146 95 95 95 95 95 95 85 64 64 132 Slowest Speed 250 | 160 160 160 240 150 135 135 170 250 210 210 221 146 146 146 146 95 95 95 95 95 95 95 64 64 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 18 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 96 99 53 98 61 93 26 64 96 17 58 67 68 48 13 56 57 34 62 72 60 57 10 79 18 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 11 | . . 1 1 2 1 . . . . . 1 . 1 . . . . . . 1 3 . . . . Known Exits Taken 16 | . 1 1 1 . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 . . 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . 1 . . . . 1 3 . 1 . 1 2 . 2 2 . 1 . . . Spaces Dug 91 | . . . . . . . 1 . . 11 . 6 . 12 2 . 3 12 . 13 . . 2 14 15 Terrain Destroyed 333 | . . 6 8 . . 6 1 . 4 35 1 22 . 21 11 4 32 44 . 26 . 9 3 30 70 Melee 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Projectile 256 | . . . . . . . . . 4 25 1 22 . 21 11 4 4 37 . 26 . 9 3 30 59 AOE 75 | . . 6 8 . . 6 . . . 9 . . . . . . 28 7 . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Total 18610 | 47 932 545 1296 784 226 519 1075 679 1072 946 366 781 74 322 620 433 798 1789 432 864 183 429 447 1659 1292 Wait 3190 | . 90 17 340 58 . 25 481 177 244 129 4 138 . 32 167 41 96 195 39 234 2 27 30 265 359 Move 14006 | 37 757 500 819 698 222 485 486 394 738 715 347 596 74 270 385 386 694 1459 381 599 156 378 402 1259 769 Hop 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 18 . Pick Up 128 | 3 13 2 22 2 2 . 11 5 4 14 3 1 . . 8 . . 8 3 1 1 . 4 16 5 Fast Attach 83 | 6 2 . 8 1 . . 7 7 2 7 . 2 . 5 7 . . 11 1 4 7 . 1 3 2 Attach 37 | . . 1 2 . . . 3 4 1 5 1 1 . 2 3 . . 3 . . 1 3 1 1 5 Detach 13 | . . . 1 . . . . 1 3 . . . . 2 1 . . 2 . 1 . 1 . . 1 Swap 168 | 1 1 6 9 4 . 2 7 6 2 6 2 5 . . 16 1 1 30 3 3 2 5 1 21 34 Drop 186 | . 4 5 33 6 2 . 17 11 14 19 3 2 . 1 14 . . 17 5 2 6 . 1 18 6 Fire 753 | . 65 14 62 15 . 7 61 72 44 49 6 36 . 10 18 5 7 64 . 20 8 15 6 58 111 Melee 5 | . . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . 2 20 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Discovered new exit (range 5) 1143 | -10/Materials | Discovered new exit (range 8) 1153 | -10/Materials | Identified exit to Materials 1205 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Learned Storage emergency access door positions 1283 | -10/Materials | Learned location of 2 exits from Mines 1326 | -10/Materials | Identified exit to Subcaves 1353 | -10/Materials | Learned Storage garrison access intel 1583 | -10/Materials | Entered Mines 2081 | -10/Mines | Build established: Scavenger-Mutant 2279 | -10/Mines | Entered Materials 2279 | -9/Materials | Evolved 2 slots: Utility x2 2961 | -9/Materials | Repaired Imp. Heat Sink 3038 | -9/Materials | Discovered new exit (range 5) 3524 | -9/Materials | Discovered new exit (range 15) 3531 | -9/Materials | Build established: Mutant 3738 | -9/Materials | Learned Storage stockpile data 3775 | -9/Materials | Identified exit to Materials 3775 | -9/Materials | Identified exit to Mines 3825 | -9/Materials | Learned Storage emergency access door positions 3836 | -9/Materials | Learned Recycling recycling unit intel 3842 | -9/Materials | Learned location of 2 exits from Materials 3855 | -9/Materials | Learned Storage emergency access door positions 3929 | -9/Materials | Entered Mines 3929 | -9/Mines | Discovered exit to Materials (range 6) 3997 | -9/Mines | Learned location of Storage (-8) 4016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4018 | -9/Mines | Discovered new exit (range 5) 4101 | -9/Mines | Found a hidden stash of uninstalled traps 4156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4187 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4498 | -9/Mines | Learned 2 Materials zone layouts 4619 | -9/Mines | Discovered exit to Materials (range 11) 4989 | -9/Mines | Entered Exiles 5011 | -9/Exiles | Discovered new exit (range 15) 5023 | -9/Exiles | Met 8R-AWN 5045 | -9/Exiles | Met EX-HEX 5084 | -9/Exiles | Met EX-BIN 5100 | -9/Exiles | Aligned with FarCom system 5102 | -9/Exiles | Given EX-Vault access code 5133 | -9/Exiles | Opened EX-Vault 5141 | -9/Exiles | Found Supersonic Drone Bay 5148 | -9/Exiles | Found Skeleton Box 5179 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5219 | -9/Exiles | Met EX-DEC 5226 | -9/Exiles | Learned location of Zion (-7) 5275 | -9/Exiles | Discovered new exit (range 15) 5292 | -9/Exiles | Stole two prototypes: Skeleton Box, Supersonic Drone Bay 5292 | -9/Exiles | Entered Mines 5310 | -8/Mines | Discovered exit to Materials (range 12) 5714 | -8/Mines | Discovered exit to Materials (range 10) 5995 | -8/Mines | Entered Materials 5995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5996 | -8/Materials | Identified exit to Storage 5997 | -8/Materials | Identified exit to Factory 7525 | -8/Materials | Entered Storage 7528 | -8/Storage | Loaded intel: 1 garrison access location 7981 | -8/Storage | Met a pair of Derelict thieves 8560 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8575 | -8/Storage | Used back door to open Recycling access 8575 | -8/Storage | Discovered new exit (range 5) 8592 | -8/Storage | Entered Recycling 8592 | -8/Recycling | Accompanied by 10 allies 8593 | -8/Recycling | Loaded intel: 5 recycling unit locations 8641 | -8/Recycling | Lost 9 allies 8713 | -8/Recycling | Scanned before Scraplab entrance 8750 | -8/Recycling | Angered Scraplab inhabitants 8877 | -8/Recycling | Found Prototype Device 8877 | -8/Recycling | Identified Scrap Engine 9558 | -8/Recycling | Build established: Construct 9989 | -8/Recycling | Discovered new exit (range 6) 10101 | -8/Recycling | Entered Factory 10101 | -6/Factory | Accompanied by 2 allies 10101 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10103 | -6/Factory | FarCom data flow suspended 10216 | -6/Factory | Fabricated Gamma Bomb Array (x1) 11256 | -6/Factory | Discovered new exit (range 6) 11264 | -6/Factory | Identified exit to Lower Caves 11732 | -6/Factory | Entered Lower Caves 12155 | -6/Lower Caves | Encountered a Warlord checkpoint 12289 | -6/Lower Caves | Discovered new exit (range 3) 12300 | -6/Lower Caves | Entered another Lower Caves area 13130 | -6/Lower Caves | Spotted B-75 Beast 13212 | -6/Lower Caves | Destroyed B-75 Beast 13355 | -6/Lower Caves | Discovered new exit (range 10) 13404 | -6/Lower Caves | Entered Data Miner 13404 | -6/Data Miner | Discovered new exit (range 6) 13432 | -6/Data Miner | Met Data Miner 13460 | -6/Data Miner | Learned location of Section 7 (-2) 13460 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13479 | -6/Data Miner | Received God Mode back door access code from Data Miner 13513 | -6/Data Miner | Entered Proximity Caves 13678 | -5/Proximity Caves | Learned Factory terminal intel 13893 | -5/Proximity Caves | Learned Factory emergency access door positions 13910 | -5/Proximity Caves | Discovered new exit (range 13) 13970 | -5/Proximity Caves | Entered Factory 13970 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13972 | -5/Factory | Loaded intel: 25 terminal locations 14227 | -5/Factory | Discovered new exit (range 15) 14467 | -5/Factory | Identified exit to Upper Caves 14789 | -5/Factory | Entered Upper Caves 14939 | -5/Upper Caves | Learned Factory trap positions 15092 | -5/Upper Caves | Discovered new exit (range 5) 15207 | -5/Upper Caves | Identified exit to Upper Caves 15208 | -5/Upper Caves | Entered another Upper Caves area 15209 | -5/Upper Caves | Identified exit to Warlord 15268 | -5/Upper Caves | Discovered new exit (range 9) 15278 | -5/Upper Caves | Identified exit to Factory 15979 | -5/Upper Caves | Entered Factory 15979 | -4/Factory | Evolved 2 slots: Utility x2 15980 | -4/Factory | Identified exit to Research 15980 | -4/Factory | Identified exit to Upper Caves 15980 | -4/Factory | Identified exit to Armory 15981 | -4/Factory | Loaded intel: 94 trap records 16594 | -4/Factory | Build established: Gunner 16859 | -4/Factory | Found Prototype Processor 16859 | -4/Factory | Identified Exp. Signal Interpreter 17765 | -4/Factory | Entered Upper Caves 18006 | -4/Upper Caves | Found DCF Scrap (13 items) 18151 | -4/Upper Caves | Discovered new exit (range 8) 18157 | -4/Upper Caves | Identified exit to Upper Caves 18175 | -4/Upper Caves | Entered another Upper Caves area 18308 | -4/Upper Caves | Discovered exit to Research (range 5) 18532 | -4/Upper Caves | Learned Research trap positions 18847 | -4/Upper Caves | Learned location of Armory (-4) 18902 | -4/Upper Caves | Spotted XY-T28(f) 18904 | -4/Upper Caves | Encountered a Master Thief 18905 | -4/Upper Caves | Spotted ER-PKP(f) 18906 | -4/Upper Caves | Encountered a Master Thief 18906 | -4/Upper Caves | Skeleton Box stolen by Master Thief 18908 | -4/Upper Caves | Supersonic Drone Bay stolen by Master Thief 18911 | -4/Upper Caves | Spotted B6-AAS(f) 18912 | -4/Upper Caves | Encountered a Master Thief 18923 | -4/Upper Caves | Gamma Bomb Array stolen by Master Thief 18923 | -4/Upper Caves | Destroyed B6-AAS(f) 18937 | -4/Upper Caves | Discovered new exit (range 14) 18951 | -4/Upper Caves | Identified exit to Zhirov 19030 | -4/Upper Caves | Entered Zhirov 19030 | -4/Zhirov | Discovered new exit (range 3) 19049 | -4/Zhirov | Met Zhirov 19069 | -4/Zhirov | Learned location of Quarantine (-2) 19069 | -4/Zhirov | Learned location of Testing (-3) 19069 | -4/Zhirov | Learned location of Command (-1) 19073 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19088 | -4/Zhirov | Found Alien Artifact 19088 | -4/Zhirov | Identified Integrated Dissipator 19088 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19102 | -4/Zhirov | Found Alien Artifact 19208 | -4/Zhirov | Identified exit to Proximity Caves 19212 | -4/Zhirov | Entered Proximity Caves 19331 | -3/Proximity Caves | Build established: Mutant 19450 | -3/Proximity Caves | Destroyed 7 combat bots 19587 | -3/Proximity Caves | Discovered exit to Research (range 12) 19602 | -3/Proximity Caves | Entered Research 19602 | -3/Research | Evolved 2 slots: Utility x2 19603 | -3/Research | Loaded intel: 86 trap records 19617 | -3/Research | Discovered new exit (range 4) 19619 | -3/Research | Identified exit to Testing 19788 | -3/Research | Build established: Skirmisher 19863 | -3/Research | Fabricated Hcp. Storage Unit (x1) 19908 | -3/Research | Entered Testing 20024 | -3/Testing | Found Prototype Protection 20024 | -3/Testing | Identified Med. Regenerative Plating 20030 | -3/Testing | Found Med. Regenerative Plating 20182 | -3/Testing | Found Prototype Device 20191 | -3/Testing | Identified Exp. EM Disruption Field 20296 | -3/Testing | Found Prototype Processor 20359 | -3/Testing | Identified Spectral Analyzer 20825 | -3/Testing | Discovered new exit (range 14) 20827 | -3/Testing | Spotted PG-I8QR7T7PM7 21141 | -3/Testing | Identified exit to Research 21174 | -3/Testing | Entered Research 21174 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21191 | -2/Research | Found Com. Tesla Bomb Launcher 21273 | -2/Research | Found Prototype Launcher 21311 | -2/Research | Identified Point Singularity Launcher 21476 | -2/Research | Identified exit to Quarantine 21483 | -2/Research | Build established: Infiltrator-Skirmisher 21927 | -2/Research | Spotted B-90 Cyclops 22720 | -2/Research | First assault squad dispatched 22750 | -2/Research | Destroyed B-90 Cyclops 22811 | -2/Research | Destroyed 8 combat bots 22836 | -2/Research | Identified Transdimensional Reconstructor 22836 | -2/Research | Warped through subspace 22837 | -2/Research | Self-destructed Last Messages --------------- 22829_ U-05 Engineer builds a Wall. 22830_ U-05 Engineer lays Concrete. 22831_ Slug penetrates A-15 Conveyor. 22832_ U-05 Engineer lays Concrete. 22832_ Slug penetrates Wall. 22832_ Penetrated by Slug. 22832_ P-80 Master destroyed. 22832_ Slug penetrates Terminal. 22833_ U-05 Engineer lays Concrete. 22833_ U-05 Engineer builds a Wall. 22833_ P-80 Master destroyed. 22833_ U-05 Engineer lays Concrete. 22834_ Slug penetrates M-28 Smith. 22834_ U-05 Engineer lays Concrete. 22835_ Slug penetrates Wall. 22835_ Penetrated by Slug. 22835_ U-05 Engineer lays Concrete. 22836_ Identified Transdimensional Reconstructor. 22836_ Warped through subspace. 22837_ Knocked back. Map ----- +----------------------------------------------------+ | ???????? ^*% % =%%= % =!%= "" | | ?????????????####!#####+########### !! ^ "" | | ?????????????#### ##### ### ^"" | | ????????????????# #?### ####" ^ ^ | | ????????????????# #?### """"" ##### "" | | ????????######### ##### """"" + | | ????????#########+#####= """"" ##### | | ????????## # """"" ##### % | | ????????## # ##### ###### | | ????????## = # ##### ######""T | | ????????## #+############# ##??????? | | ????????## # ##??????? | | ????????## + ##??????? | | ????????## # ##??????? | | ????????## ] # % ##??????? | | ????????## ####+######+######%##??????? | | ????????## ] # # ## ##??????? | | ????????## ] # # ## ##??????? | | ????????## # # ##%##??????? | | ????????############### + ## ######??? | | ????????############?## # ## ######### | | ?????????????????????## # ## ######### | | ?????????????????????## # ## ### | | ?????????????????????## # ## ### | | ?????????????????????## # ## ### | | ?????????????????????####@############## ### | | ?????????????????????####!### # # | | ????????????????????????# #?????????? # # """ | | ????????????????????????#%#?????????? # # "" | | ????????????????????????# #?????????? + + "" | | ????????????????????????# #?????????? # ###"### | | ????????????????????????# #?????????? # # | | ????????????????????????= ?????????? # # | | ???????????????????????? ?????????? # # | | ???????????????????????? H ??????????## # | | ???????????????????????? ??????????## # | | ???????????????????????? ??????????## + | | ????????????????????????# #??????????## # | | ????????????????????????? ???????????## # = | | ????????????????????????? ???????????## ###+### | | ????????????????????????? ???????????## % | | ????????????????????????? ???????????## ^ ] | | ?????????????????????????????????????## ^ ^ | | ?????????????????????????????????????## """ | | ?????????????????????????????????????## """ | | ??????????????????????? # ? # ##^ """ | | ??????????????????????? # ###+###### """ | | ??????????????????????? # """ | | ??????????????????????? + | | ??????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 200 Energy Generation 49 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Resistance: EM 75 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Thermal Shield | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeMetafiberBooster Manual? 0 Play Time 02:17:00 Cumulative 1393.5 hours Start 2024.07.30 @ 19:24:19 End 2024.07.31 @ 19:59:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1013 Rogue 973 Adventurer 40 Explorer 0 Win Type - Total 175 Types 79/8/62/2/1/4/16/2/1 Lore% 90 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb8cec9-c480-4c31-898f-23336bbcc7a2