Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 15:02:47 Player: winnking222 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1491) 1491 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 80/100 System Corruption 0% Temperature Cool (1) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Ion Engine Nuclear Core Aluminum Leg Compact Matter Pod (0) Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Compact Matter Pod Improved Targeting Computer Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 6 3 24 14 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads . | . . . . Leg 12 | 2 . 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 7 3 Device . | . . . . Storage 4 | 1 . 3 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 20 | 2 2 10 6 Energy Gun 2 | . . 1 1 Energy Cannon 5 | . 2 3 . Ballistic Gun 10 | 2 . 4 4 Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 17 | . . 3 14 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 3 | . . 1 2 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 98 82 Engine 10 | . 14 10 6 Leg 31 | . 28 32 27 Storage 11 | . 14 11 9 Processor 8 | . . 10 11 Protection 11 | . 12 11 12 Energy Cannon 7 | . 23 6 . Ballistic Gun 13 | . 4 14 14 Peak Build Rating 24 | 6 10 18 24 Average Rating 14 | 4 9 16 18 On Entrance 8 | . 6 10 18 Naked Turns . | . . . . Heaviest Build 35 | 14 25 30 35 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 7 | . 1 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 9 | 5 8 9 10 Most Carried 10 | 5 7 10 10 Average Carried 7 | 1 5 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 7 10 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1415 | 292 70 775 278 Remotely . | . . . . Salvage Created 2067 | 70 121 1398 478 Parts 144 | 2 10 98 34 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 4 30 10 Guns 31 | . . 22 9 Cannons 13 | . 4 8 1 Classes Destroyed 11 | 1 2 6 2 Worker 2 | . . 2 . Builder 2 | . . 1 1 Hauler 3 | . . 3 . Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 15 | . 2 11 2 Grunt 16 | . 2 11 3 Sentry 11 | . . 8 3 Specialist 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 346 | . 11 165 170 Missed 93 | . 2 47 44 Damage Taken 3661 | . 86 1317 2258 Core 862 | . 10 294 558 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 96 26 . Volleys Fired 167 | 12 10 101 44 Largest 2 | 2 2 2 2 Hottest 136 | 40 136 136 65 Shots Fired 324 | 24 20 202 78 Gun 256 | 24 . 160 72 Cannon 68 | . 20 42 6 Launcher . | . . . . Special . | . . . . Kinetic 265 | 24 . 164 77 Thermal 59 | . 20 38 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 4 8 10 18 Robot Miss Streak 6 | 5 3 6 5 Penetration Max . | . . . . Secondary Targets 7 | . . 3 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 180 | 10 11 104 55 Core Hits 78 | 2 4 49 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3418 | 138 229 1908 1143 Guns 2442 | 138 . 1444 860 Cannons 945 | . 224 438 283 Explosions . | . . . . Melee . | . . . . Ramming 31 | . 5 26 . Kinetic 2792 | 138 . 1511 1143 Thermal 595 | . 224 371 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . . 27 Projectiles 27 | . . . 27 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact 1 | . . 1 . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 2 4 . Kicked 6 | . 2 4 . Crushed . | . . . . Highest Temperature 505 | . 505 459 106 Average Temperature 96 | . 187 90 40 Received Heat Transfer 1164 | . 18 372 774 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1073 | . 407 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 753 | 5 149 753 502 Initial 317 | . 3 62 317 Average 343 | 1 72 430 438 Maximum Alert Level 3 | . . 3 2 Low Security (%) 32 | 100 100 16 . Level 1 18 | . . 27 14 Level 2 40 | . . 42 85 Level 3 8 | . . 14 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 4 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 8 46 17 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1772 | 158 247 1057 310 Spaces Moved 945 | 98 101 605 141 Core 22 | 11 . . 11 Treads . | . . . . Legs 923 | 87 101 605 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 112 178 120 128 Slowest Speed 400 | 120 190 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 33 65 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1268 | 121 145 789 213 Wait 39 | . 23 16 . Move 942 | 97 100 604 141 Hop . | . . . . Pick Up 41 | 6 7 19 9 Fast Attach 9 | 1 . 6 2 Attach 24 | 5 1 7 11 Detach . | . . . . Swap 14 | . 2 11 1 Drop 26 | . . 21 5 Fire 167 | 12 10 101 44 Melee . | . . . . Ram . | . . . . Kick 6 | . 2 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 7) 1000 | -9/Materials | Discovered new exit (range 8) 1186 | -9/Materials | Discovered new exit (range 15) 1265 | -9/Materials | Core integrity fell below 50% 1425 | -9/Materials | Discovered new exit (range 8) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Discovered new exit (range 9) 1724 | -8/Materials | Core integrity fell below 50% 1751 | -8/Materials | Lost 12 parts (1p5n2u4w) 1759 | -8/Materials | Core integrity fell below 20% 1773 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01738_ X-62 Marksman destroyed. 01740_ X-62 Marksman knocked back. 01742_ Penetrated by Slug. 01743_ G-47 Trooper destroyed. 01743_ X-62 Marksman knocked back. 01748_ Slug penetrates Wall. 01750_ Acquired 75 matter. 01751_ Penetrated by Slug. 01751_ Hvy. Assault Cannon destroyed. 01755_ Slug penetrates G-47 Trooper. 01755_ G-47 Trooper destroyed. 01756_ Acquired Enh. Autogun. 01758_ Penetrated by Slug. 01758_ Enh. Autogun destroyed. 01762_ Acquired 53 matter. 01764_ Penetrated by Slug. 01764_ Acquired 6 matter. 01767_ Penetrated by Slug. 01770_ Slug penetrates Wall. 01770_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????#######???????? ##???????? | | ???????# ####### #???????? | | ???????# ! ?????? | | ???????# % *! =! ?????? | | ??????##% !!%=! =%!! ?????? | | ??????## *!%###+### #???????? | | #########! %##???????????#???????? | | # # %*#????????????????????? | | # " # x #????????????????????? | | # """ #@ #????????????????????? | | #= "" #%*%###??????????????????? | | # """ +=%* r+??????????????????? | | # "" # ###??????????????????? | | # """ ### #????????????????????? | | # """ #?# #????????????????????? | | # """ ### ###??????????????????? | | # " # ########???????????? | | # # # #???????????? | | ######### [<=!+ #???????????? | | ????????# =%=!# = #???????????? | | ????????#]]!!%# " #???????????? | | ????????### ###?" #???????????? | | ??????????#*#??? #???????????? | | ??????????# #????### #???????????? | | ???#+#????# #????????#???????????? | | ???# ###### #????????????????????? | | ???# #????????????????????? | | ???# ######+##???????????????????? | | ???# #[ #???????????????????? | | ???# # """ #????????????#??????? | | ???# # """ #??????????? #??????? | | ???# + """ #######???? #??????? | | ???# # [ # #### #??????? | | ???# ######### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetThrowingMace Manual? 0 Play Time 00:17:45 Cumulative 55.3 hours Start 2025.04.14 @ 14:45:31 End 2025.04.14 @ 15:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d4cc988-c93b-4c9e-8803-3ab933d185a0