Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 12:08:35 Player: AlmondRoll Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (211) 1055 Value Destroyed (5990) 5990 Prototype IDs (132) 2640 Alien Tech Used (11) 2200 Bonus (14372) 14372 TOTAL SCORE: 37557 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1566 Follower Combat Kills 4309 Entered DSFs 500 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -503 Cogmind --------- Core Integrity 948/1600 Matter 300/300 Energy 62/950 System Corruption 3% Temperature Cool (15) Movement Flying (28) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Improved Q-thruster > --- UTILITY (14) ----- Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Graphene Brace Advanced Hacking Suite System Mapper Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Improved Q-thruster Advanced Power Amplifier Improved Power Shielding Improved Remote Shield Antimissile System Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Improved Q-thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Reaction Control System Experimental Utility Shielding Light Regenerative Plating Graphene Brace Improved Remote Shield Advanced Hacking Suite System Mapper Experimental System Shield Experimental System Shield > --- WEAPON ----------- Sigix Terminator Gravity Flail > --- INVENTORY -------- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Improved Q-thruster Advanced Power Amplifier Improved Power Shielding Improved Remote Shield Antimissile System Transdimensional Reconstructor [Rating: 201] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Zionite Composite Leg II Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Utility Shielding Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Advanced Beam Cannon Energy Gun Zionite Phaser-M Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Utility 12 | . . . 1 . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 3 6 . 46 5 5 3 20 18 9 42 . . 4 1 23 1 1 . 6 18 . 2 12 24 21 2 4 15 24 9 7 42 20 6 Power 35 | . . . 4 . . 1 2 1 3 3 . . . 1 1 . . . 1 6 . . 2 2 5 . . 1 . . . 2 . . Engine 7 | . . . 3 . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Core 14 | . . . 1 . . . 1 1 2 3 . . . 1 1 . . . 1 3 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 2 5 . . 1 . . . 2 . . Propulsion 107 | 2 1 . 15 1 . . 2 6 2 21 . . . . 4 . . . 1 2 . . 6 7 1 . . 9 7 . 2 10 5 3 Treads 15 | 2 1 . 9 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 85 | . . . . . . . . 6 2 21 . . . . 4 . . . 1 2 . . 6 7 . . . 9 7 . 2 10 5 3 Utility 175 | 1 4 . 13 2 3 . 6 7 2 10 . . 4 . 16 . 1 . 4 9 . 2 4 14 9 2 2 1 16 4 4 22 11 2 Device 77 | 1 1 . 4 1 . . 4 2 1 2 . . 1 . 7 . . . 1 5 . 1 3 4 2 . . . 11 3 3 13 5 2 Storage 16 | . 2 . 1 . 2 . . 2 1 2 . . . . . . . . . . . . . 1 3 . . . . . 1 1 . . Processor 11 | . . . . . . . 1 . . 1 . . . . 2 . . . 1 . . . . 1 1 . . . 1 . . 3 . . Hackware 11 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . 2 . . . . . . . 2 2 . Protection 60 | . 1 . 8 1 1 . 1 . . 5 . . 2 . 6 . 1 . 2 4 . 1 1 6 3 2 2 1 4 1 . 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 1 . 14 2 2 2 10 4 2 8 . . . . 2 1 . . . 1 . . . 1 6 . 2 4 1 5 1 8 4 1 Energy Gun 13 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 4 . 2 1 . Energy Cannon 28 | . . . 8 2 2 2 8 . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Special Weapon 13 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . 1 1 1 1 2 3 . Impact Weapon 8 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 2 . . . 1 . . Slashing Weapon 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 4 . . . . 1 1 9 . . 1 . 2 . 1 . . 2 . . . 3 8 1 . 3 3 3 . 1 . . Corrupted Parts 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Lost 46 | . 2 . 14 1 . . 1 4 . . . . . . . . . . . . . . 1 2 3 . . 1 . . 2 . 2 13 Power 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | . 1 . 4 . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 5 Utility 16 | . . . 5 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 6 Weapon 9 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 Highest Loss Streak 13 | . 2 . 3 1 . . 1 4 . . . . . . . . . . . . . . 1 2 1 . . 1 . . 1 . 2 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 99 78 100 89 95 86 91 100 100 100 100 99 100 94 93 93 92 94 94 93 93 94 94 94 94 89 88 87 91 94 93 Engine 4 | . 14 14 8 11 11 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 . . . 4 6 6 7 7 7 7 7 6 6 6 6 6 4 5 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 3 3 2 Treads 9 | . 27 28 21 22 22 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 10 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 36 26 30 38 38 38 38 33 33 31 31 31 33 33 33 32 40 39 35 35 34 27 27 26 27 29 28 Device 10 | . 9 . 10 11 11 11 9 6 . . . . . . 6 6 6 6 6 8 11 13 11 10 10 10 10 10 17 21 20 21 25 22 Storage 8 | . 14 14 11 11 11 11 9 14 15 13 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 6 8 7 7 Processor 4 | . . . . . . . 8 . . . . . . . 12 13 12 12 12 11 11 11 11 14 15 15 14 10 9 4 4 4 2 . Hackware 1 | . . . . . . . . 14 23 12 7 7 3 . . . . . . . . . . . . . . . . . . 5 7 15 Protection 11 | . 4 14 10 10 10 11 9 . . 10 23 23 26 30 19 20 18 18 17 16 16 13 15 9 9 9 10 15 13 12 13 7 6 6 Energy Cannon 7 | . . . 15 22 1 22 17 . . 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . . . . . . 3 . . Ballistic Gun 3 | . 27 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 6 6 7 7 7 7 7 6 . . . . . . . . . 1 5 5 4 3 4 4 3 1 2 Impact Weapon 1 | . . . . . . . . . 6 . . . . . . . . . . . . . . 3 5 5 3 5 4 4 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 15 92 91 101 108 100 108 126 21 17 28 28 28 29 30 30 30 30 30 30 39 37 37 43 42 50 42 44 52 55 56 56 66 66 59 Greatest Support 77 | 40 40 40 40 12 12 12 12 22 23 45 45 30 30 45 45 45 30 45 45 52 52 37 52 60 52 44 44 53 68 68 68 77 76 76 Greatest Overweight (x) 10 | . 2 2 8 8 8 8 10 . . 2 . . . . 1 . . . . 9 . . 1 . . . . 1 . . 1 1 . . Average Overweight (x) . | . 1 2 5 8 7 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 12 12 12 12 Average Capacity 15 | 8 21 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 12 12 12 Most Carried 25 | 6 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 12 12 12 12 Average Carried 14 | 5 16 25 24 24 24 25 24 8 7 7 8 7 7 8 7 8 8 7 8 7 8 8 7 7 8 10 9 9 9 9 9 11 11 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 12 12 12 12 Final Carried 25 | 6 25 25 24 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 10 10 10 10 10 9 12 11 9 10 Class Distribution -------------------- 37% | Mutant 17% | Scout 8% | Sprinter 6% | Commander-Scout 5% | Scavenger-Mutant 5% | Alien-Sprinter 4% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Commander-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Scout | -4/Archives Scavenger-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Matter Collected 5211 | 338 359 . 735 91 . 116 195 197 100 355 91 7 . 50 158 99 20 . 40 130 . . . 385 289 47 20 183 240 110 136 452 213 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8659 | 157 577 . 2685 281 . 137 1102 45 . 457 . 48 . . 293 23 . 29 11 . . . . 465 383 . 305 641 650 114 . 162 94 . Parts 385 | 7 37 . 143 13 . 8 56 1 . 26 . 1 . . 5 1 . 3 4 . . . . 16 6 . 22 21 13 . . 2 . . Haulers Intercepted 27 | . 1 . 6 . . . 1 1 . 5 . . . . 3 . . . . . . . . 1 2 . . 3 3 . . . 1 . Recyclers Shooed 8 | 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 1 . 4 4 . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Combat Hostiles Destroyed 107 | . 16 . 50 2 . 3 18 . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . 12 Guns 33 | . 16 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 44 | . . . 27 2 . 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . . . 4 . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 12 Classes Destroyed 23 | 3 5 . 5 . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . 6 Worker 18 | 1 1 . 4 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . 1 Builder 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Tunneler 7 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Hauler 27 | . 1 . 6 . . . 1 1 . 5 . . . . 3 . . . . . . . . 1 2 . . 3 3 . . . 1 . Recycler 14 | 1 1 . 1 2 . 1 2 . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . 9 1 . . . . . 1 Watcher 20 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . 1 1 . . 1 6 3 . 1 . . Swarmer 28 | . 9 . 8 . . 3 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 49 | . 7 . 30 1 . . 9 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 1 9 . 9 2 . 4 10 1 . 4 . . . . 1 1 . 1 . . . . . 2 2 . 9 11 3 2 . 2 1 14 Combat Bots Only 12 | . 4 . 8 2 . 3 9 . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . 12 Max Kills in Single Turn 14 | 1 1 . 3 1 . 1 5 1 . 3 . 1 . . 1 1 . 1 1 . . . . 1 1 . 1 12 1 1 . 1 1 14 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . 3 . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Damage Taken 10027 | . 654 . 2034 92 27 70 682 322 . 230 13 . . 17 81 20 19 . . 155 . 167 318 249 544 . 24 179 67 90 898 747 421 1907 Core 1955 | . 115 . 253 12 . 8 104 94 . . . . . 17 30 . . . . 37 . . 49 55 190 . . 62 21 44 187 128 68 481 Absorbed by Shields 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 63 178 Redirected to Shielding 1028 | . . . . . . . . . . 30 8 . . . 7 . . . . 66 . 15 120 8 171 . . 42 . 12 200 170 82 97 Regen/Repaired (Parts) 2448 | . . . 370 . . . . . . 35 . . . . 38 . . . . . . . 59 124 16 2 54 40 34 109 82 827 597 61 Core Remaining (%) 75 | 100 . 54 . . . 31 81 . . . . . . 84 . . . . 96 . . . 91 . . . . 73 . . 80 77 . 59 Volleys Fired 542 | 19 57 . 188 9 5 7 39 3 . 15 . 4 1 8 41 3 6 . 4 13 . . . 2 8 . . 7 27 25 17 30 3 1 Largest 2 | 2 2 . 2 2 1 2 2 1 . 1 . 1 1 1 1 1 1 . 1 1 . . . 1 1 . . 1 1 1 1 1 1 1 Hottest 145 | 40 40 . 136 145 68 145 145 5 . 80 . 35 35 35 35 35 35 . 35 35 . . . 35 7 . . 73 73 73 73 120 80 . Shots Fired 851 | 38 113 . 373 19 5 15 70 3 . 15 . 4 1 8 42 3 6 . 4 13 . . . 2 8 . . 6 27 25 17 30 3 1 Gun 397 | 38 113 . 173 . . . . . . . . . . . . . . . . . . . . . . . . 5 27 25 13 . 3 . Cannon 430 | . . . 198 19 5 15 68 . . 12 . 4 1 8 42 3 6 . 4 13 . . . 2 . . . . . . . 30 . . Launcher 8 | . . . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Special 16 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 8 . . 1 . . 4 . . . Kinetic 324 | 38 113 . 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 405 | . . . 198 19 5 15 42 . . 12 . 4 1 8 42 3 6 . 4 13 . . . 2 . . . . . . . 30 . 1 Explosive 7 | . . . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 27 25 13 . 3 . Robot Hit Streak 41 | 5 9 . 41 6 . 3 11 6 . 9 . 7 . . 11 . . . . . . . . . 10 . . 11 12 . 2 3 . . Robot Miss Streak 6 | 4 4 . 5 1 . 6 2 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | 22 69 . 251 13 . 5 48 4 . 17 . 4 . . 13 3 1 1 1 1 . . . 7 25 . 16 7 12 3 2 4 1 . Core Hits 242 | 5 33 . 93 7 . 3 36 1 . 11 . 2 . . 4 1 . 1 1 . . . . 3 . . 7 18 2 . . 1 . 13 Critical Kills 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . 1 3 1 . 2 . . Critical Strikes 18 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 6 . . 1 4 1 . 2 . . Meltdown 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 4 1 . 2 . . Melee Attacks 221 | . . . . . . . . 8 . 22 . . . . . 3 5 1 4 23 . . . 20 49 10 20 13 14 10 6 3 6 4 Impact 126 | . . . . . . . . 5 . . . . . . . . . . . . . . . 6 49 10 . 13 14 10 6 3 6 4 Slashing 32 | . . . . . . . . 3 . 9 . . . . . . . . . . . . . . . . 20 . . . . . . . Piercing 63 | . . . . . . . . . . 13 . . . . . 3 5 1 4 23 . . . 14 . . . . . . . . . . Sneak Attacks 45 | . . . . . . . . 1 . 6 . . . . . 2 1 1 1 . . . . 4 7 . 10 5 4 . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31881 | 292 884 3 4240 291 . 133 2006 87 . 1152 . 126 . . 419 227 69 100 74 39 . . . 568 1921 . 1501 1874 1092 226 . 591 206 13760 Guns 2331 | 292 848 . 1153 . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Cannons 5321 | . . . 2816 291 . 133 1340 . . 155 . 126 . . 419 . . . . . . . . . . . . . . . . 41 . . Explosions 16026 | . . . 215 . . . 666 . . 315 . . . . . . . . . . . . . . . . . 983 . . . 87 . 13760 Melee 8108 | . . . . . . . . 87 . 682 . . . . . 227 69 100 74 39 . . . 568 1921 . 1501 891 1054 226 . 463 206 . Ramming 95 | . 36 3 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2293 | 292 848 . 1153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 18735 | . . . 2816 291 . 133 994 . . 155 . 126 . . 419 . . . . . . . . . . . . . . . . 41 . 13760 Explosive 1052 | . . . 215 . . . 435 . . 315 . . . . . . . . . . . . . . . . . . . . . 87 . . Electromagnetic 1560 | . . . . . . . 577 . . . . . . . . . . . . . . . . . . . . 983 . . . . . . Impact 4883 | . . . . . . . . . . . . . . . . . . . . . . . . 122 1921 . . 891 1054 226 . 463 206 . Slashing 1962 | . . . . . . . . 87 . 374 . . . . . . . . . . . . . . . . 1501 . . . . . . . Piercing 1263 | . . . . . . . . . . 308 . . . . . 227 69 100 74 39 . . . 446 . . . . . . . . . . Phasic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Highest Corruption 7 | . 3 3 6 6 6 6 . . . . . . . 4 1 . . . . . . 1 1 . . . . 5 . 1 4 7 2 3 Average Corruption 4 | . 3 3 5 6 6 6 . . . . . . . 4 1 . . . . . . 1 1 . . . . 4 . 1 3 5 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Effects 164 | . 1 4 73 33 19 5 . . . . . . . 1 4 . . . . . . . 2 . . . . 2 . 1 5 13 . 1 Message Errors 45 | . . 1 20 11 4 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 5 . . Matter Fused 40 | . . 1 18 6 9 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 3 . . Heat Flow Errors 12 | . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Discharges 17 | . . 1 4 4 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 2 . . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 26 | . . 1 12 7 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (major) 9 | . . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 7 | . 1 . 3 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5315 | . . . 50 3 . 10 11 . . 84 . 24 . . . 63 29 . . 4 . . . 194 1048 . 430 668 557 178 . 451 21 1490 Projectiles 104 | . . . 50 3 . 10 11 . . 6 . 24 . . . . . . . . . . . . . . . . . . . . . . Explosions 1658 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . 112 . . . 28 . 1490 Melee 3553 | . . . . . . . . . . 50 . . . . . 63 29 . . 4 . . . 194 1048 . 430 556 557 178 . 423 21 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 1 . 1 . . Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1101 | . . . 21 . . . 76 . . . . . . . . . . . . . . . . . . . . 88 . . . 86 . 830 Shots 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Rammed 12 | . 4 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 4 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | 6 12 . 249 301 60 197 357 25 . 91 144 2 7 77 216 34 . 33 113 154 326 17 82 319 116 49 49 65 197 131 375 300 384 319 Average Temperature 67 | 6 4 . 29 69 27 101 122 11 . 29 73 2 7 37 70 22 . 33 50 42 200 16 33 131 29 18 15 27 53 55 95 100 80 77 Received Heat Transfer 1609 | . 120 . 783 48 20 . 270 72 . 69 9 . . . 18 9 9 . . . . . . . 48 . . 12 . 9 63 36 7 7 Effects 6 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 38 | . . . . . . . 8 . . . . . . . . . . . . . . . . 2 5 . . 7 6 5 . 3 2 . Impact Corruptions 59 | . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . . 7 16 6 . 10 1 . Robots Melted 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 6 3 . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Heat Transferred 8835 | . . . 4773 507 . 237 1531 . . 300 . 200 . . 650 . . . . . . . . . . . . . . . . 37 . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Peak Influence 4038 | 20 280 51 957 413 . 112 412 405 151 731 . . . . 286 . . . . 272 110 77 137 439 1310 828 547 1539 1124 983 671 768 1004 4038 Initial 777 | . 13 51 19 363 . . 43 152 141 57 . . . . 37 . . . . . 95 77 57 71 122 666 331 191 777 632 375 361 448 661 Average 389 | 9 147 51 417 233 . 17 238 262 115 372 . . . . 139 . . . . 151 103 77 71 256 543 794 523 860 931 802 481 497 612 1372 Maximum Alert Level 5 | . 1 . 3 2 . . 2 2 . 3 . . . . 1 . . . . 1 . . . 2 4 3 2 4 4 3 2 3 3 5 Low Security (%) 32 | 100 63 100 31 30 . 100 39 31 100 14 . . . . 89 . . . . 48 100 100 100 18 19 . . . . . . . . . Level 1 25 | . 36 . 11 44 . . 31 65 . 36 . . . . 10 . . . . 51 . . . 74 30 . 6 21 . . 21 23 . . Level 2 25 | . . . 38 24 . . 28 2 . 46 . . . . . . . . . . . . . 7 19 8 93 17 . 30 78 73 75 16 Level 3 14 | . . . 18 . . . . . . 2 . . . . . . . . . . . . . . 16 91 . 42 95 69 . 3 24 31 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 19 4 . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 . 10 1 . . 1 5 . 11 . . . . 4 . . . . 6 . . 2 1 2 . . 5 2 2 5 3 4 2 Investigation 30 | . 3 . 7 1 . . . 4 . 7 . . . . 2 . . . . 3 . . . . . . . 1 . . 1 1 . . Extermination 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . 1 . 1 1 1 . . Reinforcement 25 | . 1 . 2 . . . 1 . . 4 . . . . 1 . . . . 2 . . 2 . 1 . . 2 1 . 3 1 3 1 Assault 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Distress Signals 44 | . 4 . 7 . . . 4 . . 5 . . . . 2 . . . . 1 . . . 1 . 1 . 6 1 1 3 3 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 620 | . 38 . 85 2 8 5 27 21 6 46 4 . . 7 8 1 9 3 . 22 4 . 14 15 31 5 10 20 21 9 47 57 42 53 Peak Tracking Total 29 | . 6 . 6 2 9 2 6 9 6 9 4 . . 5 3 1 5 3 . 9 4 . 13 10 7 5 2 6 7 4 21 16 29 21 Tactical Retreats 86 | . 2 . 4 . . 1 2 4 . 13 2 . . 1 4 . 3 . . 5 . . 2 3 1 . . 2 5 3 10 9 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Traps Triggered 28 | . 1 . 2 . . . . 2 . 1 . . . . . . . . . 4 . . 2 . 4 . . . . 1 4 4 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Machines Disabled 45 | . . . 2 . 1 . 2 1 . 2 . . . . . . . . . 1 . . . 3 9 . 1 12 . 2 4 1 . 4 Max in Single Turn 6 | . . . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . 6 . 1 1 1 . 3 Garrison Access 8 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . 1 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Machines Accessed 119 | . 4 . 14 1 1 . 4 12 . 32 . . . . 10 . 1 3 . 6 . 1 . 6 3 1 . . 7 5 2 4 1 1 Terminals 46 | . 3 . 8 . . . 4 5 . 15 . . . . . . . . . . . 1 . . 3 1 . . 1 3 1 . . 1 Fabricators 15 | . . . . . . . . 3 . 4 . . . . 3 . . . . 3 . . . 2 . . . . . . . . . . Repair Stations 11 | . . . 2 . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 1 1 . 1 . . Recycling Units 19 | . 1 . 2 . . . . 2 . 5 . . . . 2 . . . . 1 . . . 2 . . . . 2 . . 2 . . Scanalyzers 11 | . . . 2 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . 2 . . . . . Garrison Access 11 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . 1 . . . . 1 1 1 1 1 . Total Hacks 321 | . 10 . 41 1 1 . 7 35 . 97 . . . . 22 . 1 24 . 17 . 1 . 15 4 2 . . 15 10 2 11 2 3 Successful 197 | . 6 . 29 1 1 . 1 24 . 54 . . . . 11 . 1 24 . 10 . 1 . 13 . 1 . . 6 5 2 5 1 1 Failed 123 | . 3 . 12 . . . 6 11 . 43 . . . . 11 . . . . 7 . . . 2 4 1 . . 9 5 . 6 1 2 Catastrophic 19 | . 1 . 3 . . . 2 1 . 5 . . . . 1 . . . . . . . . . 1 . . . 2 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 386 | . 10 . 21 . 1 . 5 19 . 39 . . . . 51 . . . . 31 . 3 . 17 13 1 . 23 39 29 32 21 13 18 Terminals 113 | . 6 . 18 . . . 7 20 . 44 . . . . . . . . . . . 1 . . 4 2 . . 4 3 1 . . 3 Fabricators 41 | . . . . . . . . 5 . 12 . . . . 7 . . . . 11 . . . 6 . . . . . . . . . . Repair Stations 33 | . . . 16 . . . . . . 5 . . . . 3 . . . . . . . . 1 . . . . 3 3 . 2 . . Recycling Units 54 | . 4 . 4 . . . . 8 . 16 . . . . 3 . . . . 4 . . . 6 . . . . 3 . . 6 . . Scanalyzers 30 | . . . 3 . . . . 1 . 17 . . . . 5 . . . . 1 . . . . . . . . 3 . . . . . Garrison Access 23 | . . . . . . . . 1 . 3 . . . . 4 . . . . 1 . . . 2 . . . . 2 4 1 3 2 . Terminal Hacks 68 | . 1 . 5 1 1 . 1 9 . 17 . . . . . . 1 24 . . . 1 . . . 1 . . 1 3 1 . . 1 Record 8 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . Part Schematic 13 | . . . . . . . . 1 . 2 . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . Open DSF 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . . . 1 . 7 . . . . 5 . . . . 3 . . . 5 . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . 4 . . . . 3 . . . . 1 . . . 2 . . . . . . . . . . Build 9 | . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . 2 . . . . . . . . . . Repair Station Hacks 23 | . . . 14 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 2 . 2 . . Scan Component 12 | . . . 7 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Repair 11 | . . . 7 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks 13 | . 1 . 1 . . . . 1 . 4 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . 1 . . Retrieve Components 13 | . 1 . 1 . . . . 1 . 4 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . 1 . . Scanalyzer 14 | . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . 3 . . . . . Insert Component 8 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . 2 . . . . . Analyze 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . 1 1 1 . Seal Access 8 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . 1 1 1 . Unauthorized Hacks 50 | . 4 . 9 . . . . 12 . 14 . . . . . . . . . 5 . . . 5 . . . . . . . 1 . . Terminals 12 | . 1 . 4 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 4 . 1 . . . . . . . . . 3 . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Overload 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 3 . 2 . . . . 4 . 7 . . . . . . . . . 1 . . . 4 . . . . . . . 1 . . Monitor 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Reject 8 | . 1 . . . . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recyclers 4 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Extract 6 | . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 4 . 11 . . . 4 7 . 28 . . . . 9 . . . . 3 . . . 4 3 1 . . 5 2 . 2 . . Full Trace Events 12 | . 2 . 1 . . . . 1 . 5 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . . . 4 . 3 . . 5 . . . . . . . . . . 3 . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 241 | . . . 13 . . . . 5 . 11 . . 12 . 41 . . 10 . 18 . . . . . . . 12 27 15 46 9 . 22 Parts Built 15 | . . . . . . . . . . 6 . . . . 3 . . . . 3 . . . 3 . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Time 667 | . . . . . . . . . . 127 . . . . 205 . . . . 215 . . . 120 . . . . . . . . . . Total Part Build Rating 65 | . . . . . . . . . . 18 . . . . 12 . . . . 23 . . . 12 . . . . . . . . . . Parts Repaired 11 | . . . 7 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Time 407 | . . . 207 . . . . . . 56 . . . . 38 . . . . . . . . . . . . . . 26 . 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 4 . 9 . . . . . . 15 . . . . 2 . . . . 6 . . . 8 . . . . 3 . . 2 . . Parts Scanalyzed 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 18 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Total Allies 102 | . . 3 . . . . . 1 18 1 . . 4 . 3 . . . . 3 . 1 . 2 35 5 . 4 . . . 3 7 12 Largest Group 20 | . . 3 3 . . . . 1 18 9 . . 4 4 3 2 2 . . 3 . 1 . 2 20 19 18 17 . . . 2 4 12 Highest-Rated Group 1285 | . . 40 40 . . . . 16 444 253 . . 156 156 197 170 170 . . 210 . 30 . 206 1285 1255 1217 1050 . . . 244 392 971 Highest-Rated Ally 159 | . . 16 16 . . . . 16 35 31 . . 40 40 85 85 85 . . 70 . 30 . 103 159 159 143 96 . . . 122 115 115 Zionite Dispatches 16 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 4 . . 2 . . . 2 3 . Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . Light 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . 4 . . 1 . . . . . . STAY 5 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . Ally Attacks 660 | . . . 25 . . . . 3 61 34 . . . 10 . 1 5 . . 37 . . . 13 196 30 38 114 . . . 10 13 70 Total Damage 26688 | . . . 288 . . . . 31 3418 660 . . . 383 . 62 345 . . 723 . . . 1377 7057 1129 1483 4715 . . . 721 805 3491 Kills 128 | . . . 2 . . . . . 11 5 . . . 2 . 1 2 . . 4 . . . 4 38 5 4 25 . . . 2 3 20 Allies Corrupted 9 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 4 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . . . 2 1 . 1 . 2 3 . 3 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 66 | . . . . . . . . . . . . . . . 14 . . . . 6 . . . 2 . . . 4 11 9 10 3 2 5 Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Emergency Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Component Stockpiles 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 1 . Prototype Stockpiles 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 Component Schematics 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 1 2 . . 1 Prototype Schematics 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 1 . 1 Unaware Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 2 . . . . Trap Installations 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Active Garrisons 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . . 1 Depthwide Sectors/-1 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Turns Passed 18715 | 112 1206 137 3248 1158 937 224 999 514 241 1044 58 97 557 205 787 260 189 45 428 701 11 15 176 813 873 204 358 261 694 695 438 660 177 193 Spaces Moved 29363 | 30 367 36 1214 531 467 93 352 1508 383 2729 263 374 1386 498 2373 838 589 120 735 1417 68 28 142 1604 1324 207 242 785 2088 1303 1533 1966 887 883 Core 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Treads 473 | 30 367 36 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2617 | . . . 1174 531 467 93 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26271 | . . . . . . . . 1508 383 2729 263 374 1386 498 2373 838 589 120 735 1415 68 28 142 1604 1324 207 242 785 2088 1303 1533 1966 887 883 Fastest Speed 5 | 160 160 320 175 210 195 210 225 28 34 5 5 23 23 5 5 5 23 5 5 5 5 21 6 14 7 21 21 17 6 6 6 6 6 6 Average Speed 42 | 160 268 320 192 210 195 210 237 28 34 28 21 23 23 22 22 22 23 19 22 22 15 21 21 21 18 21 21 18 21 22 20 18 12 13 Slowest Speed 500 | 160 320 320 320 210 210 210 240 37 37 109 23 23 23 23 103 23 23 23 23 500 21 21 106 24 21 21 21 97 24 23 101 106 19 28 Overloaded Moves 1317 | . . . . . . . . . . 46 18 . . 16 25 7 . 23 9 32 24 . 80 8 5 . . . 52 54 208 278 237 195 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 199 | . . . . . . . . 11 . 18 . . . . 22 . . . . 4 . . 3 7 4 . . 16 13 5 14 45 22 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 3 57 10 90 93 72 36 45 32 88 72 53 60 92 56 56 90 69 77 82 29 72 1 87 30 88 79 92 51 47 96 87 45 26 41 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 23 | . 1 . 2 1 . . . . . . . . 2 . 5 . 1 1 . . . . . 4 . . . . 2 2 2 . . . Known Exits Taken 17 | . . . . . . . . . . 1 . . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 3 . 1 . . . . 1 4 3 1 . 3 1 . 5 . . . . . . . . . . . . . . . Spaces Dug 294 | . . . . . . . 19 6 . 12 . . . 8 25 3 9 . 6 32 . . . 14 17 10 . 7 27 26 15 47 7 4 Terrain Destroyed 1110 | . . . 8 2 . 10 32 6 . 27 . . . 8 28 3 9 . 6 32 . . . 14 17 10 . 172 28 26 15 47 7 603 Melee 98 | . . . . . . . . 6 . 10 . . . . . . 3 . 2 19 . . . 12 17 10 . 4 2 3 2 . 4 4 Projectile 183 | . . . . 2 . 10 9 . . 2 . . . 8 28 3 6 . 4 13 . . . 2 . . . 3 26 23 13 28 3 . AOE 829 | . . . 8 . . . 23 . . 15 . . . . . . . . . . . . . . . . . 165 . . . 19 . 599 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Ext Cet Arc Hub Res Qua Sec Res Acc Com Total 34347 | 57 475 57 1783 560 485 110 441 1577 491 2947 262 380 1623 582 2554 896 625 139 982 1742 67 37 286 2033 1864 351 519 860 2270 1664 1616 2169 913 930 Wait 3266 | 2 5 21 245 2 . 3 13 21 93 88 . 1 221 75 120 51 23 17 229 246 . 5 120 362 258 131 246 37 98 308 42 136 5 42 Move 28955 | 29 366 35 1213 530 466 92 351 1487 382 2694 262 373 1385 497 2330 837 588 119 734 1409 67 28 136 1590 1315 206 241 755 2062 1292 1505 1879 846 854 Hop 176 | . . . . . . . . 10 . 16 . . . . 20 . . . . 4 . . 2 6 4 . . 13 12 5 13 40 18 13 Pick Up 198 | 2 27 . 45 6 2 2 8 2 3 20 . 1 6 . 3 . . 1 . 11 . . 5 10 5 . 2 5 10 2 7 8 4 1 Fast Attach 215 | 1 1 . 13 1 5 1 5 6 6 26 . . 1 . 13 1 2 . 4 8 . 2 5 14 14 2 3 10 11 6 11 32 9 2 Attach 84 | 2 2 . 17 1 . . 1 8 3 7 . . 1 . 1 . . . . 3 . . 1 4 . . 1 1 6 5 2 9 8 1 Detach 24 | . 1 . . . . . . 3 . 2 . . . . 2 . . . . . . . . 1 1 . 1 . 3 4 . 2 3 1 Swap 114 | . 3 . 16 3 . 2 14 4 . 9 . . 2 1 9 . . . 2 7 . . 6 6 8 . . 4 7 . . 4 4 3 Drop 341 | 2 9 . 39 8 7 3 10 24 4 48 . 1 6 1 15 1 1 1 5 18 . 2 11 18 16 2 5 15 20 7 8 25 7 2 Fire 542 | 19 57 . 188 9 5 7 39 3 . 15 . 4 1 8 41 3 6 . 4 13 . . . 2 8 . . 7 27 25 17 30 3 1 Melee 221 | . . . . . . . . 8 . 22 . . . . . 3 5 1 4 23 . . . 20 49 10 20 13 14 10 6 3 6 4 Ram 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . 5 1 . 6 Rewire 133 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 132 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 1319 | -10/Materials | Entered Mines 1367 | -10/Mines | Discovered new exit (range 6) 1399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1412 | -10/Mines | Assembled infested the area 1417 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1456 | -10/Mines | Entered Materials 1456 | -9/Materials | Accompanied by 3 allies 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Lost 3 parts (2n1w) 1778 | -9/Materials | Build established: Scavenger-Mutant 2017 | -9/Materials | Repaired Lgt. Treads 2045 | -9/Materials | Repaired Lgt. Treads 2365 | -9/Materials | Lost 3 parts (1p2u) 2406 | -9/Materials | Destroyed 8 combat bots 2588 | -9/Materials | Discovered new exit (range 13) 2762 | -9/Materials | Build established: Mutant 2954 | -9/Materials | Discovered new exit (range 15) 3482 | -9/Materials | Repaired Lgt. Armor Plating 3509 | -9/Materials | Repaired Lgt. Armor Plating 3536 | -9/Materials | Repaired Lgt. Treads 3564 | -9/Materials | Repaired Com. Wheel 3616 | -9/Materials | Repaired Hvy. Ion Engine 3671 | -9/Materials | Discovered new exit (range 15) 3856 | -9/Materials | First assault squad dispatched 4173 | -9/Materials | Core integrity fell below 50% 4195 | -9/Materials | Discovered new exit (range 7) 4480 | -9/Materials | Sterilization system engaged 4480 | -9/Materials | Non-combat units ordered to evacuate 4580 | -9/Materials | Combat units ordered to evacuate 4704 | -9/Materials | Entered Mines 4705 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4740 | -9/Mines | Discovered new exit (range 5) 5041 | -9/Mines | Learned location of Zion (-7) 5097 | -9/Mines | Met a Derelict shopkeep closing up shop 5392 | -9/Mines | Discovered new exit (range 11) 5564 | -9/Mines | Learned Materials terminal intel 5600 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5679 | -9/Mines | Discovered new exit (range 8) 5862 | -9/Mines | Entered Exiles 5892 | -9/Exiles | Discovered new exit (range 15) 5960 | -9/Exiles | Met 8R-AWN 5989 | -9/Exiles | Met EX-HEX 6103 | -9/Exiles | Met EX-DEC 6183 | -9/Exiles | Discovered new exit (range 14) 6346 | -9/Exiles | Met EX-BIN 6461 | -9/Exiles | Aligned with FarCom system 6463 | -9/Exiles | Given EX-Vault access code 6508 | -9/Exiles | Opened EX-Vault 6557 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6777 | -9/Exiles | Attacked by the Exiles 6799 | -9/Exiles | Entered Mines 6985 | -8/Mines | Discovered new exit (range 3) 7023 | -8/Mines | Entered Materials 7023 | -8/Materials | Evolved 2 slots: Utility x2 7024 | -8/Materials | Loaded intel: 12 terminal locations 7563 | -8/Materials | Destroyed 9 combat bots 7697 | -8/Materials | Discovered new exit (range 8) 7972 | -8/Materials | Discovered new exit (range 13) 8022 | -8/Materials | Entered Factory 8022 | -7/Factory | Evolved 2 slots: Propulsion x2 8057 | -7/Factory | Identified exit to DSF 8160 | -7/Factory | Discovered new exit (range 16) 8418 | -7/Factory | Build established: Hacker-Sprinter 8508 | -7/Factory | Identified exit to Storage 8508 | -7/Factory | Identified exit to Lower Caves 8536 | -7/Factory | Manually triggered Chute Trap 8536 | -7/Factory | Sucked down chute 8536 | -7/Factory | Entered Waste 8542 | -7/Waste | Spotted C-40 Crusher 8544 | -7/Waste | Spotted C-40 Crusher 8556 | -7/Waste | Lost 4 parts (3n1u) 8573 | -7/Waste | Spotted C-40 Crusher 8580 | -7/Waste | Spotted C-40 Crusher 8606 | -7/Waste | Spotted C-40 Crusher 8606 | -7/Waste | Spotted C-40 Crusher 8651 | -7/Waste | Warlord forces began an assault 8664 | -7/Waste | Discovered new exit (range 10) 8692 | -7/Waste | Allies destroyed C-40 Crusher 8777 | -7/Waste | Entered Factory 8777 | -7/Factory | Accompanied by 9 allies 8791 | -7/Factory | Build established: Hacker-Mutant 8890 | -7/Factory | Fabricated Surge Thruster? 9051 | -7/Factory | Fabricated Surge Thruster? 9198 | -7/Factory | Fabricated Surge Thruster? 9310 | -7/Factory | Discovered new exit (range 6) 9468 | -7/Factory | Discovered new exit (range 9) 9474 | -7/Factory | Discovered new exit (range 7) 9497 | -7/Factory | Build established: Sprinter 9544 | -7/Factory | Cargo convoy interrupted 9577 | -7/Factory | Search patrols dispatched 9672 | -7/Factory | Found Prototype Processor 9672 | -7/Factory | Identified Exp. Signal Interpreter 9677 | -7/Factory | Found Exp. Signal Interpreter 9721 | -7/Factory | Discovered new exit (range 4) 9796 | -7/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 9821 | -7/Factory | Entered Lower Caves 9857 | -7/Lower Caves | Learned Factory interactive machine intel 9857 | -7/Lower Caves | Spotted B-75 Beast 9878 | -7/Lower Caves | Discovered new exit (range 7) 9879 | -7/Lower Caves | Entered another Lower Caves area 9880 | -7/Lower Caves | Discovered new exit (range 11) 9930 | -7/Lower Caves | Learned Factory emergency access door positions 9939 | -7/Lower Caves | Discovered new exit (range 15) 9976 | -7/Lower Caves | Entered Zion 10007 | -7/Zion | Discovered new exit (range 13) 10018 | -7/Zion | Received a hallucinogenic algorithm 10064 | -7/Zion | Given A8's code to call for help 10097 | -7/Zion | Given the Hacking Drone Bay 10098 | -7/Zion | Found Prototype Device 10132 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10232 | -7/Zion | Identified Hacking Drone Bay 10257 | -7/Zion | Imprinted 10259 | -7/Zion | Declared Zion's savior 10533 | -7/Zion | Entered Proximity Caves 10533 | -6/Proximity Caves | Accompanied by 4 allies 10535 | -6/Proximity Caves | Learned Factory security intel 10703 | -6/Proximity Caves | Spotted B-75 Beast 10734 | -6/Proximity Caves | Discovered new exit (range 15) 10738 | -6/Proximity Caves | Entered Factory 10738 | -6/Factory | Evolved 2 slots: Utility x2 10741 | -6/Factory | Loaded intel: 52 interactive machine locations 10743 | -6/Factory | Zion Infowar Resupply teleported in 10833 | -6/Factory | Repaired Imp. Propulsion Shielding 10872 | -6/Factory | Discovered new exit (range 7) 10873 | -6/Factory | Identified exit to Lower Caves 10932 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10943 | -6/Factory | Retrieved Zion intel report: Component Schematics 10966 | -6/Factory | Discovered new exit (range 14) 10969 | -6/Factory | Identified exit to Factory 10985 | -6/Factory | Retrieved Zion intel report: Trap Installations 11021 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11024 | -6/Factory | Retrieved Zion intel report: Emergency Access 11026 | -6/Factory | Build established: Scout 11028 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11032 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11038 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11056 | -6/Factory | Discovered exit to Factory (range 6) 11078 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11206 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11261 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 11345 | -6/Factory | Retrieved Zion intel report: Guard Positions 11444 | -6/Factory | Retrieved Zion intel report: Component Schematics 11449 | -6/Factory | Retrieved Zion intel report: Component Schematics 11450 | -6/Factory | Retrieved Zion intel report: Main Access 11463 | -6/Factory | Discovered exit to Lower Caves (range 5) 11479 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11480 | -6/Factory | Zion Heavy squad teleported in 11525 | -6/Factory | Entered Lower Caves 11525 | -6/Lower Caves | Accompanied by 2 allies 11648 | -6/Lower Caves | Learned Factory emergency access door positions 11654 | -6/Lower Caves | Encountered a Warlord checkpoint 11693 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11748 | -6/Lower Caves | Discovered new exit (range 12) 11752 | -6/Lower Caves | Identified exit to Lower Caves 11785 | -6/Lower Caves | Entered another Lower Caves area 11785 | -6/Lower Caves | Accompanied by 2 allies 11818 | -6/Lower Caves | Discovered exit to Factory (range 11) 11827 | -6/Lower Caves | Found Alien Artifact 11827 | -6/Lower Caves | Identified Core Expander 11827 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11852 | -6/Lower Caves | Learned Factory security intel 11868 | -6/Lower Caves | Learned 4 Factory zone layouts 11888 | -6/Lower Caves | Encountered a Warlord checkpoint 11914 | -6/Lower Caves | Discovered new exit (range 7) 11916 | -6/Lower Caves | Identified exit to Data Miner 11974 | -6/Lower Caves | Entered Data Miner 11974 | -6/Data Miner | Discovered new exit (range 6) 11979 | -6/Data Miner | Met Data Miner 11985 | -6/Data Miner | Learned location of Section 7 (-3) 11985 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11988 | -6/Data Miner | Received God Mode back door access code from Data Miner 11992 | -6/Data Miner | Destroyed Data Miner 11996 | -6/Data Miner | Found Prototype Hackware 12019 | -6/Data Miner | Data Conduit disabled 12019 | -6/Data Miner | Identified exit to Proximity Caves 12019 | -6/Data Miner | Entered Proximity Caves 12059 | -5/Proximity Caves | Learned location of 2 exits from Factory 12280 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12447 | -5/Proximity Caves | Entered Factory 12447 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12448 | -5/Factory | Identified exit to Upper Caves 12449 | -5/Factory | Identified exit to Factory 12562 | -5/Factory | Retrieved Zion intel report: Active Terminals 12578 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12579 | -5/Factory | Zion Light squad teleported in 12646 | -5/Factory | Retrieved Zion intel report: Emergency Access 12648 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12737 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12739 | -5/Factory | Identified System Mapper 12821 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12935 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13113 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 13148 | -5/Factory | Manually triggered Chute Trap 13148 | -5/Factory | Sucked down chute 13148 | -5/Factory | Entered Waste 13151 | -5/Waste | Spotted C-40 Crusher 13151 | -5/Waste | Spotted C-40 Crusher 13153 | -5/Waste | Spotted C-40 Crusher 13153 | -5/Waste | Spotted C-40 Crusher 13157 | -5/Waste | Discovered new exit (range 10) 13157 | -5/Waste | Spotted C-40 Crusher 13159 | -5/Waste | Identified exit to Factory 13159 | -5/Waste | Entered Factory 13164 | -5/Factory | Zion Defense Resupply teleported in 13174 | -5/Factory | Identified exit to DSF 13174 | -5/Factory | Entered DSF 13197 | -5/DSF | Additional patrols routed to DSF 13348 | -5/DSF | Discovered exit to Factory (range 14) 13350 | -5/DSF | Entered Factory 13350 | -4/Factory | Evolved 2 slots: Propulsion x2 13479 | -4/Factory | Retrieved Zion intel report: Active Terminals 13480 | -4/Factory | Zion Heavy squad teleported in 13633 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13741 | -4/Factory | Found Prototype Hackware 13754 | -4/Factory | Discovered new exit (range 3) 13754 | -4/Factory | Identified exit to Research 13776 | -4/Factory | Discovered new exit (range 3) 13777 | -4/Factory | Identified exit to Extension 13781 | -4/Factory | Spotted B-86 Titan 13892 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13899 | -4/Factory | Found Prototype Protection 13899 | -4/Factory | Identified Zio. Weapon Casing 13941 | -4/Factory | Fabricated Imp. Propulsion Shielding (x2) 14163 | -4/Factory | Entered Extension 14170 | -4/Extension | Rescued a captive Derelict 14211 | -4/Extension | Zion Explosive Resupply teleported in 14224 | -4/Extension | Rescued a captive Derelict 14232 | -4/Extension | Rescued a captive Derelict 14238 | -4/Extension | Rescued a captive Derelict 14241 | -4/Extension | Rescued a captive Derelict 14634 | -4/Extension | Spotted B-86 Titan 14680 | -4/Extension | Allies destroyed B-86 Titan 14681 | -4/Extension | Spotted B-86 Titan 14731 | -4/Extension | Allies destroyed B-86 Titan 14760 | -4/Extension | Discovered exit to Research (range 2) 14768 | -4/Extension | Rescued a captive Derelict 14770 | -4/Extension | Rescued a captive Derelict 14777 | -4/Extension | Zion Heavy squad teleported in 14779 | -4/Extension | Zion Light squad teleported in 14780 | -4/Extension | Zion Light squad teleported in 14802 | -4/Extension | Build established: Commander-Scout 14913 | -4/Extension | Rescued A7 14913 | -4/Extension | First assault squad dispatched 14985 | -4/Extension | Discovered exit to Research (range 10) 14985 | -4/Extension | Discovered new exit (range 6) 15003 | -4/Extension | Identified exit to Cetus 15036 | -4/Extension | Entered Cetus 15036 | -4/Cetus | Accompanied by 17 allies (A7) 15039 | -4/Cetus | Spotted Cetus Guard 15041 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15041 | -4/Cetus | Spotted Cetus Guard 15046 | -4/Cetus | Spotted Cetus Guard 15046 | -4/Cetus | Spotted Cetus Guard 15048 | -4/Cetus | Allies destroyed Cetus Guard 15055 | -4/Cetus | Allies destroyed Cetus Guard 15062 | -4/Cetus | Allies destroyed Cetus Guard 15062 | -4/Cetus | Allies destroyed Cetus Guard 15077 | -4/Cetus | Started Cetus Manufacturing Module 15102 | -4/Cetus | Manufactured an Enhanced Grunt 15107 | -4/Cetus | Escorted A7 to Cetus Mainframe 15127 | -4/Cetus | Manufactured an Enhanced Grunt 15128 | -4/Cetus | Discovered new exit (range 20) 15152 | -4/Cetus | Manufactured an Enhanced Grunt 15177 | -4/Cetus | Manufactured an Enhanced Grunt 15202 | -4/Cetus | Manufactured an Enhanced Grunt 15208 | -4/Cetus | Identified exit to Archives 15240 | -4/Cetus | Entered Archives 15240 | -4/Archives | Accompanied by 19 allies (A7) 15245 | -4/Archives | Received a hacking code to weaken MAIN.C 15272 | -4/Archives | Discovered exit to Research (range 18) 15278 | -4/Archives | Discovered new exit (range 20) 15284 | -4/Archives | Discovered new exit (range 13) 15570 | -4/Archives | Identified exit to Hub_04(d) 15598 | -4/Archives | Entered Hub_04(d) 15598 | -4/Hub_04(d) | Accompanied by 14 allies 15602 | -4/Hub_04(d) | Zion Fire squad teleported in 15604 | -4/Hub_04(d) | Discovered exit to Research (range 19) 15627 | -4/Hub_04(d) | Zion Hacking Resupply teleported in 15632 | -4/Hub_04(d) | Found Prototype Hackware 15687 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 15691 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 15708 | -4/Hub_04(d) | Discovered exit to Research (range 19) 15720 | -4/Hub_04(d) | Garrison activated, responded to threat 15729 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 15734 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 15752 | -4/Hub_04(d) | Found Prototype Slashing Weapon 15752 | -4/Hub_04(d) | Identified Molecular Scythe 15757 | -4/Hub_04(d) | Spotted B-86 Titan 15809 | -4/Hub_04(d) | Network Hub disabled 15824 | -4/Hub_04(d) | Spotted Lightning 15859 | -4/Hub_04(d) | Entered Research 15859 | -3/Research | Evolved 2 slots: Utility x2 15878 | -3/Research | Identified Exp. System Shield (x2) 15908 | -3/Research | Retrieved Zion intel report: Emergency Access 15944 | -3/Research | Retrieved Zion intel report: Trap Installations 15956 | -3/Research | Discovered new exit (range 14) 16034 | -3/Research | Build established: Scavenger-Scout 16062 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16153 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16168 | -3/Research | Found Prototype Processor 16168 | -3/Research | Identified Spectral Analyzer 16182 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16264 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 16271 | -3/Research | Spotted B-86 Titan 16347 | -3/Research | Retrieved Zion intel report: Unaware Schematics 16356 | -3/Research | Retrieved Zion intel report: Active Garrisons 16359 | -3/Research | First assault squad dispatched 16409 | -3/Research | Identified exit to Armory 16461 | -3/Research | Retrieved Zion intel report: Component Schematics 16480 | -3/Research | Discovered new exit (range 17) 16482 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16487 | -3/Research | Retrieved Zion intel report: Guard Positions 16497 | -3/Research | Spotted B-86 Titan 16546 | -3/Research | Identified exit to Quarantine 16553 | -3/Research | Entered Quarantine 16562 | -3/Quarantine | Spotted Alpha 7 16566 | -3/Quarantine | Found Alien Launcher 16603 | -3/Quarantine | Garrison activated, responded to threat 16615 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 16665 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 16670 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16671 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 16678 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16690 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16732 | -3/Quarantine | Repaired Exp. Utility Shielding 16742 | -3/Quarantine | Retrieved Zion intel report: Main Access 16742 | -3/Quarantine | Identified exit to Research 16764 | -3/Quarantine | Found Alien Artifact 16764 | -3/Quarantine | Identified Subatomic Replicator 16776 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 16852 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 16930 | -3/Quarantine | Found Alien Artifact 16930 | -3/Quarantine | Identified Core Reset Matrix 16930 | -3/Quarantine | Identified Sigix Terminator 16930 | -3/Quarantine | Used Core Reset Matrix 16934 | -3/Quarantine | Detected hypermatrix surge 16934 | -3/Quarantine | Sensed 5 artifacts in vicinity 16987 | -3/Quarantine | Spotted Fortress 17001 | -3/Quarantine | Discovered new exit (range 5) 17002 | -3/Quarantine | Identified exit to Section 7 17053 | -3/Quarantine | Search patrols dispatched 17231 | -3/Quarantine | Build established: Scavenger-Sprinter 17248 | -3/Quarantine | Entered Section 7 17249 | -3/Section 7 | Sensed 21 artifacts in vicinity 17288 | -3/Section 7 | Spotted B-86 Titan 17321 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 17323 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 17334 | -3/Section 7 | Retrieved Zion intel report: Branch Access 17404 | -3/Section 7 | Spotted S7 Guard 17404 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 17406 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 17407 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 17415 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 17417 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 17424 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 17433 | -3/Section 7 | Spotted Executioner 17433 | -3/Section 7 | Spotted Executioner 17483 | -3/Section 7 | Spotted B-99 Colossus 17492 | -3/Section 7 | Spotted Alpha 7 17498 | -3/Section 7 | Search patrols dispatched 17504 | -3/Section 7 | Found Transdimensional Reconstructor 17506 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 17529 | -3/Section 7 | Found Integrated Reactor 17529 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17530 | -3/Section 7 | Found Integrated Reactor 17530 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17542 | -3/Section 7 | Found LRC Energy Well 17542 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17545 | -3/Section 7 | Found LRC Insulator 17545 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 17547 | -3/Section 7 | Found LRC Storage 17547 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17561 | -3/Section 7 | Found Core Reset Matrix 17591 | -3/Section 7 | Spotted Alpha 7 17607 | -3/Section 7 | Found Integrated Dissipator 17607 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17631 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 17662 | -3/Section 7 | Discovered exit to Research (range 15) 17678 | -3/Section 7 | Found Integrity Redistributor 17686 | -3/Section 7 | Entered Research 17686 | -2/Research | Evolved 2 slots: Utility x2 17687 | -2/Research | Used Subatomic Replicator to replicate Integrity Redistributor 17735 | -2/Research | Found Unknown Device 17735 | -2/Research | Identified Antimissile System 17838 | -2/Research | Retrieved Zion intel report: Prototype Schematics 17885 | -2/Research | Build established: Alien-Sprinter 17902 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-122) 17969 | -2/Research | Search patrols dispatched 17978 | -2/Research | Spotted B-90 Cyclops 17979 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 17987 | -2/Research | Zion hero teleported in (12-ASH) 18101 | -2/Research | Repaired Exp. Utility Shielding 18137 | -2/Research | Discovered new exit (range 12) 18137 | -2/Research | Identified exit to Access 18138 | -2/Research | Warped through subspace 18186 | -2/Research | Search patrols dispatched 18245 | -2/Research | Spotted B-90 Cyclops 18315 | -2/Research | Discovered exit to Access (range 11) 18319 | -2/Research | Retrieved Zion intel report: Component Stockpiles 18320 | -2/Research | Zion Heavy squad teleported in 18338 | -2/Research | P-80 Master assimilated allied BQ-NK0(Z) 18346 | -2/Research | Entered Access 18346 | -1/Access | Evolved 2 slots: Utility x2 18472 | -1/Access | Retrieved Zion intel report: Branch Access 18472 | -1/Access | Identified exit to Command 18479 | -1/Access | Zion Demo squad teleported in 18480 | -1/Access | Zion Hacker squad teleported in 18480 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18481 | -1/Access | Zion Light squad teleported in 18485 | -1/Access | Garrison activated, responded to threat 18489 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-103) 18523 | -1/Access | Entered Command 18555 | -1/Command | Retrieved Zion intel report: Active Garrisons 18567 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 18569 | -1/Command | Retrieved Zion intel report: Prototype Schematics 18575 | -1/Command | Retrieved Zion intel report: Component Schematics 18593 | -1/Command | Retrieved Zion intel report: Trap Installations 18610 | -1/Command | Disengaged cave seal 18610 | -1/Command | Zionites emerged from the dark tunnel 18653 | -1/Command | High security lockdown imminent 18699 | -1/Command | Spotted B-99 Colossus 18706 | -1/Command | Spotted Alpha 7 18706 | -1/Command | Spotted Striker 18706 | -1/Command | Spotted Executioner 18706 | -1/Command | Spotted Executioner 18706 | -1/Command | Spotted Alpha 7 18706 | -1/Command | Spotted Striker 18706 | -1/Command | Spotted Executioner 18706 | -1/Command | Spotted Executioner 18707 | -1/Command | Spotted B-99 Colossus 18708 | -1/Command | Fired Sigix Terminator 18708 | -1/Command | Destroyed B-99 Colossus 18708 | -1/Command | Destroyed Executioner 18708 | -1/Command | Destroyed Executioner 18708 | -1/Command | Destroyed Executioner 18708 | -1/Command | Destroyed Striker 18708 | -1/Command | Destroyed Striker 18708 | -1/Command | Destroyed Alpha 7 18708 | -1/Command | Spotted B-99 Colossus 18711 | -1/Command | Discovered new exit (range 16) 18716 | *** | Heading to fleet! Last Messages --------------- 18708_ H-88 Terminator destroyed. 18708_ Destroyed Unknown Device. 18708_ Destroyed Unknown Ballistic Gun. 18708_ H-88 Terminator destroyed. 18708_ Penetrated by Slug. 18708_ Exp. Utility Shielding destroyed. 18708_ Penetrated by Slug. 18708_ Gravity Flail destroyed. 18708_ Penetrated by Slug. 18709_ Cld. Nuclear Pulse Thruster destroyed. 18710_ Penetrated by Slug. 18710_ Slug penetrates Quantum Router. 18710_ Quantum Router disabled. 18711_ EXIT=FOUND 18712_ Penetrated by Slug. 18714_ The Access Shell folds into the floor. 18714_ Penetrated by Slug. 18716_ Imp. Remote Shield destroyed. 18716_ Penetrated by Slug. 18716_ Exp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????### # | | ??????## #######+###### # | | ??????# % ###??????????# # | | ??????# % " ##?????????# # | | ??????# """""" # ?????# # | | ??????## " " "?????#"# | | ?????# """ " " ?????#%# | | ?????# " " " " ?????#"# | | ?## ### " """""""""""" " ?????# # | | ?# " """ """ " ?????# # | | ?# # """"""" """ """ " ?????# # | | ?# # " " "" ;" """""""?????# # | | ?# ?# " " ;;; ;;; " ?????# # | | ?## #??# " ; ;; % ;; ; ###### #+# | | ?# ???# " ; ;;; E;;; ; + | | ?# ????# " ; ;; ;; ; # #### ### | | ?#?????# " ; ;;; ;;; ; " #??# ## | | ???????# " ;;;;; ;;;;; " #??# ## | | ???????# " ;;;;;; ;;;;;;;;;;;"""#??# ## | | ???????# " ;;;BB ;; ; ""%#??# ## | | ???????# " ;;;BB ;; ; """#?# ## | | ???????# " ;;; ;;;;;;;;;" #?# | | ???????# " ;;; ;;; " #?# ## | | ???????# ;;;;;;;;; ;;; ; ######## | | ???????# ; ;; "" ;;; ; # | | ???????# ;;;;;;;;; "@ ;;; ; # | | ???????# ;; ;;; ;;; ; # | | ???????# ;; ;;; ;;; = ; # "" | | ??????? ?; ;;; ;;;;;;;;;# # """" | | ??????? ?; ;;; ;; # # """"? | | ??????? ?? ;;; ;; ?# #? "" ? | | ??????? ?? ;;;;;;;;;;;;;;;;; ?# #? ?? | | ???????###?? ;;;;;;;;;;;;;;;;; ?# #??? ?? | | ????????????? ==; ;;;;;;;;;;;;;;;;;;### #???#??? | | ????????????? ==; ; ; #??????? | | ??????????????;;; ; ; ######## | | ?????????????? ; ; | | ???????????????? ; ! ; ;;;#######+#### ## | | ?????????????????? ;;;;;;;;;;; ;??????? ?# # | | ????????????????????? ;# ##?????# # + | | ?????????????##########;;;;;## #?????# # #" | | ?????????????# #?????# # #" | | ?????????????# ##+##/######### = #?????# # #" | | ???????????????# ######?????# # #T | | ???????????????# #??????????######## #" | | ?????????????? # """ #?????????????????# #" | | ?????????????? # ""T"" +????????????????? #" | | ?????????????? # "" "" #?????????????????# # | | ?????????????# # #??????########???# # | | ?????????????# # #?????? #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 64 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 34 Defensive Hacking 32 Authchip Count 3 Item Schematics ----------------- Lance | -3/Section 7 | Z-intel Imp. Salvage Targeting Computer | -3/Section 7 | Z-intel Drone Bay | -3/Section 7 | Z-intel Seismic Detector | -3/Section 7 | Z-intel Antigrav System | -3/Section 7 | Z-intel Adv. Trap Scanner | -3/Section 7 | Z-intel Adv. Targeting Computer | -3/Section 7 | Z-intel Imp. Kinecellerator | -3/Section 7 | Z-intel Antigrav Array | -3/Section 7 | Z-intel Railgun | -3/Section 7 | Z-intel Particle Reactor | -3/Section 7 | Z-intel Imp. Antigrav System | -3/Section 7 | Z-intel Adv. Reaction Control System | -3/Section 7 | Z-intel Prc. Matter Filter | -3/Section 7 | Z-intel Cld. Field Propulsion Drive | -3/Section 7 | Z-intel Nanosword | -3/Section 7 | Z-intel Electron Diverter | -3/Section 7 | Z-intel Cld. Impulse Thruster | -3/Section 7 | Z-intel Exp. Target Analyzer | -3/Section 7 | Z-intel Centrium Heavy Armor Plating | -3/Section 7 | Z-intel Exp. Terrain Scan Processor | -3/Section 7 | Z-intel Cld. Antimatter Reactor | -3/Section 7 | Z-intel Energy Mantle | -3/Section 7 | Z-intel Exp. Hacking Suite | -3/Section 7 | Z-intel Stealth Drone Bay | -3/Section 7 | Z-intel Exp. Heat Sink | -3/Section 7 | Z-intel Exp. Thermal Generator | -3/Section 7 | Z-intel Hvy. Neutron Cannon | -3/Section 7 | Z-intel Thunder Hammer | -3/Section 7 | Z-intel Centrium Heavy Treads | -3/Section 7 | Z-intel Exp. Weapon Shielding | -3/Section 7 | Z-intel Kinetic Spear | -3/Section 7 | Z-intel Hvy. Dispersion Rifle | -3/Section 7 | Z-intel Gravity Neutralizer | -3/Section 7 | Z-intel Tesla Rifle | -3/Section 7 | Z-intel Imp. Linear Gravjet | -3/Section 7 | Z-intel Imp. Target Analyzer | -3/Section 7 | Z-intel Launcher Loader | -3/Section 7 | Z-intel Adv. Heavy Treads | -3/Section 7 | Z-intel Imp. Heavy Treads | -3/Section 7 | Z-intel Adv. Focal Shield | -3/Section 7 | Z-intel Mni. Drone Bay | -3/Section 7 | Z-intel Rnf. Antimatter Reactor | -3/Section 7 | Z-intel Powered Hammer | -3/Section 7 | Z-intel Reaction Control System | -3/Section 7 | Z-intel Adv. Corruption Screen | -3/Section 7 | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Lrn. Phase Cannon | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Exp. Flexi-carbon Leg | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Exp. Propulsion Shielding | -2/Research | Z-intel Enh. Armored Heavy Treads | -2/Research | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Adv. Thermal Defense Suite | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Enh. Armored Medium Treads | -1/Command | Z-intel Prc. Phase Gun | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Exp. Field Recycling Unit | -1/Command | Z-intel Cld. Phase Cannon | -1/Command | Z-intel Quantum Shading Machine | -1/Command | Z-intel Hellfire Missile Launcher | -1/Command | Z-intel Stasis Canceller | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel HERF Cannon | -1/Command | Z-intel System Restoration Module | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Mic. Antimatter Reactor | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Gravmag Array | -1/Command | Z-intel Imp. Remote Datajack | -1/Command | Z-intel Robot Schematics ------------------ K-01 Serf | -3/Section 7 | Z-intel S-43 Plague | -3/Section 7 | Z-intel B-74 Champion | -3/Section 7 | Z-intel T-07 Excavator | -3/Section 7 | Z-intel Fabricated ------------ Surge Thruster | x2 | -7/Factory Surge Thruster | x2 | -7/Factory Surge Thruster | x2 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Imp. Light Armor Plating | x2 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Imp. Propulsion Shielding | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Subatomic Replicator Core Reset Matrix Integrated Reactor LRC Energy Well LRC Insulator LRC Storage Integrated Dissipator Integrity Redistributor High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Main Advantage Ride The Lightning Challenges ------------ None Game ------ Seed GreatReinforcedCannon Manual? 0 Play Time 08:30:12 Cumulative 366.2 hours Start 2022.03.26 @ 22:58:04 End 2022.03.30 @ 12:08:35 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 6/0/3/2/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43886a32-6186-40a1-a5f2-1bd1e808864a