Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 11:02:38 Player: Err. String Expected Got Nil Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 773 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 42/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Improved Aluminum Leg Medium Matter Pod (0) Weight Redist. System Improved Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Aluminum Leg Medium Matter Pod Weight Redist. System Improved Targeting Computer EM Pulse Gun Light Assault Rifle Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 10 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 87 89 Engine 12 | . 14 7 Leg 27 | . 28 26 Storage 14 | . 14 14 Processor 6 | . 2 14 Ballistic Gun 24 | . 25 22 Peak Build Rating 12 | 6 11 12 Average Rating 7 | 5 7 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 13 | 10 13 13 Greatest Support 26 | 20 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 4 | . 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 354 | 286 28 40 Remotely . | . . . Salvage Created 444 | 80 308 56 Parts 26 | 10 15 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 4 | . 2 2 AOE 5 | . 4 1 Classes Destroyed 7 | 1 5 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | . 2 . Swarmer 3 | . 3 . Grunt 5 | . 3 2 Assembled 1 | . . 1 Best Kill Streak 5 | 3 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 46 | . 22 24 Missed 10 | . 6 4 Damage Taken 757 | . 160 597 Core 258 | . 68 190 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 15 25 23 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 106 | 30 43 33 Gun 91 | 30 35 26 Cannon . | . . . Launcher 11 | . 4 7 Special 4 | . 4 . Kinetic 90 | 30 35 25 Thermal 4 | . 4 . Explosive 11 | . 4 7 Electromagnetic 1 | . . 1 Robot Hit Streak 8 | 8 5 5 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | 17 21 19 Core Hits 35 | 8 15 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1081 | 143 671 267 Guns 437 | 143 146 148 Cannons . | . . . Explosions 640 | . 525 115 Melee . | . . . Ramming 4 | . . 4 Kinetic 425 | 143 146 136 Thermal . | . . . Explosive 640 | . 525 115 Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 2 3 Matter Fused 3 | . 1 2 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 40 | . 40 9 Average Temperature 12 | . 13 7 Received Heat Transfer 90 | . 60 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 281 | 20 281 176 Initial 109 | . 13 109 Average 113 | 9 139 153 Maximum Alert Level 1 | . 1 . Low Security (%) 79 | 100 63 100 Level 1 20 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 11 14 Peak Tracking Total 9 | . 6 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 559 | 126 305 128 Spaces Moved 289 | 72 163 54 Core 17 | 17 . . Treads . | . . . Legs 272 | 55 163 54 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 115 | 103 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 36 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 130 | . 60 70 Melee . | . . . Projectile 4 | . 4 . AOE 126 | . 56 70 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 412 | 99 225 88 Wait 18 | . 15 3 Move 287 | 71 162 54 Hop . | . . . Pick Up 18 | 7 11 . Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 11 | . 9 2 Drop 2 | . 2 . Fire 63 | 15 25 23 Melee 1 | . . 1 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Entered Mines 485 | -10/Mines | Assembled infested the area 487 | -10/Mines | Learned Materials trap positions 490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 538 | -10/Mines | Core integrity fell below 50% 557 | -10/Mines | Core integrity fell below 20% 560 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- K-01 Serf collects debris. HV Slug penetrates Wall. K-01 Serf collects debris. as-35615 sneak attacks. K-01 Serf system corrupted by crushing effect. Kicked K-01 Serf out of the way. System corrupted: Matter fused (-10). Lgt. Assault Rifle destroyed. System corrupted: Component data lost. as-83411 destroyed. as-98233 destroyed. The unstable cave ceiling collapses. as-69548 destroyed. The unstable cave ceiling collapses. Imp. Aluminum Leg destroyed. The unstable cave ceiling collapses. Datajack destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????## # ##???????????????????????? | | ?????????????????## # ##??????????????????????? | | ?????????????????## ## #??????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# #?????????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????# = ##???????????????????? | | ??????????????????### ##??????????????????? | | ??????????#######???# # #??????????????????? | | ??????????# ##### #??????????????????? | | ??????????# @# #??????????????????? | | ??????????# ##### #??????????????????? | | ??????????# #???## #??????????????????? | | ??????????# #????# ##??????????????????? | | ??????????# #???# #??????#????????????? | | ??????????#######???# d ????? #????????????? | | ????????????????????## ???# #????????????? | | ????????????????????? # #? ?????????????? | | ???????????????????? #??????????????? | | ???????????????????? ]#??????????????? | | ???????????????????# =#??????????????? | | ??????????????????? # a #??????????????? | | ??????????????????? ## ;#?????????????? | | ?????????????????? ? # ??##### ##?????????????? | | ????????????????????? #?#?????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalArmorShotgun Manual? 0 Play Time 00:10:06 Cumulative 8.0 hours Start 2025.02.11 @ 10:54:48 End 2025.02.11 @ 11:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5d9cc91-d4c1-4ef2-a36f-b295a3ec8ae7