Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.19 @ 22:57:51 Player: opdo Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (1169) 1169 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1531) 1531 TOTAL SCORE: 9325 Bonus ------- Follower Combat Kills 231 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 80/100 System Corruption 4% Temperature Cool (11) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Nuclear Pulse Array > --- UTILITY (9) ------ Enhanced Optical Array Faulty Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Microactuators Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Ripper Ripper > --- INVENTORY -------- Neutrino Core Microactuators Improved Remote Datajack [Rating: 95] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Makeshift Leg Treads Medium Treads Leg Makeshift Leg Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Makeshift Cloaking Device Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Vortex Shotgun Ballistic Gun Shotgun Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 8 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 4 . . . . . . 1 Utility 7 | . . . . . 3 1 . . . . 2 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 138 | 7 4 11 2 6 19 17 10 12 17 2 4 27 Power 19 | 1 . 2 . 1 2 1 2 . 3 . 1 6 Engine 6 | 1 . 2 . . . 1 . . 1 . . 1 Core 8 | . . . . 1 2 . 2 . 1 . 1 1 Reactor 5 | . . . . . . . . . 1 . . 4 Propulsion 50 | 2 . 3 . . 9 11 6 4 6 . 1 8 Treads 1 | . . . . . . . . 1 . . . . Leg 8 | 2 . 3 . . . . . 2 1 . . . Wheel . | . . . . . . . . . . . . . Hover 17 | . . . . . 6 7 . . . . . 4 Flight 24 | . . . . . 3 4 6 1 5 . 1 4 Utility 39 | 2 . 1 2 2 8 4 2 3 2 . 2 11 Device 17 | 1 . . . . 5 1 2 1 . . 2 5 Storage 2 | 1 . . . 1 . . . . . . . . Processor 12 | . . . 1 1 . 2 . 1 2 . . 5 Hackware 6 | . . . . . 3 1 . 1 . . . 1 Protection 2 | . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 4 5 . 3 . 1 . 5 6 2 . 2 Energy Gun 6 | 2 . . . . . . . 1 3 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | . 3 3 . 1 . . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . 1 2 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . 1 . 1 2 2 . 1 Piercing Weapon 2 | . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . 2 1 1 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . 7 . . . Parts Lost 62 | . . 1 . . 1 6 14 8 . . 9 23 Power 10 | . . . . . . 1 3 1 . . 2 3 Propulsion 28 | . . . . . 1 3 7 4 . . 5 8 Utility 17 | . . 1 . . . 2 2 1 . . 1 10 Weapon 7 | . . . . . . . 2 2 . . 1 2 Highest Loss Streak 10 | . . 1 . . 1 6 7 8 . . 8 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 85 98 100 95 90 80 69 98 92 52 46 Engine 8 | . 14 14 14 6 . . 2 . 9 5 . . Core 3 | . . . . 7 11 7 4 . . . . . Leg 21 | . 28 28 28 28 . . . 6 16 4 . . Hover 2 | . . . . . 26 25 15 5 4 . . 3 Flight 2 | . . . . . 9 6 11 5 5 29 13 1 Device 2 | . 14 . . . 18 9 4 3 . . 1 5 Storage 1 | . 14 . . 3 . . . . . . . . Processor 10 | . . . 14 14 6 11 16 14 17 15 10 18 Hackware 4 | . . . . . 7 8 11 13 17 17 15 10 Protection 7 | . . 13 12 10 . . . . . . . . Energy Gun 1 | . 14 . . . . . . 2 7 . . . Ballistic Gun 13 | . 11 20 28 15 . . . 3 2 . . . Special Weapon 1 | . . 7 . . . . . . . . . . Slashing Weapon 3 | . . . . 6 6 11 5 2 5 11 7 2 Piercing Weapon 2 | . . . . 6 6 5 5 2 . . . . Peak Build Rating 95 | 7 10 25 27 35 61 77 76 68 94 76 73 95 Average Rating 37 | 4 8 18 26 30 57 67 58 54 83 71 51 56 On Entrance 40 | . 7 10 21 27 35 57 76 48 68 72 64 45 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 12 15 29 15 35 31 28 26 16 37 24 26 28 Greatest Support 65 | 20 20 45 45 45 34 47 47 45 65 26 26 57 Greatest Overweight (x) 5 | 3 . 1 . . 5 1 . 2 1 . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 5 5 7 5 5 5 5 5 5 5 5 Most Carried 15 | 4 8 8 5 15 14 5 5 5 5 5 4 5 Average Carried 5 | 2 7 5 4 7 5 3 4 4 4 4 3 3 Final Capacity 15 | 8 8 5 5 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 5 5 15 5 5 5 5 5 5 4 3 Class Distribution -------------------- 25% | Commander-Mutant 23% | Mutant 18% | Commander-Gladiator 15% | Hacker-Mutant 5% | Hacker-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Matter Collected 1581 | 206 58 290 99 60 185 140 60 140 150 . 35 158 Remotely . | . . . . . . . . . . . . . Salvage Created 1736 | 25 58 245 89 . 391 218 192 242 61 . 87 128 Parts 75 | 3 2 12 2 . 17 8 9 4 5 . 4 9 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 13 . . . . 10 7 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 23 | . . 7 3 . 1 1 6 2 . . 1 2 Melee 12 | . . . . . 1 1 6 1 . . 1 2 Guns 10 | . . 6 3 . . . . 1 . . . . Cannons 1 | . . 1 . . . . . . . . . . Classes Destroyed 13 | 1 2 2 2 . 3 . 1 1 . . . 1 Worker 4 | . . . . . 3 1 . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . Carrier 1 | . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . . . . . . Swarmer 6 | . . . 1 . . . 5 . . . . . Grunt 4 | . . 2 1 . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . Hunter 4 | . . . . . . . 1 2 1 . . . Programmer 2 | . . . . . . . . . . . . 2 Subdweller 5 | . . 5 . . . . . . . . . . Best Kill Streak 4 | 1 1 2 3 . 4 3 4 2 . . 1 2 Combat Bots Only 4 | . . 2 3 . 1 1 4 1 . . 1 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 599 | . . 82 6 . 22 26 66 43 . 7 66 281 Missed 244 | . . 28 2 . 9 5 27 8 . 4 24 137 Damage Taken 6104 | . 75 692 87 . 139 451 660 603 . 67 625 2705 Core 2144 | . 13 94 75 . 24 80 150 157 . 49 202 1300 Absorbed by Shields 4 | . . . . . 4 . . . . . . . Regen/Repaired (Parts) 60 | . . . . . . . . . 60 . . . Core Remaining (%) 72 | 100 . . . 27 97 . . . . 56 82 . Volleys Fired 58 | 1 12 35 5 . . . . 5 . . . . Largest 2 | 2 2 2 2 . . . . 1 . . . . Hottest 123 | 90 100 123 51 . . . . 28 . . . . Shots Fired 88 | 2 19 52 10 . . . . 5 . . . . Gun 74 | 2 14 43 10 . . . . 5 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 14 | . 5 9 . . . . . . . . . . Kinetic 62 | . 4 43 10 . . . . 5 . . . . Thermal 26 | 2 15 9 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 4 20 9 . . . . 4 . . . . Robot Miss Streak 5 | 2 5 2 1 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 125 | . 8 38 7 . 11 9 15 16 1 . 5 15 Core Hits 55 | 1 4 18 4 . 6 3 7 5 1 . 2 4 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 15 | . 1 . . . . 2 5 3 . . 1 3 Burn 1 | . 1 . . . . . . . . . . . Destroy 2 | . . . . . . . . 2 . . . . Sever 8 | . . . . . . 2 2 . . . 1 3 Impale 4 | . . . . . . . 3 1 . . . . Melee Attacks 103 | . . . . . 19 11 20 20 1 3 13 16 Thermal 4 | . . . . . . . . . . 2 2 . Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . . 15 10 8 . 1 1 11 16 Piercing 37 | . . . . . 4 1 12 20 . . . . Sneak Attacks 13 | . . . . . 7 3 . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 1 2 3 2 . . . 4 Damage Inflicted 4034 | 12 105 647 148 . 703 481 575 467 73 . 219 604 Guns 924 | 12 101 623 131 . . . . 57 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 3065 | . . . . . 703 481 575 410 73 . 219 604 Ramming 21 | . 4 . 17 . . . . . . . . . Kinetic 829 | . 18 623 131 . . . . 57 . . . . Thermal 119 | 12 83 24 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2262 | . . . . . 677 449 240 . 73 . 219 604 Piercing 803 | . . . . . 26 32 335 410 . . . . Highest Corruption 7 | . . . . . . 1 1 1 7 7 . 4 Average Corruption 1 | . . . . . . 1 1 1 1 7 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . 1 2 2 . 1 . 6 Message Errors 2 | . . . . . . . . 1 . . . 1 Matter Fused 3 | . . . . . . . 1 1 . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 403 | . . . . . 109 185 64 22 . . . 23 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 403 | . . . . . 109 185 64 22 . . . 23 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 8 | . 4 . 4 . . . . . . . . . Kicked 8 | . 4 . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | 30 64 . 110 . . 257 317 . . . 1 448 Average Temperature 116 | 18 28 . 57 . . 87 203 . . . 1 159 Received Heat Transfer 694 | . . 225 6 . 58 177 27 . . . . 201 Effects 2 | . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . Heat Transferred 360 | 25 285 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Peak Influence 191 | 5 68 . 155 . 118 126 . . . . 162 191 Initial 84 | . 3 . . . . 57 . . . . 18 84 Average 56 | . 37 . 53 . 43 62 . . . . 47 111 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . . . . . 4 3 Investigation 3 | . . . . . 1 . . . . . 2 . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 3 | . . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Distress Signals 4 | . . . . . 1 . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 3 19 4 . 4 7 22 2 3 3 12 31 Peak Tracking Total 15 | . 1 5 4 . 3 6 10 2 3 3 6 15 Tactical Retreats 17 | . . . 1 . 1 1 6 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . 3 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 13 . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Disabled 2 | . . . . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Machines Accessed 39 | . 5 2 10 7 5 . . . 4 2 3 1 Terminals 13 | . 5 . 4 . 3 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . 6 . . . . . . . 2 1 Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 119 | . 15 2 29 36 16 . . . 11 2 6 2 Successful 93 | . 11 2 18 36 8 . . . 11 2 4 1 Failed 26 | . 4 . 11 . 8 . . . . . 2 1 Catastrophic 2 | . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 10 . 9 . 7 . . . . . 1 . Terminals 38 | . 15 . 12 . 10 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 24 | . . . 17 . . . . . . . 5 2 Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 64 | . 9 2 2 36 2 . . . 11 2 . . Record 48 | . . . . 35 1 . . . 10 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 9 . . . . . . . 2 1 Report Inventory 9 | . . . 6 . . . . . . . 2 1 Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 2 . 7 . 1 . . . . . 1 . Terminals 4 | . 2 . 1 . 1 . . . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 6 | . . . 6 . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 5 . 7 . 4 . . . . . 2 1 Full Trace Events 4 | . . . 3 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . 8 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Total Allies 18 | . . . 8 . 3 . . . 2 . 5 . Largest Group 8 | . . . 8 8 8 . . . 2 . 5 . Highest-Rated Group 238 | . . . 119 119 163 . . . 109 . 238 . Highest-Rated Ally 68 | . . . 27 27 31 . . . 68 . 50 . Total Orders 6 | . . . 1 . 3 . . 1 . . 1 . ROAM 1 | . . . . . 1 . . . . . . . DROP 1 | . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . 2 . . 1 . . 1 . Ally Attacks 75 | . . . . . 35 . . . 6 . 34 . Total Damage 1610 | . . . . . 557 . . . 371 . 682 . Kills 10 | . . . . . 4 . . . 2 . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 2 . 1 . . Drone Launches 7 | . . . . . 2 . . 3 . . 2 . Drone Recoveries 4 | . . . . . . . . 2 . . 2 . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Turns Passed 9006 | 60 450 1690 1016 3074 361 157 248 397 1030 86 101 336 Spaces Moved 7760 | 42 324 1063 665 2336 421 278 493 412 856 215 161 494 Core 208 | 21 . . . . . . . . . . . 187 Treads . | . . . . . . . . . . . . . Legs 5449 | 21 324 1063 665 2336 . . . 240 800 . . . Wheels . | . . . . . . . . . . . . . Hover 1105 | . . . . . 419 278 270 4 . . . 134 Flight 998 | . . . . . 2 . 223 168 56 215 161 173 Fastest Speed 24 | 50 120 120 130 130 48 32 26 26 34 24 24 30 Average Speed 105 | 103 120 144 130 130 65 40 34 81 115 33 40 52 Slowest Speed 435 | 200 120 190 130 130 435 116 51 195 127 34 275 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 66 64 94 91 15 9 66 71 87 42 9 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . 6 . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 16 | . . . . 9 . . 4 3 . . . . Spaces Dug 16 | . . . . . 4 1 1 3 . . 6 1 Terrain Destroyed 16 | . . . . . 4 1 1 3 . . 6 1 Melee 16 | . . . . . 4 1 1 3 . . 6 1 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Res Total 8370 | 53 356 1152 805 2380 493 306 541 448 901 225 175 535 Wait 95 | . 3 10 29 9 17 . 21 . . . 1 5 Move 7724 | 41 323 1062 664 2335 420 277 492 411 855 214 154 476 Hop 12 | . . . . . . . . . . . 3 9 Pick Up 52 | 4 6 9 1 18 5 2 2 1 2 1 . 1 Fast Attach 80 | 7 2 3 1 2 7 7 8 8 10 1 2 22 Attach 27 | . . . 1 1 8 3 2 4 . 2 2 4 Detach 13 | . . 1 . . 2 1 . 3 1 2 1 2 Swap 32 | . 2 8 . 3 4 7 . . 7 . . 1 Drop 75 | . 4 20 . 12 15 1 . . 17 3 . 3 Fire 58 | 1 12 35 5 . . . . 5 . . . . Melee 82 | . . . . . 15 8 16 16 1 2 12 12 Ram . | . . . . . . . . . . . . . Kick 8 | . 4 . 4 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 108 | . . . 100 . . . . . 8 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 5) 503 | -10/Materials | Discovered new exit (range 3) 511 | -10/Materials | Entered Subcaves 831 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1071 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1315 | -10/Subcaves | Learned 4 Materials zone layouts 1429 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1437 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1781 | -10/Subcaves | Released subatomizers from SUBCON Basin 2188 | -10/Subcaves | Discovered new exit (range 11) 2201 | -10/Subcaves | Entered Recycling 2227 | -9/Recycling | Scanned before Scraplab entrance 2503 | -9/Recycling | Build established: Scavenger-Mutant 2503 | -9/Recycling | Core integrity fell below 50% 2840 | -9/Recycling | Discovered new exit (range 12) 2883 | -9/Recycling | Build established: Commander-Mutant 3163 | -9/Recycling | Entered Scraplab 3178 | -9/Recycling | Discovered new exit (range 2) 3217 | -9/Recycling | Entered Scraptown 3217 | -9/Scraptown | Accompanied by 8 allies 3480 | -9/Scraptown | Visited Cyclists 3511 | -9/Scraptown | Visited UFD Registry 3511 | -9/Scraptown | Registered with UFD as "Nukerunner" 3542 | -9/Scraptown | Entered Cyclist Reading Room 3622 | -9/Scraptown | Visited Observation Area 3641 | -9/Scraptown | Visited Science Guys 3724 | -9/Scraptown | Visited Supply Room 3756 | -9/Scraptown | Visited Junk Repository 3780 | -9/Scraptown | Visited Scrap Suit Storage 3819 | -9/Scraptown | Visited Abandonware Association 3832 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3884 | -9/Scraptown | Visited Junk Repository 4100 | -9/Scraptown | Visited Fellowship of the Rings 4137 | -9/Scraptown | Visited Awakened 4303 | -9/Scraptown | Visited Bundlers 4372 | -9/Scraptown | Visited Comm Corps 4423 | -9/Scraptown | Visited The Evicted 4467 | -9/Scraptown | Visited Cave Peace 5199 | -9/Scraptown | Build established: Commander-Gladiator 5251 | -9/Scraptown | Visited LU-1G1's Boring Crew 5750 | -9/Scraptown | Discovered new exit (range 11) 6275 | -9/Scraptown | Discovered new exit (range 3) 6291 | -9/Scraptown | Entered Factory 6291 | -6/Factory | Accompanied by 8 allies 6291 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 6416 | -6/Factory | Lost 4 allies 6506 | -6/Factory | Allied Derelicts emerged from ambush trap array 6570 | -6/Factory | Lost 4 allies 6603 | -6/Factory | Discovered new exit (range 15) 6652 | -6/Factory | Entered another Factory area 6652 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6754 | -5/Factory | Lost 6 parts (1p3n2u) 6766 | -5/Factory | Discovered new exit (range 12) 6808 | -5/Factory | Identified exit to Upper Caves 6809 | -5/Factory | Entered Upper Caves 6953 | -5/Upper Caves | Learned 8 Factory zone layouts 6954 | -5/Upper Caves | Lost 6 parts (2p3n1w) 6960 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7049 | -5/Upper Caves | Discovered new exit (range 10) 7051 | -5/Upper Caves | Identified exit to Upper Caves 7052 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 7053 | -5/Upper Caves | Learned Factory garrison access intel 7057 | -5/Upper Caves | Entered another Upper Caves area 7171 | -5/Upper Caves | Lost 8 parts (1p4n1u2w) 7229 | -5/Upper Caves | Learned Factory machine intel 7234 | -5/Upper Caves | Learned Factory stockpile data 7322 | -5/Upper Caves | Discovered new exit (range 6) 7328 | -5/Upper Caves | Identified exit to Warlord 7445 | -5/Upper Caves | Build established: Hacker-Mutant 7454 | -5/Upper Caves | Entered Warlord 7505 | -5/Warlord | System corruption cleaned by Quarantine Array 7718 | -5/Warlord | Rebuked by Warlord 7743 | -5/Warlord | Warlord's base attacked by MAIN.C 7980 | -5/Warlord | Found Prototype Energy Gun 7980 | -5/Warlord | Identified Vortex Rail 7999 | -5/Warlord | Found Prototype Energy Gun 7999 | -5/Warlord | Identified Vortex Shotgun 8002 | -5/Warlord | Found Vortex Shotgun 8093 | -5/Warlord | Warlord forces counterattacked 8418 | -5/Warlord | Warlord base infiltrated, sounded retreat 8474 | -5/Warlord | Discovered new exit (range 12) 8483 | -5/Warlord | Identified exit to Proximity Caves 8484 | -5/Warlord | Entered Proximity Caves 8502 | -4/Proximity Caves | Lost 8 allies 8532 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8555 | -4/Proximity Caves | Found Alien Artifact 8555 | -4/Proximity Caves | Identified Dimensional Node Initializer 8555 | -4/Proximity Caves | Initialized slip node 8562 | -4/Proximity Caves | Discovered new exit (range 5) 8570 | -4/Proximity Caves | Entered Factory 8570 | -4/Factory | Evolved 2 slots: Utility x2 8573 | -4/Factory | Loaded intel: 243 machine locations 8574 | -4/Factory | Loaded intel: 3 garrison access locations 8611 | -4/Factory | Scrapoids reinforcements arrived? 8657 | -4/Factory | Lost 8 parts (2p4n1u1w) 8663 | -4/Factory | Discovered new exit (range 2) 8664 | -4/Factory | Garrison activated, responded to threat 8671 | -4/Factory | Entered Research 8671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8672 | -3/Research | Identified exit to Quarantine 8820 | -3/Research | Lost 5 parts (1p2n1u1w) 8871 | -3/Research | Found Prototype Processor 8871 | -3/Research | Identified Spectral Analyzer 8887 | -3/Research | Core integrity fell below 50% 8907 | -3/Research | Lost 10 parts (1p3n5u1w) 8985 | -3/Research | Core integrity fell below 20% 9007 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08987_ Door malfunctions. 08987_ Slug penetrates Wall. 08987_ Impulse Thruster Array destroyed. 08988_ Slug penetrates Wall. 08989_ U-05 Engineer repairs door. 08989_ Slug penetrates Wall. 08990_ Acquired Nuclear Pulse Array. 08992_ Slug penetrates Wall. 08993_ Acquired Nuclear Pulse Array. 08993_ Slug penetrates Wall. 08993_ Adv. Melee Analysis Suite destroyed. 08994_ Slug penetrates Wall. 08994_ Penetrated by Slug. 08994_ Slug penetrates Wall. 08997_ System corrupted: Energy discharge (-20). 08998_ Door malfunctions. 09001_ Nuclear Pulse Array destroyed. 09005_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09007_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? #????????????????????????? | | ????????????????????### #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# /????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????#????????????# ############?????????????? | | ???????# ???????????# # !== ] Y#?????????????? | | ???????# ????##+##### # !== #??????????????? | | ???????# ????# #@ != #??????????????? | | ##+##### ##### + #??????????????? | | # #??????????????? | | ?# # "" "" #??????????????? | | ?# # ""R"" #??????????????? | | ?# # """" #??????????????? | | ?# ###########??????????????? | | ## ??????????? | | "?????????? | | ??????????? | | ??????????? | | ??????????? | | #################### ###??????????? | | #????????????????????? #????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | """ #??#######??????????????????????????? | | """ #? #??????????????????????????? | | """ #? #??????????????????????????? | | """ # """ #??????????????????????????? | | """ # """ #??????????????????????????? | | / """ [#??????????????????????????? | | # """ #??????????????????????????? | | # """ #??????????????????????????? | | ########## #? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 16 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 48 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Deadly Force Preemptive Strike Challenges ------------ None Game ------ Seed GodRecyclingStripper Manual? 0 Play Time 01:14:06 Cumulative 64.0 hours Start 2024.12.17 @ 20:30:15 End 2024.12.19 @ 22:57:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 187 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b8b5218-199c-481b-bbf3-b5bfb1b6af1d