Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.09 @ 15:11:20 Player: ILikeMonsters1890 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4672) 4672 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 11738 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 228 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 135/135 System Corruption 18% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Improved Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Target Analyzer Thermal Shield > --- WEAPON (3) ------- Katana Spear > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Gravity Neutralizer Core Analyzer Armor Integrity Analyzer Heavy Assault Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Target Analyzer Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Great Maul Chainsword Chainsword > --- INVENTORY -------- Compact Particle Reactor Flexi-carbon Leg Improved Heat Sink Large Storage Unit Gravity Neutralizer Thermal Shield Improved Shield Generator Katana Chainsword Spear [Rating: 77] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Aerolev Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Impact Mace Energy Gun Spread Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 2 . . . . . Utility 3 | . . . . . 1 . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 124 | 7 . 1 1 5 10 19 5 7 1 . 7 61 Power 24 | 1 . . . 1 2 6 2 2 . . 1 9 Engine 14 | 1 . . . 1 2 5 2 1 . . . 2 Core 5 | . . . . . . 1 . 1 . . 1 2 Reactor 5 | . . . . . . . . . . . . 5 Propulsion 39 | 2 . . . 3 2 5 2 1 . . 2 22 Treads . | . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . 14 Wheel 8 | 2 . . . 3 2 . . . . . . 1 Hover 17 | . . . . . . 5 2 1 . . 2 7 Flight . | . . . . . . . . . . . . . Utility 37 | 2 . . . 1 1 8 1 1 . . 2 21 Device 19 | 1 . . . . 1 3 . . . . . 14 Storage 4 | 1 . . . . . 2 . . . . . 1 Processor 3 | . . . . . . . . . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 1 . 3 1 1 . . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 1 1 . 5 . . 3 1 . 2 9 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 4 . . . . . 2 2 Slashing Weapon 7 | . . 1 . . . . . 2 . . . 4 Piercing Weapon 2 | . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . . . . 2 Corrupted Parts 3 | . . . . . . . . 1 . . . 2 System Corruption 18 | . . . . . . . . 6 . . . 12 Parts Lost 61 | . . . . 4 1 5 1 7 . . 6 37 Power 13 | . . . . 1 . 2 1 2 . . 1 6 Propulsion 25 | . . . . 3 1 . . 1 . . 4 16 Utility 14 | . . . . . . 3 . 1 . . 1 9 Weapon 9 | . . . . . . . . 3 . . . 6 Highest Loss Streak 8 | . . . . 2 1 2 1 4 . . 4 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 99 99 99 97 97 100 100 87 85 Engine 6 | . 14 14 14 13 18 13 12 10 7 7 7 1 Core 2 | . . . . . . 4 . 3 7 7 6 1 Reactor 4 | . . . . . . . . . . . . 8 Leg 6 | . . . . . . . . . . . . 12 Wheel 6 | . 28 28 28 27 27 . . . . . . . Hover 12 | . . . . . . 26 38 38 38 38 26 9 Device 9 | . 14 14 14 11 9 9 7 7 7 7 7 9 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 2 5 Processor 5 | . . . . . . . . . . . . 10 Protection 5 | . . . . 2 9 8 7 7 7 7 11 4 Energy Cannon 1 | . . . 4 14 . . . . . . . . Ballistic Gun 1 | . 28 22 9 . . . . . . . . . Impact Weapon 9 | . . . . . 25 27 23 17 7 7 7 5 Slashing Weapon 7 | . . 5 14 14 . . . 3 7 7 6 9 Piercing Weapon 1 | . . . . . . . . . . 7 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 14 14 16 24 28 34 37 37 37 36 35 35 53 Greatest Support 92 | 20 20 20 20 20 30 30 40 40 40 40 40 92 Greatest Overweight (x) 16 | . . . 1 2 1 3 . . . . 3 16 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 10 10 10 10 7 9 Most Carried 10 | 8 8 8 8 8 8 9 10 10 9 9 10 10 Average Carried 7 | 3 8 8 7 7 7 7 8 8 5 9 6 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 10 Final Carried 10 | 8 8 8 8 7 8 8 10 5 9 9 5 7 Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Mutant 9% | Assassin 6% | Derelict-Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -8/Storage Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 1702 | 344 54 . . 105 100 130 85 35 66 . 91 692 Remotely . | . . . . . . . . . . . . . Salvage Created 5542 | 166 170 . . 538 548 1108 320 82 23 . 250 2337 Parts 173 | 15 10 . . 31 13 19 8 1 . . 11 65 Haulers Intercepted 4 | . . . . . . 2 . . . . . 2 Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 16 . Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 99 | . 4 . . 11 11 17 6 4 1 . 8 37 Melee 46 | . . . . 3 7 4 . 3 1 . 7 21 Guns 4 | . 4 . . . . . . . . . . . AOE 8 | . . . . 8 . . . . . . . . Classes Destroyed 14 | 2 1 . . 4 1 1 . . 1 . . 4 Worker 7 | . . . . 3 1 1 . . . . . 2 Tunneler 7 | 4 . . . . . . 1 . . . . 2 Hauler 4 | . . . . . . 2 . . . . . 2 Recycler 7 | 1 . . . . 1 3 . . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 6 | . . . . . 2 1 . . . . . 3 Swarmer 25 | . . . . 3 4 . . 4 . . 5 9 Grunt 47 | . 4 . . 6 5 12 4 . . . 2 14 Brawler 3 | . . . . 1 . 1 . . . . 1 . Sentry 12 | . . . . 1 2 4 2 . . . . 3 Specialist 2 | . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . . . . 4 Programmer 6 | . . . . . . . . . 1 . . 5 Best Kill Streak 6 | 2 4 . . 5 6 4 5 4 1 . 3 5 Combat Bots Only 5 | . 4 . . 5 5 4 5 4 1 . 3 5 Max Kills in Single Turn 2 | 1 1 . . 2 1 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Melee 2 | . . . . 1 1 1 . 1 1 . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 8075 | . 199 . . 541 246 983 361 492 196 . 511 4546 Core 1379 | . 78 . . 122 . 143 25 101 12 . 31 867 Absorbed by Shields 407 | . . . . . . . . . . . . 407 Redirected to Shielding 92 | . . . . . . . 45 47 . . . . Core Remaining (%) 67 | 100 . . . 20 . 74 . . . . 75 . Volleys Fired 48 | 19 15 . . 14 . . . . . . . . Largest 2 | 2 2 . . 1 . . . . . . . . Hottest 60 | 40 40 . . 60 . . . . . . . . Shots Fired 81 | 38 30 . . 13 . . . . . . . . Gun 68 | 38 30 . . . . . . . . . . . Cannon 13 | . . . . 13 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 68 | 38 30 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . . . 13 . . . . . . . . Robot Hit Streak 19 | 9 19 . . 6 . . . . . . . . Robot Miss Streak 2 | 2 2 . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 323 | 28 25 . . 16 16 50 12 5 6 . 20 145 Core Hits 99 | 8 11 . . 31 5 3 . 1 1 . 7 32 Critical Kills 8 | 1 . . . . 1 1 . . . . 3 2 Critical Parts Destroyed 57 | . . . . . 5 16 4 2 2 . 2 26 Critical Strikes 79 | 1 . . . 1 6 19 4 2 2 . 6 38 Destroy 1 | 1 . . . . . . . . . . . . Smash 66 | . . . . . 6 19 4 2 2 . 5 28 Sever 11 | . . . . 1 . . . . . . . 10 Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 392 | . . . . 10 27 79 17 13 8 . 29 209 Impact 269 | . . . . . 27 79 17 12 8 . 18 108 Slashing 92 | . . . . 10 . . . 1 . . 4 77 Piercing 31 | . . . . . . . . . . . 7 24 Sneak Attacks 30 | . . . . 1 2 12 . . . . . 15 Combat Hostiles 3 | . . . . . . 1 . . . . . 2 Follow-up Attacks 62 | . . . . . 3 14 3 . . . 6 36 Damage Inflicted 13557 | 281 241 . . 1085 930 2854 573 225 286 . 854 6228 Guns 522 | 281 241 . . . . . . . . . . . Cannons 54 | . . . . 54 . . . . . . . . Explosions 806 | . . . . 724 . . 82 . . . . . Melee 12133 | . . . . 307 930 2854 491 225 286 . 818 6222 Ramming 42 | . . . . . . . . . . . 36 6 Kinetic 522 | 281 241 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 82 | . . . . . . . 82 . . . . . Electromagnetic 778 | . . . . 778 . . . . . . . . Impact 9326 | . . . . . 930 2854 491 190 286 . 625 3950 Slashing 2354 | . . . . 307 . . . 35 . . 46 1966 Piercing 453 | . . . . . . . . . . . 147 306 Highest Corruption 21 | . . . . 16 . 1 . 16 20 20 21 18 Average Corruption 12 | . . . . 10 . 1 . 8 17 20 20 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 172 | . . . . 24 . 3 . 1 8 2 19 115 Message Errors 44 | . . . . 7 . 1 . . 1 1 5 29 Matter Fused 34 | . . . . 4 . . . . 3 . 5 22 Heat Flow Errors 26 | . . . . 3 . . . 1 1 . 3 18 Energy Discharges 20 | . . . . 1 . 1 . . 1 1 3 13 Parts Rejected 3 | . . . . . . . . . . . 2 1 Data Loss (minor) 26 | . . . . 3 . 1 . . 2 . 1 19 Data Loss (major) 8 | . . . . 3 . . . . . . . 5 Alerts 8 | . . . . 2 . . . . . . . 6 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 4366 | . . . . 3 471 1340 260 90 122 . 220 1860 Projectiles 3 | . . . . . . . . . . . 3 . Explosions 65 | . . . . 3 . . 62 . . . . . Melee 4298 | . . . . . 471 1340 198 90 122 . 217 1860 Knockbacks 45 | . . . . . 3 14 . . 2 . 2 24 Impact 43 | . . . . . 3 14 . . 2 . 1 23 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . 1 1 Self-Inflicted Damage 222 | . . . . 6 . . 197 . . . 18 1 Shots 3 | . . . . 1 . . 2 . . . . . Rammed 4 | . . . . . . . . . . . 2 2 Targets Rammed 5 | . . . . . . . . . . . 2 3 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 301 | . 25 . . 274 16 63 15 162 277 71 301 269 Average Temperature 79 | . 10 . . 64 10 13 7 124 86 30 77 99 Received Heat Transfer 1725 | . 156 . . 219 81 459 84 . . . 81 645 Effects 4 | . . . . . . . . . 2 . 2 . Energy Bleed 3 | . . . . . . . . . 2 . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 79 | . . . . 2 13 16 9 1 . . 4 34 Impact Corruptions 141 | . . . . . 14 38 7 4 5 . 9 64 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Latent Energy Used 787 | . . . . 787 . . . . . . . . LE Corruption 16 | . . . . 16 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 678 | 25 141 54 . 385 479 678 551 . . . . 646 Initial 240 | . 16 54 . . 126 202 240 . . . . 66 Average 258 | 9 71 54 . 278 304 408 365 . . . . 237 Maximum Alert Level 2 | . . . . 1 2 2 2 . . . . 2 Low Security (%) 43 | 100 100 100 . 15 35 . . . . . . 54 Level 1 31 | . . . . 84 19 46 66 . . . . 21 Level 2 25 | . . . . . 44 53 33 . . . . 24 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . 1 1 2 2 . . . . 14 Investigation 7 | . 1 . . . 1 1 1 . . . . 3 Extermination 5 | . . . . . . . . . . . . 5 Reinforcement 8 | . . . . 1 . 1 1 . . . . 5 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . 1 1 . . . . . 3 Communications Jammed 32 | . . . . . . . . . . . . 32 Distress Signals 32 | . . . . . . . . . . . . 32 Times Spotted 152 | . 7 . . 17 14 25 6 4 1 . 14 64 Peak Tracking Total 6 | . 6 . . 3 4 5 4 4 1 . 4 6 Tactical Retreats 20 | . . . . 7 1 4 . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . . . . 2 . . 1 . . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 14 | . . . . 4 . 3 7 . . . . . Max in Single Turn 7 | . . . . 2 . 1 7 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 32 | . 4 . 1 . 4 8 2 . . 4 . 9 Terminals 21 | . 4 . . . 3 7 1 . . . . 6 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 107 | . 11 . 1 . 15 24 3 . . 32 . 21 Successful 63 | . 5 . 1 . 6 13 . . . 32 . 6 Failed 44 | . 6 . . . 9 11 3 . . . . 15 Catastrophic 7 | . 2 . . . 1 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 3 . 1 . 2 4 1 . . . . 8 Terminals 62 | . 11 . . . 13 23 1 . . . . 14 Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 1 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 53 | . 3 . 1 . 4 10 . . . 32 . 3 Record 12 | . . . . . . . . . . 11 . 1 Part Schematic 11 | . . . . . . . . . . 11 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 6 | . 1 . . . . 2 . . . 3 . . Open Door 3 | . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 4 | . 1 . . . 2 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . . 1 Retrieve Components 3 | . . . . . 1 1 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 1 2 . . . . . 1 Terminals 5 | . 2 . . . 1 2 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 3 7 2 . . . . 9 Full Trace Events 7 | . 1 . . . 1 1 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 10 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 4 | . . 1 . . . . . . . . 1 2 Largest Group 2 | . . 1 1 . . . . . . . 1 2 Highest-Rated Group 96 | . . 31 31 . . . . . . . 96 64 Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . 23 4 Total Damage 863 | . . . . . . . . . . . 705 158 Kills 7 | . . . . . . . . . . . 6 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . . . 1 . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 7083 | 202 210 54 314 622 378 815 217 107 176 34 509 3445 Spaces Moved 5023 | 156 159 56 368 502 348 492 327 196 271 79 388 1681 Core 153 | 6 . . . . . . . . . . . 147 Treads . | . . . . . . . . . . . . . Legs 1056 | . . . . . . . . . . . . 1056 Wheels 1666 | 150 159 56 368 502 348 10 . . . . . 73 Hover 2148 | . . . . . . 482 327 196 271 79 388 405 Flight . | . . . . . . . . . . . . . Fastest Speed 34 | 50 80 80 80 80 80 80 34 34 34 34 34 100 Average Speed 95 | 78 80 80 84 95 80 102 34 34 34 34 68 140 Slowest Speed 850 | 80 80 80 95 110 95 240 34 38 34 34 230 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 8 31 15 81 54 28 71 12 45 51 69 48 35 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . . . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 9 | . . . . 2 . . . 2 2 . 3 . Spaces Dug 19 | . . . . . 4 . 3 5 . . . 7 Terrain Destroyed 41 | . . . . 11 4 . 14 5 . . . 7 Melee 19 | . . . . . 4 . 3 5 . . . 7 Projectile . | . . . . . . . . . . . . . AOE 22 | . . . . 11 . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 6688 | 201 217 64 370 618 410 695 407 217 339 85 596 2469 Wait 966 | 1 40 6 . 79 22 84 52 1 56 7 157 461 Move 5011 | 155 158 55 367 501 347 491 326 195 270 78 387 1681 Hop . | . . . . . . . . . . . . . Pick Up 143 | 17 2 1 1 6 9 18 7 3 4 . 14 61 Fast Attach . | . . . . . . . . . . . . . Attach 81 | 7 . . . 4 6 5 4 7 . . 5 43 Detach 2 | . . . . . . . 1 . . . . 1 Swap 43 | . . 1 1 1 4 14 1 . 1 . 2 18 Drop 55 | 2 2 1 1 3 3 13 2 1 . . 9 18 Fire 48 | 19 15 . . 14 . . . . . . . . Melee 291 | . . . . 10 19 57 14 10 8 . 20 153 Ram 4 | . . . . . . . . . . . 2 2 Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . 13 . . . . . 30 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 7) 413 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 453 | -10/Mines | Received a Mining Laser from a helpful Derelict 459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 459 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Exiles 467 | -10/Exiles | Accompanied by 1 ally 487 | -10/Exiles | Met 8R-AWN 492 | -10/Exiles | Discovered new exit (range 14) 521 | -10/Exiles | Met EX-HEX 561 | -10/Exiles | Met EX-DEC 580 | -10/Exiles | Visited The Gauntlet 636 | -10/Exiles | Met EX-BIN 647 | -10/Exiles | Aligned with FarCom system 648 | -10/Exiles | Given EX-Vault access code 667 | -10/Exiles | Opened EX-Vault 674 | -10/Exiles | Found Latent Energy Streamer 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 768 | -10/Exiles | Discovered new exit (range 14) 781 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 781 | -10/Exiles | Entered Mines 973 | -9/Mines | Core integrity fell below 50% 996 | -9/Mines | System corruption reached 10% 1149 | -9/Mines | Learned 2 Materials zone layouts 1390 | -9/Mines | Discovered new exit (range 12) 1403 | -9/Mines | Entered Materials 1403 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1597 | -8/Materials | Discovered new exit (range 16) 1687 | -8/Materials | Discovered new exit (range 8) 1781 | -8/Materials | Entered Storage 2228 | -8/Storage | Build established: Assassin 2574 | -8/Storage | Discovered new exit (range 10) 2596 | -8/Storage | Entered Factory 2596 | -7/Factory | Evolved 2 slots: Propulsion x2 2780 | -7/Factory | Discovered new exit (range 13) 2813 | -7/Factory | Entered Lower Caves 2818 | -7/Lower Caves | Identified exit to Lower Caves 2850 | -7/Lower Caves | Encountered a Warlord checkpoint 2897 | -7/Lower Caves | Lost 4 parts (2p2w) 2911 | -7/Lower Caves | Crushed by falling debris 2911 | -7/Lower Caves | System corruption reached 10% 2920 | -7/Lower Caves | Entered another Lower Caves area 2942 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3056 | -7/Lower Caves | Identified exit to Data Miner 3070 | -7/Lower Caves | Identified exit to Factory 3078 | -7/Lower Caves | Learned 4 Factory zone layouts 3096 | -7/Lower Caves | Entered Data Miner 3096 | -7/Data Miner | Discovered new exit (range 6) 3103 | -7/Data Miner | Met Data Miner 3110 | -7/Data Miner | Build established: Mutant 3117 | -7/Data Miner | Learned location of Section 7 (-3) 3117 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3122 | -7/Data Miner | Received God Mode back door access code from Data Miner 3130 | -7/Data Miner | Entered Proximity Caves 3156 | -6/Proximity Caves | Escorted by Enhanced Grunt 3318 | -6/Proximity Caves | Learned location of 1 exit from Factory 3387 | -6/Proximity Caves | Lost 4 parts (3n1u) 3592 | -6/Proximity Caves | Discovered exit to Factory (range 16) 3639 | -6/Proximity Caves | Entered Factory 3639 | -6/Factory | Evolved 2 slots: Utility x2 3640 | -6/Factory | Identified exit to Lower Caves 3645 | -6/Factory | Identified exit to DSF 3927 | -6/Factory | Build established: Derelict-Assassin 4012 | -6/Factory | Lost 5 parts (1p1n2u1w) 4141 | -6/Factory | Lost 6 parts (2p3u1w) 4338 | -6/Factory | System corruption reached 10% 4619 | -6/Factory | Cargo convoy interrupted 4755 | -6/Factory | Build established: Mutant 5074 | -6/Factory | Build established: Scavenger-Mutant 5386 | -6/Factory | Build established: Mutant 6268 | -6/Factory | Core integrity fell below 50% 6439 | -6/Factory | First assault squad dispatched 6458 | -6/Factory | Incoming investigation squad redirected 6462 | -6/Factory | Incoming assault squad redirected 6528 | -6/Factory | Incoming assault squad redirected 6555 | -6/Factory | Build established: Scavenger-Mutant 6649 | -6/Factory | Core integrity fell below 20% 6696 | -6/Factory | Lost 8 parts (2p4n1u1w) 6880 | -6/Factory | Lost 5 parts (1p2n2w) 7084 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07006_ Y-54 Guardian: "Must find more friends..." 07007_ OFYMDF XGMDKNGFJ2KY0NADNR0 07018_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 07027_ System corrupted: Component data lost. 07035_ W-25 Informer sends out distress signal. 07037_ Slug penetrates Wall. 07046_ System corrupted: Component data lost. 07067_ System corrupted: Substantial component data lost. 07075_ U-05 Engineer builds a Wall. 07076_ Penetrated by Slug. 07079_ H-66 Slayer destroyed. 07081_ Carbon-fiber Leg destroyed. 07081_ Penetrated by Slug. 07081_ Carbon-fiber Leg destroyed. 07081_ Katana follow-up attack on H-66 Slayer. 07081_ H-66 Slayer Gauss Rifle severed. 07082_ The unstable cave ceiling collapses. 07082_ Flexi-carbon Leg crushed. 07084_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????????????????? ?????????? | | #?????????????????????????# ?????????? | | #?????????????????????????? ?????????? | | ]! #?????????????????????????? ?????????? | | ]! #?????????????????????????? ?????????? | | ! #?????????????????????????? ?????????? | | ##########?????????????????????????? ?????????? | | ##########??????????????????????????# ?????????? | | #??????????????????????????# ?????????? | | #??????????????????????????+ #????????? | | #??????????????????????????# #????????? | | #??????????????????????????# #????????? | | " """ #??????????????????????????# #????????? | | " """ #??????????????????????????# w#????????? | | " """ #??????????????????????????# #????????? | | #??????????????????????????# #????????? | | " """ #??????????????????????????# #????????? | | " """ #??????????????????????????# #????????? | | " """ #??????????????????????????# ######???? | | #??????????????????????????# #???? | | ##########??????????????????????????# #???? | | ##############??????????????###?????# #???? | | != #????????#######"############ #???? | | """ = #????????#[!@h## """" # #???? | | """ #????????####### ""S"" """ # +???? | | """ #??????????????# "" "" """ # #???? | | #??????????????# """ # #???? | | """ """ """ #??????????????# ! # #???? | | """ """ """ #??????????????###########+## #???? | | """ """ """ #?????????????#### h### ##### | | ??????????????+ | | #############??????????????# ##! !### ##### | | #???????????????????????????????????# ### ##???? | | #???????????????????????????????????# #?# #????? | | #???????????????????????????????????# #?#+###### | | #???????????????????????????????????# #?# | | #???????????????????????????????????# #?# """" [ | | #??????????????????????????????????? ?# """" | | #?????????????????????????????????? ?# """" | | #?????????????????????????????????# ?# """" | | #?????????????????????????????????+ % / """" | | #?????????????????????????????????# # """" | | #?????????????????????????????????# # | | #?????????????????????????????????# # | | ##????????????????????????????????## ## | | #???##############????????????????# ## | | #???# #????????????????# ######+## | | #???# ! #????????????????+ #????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 41 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 625 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 58 Target Analysis 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Total Silence Challenges ------------ None Game ------ Seed AblativeDamperBuckler Manual? 0 Play Time 01:31:03 Cumulative 57.5 hours Start 2022.09.09 @ 13:32:31 End 2022.09.09 @ 15:11:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f604b66-4dd4-478c-9063-0ab357095626