Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.02 @ 23:24:47 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (399) 1995 Value Destroyed (17244) 17244 Prototype IDs (74) 1480 Alien Tech Used (14) 2800 Bonus (33548) 33548 TOTAL SCORE: 68367 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 13992 Follower Combat Kills 2075 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -119 Cogmind --------- Core Integrity 784/1600 Matter 390/425 Energy 696/700 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Armor Integrity Analyzer Advanced Reaction Control System Experimental EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental EM Disruption Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Supercharged Sigix Terminator [Rating: 242] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Experimental Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Propulsion Shielding Weapon Makeshift Spear Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Utility 14 | . . 1 1 2 . . . . . . 2 . . . . . . 1 . . 1 . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | . 18 30 33 21 3 18 1 3 . 2 22 2 22 5 6 4 3 25 2 . 22 . 11 7 . 6 3 27 9 12 16 9 6 2 Power 29 | . 2 2 1 3 1 1 . . . . 1 . 1 . 1 1 1 2 . . 1 . 1 1 . . . 7 . . . 1 . 1 Engine 9 | . 2 2 1 . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . Core 11 | . . . . 3 1 1 . . . . 1 . 1 . 1 . . . . . 1 . 1 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . 1 Propulsion 65 | . 5 13 13 6 . 5 . . . . 8 . 4 . . . . 6 . . . . 3 . . . . 1 1 . . . . . Treads 26 | . . 13 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . 6 . 5 . . . . 8 . 4 . . . . 6 . . . . 3 . . . . 1 1 . . . . . Utility 169 | . 3 7 9 10 2 8 . 2 . 2 10 . 15 1 3 2 1 14 1 . 13 . 6 1 . 5 . 16 6 10 9 7 6 . Device 70 | . 1 3 2 4 1 3 . 1 . 1 2 . 2 . . 1 1 5 1 . 5 . 3 1 . 3 . 9 2 7 4 4 4 . Storage 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . Processor 11 | . . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 2 2 . Hackware 31 | . . . . 4 . 5 . . . . 2 . 7 . . . . 4 . . 6 . . . . . . 2 1 . . . . . Protection 50 | . . 3 6 . 1 . . 1 . 1 5 . 5 1 3 1 . 5 . . 1 . 2 . . 2 . 4 2 2 4 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 8 8 10 2 . 4 1 1 . . 3 2 2 4 2 1 1 3 1 . 8 . 1 5 . 1 3 3 2 2 7 1 . 1 Energy Gun 16 | . 7 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 11 | . 1 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 1 . . . . 1 1 1 2 1 . . 1 . . 3 . . 1 . 1 1 . . . . . . 1 Special Weapon 5 | . . . 2 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . . Slashing Weapon 7 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . . Piercing Weapon 16 | . . . . . . . . 1 . . 1 . 1 2 1 . . 1 1 . 4 . 1 1 . . 2 . . . . . . . Special Melee Weapon 7 | . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . 3 . . . . . . . . . . Unidentified Prototypes 28 | . . 1 1 2 1 . . 1 . . 1 1 . . 1 . 1 . . . 1 . 2 . . 3 . 5 5 . 1 . 1 . Parts Lost 15 | . . 1 1 . 2 . . . . . . . 2 1 1 . . . . . . . 1 . . . 1 . 1 . . . 4 . Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 6 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . Weapon 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Highest Loss Streak 3 | . . 1 1 . 2 . . . . . . . 2 1 1 . . . . . . . 1 . . . 1 . 1 . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 97 97 100 90 94 98 100 100 95 100 99 94 93 98 100 98 100 100 94 95 94 97 100 100 99 90 94 97 98 83 63 50 Engine 3 | . 14 11 9 . . . . . . . . . . . . . 6 5 5 5 . . . . . . . . . . . . . . Core 2 | . . . . 6 7 7 7 7 7 7 6 6 5 6 6 5 . . . . 4 5 5 5 5 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 7 8 6 Treads 5 | . . 32 36 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 Flight 18 | . . . . 28 30 30 30 29 28 28 24 25 24 25 25 25 25 27 27 27 25 25 25 30 30 30 30 26 27 25 25 12 . . Device 12 | . 12 10 9 8 7 9 15 14 14 13 11 12 11 7 4 4 5 9 11 11 14 15 14 14 15 15 15 12 17 16 16 13 16 18 Storage 3 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 2 . . Processor 4 | . . . . 6 7 7 7 7 7 7 8 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 14 20 9 Hackware 17 | . . . . 26 30 27 23 22 21 21 23 31 27 31 31 31 31 27 27 27 25 25 24 20 20 20 20 21 22 20 19 8 . . Protection 9 | . . 10 15 . . . . 2 7 7 8 6 8 10 13 13 12 10 11 11 10 10 10 15 15 15 15 10 8 15 15 8 . . Energy Gun 2 | . 14 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 17 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 3 7 6 . . . . . . . . . . . . . . . . . . . 1 . 2 3 7 9 7 Piercing Weapon 2 | . . . . . . . . . 7 7 5 6 6 5 5 6 6 5 5 5 4 5 5 4 5 5 4 . . . . . . . Special Melee Weapon 1 | . . . . 6 7 . . . . . . . . . . 4 4 5 5 5 5 5 4 3 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 52 60 75 75 10 14 14 15 14 20 21 14 24 24 21 22 22 31 17 17 31 23 23 36 30 38 30 36 36 56 60 56 31 35 Greatest Support 82 | 20 20 60 82 82 20 21 21 21 21 21 24 24 24 24 24 24 24 30 30 30 30 30 36 36 36 36 36 36 36 56 56 60 60 60 Greatest Overweight (x) 8 | . 2 . . . . . . . . . 1 . . 1 . . . 1 . . 1 . 4 . . 1 . 8 1 . 1 . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 10 10 15 15 15 5 5 Average Capacity 10 | . 18 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 14 15 10 5 5 Most Carried 20 | . 20 20 20 20 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 6 4 4 5 4 4 5 10 10 12 15 15 5 4 Average Carried 9 | . 15 19 19 5 4 4 5 4 4 4 4 5 4 5 4 5 4 4 5 5 4 4 3 3 3 3 4 7 9 11 12 9 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 15 15 5 5 5 Final Carried 20 | 6 20 20 20 5 4 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 4 4 3 3 3 4 5 9 10 12 15 5 4 1 Class Distribution -------------------- 19% | Mutant 15% | Wizard-Scout 14% | Wizard-Ninja 11% | Wizard-Sprinter 10% | Hacker-Scout 8% | Machinist-Ninja 6% | Scavenger-Mutant 4% | Hacker-Sprinter 4% | Alien-Sigix 4% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Sprinter | -6/Extension Wizard-Sprinter | -6/Cetus Wizard-Sprinter | -6/Archives Wizard-Sprinter | -6/Hub_04(d) Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Machinist-Ninja | -4/Upper Caves Machinist-Ninja | -4/Upper Caves Machinist-Ninja | -4/Zhirov Machinist-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Machinist-Sprinter | -2/Research Machinist-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5758 | 189 227 685 683 210 . 205 45 16 . 100 212 . 444 216 128 57 69 351 19 . 179 . 263 240 23 . 53 342 123 139 217 97 226 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10203 | . 771 1796 2024 85 . 242 . . . 50 199 . 589 73 90 30 425 592 . . 150 . 245 130 . . . 186 156 300 435 136 1459 40 Parts 496 | . 34 104 118 2 . 15 . . . 2 12 . 25 4 7 7 20 32 . . 18 . 12 9 . . . 2 . 8 6 6 50 3 Haulers Intercepted 23 | . 2 5 5 . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . 6 . Recyclers Shooed 10 | . 2 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 2 . . . . . . . . . . . . . 6 4 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 299 | . 11 22 33 . . 1 . . . 1 3 . 4 5 2 . . 1 . . 13 . . 4 . . . . . 5 . . 8 186 Melee 14 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 3 . . 8 1 Guns 66 | . 11 22 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 216 | . . . . . . . . . . . 3 . 4 5 2 . . . . . 13 . . 4 . . . . . . . . . 185 Classes Destroyed 24 | . 7 5 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 8 Worker 21 | . 2 5 3 . . . . . . . 1 . . . . . 4 . . . 1 . . . . . . 1 . . . . 1 3 Builder 11 | . . 3 . . . 2 . . . . . . 1 . . . 1 3 . . . . . . . . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 5 5 . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . 6 . Recycler 27 | . 2 7 2 1 . . . . . . . . 3 . . . 1 4 . . . . 2 . . . . . 1 . 2 . 1 1 Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 26 | . 1 1 2 . . 3 . . . . 2 . 1 . . . 3 1 . . . . 1 . . . . 1 1 3 2 . 2 2 Swarmer 70 | . 3 3 9 . . . . . . . 3 . 4 4 . . . . . . 13 . . 4 . . . . . 4 . . 2 21 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 92 | . 8 13 13 . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 . . 4 49 Brawler 14 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Duelist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Sentry 15 | . . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 30 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 26 Programmer 27 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 25 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 209 | . 4 9 6 1 . 2 . . . 1 5 . 4 4 2 1 5 2 . . 8 . 1 5 . . . 3 1 2 2 1 6 209 Combat Bots Only 185 | . 4 5 5 . . 1 . . . 1 3 . 4 4 2 . . 1 . . 8 . . 4 . . . . . 2 . . 4 185 Max Kills in Single Turn 209 | . 1 2 1 1 . 1 . . . 1 1 . 4 3 1 1 5 1 . . 5 . 1 3 . . . 1 1 1 1 1 1 209 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 185 | . . . . . . . . . . . 1 . 4 3 1 . . . . . 5 . . 3 . . . . . . . . . 185 Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 9621 | . 505 1106 1580 75 54 107 39 . . 172 194 . 110 184 186 72 150 78 25 . 221 . 296 50 62 . 424 84 . 807 255 402 1129 1254 Core 2166 | . 96 164 108 37 . 44 13 . . 15 . . 18 34 84 . . 59 25 . 54 . 113 . . . 93 84 . 197 83 167 281 397 Absorbed by Shields 74 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 5 59 Redirected to Shielding 683 | . . . . . . . . . . 58 55 . 17 45 17 . 110 . . . 49 . 46 . . . 79 . . 148 59 . . . Regen/Repaired (Parts) 2162 | . 38 160 . . . 71 . . . . 328 . 56 . . . . 316 . . . . 88 . . . . 474 . . 579 . 52 . Core Remaining (%) 77 | 100 61 59 80 . . . . . . 84 . . . . . . 84 . . 91 . . . . . . 77 . 93 . . 69 . 49 Volleys Fired 360 | . 55 106 114 . . 14 . . 2 . 6 . 3 15 2 . 34 . . . 5 . . 3 . . . . . . . . . 1 Largest 2 | . 2 2 2 . . 1 . . 1 . 1 . 1 1 1 . 1 . . . 1 . . 1 . . . . . . . . . 1 Hottest 110 | . 85 85 110 . . 80 . . 5 . 30 . 49 49 49 . 48 . . . 49 . . 49 . . . . . . . . . . Shots Fired 631 | . 110 212 225 . . 13 . . 2 . 6 . 3 15 2 . 34 . . . 5 . . 3 . . . . . . . . . 1 Gun 544 | . 110 212 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 47 | . . . . . . 13 . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . . . 5 . 1 6 2 . . . . . 5 . . 3 . . . . . . . . . 1 Special 17 | . . . 3 . . . . . 2 . 1 . 2 9 . . . . . . . . . . . . . . . . . . . . Kinetic 360 | . 55 153 118 . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . Thermal 232 | . 52 59 107 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 22 | . . . . . . . . . . . 5 . 1 6 2 . . . . . 5 . . 3 . . . . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 18 23 18 . . 2 . . 1 . 1 . 1 5 7 . 2 . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 3 5 . . 3 . . 1 . 2 . 1 1 . . 2 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 572 | . 82 155 165 4 . 11 . . 1 6 5 . 21 9 2 1 12 18 . . 7 . 6 4 . . . 8 3 18 8 3 22 1 Core Hits 419 | . 38 67 76 2 . 4 . . . 1 10 . 10 9 7 1 11 10 . . 15 . 4 6 . . . . . 4 2 1 16 125 Critical Kills 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 . . . . Critical Strikes 32 | . 1 2 6 . . 1 . . . 1 1 . 3 . . . 2 1 . . 1 . . . . . . 5 1 7 . . . . Burn 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Impale 9 | . . . . . . . . . . 1 1 . 3 . . . 2 1 . . 1 . . . . . . . . . . . . . Melee Attacks 595 | . . . . 28 . 24 10 2 . 18 32 . 90 3 . 1 32 76 3 . 33 . 32 4 . . 1 19 9 59 34 13 62 10 Impact 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 33 25 7 . . Slashing 187 | . . . . 28 . 24 10 2 . . . . . . . . . . . . . . . . . . . 10 . 26 9 6 62 10 Piercing 321 | . . . . . . . . . . 18 32 . 90 3 . 1 32 74 3 . 31 . 32 4 . . 1 . . . . . . . Sneak Attacks 55 | . . . . 1 . 3 . . . . 1 . 6 . . 1 3 9 . . 3 . 3 4 . . . 3 1 2 4 2 9 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Damage Inflicted 282166 | . 916 2333 2920 194 . 513 . . . 161 538 . 1366 697 757 54 1050 805 . . 1459 . 374 770 . . . 736 233 1180 741 596 5581 258192 Guns 5853 | . 864 2184 2805 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 159 | . . . . . . 132 . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Explosions 262520 | . . . . . . . . . . . 340 . 420 659 757 . 621 . . . 1241 . . 437 . . . . . . . . . 258045 Melee 13189 | . . . . 194 . 381 . . . 161 198 . 946 38 . 54 402 805 . . 218 . 374 333 . . . 736 233 1180 741 573 5475 147 Ramming 434 | . 52 149 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 106 . Kinetic 3328 | . 300 1531 1470 . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Thermal 260918 | . 537 653 1346 . . 132 . . . . . . . 205 . . . . . . . . . . . . . . . . . . . 258045 Explosive 3649 | . . . . . . . . . . . 340 . 420 454 757 . . . . . 1241 . . 437 . . . . . . . . . . Electromagnetic 648 | . 27 . . . . . . . . . . . . . . . 621 . . . . . . . . . . . . . . . . . Impact 1539 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398 233 639 269 . . . Slashing 8121 | . . . . 194 . 381 . . . . . . . . . . . . . . . . . . . . . 338 . 541 472 573 5475 147 Piercing 3529 | . . . . . . . . . . 161 198 . 946 38 . 54 402 805 . . 218 . 374 333 . . . . . . . . . . Highest Corruption 12 | . . . . . 10 11 11 11 11 12 . 5 6 6 6 6 3 . . . . 10 11 11 11 11 11 2 2 10 10 . . . Average Corruption 6 | . . . . . 10 10 11 11 11 11 . 5 5 6 6 3 2 . . . . 10 10 11 11 11 11 2 2 4 8 . . . Corruption Purged 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 3 . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 260 | . . . . . 3 35 9 6 1 15 . . 47 10 11 8 3 . . . . . 29 7 9 4 24 9 9 20 1 . . . Message Errors 72 | . . . . . . 13 5 1 . 2 . . 13 5 2 3 . . . . . . 6 2 4 2 7 1 1 5 . . . . Matter Fused 66 | . . . . . 1 4 . 3 1 4 . . 13 2 6 1 1 . . . . . 8 1 3 . 6 1 4 7 . . . . Heat Flow Errors 33 | . . . . . . 4 3 . . 3 . . 5 2 . 1 1 . . . . . 4 2 1 1 3 1 1 . 1 . . . Energy Discharges 28 | . . . . . . 3 . 1 . 1 . . 8 1 . 1 . . . . . . 5 . . . 1 1 3 3 . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . . . 2 . . . 5 . . 7 . 2 1 1 . . . . . 2 . 1 . 3 3 . 5 . . . . Data Loss (major) 11 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 2 . 1 3 1 . . . . . . Alerts 6 | . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Misdirections 9 | . . . . . 2 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 30017 | . . . . 38 . 136 . . . 34 6 . 101 . . . 199 77 . . 79 . 1 103 . . . 398 156 370 255 340 705 27019 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27037 | . . . . . . . . . . . 1 . . . . . 7 . . . 78 . . 9 . . . . . . . . . 26942 Melee 2980 | . . . . 38 . 136 . . . 34 5 . 101 . . . 192 77 . . 1 . 1 94 . . . 398 156 370 255 340 705 77 Knockbacks 16 | . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 5 1 1 2 . Impact 15 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 1 2 . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 934 | . . . . . . . . . . . 43 . . 70 . . 94 . . . 45 . . . . . . . . . . . 52 630 Shots 8 | . . . . . . . . . . . 2 . . 2 . . 1 . . . 1 . . . . . . . . . . . 1 1 Rammed 19 | . . 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 7 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Kicked 10 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Crushed 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 313 57 231 6 . 263 257 . . 211 1 . 265 246 14 215 262 . . . . . 327 248 167 189 221 84 167 . 179 . . . Average Temperature 79 | . 107 22 47 6 . 86 117 . . 79 1 . 117 108 8 110 136 . . . . . 119 109 84 109 94 56 108 . 129 . . . Received Heat Transfer 2180 | . 237 423 720 12 . 24 . . . 9 18 . 72 31 81 9 . 18 9 . . . 9 12 33 . 54 9 . 81 36 81 184 18 Effects 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 5 3 5 3 . . . Impact Corruptions 30 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 7 5 11 4 . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 3 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6558 | . 1205 1740 2923 . . 250 . . . . . . . 200 . . . . . . . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2773 | . 219 366 511 318 92 337 . . . . 351 41 337 434 670 445 873 567 . . 644 224 311 . . . . 178 121 356 473 1630 2773 1949 Initial 1764 | . . . 120 162 77 50 . . . . 6 11 28 62 242 188 155 417 . . 17 179 156 . . . . 43 22 8 168 265 1100 1764 Average 253 | . 66 221 263 214 85 167 . . . . 195 28 82 272 399 400 427 207 . . 250 199 195 . . . . 49 30 171 219 613 1683 1809 Maximum Alert Level 5 | . 1 1 2 1 . 1 . . . . 1 . 1 2 2 2 3 2 . . 2 1 1 . . . . . . 1 2 5 5 5 Low Security (%) 57 | . 96 27 22 51 100 64 . . . . 54 100 89 37 . 7 14 67 . . 51 48 56 . . . . 100 100 49 71 . . . Level 1 27 | . 3 72 65 48 . 35 . . . . 45 . 10 34 72 16 15 6 . . 18 52 43 . . . . . . 50 14 23 . . Level 2 9 | . . . 11 . . . . . . . . . . 28 27 76 63 26 . . 30 . . . . . . . . . 14 65 . . Level 3 . | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 54 . Squads Dispatched 107 | . 2 2 6 1 . 7 . . . . 3 . 9 . . . 1 10 . . 8 . 6 . . . . 9 3 7 1 6 24 2 Investigation 44 | . . . 3 1 . 6 . . . . 3 . 7 . . . . 6 . . 5 . 2 . . . . 5 2 3 . . 1 . Extermination 11 | . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 2 . . . . . 1 2 1 . . . Reinforcement 20 | . 2 2 2 . . . . . . . . . . . . . 1 1 . . 2 . 2 . . . . 4 . 2 . . 1 1 Assault 30 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 22 1 Garrison 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 11 | . . . . . . . . . . . 3 . 2 . . . . . . . . . 2 . . . . . 2 1 . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 55 | . 3 6 2 . . 2 . . . . 3 . 4 2 2 . 2 1 . . 3 . . . . . 12 7 . 2 . 1 1 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 2 . . 8 1 3 . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . . 8 1 3 . . Times Spotted 573 | . 28 37 45 4 5 23 . . . 5 19 6 22 15 19 3 12 14 3 . 22 6 20 5 4 . 18 8 6 29 17 39 115 24 Peak Tracking Total 45 | . 5 7 5 2 5 8 . . . 4 11 6 6 5 7 1 4 6 3 . 5 6 8 5 2 . 5 3 3 7 9 23 45 14 Tactical Retreats 85 | . 1 2 2 2 . 7 . . . . 5 . 8 4 1 . 1 6 . . 6 . 4 1 1 . 6 1 . 3 2 8 11 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 29 | . 2 . 2 3 . . 1 . . . 4 . 1 1 . . 1 1 . . 1 . 1 . . . . 1 . 3 . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 41 | . . . . 1 . 1 . . . . 2 . . 3 2 2 11 . . . 7 . . . . . . . 4 . 4 1 3 . Max in Single Turn 7 | . . . . 1 . 1 . . . . 1 . . 2 2 . 7 . . . 3 . . . . . . . 1 . 1 1 1 . Garrison Access 16 | . . . 1 1 . . . . . . 2 . 2 . . . 1 1 . . 1 . 1 . . . . 2 1 1 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 206 | . 7 5 7 16 . 21 1 1 4 . 14 . 24 3 . . 4 17 . . 12 . 11 . 1 4 . 15 11 11 7 5 5 . Terminals 119 | . 5 3 6 11 . 12 . . . . 8 . 12 3 . . 2 9 . . 6 . 6 . . . . 8 7 8 4 5 4 . Fabricators 34 | . . . . 1 . 5 . . . . 1 . 6 . . . . 6 . . 5 . 2 . . . . 4 2 2 . . . . Repair Stations 14 | . 1 1 . . . 2 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . 2 . . 1 . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 19 | . . . 1 2 . 1 . . . . 2 . 2 . . . 2 1 . . 1 . 2 . . . . 1 1 1 1 . 1 . Total Hacks 657 | . 17 15 17 37 . 65 1 1 30 . 41 . 79 13 . . 8 69 . . 35 . 38 . 1 17 . 59 31 38 23 11 11 . Successful 488 | . 11 12 6 27 . 42 1 1 30 . 29 . 59 12 . . 6 62 . . 29 . 30 . 1 17 . 34 26 26 19 7 1 . Failed 168 | . 6 3 11 10 . 23 . . . . 11 . 20 1 . . 2 7 . . 6 . 8 . . . . 25 5 12 4 4 10 . Catastrophic 26 | . 2 . 2 2 . . . . . . 1 . 2 . . . . . . . 2 . . . . . . 7 . 2 1 2 3 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 375 | . 14 6 10 30 . 32 . . . . 24 . 48 10 1 . 7 41 . . 21 . 24 . . . . 41 16 26 12 6 6 . Terminals 366 | . 12 7 14 26 . 32 . . . . 26 . 45 13 . . 4 36 . . 17 . 22 . . . . 37 16 28 13 11 7 . Fabricators 125 | . . . . 2 . 20 . . . . 3 . 22 . . . . 25 . . 17 . 6 . . . . 12 9 9 . . . . Repair Stations 58 | . 2 4 . . . 7 . . . . 9 . 6 . . . . 7 . . . . 6 . . . . 9 . . 8 . . . Recycling Units 7 | . 3 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 4 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . 1 . . . Garrison Access 35 | . . . 3 6 . 3 . . . . 3 . 2 . . . 4 1 . . 1 . 4 . . . . 1 1 1 1 . 4 . Terminal Hacks 196 | . 4 1 3 9 . 12 1 1 30 . 8 . 19 8 . . 2 22 . . 9 . 8 . 1 17 . 9 9 12 6 5 . . Record 16 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 43 | . 1 . . 3 . 3 . . 11 . 1 . 4 . . . . 6 . . 1 . 1 . . 4 . 6 2 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 1 . . . . 1 . . 3 . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Branch Access Points 8 | . . . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . Machine Index 9 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 1 . 2 . . . Terminal Index 12 | . . . . 1 . 1 . . . . . . . 2 . . 1 1 . . . . 2 . . . . 1 1 1 . 1 . . Fabricator Index 7 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . . Repair Station Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Unreport Threat 14 | . . . 2 . . 1 . . . . 2 . 2 3 . . . 3 . . . . . . . . . . 1 . . . . . Locate Traps 7 | . . 1 . 1 . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 16 | . . . 1 . . 3 . . . . 1 . 5 . . . . 3 . . 3 . . . . . . . . . . . . . Recall Extermination 10 | . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 1 . . . . . 1 2 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 2 1 . . . Fabricator Hacks 79 | . . . . 1 . 12 . . . . 2 . 13 . . . . 18 . . 12 . 4 . . . . 8 5 4 . . . . Network Status 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 43 | . . . . 1 . 6 . . . . 1 . 7 . . . . 10 . . 7 . 2 . . . . 4 3 2 . . . . Build 33 | . . . . . . 4 . . . . 1 . 6 . . . . 7 . . 5 . 2 . . . . 4 2 2 . . . . Repair Station Hacks 51 | . 2 4 . . . 3 . . . . 8 . 6 . . . . 6 . . . . 6 . . . . 8 . . 8 . . . Scan Component 26 | . 1 2 . . . 2 . . . . 4 . 3 . . . . 3 . . . . 3 . . . . 4 . . 4 . . . Repair 25 | . 1 2 . . . 1 . . . . 4 . 3 . . . . 3 . . . . 3 . . . . 4 . . 4 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 4 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . Insert Component 7 | . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Analyze 6 | . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 14 | . . . 1 1 . . . . . . 2 . 2 . . . 1 1 . . 1 . 1 . . . . 1 1 1 1 . . . Seal Access 14 | . . . 1 1 . . . . . . 2 . 2 . . . 1 1 . . 1 . 1 . . . . 1 1 1 1 . . . Unauthorized Hacks 134 | . 5 3 2 14 . 14 . . . . 9 . 15 4 . . 3 15 . . 7 . 11 . . . . 8 8 9 4 2 1 . Terminals 85 | . 3 3 2 9 . 9 . . . . 8 . 10 4 . . . 8 . . 2 . 6 . . . . 4 4 7 3 2 1 . Track 6 | . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 1 . . . . Assimilate 18 | . . . . . . 1 . . . . 1 . 4 . . . . 2 . . 2 . 2 . . . . 1 1 2 1 1 . . Botnet 46 | . 2 2 1 8 . 5 . . . . 6 . 5 1 . . . 4 . . . . 2 . . . . 2 2 2 2 1 1 . Disrupt 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Operators 12 | . 1 1 1 1 . 1 . . . . 1 . . 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . . Fabricators 32 | . . . . 1 . 2 . . . . 1 . 5 . . . . 7 . . 5 . 2 . . . . 4 3 2 . . . . Prioritize 22 | . . . . . . . . . . . 1 . 4 . . . . 3 . . 4 . 2 . . . . 4 2 2 . . . . Recompile 10 | . . . . 1 . 2 . . . . . . 1 . . . . 4 . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 11 | . . . . 3 . 2 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . Broadcast 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Redirect 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Watchers 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 6 4 6 10 . 15 . . . . 9 . 16 1 . . 2 8 . . 5 . 7 . . . . 12 5 8 2 2 5 . Full Trace Events 29 | . . . 1 . . 4 . . . . 2 . 6 . . . . 2 . . 4 . 2 . . . . 4 1 3 . . . . Feedback Events 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 1 2 . 4 . 3 . . 11 . 1 . 6 . . . . 6 . . 1 . 1 . . 4 . 6 3 . 4 2 . . Parts Built 33 | . . . . . . 4 . . . . 1 . 6 . . . . 7 . . 5 . 2 . . . . 4 2 2 . . . . Authchips 9 | . . . . . . 2 . . . . . . 1 . . . . 4 . . 1 . . . . . . . 1 . . . . . Time 1706 | . . . . . . 172 . . . . 47 . 237 . . . . 432 . . 277 . 84 . . . . 275 110 72 . . . . Total Part Build Rating 209 | . . . . . . 20 . . . . 5 . 36 . . . . 37 . . 35 . 12 . . . . 33 18 13 . . . . Parts Repaired 24 | . 1 2 . . . 1 . . . . 4 . 2 . . . . 3 . . . . 3 . . . . 4 . . 4 . . . Time 954 | . 32 52 . . . 40 . . . . 196 . 155 . . . . 125 . . . . 66 . . . . 114 . . 174 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . 14 . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 133 | . . . . 3 . 1 . . . 1 1 1 3 18 5 . . 2 . . 3 1 2 . . . . . . 1 1 . 77 13 Largest Group 28 | . . . . 3 . 1 . . . 1 1 1 1 11 11 3 1 2 . . 2 1 1 . . . . . . 1 1 . 28 8 Highest-Rated Group 480 | . . . . 93 . 10 . . . 96 26 31 26 442 480 281 96 52 . . 101 46 45 . . . . . . 45 45 . 394 116 Highest-Rated Ally 159 | . . . . 31 . 10 . . . 96 26 31 26 159 159 96 96 26 . . 56 46 45 . . . . . . 45 45 . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 628 | . . . . 20 . . . . . 4 . . . 66 155 20 19 . . . 10 4 . . . . . . . . . . 330 . Total Damage 13867 | . . . . 382 . . . . . 131 . . . 1541 4104 694 597 . . . 244 100 . . . . . . . . . . 6074 . Kills 63 | . . . . 3 . . . . . . . . . 8 18 4 3 . . . 2 . . . . . . . . . . . 25 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 . . 2 . . . . . . . . 3 . . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 21708 | . 2067 1710 1740 590 48 948 166 132 26 398 776 28 1755 340 405 281 394 1897 226 17 844 25 696 161 209 119 676 1028 887 1153 742 329 757 138 Spaces Moved 29407 | 1 760 769 818 1397 145 2297 400 270 88 364 1521 88 2831 546 340 107 720 2278 688 61 1355 80 1397 295 376 154 642 1599 1120 1694 1317 908 1719 262 Core 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Treads 1600 | . . 769 818 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3150 | 1 760 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 408 1719 262 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24654 | . . . . 1384 145 2297 400 270 88 364 1521 88 2831 546 340 107 720 2278 688 61 1355 80 1395 295 376 154 642 1598 1120 1694 1317 500 . . Fastest Speed 23 | 120 120 160 156 28 28 26 26 26 26 26 26 26 26 26 26 26 26 23 28 28 28 28 25 25 25 25 25 25 25 25 25 25 30 30 Average Speed 39 | 120 236 160 158 29 28 26 26 26 26 26 26 26 26 26 26 26 26 24 28 28 28 28 27 25 25 25 25 25 25 25 25 27 30 30 Slowest Speed 450 | 120 260 160 160 156 28 28 26 26 26 26 112 26 26 115 26 26 26 93 28 28 93 28 250 25 25 90 25 450 93 25 90 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . . 6 . 24 . . . . 2 . 13 7 . . 5 3 . . 8 . 13 . . . 2 5 9 9 10 8 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 2 89 57 71 41 90 50 59 46 72 50 40 78 68 61 63 68 51 44 73 18 38 86 37 52 55 60 64 45 68 36 89 61 46 20 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . . . . . 11 1 . 2 . . . . . . . . 2 . . . . 2 3 . 1 . . . . . . . Spaces Dug 559 | . . . . 23 . 18 9 2 . 4 25 . 54 107 . . 12 50 3 . 79 . 17 67 . . . 10 2 29 10 2 31 5 Terrain Destroyed 4541 | . . . . 23 . 18 9 2 . 4 53 . 68 143 . . 206 50 3 . 94 . 17 67 . . . 10 2 29 10 2 60 3671 Melee 325 | . . . . 23 . 18 9 2 . 4 25 . 54 2 . . 9 50 3 . 20 . 17 . . . . 10 2 29 10 2 31 5 Projectile 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . AOE 4197 | . . . . . . . . . . . 28 . 14 141 . . 178 . . . 74 . . 67 . . . . . . . . 29 3666 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 38134 | . 923 1054 1056 1535 152 2555 445 327 89 646 1854 93 3736 720 652 357 855 3544 716 60 1766 81 1621 369 490 232 1151 2184 1700 2321 1665 963 1923 299 Wait 7128 | . 45 73 21 64 1 211 35 50 . 263 261 . 795 130 300 244 66 1147 24 . 348 2 190 58 113 66 507 521 558 568 302 19 126 20 Move 29133 | . 759 768 817 1385 144 2249 399 269 87 363 1517 87 2805 531 339 106 709 2271 687 60 1340 79 1370 294 375 153 637 1588 1101 1676 1296 897 1714 261 Hop 117 | . . . . 6 . 23 . . . . 2 . 12 7 . . 5 3 . . 7 . 13 . . . 2 5 9 8 10 3 2 . Pick Up 137 | . 22 24 20 4 1 6 . . . . 5 1 3 1 3 . 2 11 . . 4 . 2 . 1 1 1 5 4 2 5 9 . . Fast Attach 135 | . 4 9 4 2 2 6 1 3 . . 16 2 4 . . 4 1 9 . . 3 . 8 1 . 6 . 16 8 3 6 10 6 1 Attach 63 | . 1 6 2 13 1 4 . 1 . . 1 . 3 . 1 . . 6 . . 2 . 2 2 . . . 5 1 2 4 3 1 2 Detach 16 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 2 . . . 6 . 1 3 . . . Swap 164 | . 13 15 27 6 . 8 . . . 2 5 . 15 5 5 . 2 10 2 . 17 . 1 4 . 1 3 6 1 7 7 1 1 . Drop 222 | . 17 39 40 19 3 9 . 2 . . 9 3 4 1 2 2 4 10 . . 7 . 3 1 1 5 . 13 9 1 4 10 3 1 Fire 360 | . 55 106 114 . . 14 . . 2 . 6 . 3 15 2 . 34 . . . 5 . . 3 . . . . . . . . . 1 Melee 581 | . . . . 28 . 24 10 2 . 18 32 . 90 3 . 1 32 76 3 . 33 . 32 4 . . 1 19 9 53 28 11 62 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 25 | . . 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 8 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 6 3 Rewire 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 595 | -10/Materials | Repaired Particle Gun 896 | -10/Materials | Discovered new exit (range 15) 1436 | -10/Materials | Build established: Scavenger-Mutant 2068 | -10/Materials | Entered another Materials area 2068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2365 | -9/Materials | Build established: Mutant 2512 | -9/Materials | Repaired Lgt. Treads 2539 | -9/Materials | Repaired Lgt. Treads 2674 | -9/Materials | Build established: Scavenger-Mutant 2778 | -9/Materials | Discovered new exit (range 16) 3028 | -9/Materials | Build established: Mutant 3176 | -9/Materials | Discovered new exit (range 15) 3580 | -9/Materials | Discovered new exit (range 8) 3778 | -9/Materials | Entered another Materials area 3778 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -8/Materials | Discovered new exit (range 5) 4674 | -8/Materials | Garrison activated, responded to threat 5510 | -8/Materials | Discovered new exit (range 5) 5518 | -8/Materials | Entered Factory 5518 | -7/Factory | Evolved 2 slots: Utility x2 5944 | -7/Factory | Identified exit to Storage 5944 | -7/Factory | Identified exit to Lower Caves 6001 | -7/Factory | Allied Derelicts emerged from ambush trap array 6007 | -7/Factory | Build established: Hacker-Sprinter 6108 | -7/Factory | Sucked down chute 6108 | -7/Factory | Entered Waste 6120 | -7/Waste | Spotted C-40 Crusher 6122 | -7/Waste | Spotted C-40 Crusher 6123 | -7/Waste | EMP discharged 6123 | -7/Waste | System corruption reached 10% 6127 | -7/Waste | Spotted C-40 Crusher 6130 | -7/Waste | Spotted C-40 Crusher 6136 | -7/Waste | Spotted C-40 Crusher 6141 | -7/Waste | Spotted C-40 Crusher 6145 | -7/Waste | Discovered new exit (range 14) 6152 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6155 | -7/Waste | Identified exit to Factory 6156 | -7/Waste | Entered Factory 6203 | -7/Factory | Repaired Exp. Propulsion Shielding? 6242 | -7/Factory | Discovered exit to Storage (range 16) 6264 | -7/Factory | Discovered exit to Lower Caves (range 16) 6267 | -7/Factory | Discovered exit to Lower Caves (range 16) 6400 | -7/Factory | Fabricated Imp. Hacking Suite? 6624 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6769 | -7/Factory | Discovered new exit (range 14) 6851 | -7/Factory | Fabricated Imp. System Shield? 6918 | -7/Factory | Discovered new exit (range 15) 7030 | -7/Factory | Fabricated Imp. Hacking Suite? 7104 | -7/Factory | Entered Lower Caves 7106 | -7/Lower Caves | Learned Factory terminal intel 7149 | -7/Lower Caves | Learned Factory emergency access door positions 7159 | -7/Lower Caves | Encountered a Warlord checkpoint 7266 | -7/Lower Caves | Discovered new exit (range 16) 7269 | -7/Lower Caves | Identified exit to Lower Caves 7270 | -7/Lower Caves | Entered another Lower Caves area 7278 | -7/Lower Caves | Encountered a Warlord checkpoint 7332 | -7/Lower Caves | Build established: Hacker-Scout 7358 | -7/Lower Caves | Found Alien Artifact 7358 | -7/Lower Caves | Identified Core Expander 7358 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7394 | -7/Lower Caves | Discovered new exit (range 14) 7401 | -7/Lower Caves | Identified exit to Data Miner 7402 | -7/Lower Caves | Entered Data Miner 7402 | -7/Data Miner | Discovered new exit (range 6) 7407 | -7/Data Miner | Met Data Miner 7417 | -7/Data Miner | Learned location of Section 7 (-2) 7417 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7421 | -7/Data Miner | Received God Mode back door access code from Data Miner 7428 | -7/Data Miner | Identified exit to Proximity Caves 7428 | -7/Data Miner | Entered Proximity Caves 7496 | -6/Proximity Caves | Learned location of 1 exit from Factory 7805 | -6/Proximity Caves | Escorted by Enhanced Grunt 7820 | -6/Proximity Caves | Learned Factory emergency access door positions 7824 | -6/Proximity Caves | Discovered new exit (range 10) 7826 | -6/Proximity Caves | Identified exit to Factory 7826 | -6/Proximity Caves | Entered Factory 7826 | -6/Factory | Evolved 2 slots: Utility x2 7827 | -6/Factory | Identified exit to Factory 7829 | -6/Factory | Loaded intel: 27 terminal locations 7939 | -6/Factory | Incoming investigation squad redirected 8086 | -6/Factory | Repaired Exp. Propulsion Shielding 8161 | -6/Factory | Discovered new exit (range 9) 8164 | -6/Factory | Identified exit to Lower Caves 8178 | -6/Factory | Discovered new exit (range 10) 8180 | -6/Factory | Identified exit to Extension 8219 | -6/Factory | Incoming investigation squad redirected 8222 | -6/Factory | Incoming investigation squad redirected 8242 | -6/Factory | Fabricated Imp. Hacking Suite? 8253 | -6/Factory | Repaired Imp. Medium Armor Plating 8286 | -6/Factory | Repaired Mni. Grenade Launcher 8436 | -6/Factory | Repaired Cld. Cesium-ion Thruster 8439 | -6/Factory | Discovered exit to Factory (range 13) 8572 | -6/Factory | Central database locked down 8594 | -6/Factory | Build established: Wizard-Scout 8602 | -6/Factory | Sucked down chute 8602 | -6/Factory | Entered Waste 8603 | -6/Waste | Met a frightened Derelict 8607 | -6/Waste | Spotted C-40 Crusher 8607 | -6/Waste | Spotted C-40 Crusher 8612 | -6/Waste | Spotted C-40 Crusher 8613 | -6/Waste | Spotted C-40 Crusher 8613 | -6/Waste | Spotted C-40 Crusher 8617 | -6/Waste | EMP discharged 8620 | -6/Waste | Spotted C-40 Crusher 8620 | -6/Waste | Discovered new exit (range 16) 8624 | -6/Waste | Identified exit to Factory 8630 | -6/Waste | Entered Factory 8752 | -6/Factory | Discovered exit to Extension (range 13) 8778 | -6/Factory | Discovered exit to Factory (range 16) 8884 | -6/Factory | Discovered exit to Lower Caves (range 16) 8943 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9022 | -6/Factory | Fabricated Adv. Hacking Suite? 9053 | -6/Factory | Discovered exit to Factory (range 5) 9080 | -6/Factory | Discovered exit to Lower Caves (range 12) 9123 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 9123 | -6/Factory | Imp. System Shield fried by hacking feedback 9189 | -6/Factory | Repaired Micro-nuke Launcher 9242 | -6/Factory | Spotted B-75 Beast 9260 | -6/Factory | Fabricated Adv. System Shield? 9428 | -6/Factory | Build established: Hacker-Scout 9645 | -6/Factory | Incoming investigation squad redirected 9776 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9832 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10048 | -6/Factory | Discovered exit to Factory (range 7) 10064 | -6/Factory | Incoming investigation squad redirected 10065 | -6/Factory | Build established: Wizard-Scout 10084 | -6/Factory | Fabricated Adv. Hacking Suite? 10196 | -6/Factory | Repaired Cld. Cesium-ion Thruster 10242 | -6/Factory | Repaired Mic. Nuclear Core? 10385 | -6/Factory | Entered Extension 10424 | -6/Extension | Energy Cycler disabled 10424 | -6/Extension | Rescued a captive Derelict 10424 | -6/Extension | Rescued a captive Derelict 10426 | -6/Extension | Rescued a captive Derelict 10426 | -6/Extension | Rescued a captive Derelict 10426 | -6/Extension | Rescued a captive Derelict 10428 | -6/Extension | Rescued a captive Derelict 10430 | -6/Extension | Rescued a captive Derelict 10477 | -6/Extension | Rescued A7 10664 | -6/Extension | Discovered exit to Factory (range 10) 10664 | -6/Extension | Discovered new exit (range 6) 10668 | -6/Extension | Identified exit to Cetus 10725 | -6/Extension | Entered Cetus 10725 | -6/Cetus | Accompanied by 11 allies (A7) 10730 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10734 | -6/Cetus | Spotted Cetus Guard 10734 | -6/Cetus | Spotted Cetus Guard 10743 | -6/Cetus | Spotted Cetus Guard 10749 | -6/Cetus | Spotted Cetus Guard 10754 | -6/Cetus | Allies destroyed Cetus Guard 10758 | -6/Cetus | Allies destroyed Cetus Guard 10763 | -6/Cetus | Allies destroyed Cetus Guard 10764 | -6/Cetus | Build established: Wizard-Sprinter 10769 | -6/Cetus | Allies destroyed Cetus Guard 10812 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10824 | -6/Cetus | Started Cetus Manufacturing Module 10849 | -6/Cetus | Manufactured an Enhanced Grunt 10874 | -6/Cetus | Manufactured an Enhanced Grunt 10899 | -6/Cetus | Manufactured an Enhanced Grunt 10924 | -6/Cetus | Manufactured an Enhanced Grunt 10949 | -6/Cetus | Manufactured an Enhanced Grunt 10967 | -6/Cetus | Discovered new exit (range 16) 11033 | -6/Cetus | Spotted Cetus Guard 11034 | -6/Cetus | Spotted Cetus Guard 11055 | -6/Cetus | Spotted Cetus Guard 11056 | -6/Cetus | Allies destroyed Cetus Guard 11064 | -6/Cetus | Spotted Cetus Guard 11065 | -6/Cetus | Allies destroyed Cetus Guard 11070 | -6/Cetus | Allies destroyed Cetus Guard 11098 | -6/Cetus | Discovered exit to Factory (range 15) 11100 | -6/Cetus | Met Revision 17 11108 | -6/Cetus | Identified exit to Archives 11130 | -6/Cetus | Entered Archives 11130 | -6/Archives | Accompanied by 3 allies 11406 | -6/Archives | Discovered exit to Factory (range 15) 11408 | -6/Archives | Discovered new exit (range 14) 11411 | -6/Archives | Identified exit to Hub_04(d) 11411 | -6/Archives | Entered Hub_04(d) 11411 | -6/Hub_04(d) | Accompanied by 1 ally 11781 | -6/Hub_04(d) | Network Hub disabled 11786 | -6/Hub_04(d) | Spotted Lightning 11797 | -6/Hub_04(d) | Spotted Lightning 11799 | -6/Hub_04(d) | Spotted Lightning 11805 | -6/Hub_04(d) | Entered Factory 11805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11814 | -5/Factory | Identified exit to Upper Caves 11890 | -5/Factory | Garrison activated, responded to threat 12043 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 12130 | -5/Factory | Fabricated Exp. Utility Shielding? 12231 | -5/Factory | Build established: Wizard-Scout 12386 | -5/Factory | Repaired Exp. Propulsion Shielding 12405 | -5/Factory | First assault squad dispatched 12418 | -5/Factory | Repaired Micro-nuke Launcher 12495 | -5/Factory | Repaired Centrium Medium Armor Plating 12633 | -5/Factory | Fabricated Biomechanical Wings? 12689 | -5/Factory | Discovered new exit (range 16) 12692 | -5/Factory | Identified exit to Factory 12835 | -5/Factory | Fabricated Biomechanical Wings (x1) 12862 | -5/Factory | Fabricated Biomechanical Wings? 13598 | -5/Factory | Fabricated Biomechanical Wings (x1) 13638 | -5/Factory | Fabricated Biomechanical Wings? 13702 | -5/Factory | Entered Upper Caves 13765 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13779 | -5/Upper Caves | Learned Factory trap positions 13854 | -5/Upper Caves | Spotted B-75 Beast 13888 | -5/Upper Caves | Discovered new exit (range 11) 13928 | -5/Upper Caves | Identified exit to Upper Caves 13928 | -5/Upper Caves | Entered another Upper Caves area 13929 | -5/Upper Caves | Identified exit to Warlord 13944 | -5/Upper Caves | Discovered exit to Factory (range 7) 13945 | -5/Upper Caves | Entered Factory 13945 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13946 | -4/Factory | Loaded intel: 78 trap records 14004 | -4/Factory | Discovered new exit (range 5) 14005 | -4/Factory | Identified exit to Research 14126 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14145 | -4/Factory | Identified exit to Upper Caves 14145 | -4/Factory | Identified exit to Armory 14193 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14234 | -4/Factory | Build established: Wizard-Ninja 14310 | -4/Factory | Fabricated Exp. System Shield (x1) 14555 | -4/Factory | Destroyed 8 combat bots 14610 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14658 | -4/Factory | Fabricated Exp. Hacking Suite? 14789 | -4/Factory | Manually triggered Chute Trap 14789 | -4/Factory | Sucked down chute 14789 | -4/Factory | Entered Waste 14790 | -4/Waste | Met a frightened Derelict 14793 | -4/Waste | Spotted C-40 Crusher 14794 | -4/Waste | Spotted C-40 Crusher 14794 | -4/Waste | Spotted C-40 Crusher 14800 | -4/Waste | Spotted C-40 Crusher 14803 | -4/Waste | Spotted C-40 Crusher 14804 | -4/Waste | EMP discharged 14804 | -4/Waste | System corruption reached 10% 14809 | -4/Waste | Spotted C-40 Crusher 14810 | -4/Waste | Discovered new exit (range 14) 14813 | -4/Waste | Identified exit to Factory 14814 | -4/Waste | Entered Factory 14863 | -4/Factory | Repaired Exp. Utility Shielding 14885 | -4/Factory | Repaired Micro-nuke Launcher 14906 | -4/Factory | Repaired Lrn. Sensor Array 15084 | -4/Factory | Incoming investigation squad redirected 15093 | -4/Factory | Fabricated Biomechanical Wings? 15282 | -4/Factory | Incoming investigation squad redirected 15303 | -4/Factory | Fabricated Exp. Signal Interpreter? 15431 | -4/Factory | Spotted B-86 Titan 15510 | -4/Factory | Entered Upper Caves 15599 | -4/Upper Caves | Learned location of Armory (-4) 15603 | -4/Upper Caves | Learned location of Testing (-3) 15659 | -4/Upper Caves | Discovered new exit (range 15) 15669 | -4/Upper Caves | Encountered a Warlord checkpoint 15671 | -4/Upper Caves | Identified exit to Upper Caves 15671 | -4/Upper Caves | Entered another Upper Caves area 15685 | -4/Upper Caves | Encountered a Warlord checkpoint 15742 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15786 | -4/Upper Caves | Build established: Machinist-Ninja 15860 | -4/Upper Caves | Learned Research stockpile data 15878 | -4/Upper Caves | Discovered new exit (range 5) 15880 | -4/Upper Caves | Identified exit to Zhirov 15880 | -4/Upper Caves | Entered Zhirov 15880 | -4/Zhirov | Discovered new exit (range 3) 15885 | -4/Zhirov | Met Zhirov 15905 | -4/Zhirov | Found Alien Artifact 15905 | -4/Zhirov | Identified Integrated Dissipator 15905 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15911 | -4/Zhirov | Found Alien Artifact 15939 | -4/Zhirov | Learned location of Quarantine (-2) 15939 | -4/Zhirov | Learned location of Command (-1) 15978 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15997 | -4/Zhirov | Identified exit to Proximity Caves 15999 | -4/Zhirov | Entered Proximity Caves 16407 | -3/Proximity Caves | Encountered a Derelict sapper outpost 16591 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16675 | -3/Proximity Caves | Entered Research 16675 | -3/Research | Evolved 2 slots: Utility x2 16695 | -3/Research | Identified exit to Testing 16741 | -3/Research | Repaired Exp. Propulsion Shielding 16779 | -3/Research | Repaired Centrium Medium Armor Plating 16875 | -3/Research | Revision forces began assault on 0b10 16891 | -3/Research | Fabricated Exp. Sensor Array (x1) 17027 | -3/Research | Discovered new exit (range 14) 17041 | -3/Research | Identified exit to Research 17085 | -3/Research | Met up with Revision 17++ 17199 | -3/Research | Fabricated Zero-point Reactor (x1) 17320 | -3/Research | Build established: Wizard-Sprinter 17375 | -3/Research | Research terminal network offline 17398 | -3/Research | Repaired Exp. Utility Shielding 17425 | -3/Research | Repaired Biomechanical Wings 17440 | -3/Research | Found Prototype Device 17440 | -3/Research | Identified Exp. Focal Shield 17531 | -3/Research | Fabricated Exp. Armor Integrity Analyzer? 17566 | -3/Research | Discovered exit to Research (range 10) 17659 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 17703 | -3/Research | Entered Testing 17724 | -3/Testing | Build established: Wizard-Ninja 17854 | -3/Testing | Incoming investigation squad redirected 17869 | -3/Testing | Identified Transdimensional Reconstructor 17962 | -3/Testing | Fabricated Exp. Core Analyzer (x1) 17978 | -3/Testing | Found Prototype Ballistic Gun 17978 | -3/Testing | Identified Hyp. Multirail 17985 | -3/Testing | Discovered exit to Research (range 12) 18038 | -3/Testing | Incoming investigation squad redirected 18069 | -3/Testing | Fabricated Femtoactuators? 18590 | -3/Testing | Entered Research 18590 | -2/Research | Evolved 2 slots: Utility x2 18653 | -2/Research | Identified exit to Quarantine 18703 | -2/Research | Fabricated Exp. Power Shielding (x1) 19063 | -2/Research | Incoming investigation squad redirected 19081 | -2/Research | Fabricated Nanosword? 19142 | -2/Research | Build established: Wizard-Sprinter 19718 | -2/Research | System corruption reached 10% 19740 | -2/Research | Spotted B-90 Cyclops 19743 | -2/Research | Entered Quarantine 19778 | -2/Quarantine | Found Alien Artifact 19778 | -2/Quarantine | Identified Core Reset Matrix 19778 | -2/Quarantine | Used Core Reset Matrix 19782 | -2/Quarantine | Detected hypermatrix surge 19782 | -2/Quarantine | Sensed 7 artifacts in vicinity 19951 | -2/Quarantine | Repaired Centrium Medium Armor Plating 19992 | -2/Quarantine | Repaired Exp. Power Shielding 20034 | -2/Quarantine | Repaired Exp. Propulsion Shielding 20075 | -2/Quarantine | Repaired Exp. Utility Shielding 20170 | -2/Quarantine | Discovered new exit (range 14) 20173 | -2/Quarantine | Identified exit to Access 20195 | -2/Quarantine | Found Phase Redirector 20204 | -2/Quarantine | Found Subatomic Replicator 20384 | -2/Quarantine | Found Sigix Broadsword 20428 | -2/Quarantine | Spotted Alpha 7 20434 | -2/Quarantine | Found Sigix Terminator 20467 | -2/Quarantine | Spotted Fortress 20474 | -2/Quarantine | Build established: Machinist-Sprinter 20484 | -2/Quarantine | Discovered new exit (range 5) 20485 | -2/Quarantine | Identified exit to Section 7 20485 | -2/Quarantine | Entered Section 7 20486 | -2/Section 7 | Sensed 21 artifacts in vicinity 20488 | -2/Section 7 | Spotted S7 Guard 20576 | -2/Section 7 | Spotted S7 Guard 20587 | -2/Section 7 | Found Core Membrane 20587 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20602 | -2/Section 7 | Spotted B-90 Cyclops 20622 | -2/Section 7 | Found Transdimensional Reconstructor 20623 | -2/Section 7 | Found Transdimensional Reconstructor 20624 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 20650 | -2/Section 7 | Integrated with Sigix Exoskeleton 20675 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 20694 | -2/Section 7 | Spotted B-99 Colossus 20719 | -2/Section 7 | Found LRC Energy Well 20719 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20722 | -2/Section 7 | Found LRC Matter Compressor 20722 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20724 | -2/Section 7 | Found LRC Insulator 20724 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20735 | -2/Section 7 | Search patrols dispatched 20789 | -2/Section 7 | Spotted Alpha 7 20789 | -2/Section 7 | Spotted Alpha 7 20810 | -2/Section 7 | Discovered exit to Access (range 18) 20814 | -2/Section 7 | Entered Access 20814 | -1/Access | Evolved 2 slots: Utility x2 20819 | -1/Access | Emitted hypermatrix ping 20824 | -1/Access | Assembled emerged from beneath the floor 20887 | -1/Access | Assembled emerged from beneath the floor 20913 | -1/Access | Assembled emerged from beneath the floor 20957 | -1/Access | Build established: Alien-Sigix 21061 | -1/Access | Assembled emerged from beneath the floor 21064 | -1/Access | Energy Cycler disabled 21079 | -1/Access | Incoming investigation squad redirected 21080 | -1/Access | Assembled emerged from beneath the floor 21093 | -1/Access | Assembled emerged from beneath the floor 21153 | -1/Access | Assembled emerged from beneath the floor 21163 | -1/Access | Assembled emerged from beneath the floor 21211 | -1/Access | Found Prototype Device 21211 | -1/Access | Identified Exp. EM Disruption Field 21212 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 21213 | -1/Access | Found Exp. EM Disruption Field 21236 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 21380 | -1/Access | Spotted Executioner 21388 | -1/Access | Assembled emerged from beneath the floor 21401 | -1/Access | Assembled emerged from beneath the floor 21464 | -1/Access | Assembled emerged from beneath the floor 21535 | -1/Access | Spotted Investigator 21538 | -1/Access | Scanned by Researcher 21538 | -1/Access | Warped through subspace 21551 | -1/Access | Discovered new exit (range 16) 21562 | -1/Access | Crushed by falling debris 21571 | -1/Access | Entered Command 21576 | -1/Command | Emitted hypermatrix ping 21581 | -1/Command | Assembled emerged from beneath the floor 21583 | -1/Command | Assembled emerged from beneath the floor 21593 | -1/Command | Lost 3 parts (1p2u) 21676 | -1/Command | Spotted Striker 21685 | -1/Command | Fired Supercharged Sigix Terminator 21685 | -1/Command | High security lockdown imminent 21685 | -1/Command | MAIN.C activated Command garrisons 21685 | -1/Command | Destroyed Striker 21685 | -1/Command | Destroyed Combat Programmer 21685 | -1/Command | Destroyed Combat Programmer 21689 | -1/Command | Spotted Alpha 7 21692 | -1/Command | Failed to warp due to unstable space 21694 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 21694 | -1/Command | Spotted Executioner 21694 | -1/Command | Spotted Executioner 21696 | -1/Command | Spotted Striker 21696 | -1/Command | Spotted Alpha 7 21698 | -1/Command | Spotted Executioner 21698 | -1/Command | Spotted Executioner 21699 | -1/Command | Spotted B-99 Colossus 21701 | -1/Command | Discovered new exit (range 18) 21701 | -1/Command | Spotted B-99 Colossus 21706 | -1/Command | Destroyed 185 combat bots 21707 | -1/Command | Core integrity fell below 50% 21709 | *** | Heading to fleet! Last Messages --------------- 21704_ Slug penetrates Access Shell. 21705_ Stasis field depleted. 21705_ Triggered Stasis Trap. 21705_ A bubble of rippling energy engulfs the area. 21705_ Field strength at 65. 21705_ Field strength at 30. 21706_ Penetrated by Slug. 21706_ Slug penetrates Wall. 21706_ Penetrated by Slug. 21706_ Slug penetrates Wall. 21706_ Stasis field depleted. 21706_ Knocked back. 21706_ Penetrated by Slug. 21706_ Slug penetrates Wall. 21706_ Penetrated by Slug. 21706_ Slug penetrates Wall. 21706_ B-99 Colossus Unknown Protection blasted off. 21707_ The Access Shell folds into the floor. 21707_ Slug penetrates B-99 Colossus. 21708_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | # # # """"""" # ## | | # # # """Y""" # ##=!! | | # # + # !! ##=! | | # # # = # !! ##=! | | ########## #######+####### ! ## | | ###################+####+## | | ############ """ | | ############ ""R" | | ############ "" " | | ############ | | ## ! #####/#/####+############ | | ## # k ########## | | ## !# """ ########## | | ## # """" #### w ##############+## | | ## # T""" + T | | ## # """ #### "" | | ## # #### ##############+## | | "" ################################ ! | | "" w################################ | | T ################################ | | "" ########## ########## | | "" ####### ########## | | ## ####### ########## | | ## ####### ########## "" | | ## k ####### R ########## """" | | ##+##+#/############ X" ########## ??"??? | | ## ###### "" ########## ?????? | | ## ###### ########## ?????? | | ## ###### ########## ?????? | | # ! ###### ^ ############?????? | | ###### % BB#############????? | | !!! ###### BB BB############?????? | | !!! = #########BB ;##############?????? | | !!! ######## ###############????? | | ######### ###############?????? | | ######## %^^ ##############?????? | | ] ######### ^^ ^ ###############?????? | | ####### %% ##############?????? | | ##+####+########## ###############?????? | | ## #### ######### #############??????? | | # #### ######## # ^ ^ ##############??????? | | # #### ##########^ ^##############??????? | | # #### ########## +###############??????? | | +####+########### ##############???????? | | # ## ##############???????? | | # ===## # #######???????? | | + ===## # ########??????? | | =# = == ## # #######???????? | | # ## # #######???????? | | #######/####### # ########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 78 Energy Capacity 740 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 77 Melee Accuracy 18 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 64 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Exp. Thermal Defense Suite | -2/Quarantine | Archive Graviton Reactor | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Exp. Actuator Array | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive K-01 Serf | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory | Preloaded Exp. Utility Shielding | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Zero-point Reactor | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Exp. Core Analyzer | x1 | -3/Testing | Authchip Femtoactuators | x1 | -3/Testing Exp. Power Shielding | x1 | -2/Research Nanosword | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Broadsword Core Membrane Sigix Exoskeleton Sigix Sheargun Subatomic Replicator LRC Energy Well LRC Matter Compressor LRC Insulator High-powered Transdimensional Reconstructor Supercharged Sigix Terminator Transdimensional Reconstructor Achievements -------------- Launcher Specialist Superinsulated Challenges ------------ None Game ------ Seed SpikedPhaseCharge Manual? 0 Play Time 03:55:19 Cumulative 813.4 hours Start 2023.03.02 @ 09:34:13 End 2023.03.02 @ 23:24:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1227 Rogue 1227 Adventurer 0 Explorer 0 Win Type 2 Total 77 Types 46/1/13/12/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a75c3acd-0a87-4a51-b623-82e8aa9bb999