Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.15 @ 00:14:04 Player: Gen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1294) 1294 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3184 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 109/125 System Corruption 2% Temperature Cool (41) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun Katana > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Airjet Flight Unit > --- UTILITY ---------- Improved Heat Sink Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Matter Pod Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 34 | 7 4 9 14 Power 4 | 2 . . 2 Engine 3 | 2 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 4 | . . 2 2 Utility 9 | 1 2 3 3 Device 5 | 1 1 . 3 Storage 1 | . 1 . . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun 4 | . . 2 2 Energy Cannon 2 | . 2 . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 2 | . 3 3 . Power . | . . . . Propulsion . | . . . . Utility 1 | . 2 1 . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 8 | 2 . 2 4 Power 1 | . . . 1 Propulsion 1 | 1 . . . Utility 3 | . . 1 2 Weapon 3 | 1 . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 97 98 70 Engine 10 | . 13 10 7 Core 1 | . . . 3 Leg 13 | . 27 14 . Hover 2 | . . . 6 Flight 4 | . . 6 6 Device 20 | . 25 22 15 Processor 14 | . . 21 15 Energy Gun 3 | . . . 9 Energy Cannon 7 | . 15 8 . Ballistic Gun 10 | . 12 13 5 Peak Build Rating 25 | 6 7 17 25 Average Rating 12 | 3 6 12 18 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 24 | 10 13 15 24 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 3 Average Carried 2 | . 3 3 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 2 1 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 978 | 209 133 260 376 Remotely . | . . . . Salvage Created 1437 | 41 194 575 627 Parts 74 | 3 12 35 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | 1 5 16 15 Guns 25 | 1 2 8 14 Cannons 9 | . 3 6 . Classes Destroyed 4 | 1 2 1 . Watcher 5 | . 3 1 1 Swarmer 12 | . 3 6 3 Grunt 19 | 1 2 7 9 Sentry 6 | . . 3 3 Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 234 | 1 31 56 146 Missed 74 | . 8 17 49 Hits 160 | 1 23 39 97 Melee 3 | . . . 3 Projectile 157 | 1 23 39 94 Critical Strikes 10 | . . . 10 Damage Taken 1813 | 8 214 388 1203 Core 686 | . 30 94 562 Absorbed by Shields . | . . . . Ignored by Resistances 531 | 3 63 119 346 Regen/Repaired (Parts) 59 | . . 59 . Core Remaining (%) 88 | 100 88 76 . Volleys Fired 130 | 1 26 43 60 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 120 100 Shots Fired 224 | 2 52 86 84 Gun 158 | 2 38 34 84 Cannon 66 | . 14 52 . Launcher . | . . . . Special . | . . . . Kinetic 114 | 2 38 34 40 Thermal 80 | . 14 52 14 Explosive . | . . . . Electromagnetic 30 | . . . 30 Robot Hit Streak 36 | 1 14 12 36 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 155 | 1 27 55 72 Core Hits 75 | 1 11 21 42 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 2 | . . . 2 Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2730 | 15 362 917 1436 Guns 1971 | 15 273 317 1366 Cannons 689 | . 89 600 . Explosions 57 | . . . 57 Melee . | . . . . Ramming 13 | . . . 13 Kinetic 1326 | 15 273 317 721 Thermal 941 | . 89 600 252 Explosive . | . . . . Electromagnetic 450 | . . . 450 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles 11 | . . 11 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 322 | . 150 234 322 Average Temperature 74 | . 63 79 73 Received Heat Transfer 1188 | 6 102 198 882 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 2 1 Combat Hostiles 3 | . . 2 1 Parts Melted 6 | . 1 5 . Heat Transferred 2122 | . 185 1258 679 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 190 | 20 64 139 190 Initial 7 | . 5 . 7 Average 38 | 2 14 63 32 Influence Increases 1057 | 20 144 417 476 Destroy 0b10 Robot/C 740 | 20 100 320 300 Destroy 0b10 Robot/NC 25 | . 15 5 5 Destroy Leader 180 | . 26 82 72 Successful Hack 8 | . 3 1 4 Disable Machine 9 | . . 9 . Destroy Structure 5 | . . . 5 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 877 | 10 154 396 317 Entered New Map 19 | . 5 . 14 Time Decay 778 | 10 149 386 233 Lost Part 80 | . . 10 70 Squads Dispatched 4 | . . 2 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 8 21 30 Peak Tracking Total 10 | 1 3 4 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 20 | . 5 8 7 Successful 17 | . 4 7 6 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 1 | . 1 . . Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1803 | . 417 826 560 Optics 1252 | . . 826 426 Sensors 107 | . . . 107 Structural 1803 | . 417 826 560 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2067 | 90 506 826 645 Spaces Moved 1200 | 69 342 441 348 Core 101 | 19 . . 82 Treads . | . . . . Legs 680 | 50 342 288 . Wheels . | . . . . Hover 243 | . . . 243 Flight 176 | . . 153 23 Fastest Speed 37 | 50 120 114 37 Average Speed 129 | 100 120 144 126 Slowest Speed 285 | 120 120 285 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 7 70 52 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1491 | 88 382 551 470 Wait 53 | . . 33 20 Move 1197 | 68 341 440 348 Hop . | . . . . Pick Up 45 | 9 7 13 16 Fast Attach 2 | . 2 . . Attach 21 | 6 2 4 9 Detach . | . . . . Swap 17 | 1 4 7 5 Drop 21 | 3 . 11 7 Fire 130 | 1 26 43 60 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 4) 1005 | -9/Materials | Repaired Aluminum Leg 1031 | -9/Materials | Repaired Ion Engine 1385 | -9/Materials | Discovered new exit (range 8) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1553 | -8/Materials | Build established: Scavenger-Mutant 1916 | -8/Materials | Lost 3 parts (1p1u1w) 1978 | -8/Materials | Core integrity fell below 50% 1987 | -8/Materials | Core integrity fell below 20% 2011 | -8/Materials | Lost 4 parts (1n1u2w) 2068 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02028_ K-01 Serf collects debris. 02029_ Acquired 10 matter. 02031_ Acquired Flight Unit. 02032_ K-01 Serf collects debris. 02033_ Acquired Lgt. Assault Rifle. 02035_ K-01 Serf collects debris. 02036_ Acquired Flight Unit. 02039_ K-01 Serf collects debris. 02043_ Acquired 9 matter. 02043_ K-01 Serf collects debris. 02052_ G-47 Trooper destroyed. 02052_ K-01 Serf collects debris. 02057_ Lgt. Assault Rifle severed. 02060_ K-01 Serf collects debris. 02061_ Acquired Imp. Datajack. 02062_ L-31 Rogue destroyed. 02063_ K-01 Serf destroyed. 02063_ Acquired Katana. 02066_ Acquired 47 matter. 02068_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | %%##########??## ##???## ##???????????? | | ####### ##########??## ##???## ######## | | ####### # ##??## ##???## ###########+## | | ?????## %/ ##??## ##???## # | | ?????## %# % * ###### ####### ! | | ?????## ####+######### ####### """ # | | ?????## # ## # """"" # | | ####### # ## # """"" # | | #######%= # ## """ # """"" # | | !#%% # ## """ # """ # | | %+=%!###+#### """ # ! # | | %#%= # # ##### # | | #######= / """ # ##### + | | ####### # """ # ##?## # | | ?????## ###+#### """ # ##?## ######+# | | ?????## # ## / ##?## ## # | | ?????## # ## # ##?## ## """# | | ?????## # ?## ######?## ## """# | | ????? # ?################ ##! """# | | ????? # ?################ ## # | | ???? ? # ?????## # ## """# | | ?## ??##### ????## + ######### """# | | ?## ??##########????## # ######### """# | | ?## ?????#######???### # ###????##% # | | ???????????????????#########/### ######### !# | | ???????????????????## = @g#[## ##########+### | | ???????????????????## %!=gg! | | ???????????????????##"""*%g#### % | | ???????????????????##"""=[ #### | | ??????????????????? #""" #### ##########+### | | ??????????????????? # ######+######### | | ??????????????????? ######### ##?## """ | | ??????????????????? ######### """ """ ##?## """ | | ???????????????????????????## """ """ ##?## """ | | ???????????????????????????## """ """ ##?## | | ???????????????????????????## ##?## * | | ???????????????????????????## ##?## | | ???????????????????????????## ##?## | | ???????????????????????????## ##?######### | | ???????????????????????????#############?######### | | ??????????????????????????? ###########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 22 Energy Capacity 450 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -9/Materials | Scanalyzed Enh. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 1% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BiocellSurgeFrame Manual? 0 Play Time 00:21:35 Cumulative 1.4 hours Start 2025.09.14 @ 23:48:08 End 2025.09.15 @ 00:14:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f81ffb7-37b6-4519-9302-2cd37868cdc8