Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 13:48:04 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1229) 1229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (980) 980 TOTAL SCORE: 6624 Bonus ------- Follower Combat Kills 52 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -172 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Light Nuclear Core Surge Thruster Surge Thruster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Cannon Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 3 | . . . . . 2 . . . . 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 46 | 7 5 . 3 3 12 2 . 2 2 6 4 Power 5 | 1 . . . 1 1 1 . . . 1 . Engine 4 | 1 . . . 1 1 . . . . 1 . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . . . 1 3 . . 1 . 2 . Treads 9 | 2 . . . 1 3 . . 1 . 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | 2 1 . 1 . 5 . . 1 2 1 . Device 7 | 1 . . . . 4 . . . 1 1 . Storage 3 | 1 1 . . . . . . . 1 . . Processor 1 | . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 4 . 2 1 3 1 . . . 2 4 Energy Gun 2 | . 1 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 6 | 2 1 . . . 2 . . . . 1 . Ballistic Cannon 5 | . . . . . 1 . . . . . 4 Launcher 3 | . . . 2 . . 1 . . . . . Special Weapon 2 | . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 7 | . . . . 3 . 4 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility . | . . . . . . . . . . . . Weapon 4 | . . . . 2 . 2 . . . . . Highest Loss Streak 4 | . . . . 3 . 4 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 6 9 9 9 8 9 5 3 4 1 2 Power 1 | . 1 1 1 1 2 1 1 . . . . Propulsion . | . . . . . . 1 1 . 1 . . Utility 1 | . . 1 1 1 1 3 3 3 2 . . Weapon 4 | 1 4 6 6 5 3 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . 2 . . 2 1 3 . . 1 . 3 Power 4 | . 1 . . 1 . 1 . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 Utility 1 | . . . . . . . . . 1 . . Weapon 4 | . 1 . . 1 . 2 . . . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 100 100 100 97 93 94 . 13 10 28 34 Engine 10 | . 14 14 14 13 8 5 . 4 . 4 4 Treads 22 | . 28 28 28 27 21 25 . 4 . 9 8 Device 9 | . 14 14 8 . 17 14 . . 5 4 4 Storage 10 | . 14 14 14 14 9 8 . . 3 . . Processor 5 | . . . 5 14 9 8 . . . . . Ballistic Gun 14 | . 25 28 19 . 17 16 . . . 3 4 Ballistic Cannon 1 | . . . . . 6 5 . . . . 6 Launcher 2 | . . . . 24 . 3 . . . . . Special Weapon 3 | . 2 . 8 . . . . . . . . Peak Build Rating 30 | 7 9 9 10 14 24 25 1 9 6 19 30 Average Rating 11 | 5 8 9 9 10 19 21 1 4 4 13 19 On Entrance 7 | . 7 9 9 10 12 22 1 1 . 1 19 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 312 | . . . . . . 19 34 39 97 89 34 Heaviest Build 34 | 15 21 21 23 26 34 34 . 7 6 17 33 Greatest Support 64 | 40 40 40 40 40 64 64 3 20 3 51 51 Greatest Overweight (x) 1 | . . . . 1 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 8 5 5 Average Capacity 8 | 7 8 10 10 10 10 9 5 5 6 5 5 Most Carried 10 | 5 9 9 10 10 10 10 5 5 5 5 5 Average Carried 7 | 2 6 9 9 9 8 9 5 3 4 1 2 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 9 9 10 10 10 5 5 3 5 . 3 Class Distribution -------------------- 81% | Mutant 12% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Matter Collected 1295 | 295 254 . . 291 187 80 . . . 188 . Remotely . | . . . . . . . . . . . . Salvage Created 1093 | 152 311 . . 287 187 89 . . . . 67 Parts 89 | 8 19 . . 26 14 9 . . . . 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Combat Hostiles Destroyed 34 | . 6 . . 15 4 4 . . . . 5 Melee 1 | . . . . . . 1 . . . . . Guns 8 | . 6 . . 1 1 . . . . . . Cannons 9 | . . . . . 3 1 . . . . 5 AOE 16 | . . . . 14 . 2 . . . . . Classes Destroyed 11 | 3 2 . . 3 2 1 . . . . . Worker 2 | 2 . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 6 | . . . . 4 . . . . . . 2 Cutter 5 | . . . . . . 2 . . . . 3 Grunt 19 | . 6 . . 9 2 2 . . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 6 | 2 3 . . 6 2 2 . . . . 3 Combat Bots Only 6 | . 2 . . 6 2 2 . . . . 3 Max Kills in Single Turn 3 | 1 1 . . 3 1 2 . . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Hostile Shots Fired 319 | . 34 . . 29 11 53 12 46 2 22 110 Missed 103 | . 7 . . 10 1 15 2 14 1 7 46 Hits 216 | . 27 . . 19 10 38 10 32 1 15 64 Melee 17 | . . . . 3 . 4 . . . . 10 Projectile 199 | . 27 . . 16 10 34 10 32 1 15 54 AOE 6 | . . . . . . 2 . . . . 4 Critical Strikes 12 | . 1 . . 1 . 2 . 1 1 3 3 Damage Taken 3573 | . 366 . . 429 145 783 175 316 21 245 1093 Core 1649 | . 99 . . 122 13 124 175 234 21 107 754 Absorbed by Shields 8 | . . . . . . 8 . . . . . Core Remaining (%) 52 | 100 . . . 11 . . . . 97 . . Volleys Fired 123 | 7 26 . 40 19 20 5 . . . . 6 Largest 4 | 2 2 . 1 2 3 3 . . . . 4 Hottest 193 | 40 120 . 100 108 83 83 . . . . 193 Shots Fired 224 | 13 52 . 40 31 60 14 . . . . 14 Gun 119 | 13 49 . . 6 40 9 . . . . 2 Cannon 35 | . . . . . 20 3 . . . . 12 Launcher 27 | . . . . 25 . 2 . . . . . Special 43 | . 3 . 40 . . . . . . . . Kinetic 146 | 13 49 . . . 60 12 . . . . 12 Thermal 51 | . 3 . 40 6 . . . . . . 2 Explosive 27 | . . . . 25 . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 4 11 . . 5 10 8 . . . . 5 Robot Miss Streak 8 | 1 3 . . 3 8 3 . . . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 92 | 10 30 . . 17 23 7 . . . . 5 Core Hits 83 | 5 16 . . 25 16 12 3 . 1 . 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 3 | . . . . . 1 1 . . . . 1 Destroy 2 | . . . . . 1 1 . . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3434 | 146 424 . . 1772 395 481 13 . 11 . 192 Guns 965 | 146 424 . . 105 219 71 . . . . . Cannons 402 | . . . . . 176 34 . . . . 192 Explosions 2027 | . . . . 1667 . 360 . . . . . Melee . | . . . . . . . . . . . . Ramming 40 | . . . . . . 16 13 . 11 . . Kinetic 1237 | 146 424 . . . 395 105 . . . . 167 Thermal 166 | . . . . 141 . . . . . . 25 Explosive 1991 | . . . . 1631 . 360 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 1 3 3 Average Corruption 1 | . . . . . . 1 1 1 1 1 3 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 142 | . . . . 127 . 9 . . . . 6 Projectiles 6 | . . . . . . . . . . . 6 Explosions 136 | . . . . 127 . 9 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . 4 2 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 6 | . . . . . 4 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . 136 . 65 5 . 4 . . Shots 7 | . . . . 5 . 2 . . . . . Rammed 19 | . . . . . . 8 7 . 4 . . Targets Rammed 19 | . . . . . . 8 7 . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 225 | . 40 . 108 225 138 15 . . . . 115 Average Temperature 40 | . 12 . 36 58 54 8 . . . . 56 Received Heat Transfer 766 | . 231 . . 93 72 175 45 45 27 36 42 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 263 | . . . . 226 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Maximum Alert Level 1 | . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 86 100 100 100 100 100 100 100 Level 1 2 | . . . . 13 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 319 | 10 57 15 . 319 117 114 50 26 45 17 110 Initial 117 | . 6 15 . . 117 33 50 26 13 17 . Average 35 | 1 15 11 . 101 32 69 45 26 1 2 19 Influence Increases 1185 | 20 182 . . 552 121 111 . . 51 38 110 Destroy 0b10 Robot/C 700 | . 120 . . 320 80 80 . . . . 100 Destroy 0b10 Robot/NC 50 | 20 10 . . 15 5 . . . . . . Destroy Leader 132 | . 30 . . 50 32 10 . . . . 10 Allied During Kill 3 | . . . . 3 . . . . . . . Successful Hack 39 | . 6 . . . 4 . . . 6 23 . Disable Machine 45 | . 15 . . 30 . . . . . . . Destroy Structure 141 | . 1 . . 119 . 21 . . . . . Lose Combat Pursuer 75 | . . . . 15 . . . . 45 15 . Influence Decreases 1075 | 10 153 34 5 249 373 58 64 14 40 75 . Entered New Map 338 | . 4 24 5 . 186 18 54 14 13 20 . Time Decay 667 | 10 149 10 . 219 187 . 10 . 27 55 . Lost Part 70 | . . . . 30 . 40 . . . . . Squads Dispatched 9 | . 1 . . 3 1 . 1 . 2 1 . Investigation 1 | . . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . 1 1 . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault 3 | . . . . 3 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Distress Signals 3 | . . . . . 1 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 7 . . 20 5 9 7 13 5 8 16 Peak Tracking Total 13 | . 2 . . 5 4 7 5 12 3 5 13 Tactical Retreats 4 | . . . . 1 . . . . 1 2 . ECM-based Alert Blocks 3 | . . . . . . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Traps Triggered 4 | . . . . . 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Machines Disabled 5 | . 1 . 2 2 . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Machines Accessed 16 | . 2 . 4 . 1 . 1 . 2 6 . Terminals 8 | . 2 . . . . . . . 2 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Total Hacks 25 | . 3 . 4 . 3 . 1 . 4 10 . Successful 18 | . 2 . 4 . 1 . 1 . 4 6 . Failed 7 | . 1 . . . 2 . . . . 4 . Catastrophic 2 | . 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 2 . 7 . . . . . 3 7 . Terminals 15 | . 3 . . . . . . . 4 8 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 3 . 1 . . 1 . Terminal Hacks 9 | . 1 . 4 . . . . . 3 1 . Record 7 | . . . 4 . . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . 1 . Unauthorized Hacks 5 | . 1 . . . . . . . 1 3 . Terminals 5 | . 1 . . . . . . . 1 3 . Assimilate 5 | . 1 . . . . . . . 1 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 1 . 2 4 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Total Allies 2 | . . . . 1 . . . . 1 . . Largest Group 1 | . . . . 1 . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 . . . . 10 10 . Highest-Rated Ally 31 | . . . . 31 . . . . 10 10 . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . Total Damage 105 | . . . . 105 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Active Infowar (turns) 3362 | 46 635 28 1568 . 671 402 . . . 12 . Structural 950 | . . . . . 671 279 . . . . . Seismic 3326 | 46 635 28 1568 . 647 402 . . . . . ECM 12 | . . . . . . . . . . 12 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Turns Passed 6104 | 117 635 28 2468 582 675 421 34 78 544 372 150 Spaces Moved 3986 | 54 279 18 1434 286 341 237 54 98 732 347 106 Core 1132 | 6 . . . . . 40 54 77 732 173 50 Treads 2854 | 48 279 18 1434 286 341 197 . 21 . 174 56 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 50 50 50 50 50 50 Average Speed 131 | 147 160 160 160 160 155 133 50 75 70 105 108 Slowest Speed 240 | 160 160 160 160 240 240 150 50 170 100 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . 7 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 45 5 95 56 17 33 11 21 18 8 23 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 15 | . . . 15 . . . . . . . . Terrain Destroyed 199 | . 1 . 17 171 . 10 . . . . . Melee . | . . . . . . . . . . . . Projectile 19 | . 1 . 17 1 . . . . . . . AOE 180 | . . . . 170 . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Total 4547 | 79 409 17 1486 382 446 327 60 100 757 355 129 Wait 273 | . 82 . 8 57 48 62 . . 10 . 6 Move 3973 | 53 278 17 1433 285 340 235 53 96 731 346 106 Hop . | . . . . . . . . . . . . Pick Up 65 | 10 11 . 1 10 15 1 . 1 7 2 7 Fast Attach . | . . . . . . . . . . . . Attach 35 | 8 . . . 3 9 . . 3 2 6 4 Detach 1 | 1 . . . . . . . . . . . Swap 23 | . 7 . 4 1 8 3 . . . . . Drop 23 | . 5 . . 7 6 1 . . 3 1 . Fire 123 | 7 26 . 40 19 20 5 . . . . 6 Melee . | . . . . . . . . . . . . Ram 11 | . . . . . . . 7 . 4 . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 711 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Entered Mines 773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 774 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Entered Exiles 781 | -10/Exiles | Found Exiles lab abandoned 802 | -10/Exiles | Discovered new exit (range 15) 1260 | -10/Exiles | Discovered new exit (range 10) 2628 | -10/Exiles | Identified exit to Mines 3249 | -10/Exiles | Entered Mines 3399 | -9/Mines | Found DCF Scrap (15 items) 3652 | -9/Mines | Discovered new exit (range 10) 3667 | -9/Mines | Identified exit to Materials 3677 | -9/Mines | Met a Derelict testing a Signal Generator 3688 | -9/Mines | Found Signal Generator 3751 | -9/Mines | Core integrity fell below 50% 3784 | -9/Mines | Core integrity fell below 20% 3812 | -9/Mines | Lost 3 parts (1n2w) 3831 | -9/Mines | Entered Materials 3831 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4314 | -8/Materials | Build established: Skirmisher 4382 | -8/Materials | Garrison activated, responded to threat 4505 | -8/Materials | Identified exit to Garrison 4506 | -8/Materials | Entered Garrison 4546 | -8/Garrison | Triggered checkpoint 4571 | -8/Garrison | Installed Relay Interface Framework 4895 | -8/Garrison | Triggered checkpoint 4895 | -8/Garrison | Triggered checkpoint 4903 | -8/Garrison | Triggered checkpoint 4908 | -8/Garrison | Released all parts (6) 4921 | -8/Garrison | Discovered new exit (range 12) 4927 | -8/Garrison | Entered Materials 4938 | -8/Materials | Lost 4 parts (1p1n2w) 4956 | -8/Materials | Core integrity fell below 50% 4961 | -8/Materials | Identified exit to Garrison 4961 | -8/Materials | Entered Garrison 5015 | -8/Garrison | Triggered checkpoint 5021 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Released all parts (3) 5027 | -8/Garrison | Core integrity fell below 20% 5033 | -8/Garrison | Discovered new exit (range 10) 5039 | -8/Garrison | Entered Factory 5039 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5185 | -7/Factory | Build established: Mutant 5332 | -7/Factory | Discovered new exit (range 8) 5543 | -7/Factory | Released all parts (2) 5583 | -7/Factory | Entered another Factory area 5583 | -6/Factory | Accompanied by 1 ally 5583 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5694 | -6/Factory | Identified exit to DSF 5954 | -6/Factory | Identified exit to Garrison 5955 | -6/Factory | Entered Garrison 6058 | -6/Garrison | Released all parts (6) 6063 | -6/Garrison | Triggered checkpoint 6063 | -6/Garrison | Triggered checkpoint 6071 | -6/Garrison | Core integrity fell below 50% 6079 | -6/Garrison | Triggered checkpoint 6092 | -6/Garrison | Core integrity fell below 20% 6096 | -6/Garrison | Garrison Relay disabled 6105 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Adv. ECM Suite. Released Hvy. Particle Cannon. Acquired Surge Thruster. Acquired Lgt. Nuclear Core. Acquired Surge Thruster. Beams of light sweep through the air. An alarm sounds. System corrupted: Matter fused (-6). S-27 Virus destroyed. Detecting nearby RIF Installer. Destroyed VTOL Module. S-27 Virus Lgt. Nuclear Core blasted off. S-27 Virus destroyed. Garrison Relay disabled. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Demolisher] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. C-17 Slicer destroyed. S-27 Virus destroyed. System corrupted: Magnetic Acceleration Cannon jammed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????""""??????? | | ???????????????????????????????????"??????? | | ????????????????????????????????""""??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????? ????????#???????????????????? | | ??????????# ????????#*??????????????????? | | ??????????# ?????####/####??????????????? | | ??????????# ?????# sss[%"#??????????????? | | ??????????# #????#[gg!!@"#??????????????? | | ??????????# #????#s"" ! "#??????????????? | | ??????????# #????#c#######??????????????? | | ??????????# #????# #????????????????????? | | ??????????# #??### #????????????????????? | | ??????????# #??# #????????????????????? | | ??????????# #??# #????????????????????? | | ??????????# #??# #????????????????????? | | ??????????# #??### #????????????????????? | | ?????###### ###### #????????????????????? | | ?????# #????????????????????? | | ?????# #### ########????????????????????? | | ?????# #??# #???????????????????????????? | | ?????# #?## #???????????????????????????? | | ?????# #?# #???????????????????????????? | | ?????# #?# #???????????????????????????? | | ######%#### #???????????????????????????? | | = #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ###############???????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Ghost 'Em Infiltrator Item+ Join The Dark Side Challenges ------------ None Game ------ Seed CoolingDirtyMantle Manual? 0 Play Time 01:02:49 Cumulative 5.6 hours Start 2025.12.02 @ 01:45:28 End 2025.12.02 @ 13:48:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 366f8c2c-b561-47b0-a4c1-44c14ea08e1c