Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 19:54:18 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2140) 2140 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 8280 Bonus ------- High Alert Combat Kills 65 Registered with UFD 300 Cogmind --------- Core Integrity 700/1000 Matter 290/300 Energy 11/150 System Corruption 0% Temperature Critical (734) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Deep Structural Scanner Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (4) ------- Thermal Lance > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Advanced System Shield Long-range Tractor Beam Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Deep Structural Scanner Improved Reaction Control System Layered Light Armor Plating Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Mini Grenade Launcher CPS Tube Thermal Lance > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Long-range Tractor Beam Improved Plasma Cutter [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . . 4 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 1 1 . . . . . 2 Utility 3 | . . . . . . 1 1 . . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 91 | 6 1 28 2 1 . 13 22 2 3 1 . 7 5 Power 8 | 1 . 4 . . . 1 1 . . . . . 1 Engine 7 | 1 . 4 . . . 1 . . . . . . 1 Core 1 | . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 3 1 . . 5 7 . . . . 2 2 Treads 12 | 2 . 3 1 . . 5 1 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 9 | . . . . . . . 5 . . . . 2 2 Utility 25 | 1 1 2 1 1 . 2 8 1 2 1 . 3 2 Device 11 | . 1 . 1 . . 1 3 . . 1 . 2 2 Storage 2 | 1 . . . 1 . . . . . . . . . Processor 5 | . . 1 . . . . 2 . 1 . . 1 . Hackware 2 | . . . . . . . . 1 1 . . . . Protection 5 | . . 1 . . . 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 . 19 . . . 5 6 1 1 . . 2 . Energy Gun 6 | 1 . 5 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 17 | 1 . 11 . . . 4 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 5 | . . 2 . . . 1 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . 1 . . . . 2 . . . . 1 . Parts Lost 5 | . . . . . . 3 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 3 | . . . . . . 2 . . . . . . 1 Highest Loss Streak 2 | . . . . . . 1 . . . . . . 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 96 99 96 88 88 99 89 84 84 84 84 89 90 Engine 7 | . 14 11 11 11 11 9 5 . . . . . 3 Core 2 | . . . . . . . 1 7 7 7 7 7 5 Treads 16 | . 28 22 22 22 22 27 20 . . . . . . Flight 9 | . . . . . . . 9 30 30 30 30 30 35 Device 7 | . 10 4 6 . . 9 9 15 13 7 7 6 10 Storage 7 | . 14 11 11 11 11 9 4 . . . . . . Processor 2 | . . 6 1 . . . 1 4 . . . 4 5 Hackware 2 | . . . . . . . . 3 7 15 15 9 5 Protection 3 | . . . . . . 9 8 7 7 7 7 7 4 Energy Gun 3 | . 14 11 . . . . . . . . . . . Ballistic Gun 22 | . 14 31 44 44 44 34 20 . . . . . . Launcher 2 | . . . . . . 1 2 7 7 7 7 7 4 Slashing Weapon 1 | . . . . . . . . 7 7 7 7 7 . Peak Build Rating 81 | 6 7 17 16 15 14 22 50 53 54 53 53 62 81 Average Rating 28 | 4 6 13 15 14 14 19 30 51 52 52 51 57 78 On Entrance 29 | . 6 7 15 14 14 14 21 50 53 52 53 49 62 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 14 15 29 26 39 39 49 47 20 20 17 17 18 26 Greatest Support 82 | 40 40 40 40 40 40 62 82 20 20 28 20 28 42 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 12 15 15 11 5 5 5 5 5 5 Most Carried 15 | 2 5 8 8 8 10 9 15 5 5 5 5 5 5 Average Carried 6 | 1 3 6 7 8 9 6 8 4 4 4 5 4 3 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 10 | 2 5 7 8 8 10 9 5 5 5 5 5 4 5 Class Distribution -------------------- 29% | Gunner 23% | Sprinter 17% | Scavenger-Tank 10% | Mutant 7% | Tank 7% | Hacker-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Sprinter | -7/Scraptown Sprinter | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 2722 | 248 64 806 180 10 . 915 99 230 40 . . 70 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 2655 | . 87 688 225 . . 855 99 . 131 336 . 59 175 Parts 189 | . 4 62 14 . . 68 1 . 8 18 . 2 12 Haulers Intercepted 2 | . . . . . . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 52 | . 2 18 5 . . 19 2 . . 4 . 1 1 Melee 5 | . . . . . . . . . . 4 . 1 . Guns 39 | . 2 12 5 . . 18 2 . . . . . . AOE 8 | . . 6 . . . 1 . . . . . . 1 Classes Destroyed 14 | . 1 6 . . . 2 . . 1 1 . 1 2 Worker 4 | . . 2 . . . . . . . . . . 2 Builder 3 | . . 2 . . . 1 . . . . . . . Hauler 2 | . . . . . . 1 . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . 1 2 . . . Watcher 6 | . . 1 . . . 2 . . 2 1 . . . Swarmer 13 | . . 6 . . . 7 . . . . . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 24 | . 2 7 4 . . 8 2 . . 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . Sentry 9 | . . 4 . . . 3 . . . 2 . . . Programmer 1 | . . . . . . . . . . 1 . . . Elite 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 2 5 5 . . 7 2 . 1 4 . 1 3 Combat Bots Only 7 | . 2 5 5 . . 7 2 . . 2 . 1 1 Max Kills in Single Turn 3 | . 1 3 2 . . 2 1 . 1 1 . 1 1 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . Exploded 2 | . . 2 . . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 220 | . 22 51 12 . . 74 . . 6 25 . 16 14 Missed 74 | . 11 13 2 . . 18 . . 3 15 . 10 2 Damage Taken 2333 | . 160 411 122 . . 719 48 . 17 118 . 130 608 Core 462 | . 12 50 37 . . 35 . . . 28 . . 300 Absorbed by Shields 35 | . . . 35 . . . . . . . . . . Regen/Repaired (Parts) 156 | . . . . . . . . . 66 . . 90 . Core Remaining (%) 92 | 100 95 . . . 78 93 . . . . . 96 . Volleys Fired 115 | . 14 31 10 . . 55 3 . . . . . 2 Largest 4 | . 2 4 4 . . 4 4 . . . . . 1 Hottest 158 | . 70 158 92 . . 92 92 . . . . . 30 Shots Fired 397 | . 28 112 40 . . 206 9 . . . . . 2 Gun 389 | . 28 108 40 . . 205 8 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 8 | . . 4 . . . 1 1 . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 345 | . 14 78 40 . . 205 8 . . . . . . Thermal 29 | . 14 15 . . . . . . . . . . . Explosive 8 | . . 4 . . . 1 1 . . . . . 2 Electromagnetic 15 | . . 15 . . . . . . . . . . . Robot Hit Streak 14 | . 10 10 8 . . 14 4 . . . . . . Robot Miss Streak 9 | . 2 5 2 . . 9 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 3 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . Shots Hit Robots 249 | . 21 58 24 . . 116 6 . 9 10 . 2 3 Core Hits 108 | . 5 32 9 . . 43 4 . 2 5 . 1 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Critical Strikes 8 | . 3 2 . . . 2 . . . 1 . . . Burn 5 | . 3 2 . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 66 | . . . . . . . 5 1 21 17 . 8 14 Thermal 14 | . . . . . . . . . . . . . 14 Impact 4 | . . . . . . . 4 . . . . . . Slashing 48 | . . . . . . . 1 1 21 17 . 8 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 4 . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6368 | . 259 1333 355 . . 1911 113 . 652 936 . 119 690 Guns 3412 | . 259 891 355 . . 1831 76 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 803 | . . 442 . . . 80 37 . . . . . 244 Melee 2153 | . . . . . . . . . 652 936 . 119 446 Ramming . | . . . . . . . . . . . . . . Kinetic 3013 | . 108 643 355 . . 1831 76 . . . . . . Thermal 705 | . 151 108 . . . . . . . . . . 446 Explosive 803 | . . 442 . . . 80 37 . . . . . 244 Electromagnetic 140 | . . 140 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1707 | . . . . . . . . . 652 936 . 119 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 . . Average Corruption 1 | . . . . . . . . . . 1 1 . . Corruption Purged 1 | . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 481 | . . 20 . . . . 3 . 193 176 . . 89 Projectiles . | . . . . . . . . . . . . . . Explosions 40 | . . 20 . . . . 3 . . . . . 17 Melee 441 | . . . . . . . . . 193 176 . . 72 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 48 . . . . . 91 Shots 3 | . . . . . . . 1 . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 798 | . 115 122 286 . . 34 . . . 26 . 146 798 Average Temperature 86 | . 49 45 157 . . 10 . . . 11 . 80 147 Received Heat Transfer 497 | . 81 111 50 . . 207 . . . 36 . . 12 Effects 11 | . . . . . . . . . . . . . 11 Shutdowns 3 | . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . . . . 1 Heat Transferred 1495 | . 666 469 . . . . . . . . . . 360 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Peak Influence 675 | . 65 262 234 . . 675 339 55 339 536 208 . 281 Initial 215 | . . 27 84 . . . 215 54 38 91 208 . . Average 151 | . 46 91 90 . . 332 264 54 178 316 208 . 53 Maximum Alert Level 2 | . . 1 1 . . 2 1 . 1 2 1 . 1 Low Security (%) 68 | 100 100 87 94 . 100 40 5 100 51 35 . . 93 Level 1 23 | . . 12 5 . . 11 94 . 48 23 100 . 6 Level 2 7 | . . . . . . 48 . . . 41 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 . . . 4 1 . 4 . . . 2 Investigation 4 | . . . . . . 1 1 . 2 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 10 | . 3 1 . . . 2 . . 2 . . . 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 16 | . 1 1 . . . 6 . . 2 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 132 | . 9 23 6 . . 34 9 . 10 15 . 8 18 Peak Tracking Total 15 | . 3 6 3 . . 9 4 . 4 10 . 5 15 Tactical Retreats 16 | . . 1 . . . 7 1 . 3 3 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 4 | . . . . . . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 8 | . . . 1 . . 2 2 . . 2 . 1 . Max in Single Turn 1 | . . . 1 . . 1 1 . . 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 40 | . 2 9 . 1 . 4 5 . 7 3 1 2 6 Terminals 26 | . 1 8 . . . 3 5 . 3 3 1 . 2 Fabricators 3 | . . . . . . . . . 2 . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . 1 Recycling Units 3 | . 1 1 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Total Hacks 114 | . 5 26 . 1 . 10 11 . 16 8 6 18 13 Successful 64 | . 2 16 . 1 . 5 3 . 8 5 2 18 4 Failed 50 | . 3 10 . . . 5 8 . 8 3 4 . 9 Catastrophic 8 | . . 2 . . . 2 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 1 15 . . . 9 11 . 10 6 6 . 4 Terminals 76 | . 3 24 . . . 9 11 . 10 8 6 . 5 Fabricators 6 | . . . . . . . . . 3 . . . 3 Repair Stations 4 | . . . . . . . . . 2 . . . 2 Recycling Units 6 | . 2 2 . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Terminal Hacks 28 | . . 6 . 1 . . . . . 2 . 18 1 Record 18 | . . . . 1 . . . . . . . 17 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . . . 1 . . 1 Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . 1 Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . 1 Unauthorized Hacks 28 | . 1 9 . . . 4 3 . 5 3 2 . 1 Terminals 27 | . 1 8 . . . 4 3 . 5 3 2 . 1 Botnet 11 | . 1 2 . . . 1 2 . 2 2 1 . . Skim 16 | . . 6 . . . 3 1 . 3 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 2 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 2 9 . . . 4 5 . 5 2 1 . 5 Full Trace Events 2 | . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 86 | . . . . . . . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 4381 | 61 349 953 531 306 26 469 425 71 449 136 12 389 204 Spaces Moved 5472 | 33 183 474 309 191 16 165 491 238 1234 315 43 1319 461 Core 6 | 6 . . . . . . . . . . . . . Treads 1534 | 27 183 474 309 191 16 165 169 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3932 | . . . . . . . 322 238 1234 315 43 1319 461 Fastest Speed 5 | 50 160 160 160 160 160 155 26 26 26 14 26 14 5 Average Speed 62 | 140 160 160 160 160 160 158 70 26 26 25 26 25 18 Slowest Speed 160 | 160 160 160 160 160 160 160 156 26 26 26 26 26 29 Overloaded Moves 81 | . . . . . . . . . . 7 . 21 53 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . 3 2 19 14 . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 32 52 65 56 7 27 18 93 31 67 12 86 21 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . . 4 . Known Exits Taken 3 | . . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 . . 1 . 1 1 . Scrap Searched 5 | . . . 1 . 1 . . . . . . 3 . Spaces Dug 23 | . . . . . . . 1 1 9 1 . 3 8 Terrain Destroyed 81 | . . 17 . . . 11 15 1 9 1 . 3 24 Melee 23 | . . . . . . . 1 1 9 1 . 3 8 Projectile . | . . . . . . . . . . . . . . AOE 58 | . . 17 . . . 11 14 . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total 6046 | 45 211 614 329 192 17 275 555 243 1300 322 43 1351 549 Wait 220 | 5 11 39 6 . . 29 2 . 58 . . 5 65 Move 5376 | 32 182 473 308 190 15 164 485 233 1196 289 42 1316 451 Hop 39 | . . . . . . . 3 2 18 10 . 1 5 Pick Up 54 | 2 3 14 1 . 2 6 12 2 1 1 . 5 5 Fast Attach 45 | 6 1 10 1 1 . 2 14 1 3 1 . 3 2 Attach 23 | . . 3 . . . 6 7 1 . . . 3 3 Detach 4 | . . 1 . . . 1 1 . . 1 . . . Swap 23 | . . 15 1 . . 5 1 . . . . 1 . Drop 78 | . . 28 2 1 . 7 22 3 3 2 1 7 2 Fire 115 | . 14 31 10 . . 55 3 . . . . . 2 Melee 66 | . . . . . . . 5 1 21 17 . 8 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 4) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Weapon x2 439 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Build established: Gunner 781 | -9/Materials | Discovered new exit (range 8) 816 | -9/Materials | Identified exit to Materials 1315 | -9/Materials | Learned 4 Recycling zone layouts 1364 | -9/Materials | Entered Mines 1411 | -9/Mines | Learned Materials stockpile data 1428 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1693 | -9/Mines | Learned Materials stockpile data 1724 | -9/Mines | Discovered exit to Materials (range 11) 1730 | -9/Mines | Build established: Tank 1865 | -9/Mines | Discovered exit to Materials (range 10) 1868 | -9/Mines | Received a Mining Laser from a helpful Derelict 1887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1887 | -9/Mines | Discovered new exit (range 5) 1895 | -9/Mines | Entered Exiles 1895 | -9/Exiles | Accompanied by 1 ally 1935 | -9/Exiles | Met 8R-AWN 1963 | -9/Exiles | Met EX-HEX 2038 | -9/Exiles | Build established: Gunner 2070 | -9/Exiles | Met EX-BIN 2094 | -9/Exiles | Met EX-DEC 2101 | -9/Exiles | Learned location of Zion (-6) 2189 | -9/Exiles | Discovered new exit (range 10) 2201 | -9/Exiles | Entered Mines 2223 | -8/Mines | Discovered exit to Materials (range 3) 2227 | -8/Mines | Entered Materials 2227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -8/Materials | Destroyed 7 combat bots 2554 | -8/Materials | Build established: Scavenger-Tank 2627 | -8/Materials | First assault squad dispatched 2645 | -8/Materials | Discovered new exit (range 15) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -7/Factory | Discovered new exit (range 10) 3121 | -7/Factory | Sucked down chute 3121 | -7/Factory | Entered Waste 3121 | -7/Waste | The area was eerily silent 3158 | -7/Waste | Discovered new exit (range 16) 3192 | -7/Waste | Entered Factory 3282 | -7/Factory | Build established: Sprinter 3287 | -7/Factory | Repaired Broken Dual-blade Saw 3408 | -7/Factory | Discovered new exit (range 6) 3629 | -7/Factory | Discovered new exit (range 9) 3641 | -7/Factory | Entered Storage 3720 | -7/Storage | Identified exit to Recycling 3776 | -7/Storage | Used back door to open Recycling access 3777 | -7/Storage | Entered Recycling 3782 | -7/Recycling | Scanned before Scraplab entrance 3787 | -7/Recycling | Entered Scraplab 3789 | -7/Recycling | Discovered new exit (range 2) 3789 | -7/Recycling | Entered Scraptown 3799 | -7/Scraptown | Visited CR-KLE's Repair Center 3805 | -7/Scraptown | CR-KLE repaired 4 parts 3809 | -7/Scraptown | Visited Cave Peace 3813 | -7/Scraptown | Visited UFD Registry 3813 | -7/Scraptown | Registered with UFD as "Autocell" 3822 | -7/Scraptown | Visited Chapter 10 3827 | -7/Scraptown | Visited Science Guys 3839 | -7/Scraptown | Visited Scrapoid Research Area 3845 | -7/Scraptown | Visited Cartography Club 3862 | -7/Scraptown | Learned location of Upper Caves (-4) 3862 | -7/Scraptown | Learned location of Armory (-3) 3862 | -7/Scraptown | Learned 8 Factory zone layouts 3862 | -7/Scraptown | Learned location of Quarantine (-3) 3862 | -7/Scraptown | Learned 16 Research zone layouts 3862 | -7/Scraptown | Learned 8 Access zone layouts 3862 | -7/Scraptown | Learned 4 Storage zone layouts 3862 | -7/Scraptown | Learned 8 Lower Caves zone layouts 3862 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3862 | -7/Scraptown | Learned 8 Research zone layouts 3862 | -7/Scraptown | Learned Storage emergency access door positions 3862 | -7/Scraptown | Learned location of 1 exit from Factory 3862 | -7/Scraptown | Learned location of 3 exits from Upper Caves 3871 | -7/Scraptown | Visited Scrap Suit Storage 3874 | -7/Scraptown | Visited Junk Repository 3895 | -7/Scraptown | Build established: Hacker-Sprinter 3912 | -7/Scraptown | Visited A0-MCA Data Center 3914 | -7/Scraptown | Given an A+ rating by A0-MCA 3917 | -7/Scraptown | Found A0-MCA's Component Scanner 3924 | -7/Scraptown | Visited Scrapoid Pod Storage 3931 | -7/Scraptown | Visited Supply Room 3998 | -7/Scraptown | Discovered new exit (range 13) 4015 | -7/Scraptown | Visited Red Mages 4025 | -7/Scraptown | Visited Bundlers 4031 | -7/Scraptown | Visited Spacefarers 4066 | -7/Scraptown | Discovered new exit (range 3) 4127 | -7/Scraptown | Warned about trapping Scraptown 4131 | -7/Scraptown | Attacked by Scraptown defenders 4143 | -7/Scraptown | Found Deep Structural Scanner 4170 | -7/Scraptown | Found Thermal Lance 4178 | -7/Scraptown | Entered Factory 4178 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4179 | -5/Factory | Identified exit to Upper Caves 4180 | -5/Factory | Identified exit to Factory 4201 | -5/Factory | Build established: Sprinter 4263 | -5/Factory | Discovered new exit (range 14) 4296 | -5/Factory | Identified exit to Extension 4304 | -5/Factory | Spotted B-75 Beast 4382 | -5/Factory | Self-destructed Last Messages --------------- 04370_ O-16 Technician uses terminal to summon reinforcements. 04370_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 04370_ O-16 Technician locks terminal. 04370_ Imp. Reaction Control System destroyed. 04370_ Destroyed Imp. Reaction Control System. 04370_ Imp. Ion Engine severed. 04372_ Overheating: Core damaged (-120). 04372_ CPS Tube destroyed. 04372_ C-35 Carver destroyed. 04373_ Overheating: Energy bleed (-14). 04374_ Mni. Grenade Launcher severed. 04376_ Overheating: Energy bleed (-3). 04377_ Power failure, Mic. Nuclear Core shutdown. 04379_ Lyr. Light Armor Plating severed. 04381_ Overheating: System interference. 04381_ A0-MCA's Component Scanner temporarily disabled. Map ----- +----------------------------------------------------+ | [[ ### #######?????????????????????????????????? | | [ ### ######?????????????????????????????????? | | ! !## #########?????????????????????????????? | | ####### ########?????????????????????????????? | | ###### /% #########?????????????????????????????? | | ]*= ########?????????????????????????????? | | """ ####?????????????????????????????? | | """"" # ### ####### """ """ ##### ???????? | | """"" #### ####### """ """ ##### ???????? | | ##### ####### ##### ???????? | | """ #####+#############/############???????? | | """"" ### # ???????? | | """"" ###"" ! # ???????? | | ??? ###"F + ???????? | | ###""" # ?????????????? | | ###""" # ?????????????? | | ### # ####?????????????? | | #######################/### # ?????????????? | | # ?????????????? | | + ?????????????? | | # ?????????????? | | ???????? # ?????????????? | | ???????? # ?????????????? | | ????????########+######+######### ?????????????? | | ???????? ## # c ##### ?????????????? | | ???????? ## """ # c@ ##### ?????????????? | | ???????? ## """ # """"""" ##### ?????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????#?? #????????????????????? | | ??????????????????????? #????????????????????? | | ????????????????????????###?#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 300 Evasion (%) 76 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed TargetSigixHumpback Manual? 0 Play Time 01:01:28 Cumulative 325.7 hours Start 2024.09.01 @ 17:28:49 End 2024.09.01 @ 19:54:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 323 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ec26b70-ea43-41dc-9ef7-75c211811635