Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.17 @ 18:38:14 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (5901) 5901 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1023) 1023 TOTAL SCORE: 13269 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -148 Cogmind --------- Core Integrity 981/1300 Matter 419/550 Energy 94/100 System Corruption 1% Temperature Cool (60) Movement Core (850) Ox16 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Leg > --- UTILITY (10) ----- High-capacity Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- Improved Arc Projector > --- INVENTORY (20) --- Light Antimatter Reactor Light Quantum Reactor Improved Antigrav System Improved Weapon Cycler Long-range Tractor Beam Long-range Tractor Beam KE Penetrator KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Armored Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Core Shielding > --- WEAPON ----------- KE Penetrator Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Titanium Leg Improved Weapon Cycler Long-range Tractor Beam Long-range Tractor Beam Improved Arc Projector Improved Arc Projector Improved Arc Projector KE Penetrator KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Layered Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Tesla Rifle Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . 1 1 . Utility 8 | . . . 1 2 . . 2 1 1 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 185 | 6 2 9 23 2 18 28 18 39 16 24 Power 11 | 1 . . 3 . 1 2 . 2 1 1 Engine 8 | 1 . . 2 . 1 2 . 2 . . Core 3 | . . . 1 . . . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 63 | 2 . 6 7 . 5 10 3 13 5 12 Treads 11 | . . 2 . . . . . 5 2 2 Leg 43 | 2 . 4 7 . 5 9 3 4 . 9 Wheel 8 | . . . . . . 1 . 4 3 . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 64 | 1 2 1 7 2 8 12 11 15 2 3 Device 40 | . 1 . 4 . 8 10 7 8 . 2 Storage 5 | 1 1 1 . . . . 1 . . 1 Processor 7 | . . . 1 1 . . 1 3 1 . Hackware 1 | . . . . . . . 1 . . . Protection 11 | . . . 2 1 . 2 1 4 1 . Artifact . | . . . . . . . . . . . Weapon 47 | 2 . 2 6 . 4 4 4 9 8 8 Energy Gun 10 | . . . . . . . . 1 5 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 1 . . . 2 1 . 2 Ballistic Cannon 18 | . . 1 3 . 1 2 2 5 3 1 Launcher 7 | . . . 1 . 3 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 . . 2 Parts Lost 78 | . . 2 5 . 6 8 4 18 12 23 Power 6 | . . . 1 . 1 1 . . 1 2 Propulsion 30 | . . . 3 . 2 3 . 7 6 9 Utility 19 | . . . . . 1 2 2 8 . 6 Weapon 23 | . . 2 1 . 2 2 2 3 5 6 Highest Loss Streak 16 | . . 1 3 . 2 4 2 9 7 16 Average Slot Usage (%) 92 | . 92 98 91 100 92 89 97 93 93 85 Engine 5 | . 14 11 8 . . 7 6 5 3 . Core 1 | . . . . 7 6 . . . 1 8 Treads 3 | . . 9 . . . . . 5 14 3 Leg 23 | . 28 34 35 30 29 25 25 19 . 18 Wheel 1 | . . . . . . 1 . 2 11 . Device 10 | . 7 11 8 7 11 13 14 7 14 10 Storage 6 | . 14 11 9 7 7 7 6 5 5 7 Processor 11 | . . . 5 15 10 7 12 15 20 19 Hackware 1 | . . . . . . . 4 3 . . Protection 5 | . . . 3 7 7 7 5 7 5 4 Ballistic Gun 3 | . 28 16 3 . . . 5 . . 6 Ballistic Cannon 11 | . . 4 15 23 15 15 13 9 8 1 Slashing Weapon 1 | . . . . . . . . 4 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 13 19 30 46 45 52 56 77 99 84 81 Greatest Support 125 | 20 20 43 54 54 61 68 71 88 125 123 Greatest Overweight (x) 7 | . . . 1 . . 1 1 4 7 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 9 10 15 15 15 15 15 20 20 20 Most Carried 20 | 6 10 11 15 14 15 15 16 19 20 19 Average Carried 14 | 4 8 9 13 13 12 13 14 14 19 14 Final Capacity 20 | 8 10 15 15 15 15 15 20 20 20 20 Final Carried 16 | 6 10 11 15 14 12 15 16 15 16 13 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Mutant 10% | Commander-Mutant 6% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Commander-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Matter Collected 5791 | 208 205 400 670 70 369 877 728 1061 501 702 Remotely 1160 | . . . 170 . 164 271 145 410 . . Salvage Created 5339 | . 267 381 899 68 377 643 372 1297 300 735 Parts 259 | . 15 24 55 2 21 40 9 46 15 32 Haulers Intercepted 3 | . . . 2 . . . . 1 . . Recyclers Shooed 11 | . 2 1 1 . . 2 1 3 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Combat Hostiles Destroyed 114 | . 3 8 21 . 19 22 10 14 5 12 Melee 5 | . . . 2 . . . . 3 . . Guns 20 | . 3 5 . . . . . 3 . 9 Cannons 69 | . . 3 16 . 10 18 10 8 4 . AOE 18 | . . . 2 . 9 4 . . . 3 Classes Destroyed 16 | . 3 3 3 . 2 3 1 . . 1 Worker 4 | . . 1 . . . . . 2 1 . Builder 5 | . . . . . . 2 . 1 1 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 3 | . . . 2 . . . . 1 . . Recycler 15 | . 2 2 3 1 . 2 . 5 . . Watcher 2 | . 1 . . . . . . 1 . . Swarmer 17 | . . 3 6 . 4 3 1 . . . Cutter 3 | . . . . . 3 . . . . . Grunt 49 | . 3 3 8 . 11 8 7 . . 9 Brawler 2 | . . . 1 . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 13 | . . 2 4 . . 4 . 2 1 . Specialist 2 | . . . 2 . . . . . . . Hunter 10 | . . . . . 1 3 . . 4 2 Programmer 17 | . . . . . . 2 2 12 . 1 Best Kill Streak 6 | . 2 3 5 1 4 6 4 2 3 5 Combat Bots Only 5 | . 2 3 4 . 4 3 4 2 3 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 2 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . 3 2 . . . 2 Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Damage Taken 13925 | . 244 523 1023 . 1033 1455 1068 3536 2071 2972 Core 1282 | . 70 76 196 . 95 156 15 204 151 319 Absorbed by Shields 12 | . . . . . . 12 . . . . Core Remaining (%) 80 | 100 72 81 64 . . 64 98 79 86 . Volleys Fired 460 | . 23 45 72 2 39 66 33 106 23 51 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 Hottest 195 | . 40 55 79 79 92 92 96 126 195 146 Shots Fired 775 | . 46 79 104 4 62 122 66 146 46 100 Gun 255 | . 46 62 4 . . . . 42 12 89 Cannon 498 | . . 17 96 4 55 115 66 104 34 7 Launcher 22 | . . . 4 . 7 7 . . . 4 Special . | . . . . . . . . . . . Kinetic 725 | . 46 79 100 4 55 115 66 143 34 83 Thermal . | . . . . . . . . . . . Explosive 22 | . . . 4 . 7 7 . . . 4 Electromagnetic 28 | . . . . . . . . 3 12 13 Robot Hit Streak 42 | . 8 42 10 2 7 14 13 18 9 23 Robot Miss Streak 8 | . 4 4 2 3 5 8 3 5 3 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 586 | . 26 61 81 2 47 87 47 137 28 70 Core Hits 325 | . 14 21 44 3 50 77 21 41 16 38 Critical Kills 5 | . . . 1 . . . . 1 3 . Critical Parts Destroyed 10 | . . . . . . . . 1 4 5 Critical Strikes 39 | . . . 7 . 1 4 7 5 10 5 Destroy 14 | . . . . . . . . 2 7 5 Blast 23 | . . . 6 . 1 4 7 2 3 . Smash 1 | . . . 1 . . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 74 | . . . 12 . . . . 57 5 . Impact 12 | . . . 12 . . . . . . . Slashing 62 | . . . . . . . . 57 5 . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 8 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16401 | . 285 678 1812 34 1475 2449 1283 4966 814 2605 Guns 3541 | . 285 439 9 . . . . 798 119 1891 Cannons 8251 | . . 239 1302 34 797 1808 1283 2229 481 78 Explosions 2325 | . . . 271 . 678 641 . . 102 633 Melee 2280 | . . . 230 . . . . 1938 112 . Ramming 4 | . . . . . . . . 1 . 3 Kinetic 11496 | . 285 678 1311 34 797 1808 1283 3027 481 1792 Thermal 102 | . . . . . . . . . 102 . Explosive 2223 | . . . 271 . 678 641 . . . 633 Electromagnetic 296 | . . . . . . . . . 119 177 Impact 230 | . . . 230 . . . . . . . Slashing 2050 | . . . . . . . . 1938 112 . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 . . . 2 4 1 21 . 1 Average Corruption 5 | . 1 . . . 2 2 1 10 . 1 Corruption Purged . | . . . . . . . . . . . Effects 84 | . . . . . 4 15 . 64 . 1 Message Errors 23 | . . . . . 1 7 . 14 . 1 Matter Fused 12 | . . . . . . . . 12 . . Heat Flow Errors 12 | . . . . . 3 2 . 7 . . Energy Discharges 13 | . . . . . . 4 . 9 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 2 . 8 . . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 4 | . . . . . . . . 4 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 791 | . . 14 88 . 3 47 29 563 9 38 Projectiles 236 | . . 14 4 . . 42 29 119 9 19 Explosions 77 | . . . 50 . 3 5 . . . 19 Melee 478 | . . . 34 . . . . 444 . . Knockbacks 135 | . . 6 13 2 27 35 22 24 6 . Impact . | . . . . . . . . . . . Kinetic 123 | . . 5 11 2 26 32 18 23 6 . Secondary 12 | . . 1 2 . 1 3 4 1 . . Self-Inflicted Damage 97 | . . . . . 32 . . . 65 . Shots 2 | . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . Highest Temperature 309 | . 18 10 84 24 309 166 234 246 201 125 Average Temperature 66 | . 9 10 29 12 102 35 81 77 70 46 Received Heat Transfer 2501 | . 114 234 387 . 369 417 388 117 108 367 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Peak Influence 971 | . 142 314 429 199 644 971 479 210 141 323 Initial 475 | . . 59 48 194 139 338 475 168 58 44 Average 255 | . 75 185 206 196 338 613 373 84 79 150 Maximum Alert Level 3 | . . 1 2 . 2 3 2 1 . 1 Low Security (%) 53 | 100 100 47 52 100 25 . . 99 100 70 Level 1 24 | . . 52 44 . 41 22 59 . . 29 Level 2 15 | . . . 3 . 32 43 40 . . . Level 3 5 | . . . . . . 34 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 1 2 . . 9 4 5 3 2 Investigation 2 | . . . . . . 1 1 . . . Extermination 7 | . . . . . . 1 1 4 1 . Reinforcement 16 | . 1 1 2 . . 5 2 1 2 2 Assault 1 | . . . . . . 1 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Distress Signals 11 | . . 1 2 . . 2 3 . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 6 13 32 . 19 30 21 23 10 20 Peak Tracking Total 7 | . 3 4 5 . 5 5 5 4 5 7 Tactical Retreats 10 | . . 1 3 . . . 2 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Traps Triggered 10 | . 1 . . . 2 4 . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Disabled 8 | . . . 1 . 1 3 . . 1 2 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 1 Garrison Access 2 | . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Accessed 23 | . . . 2 1 . 5 6 6 1 2 Terminals 10 | . . . 1 . . 2 2 3 . 2 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . 1 . . . 3 1 1 . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 1 . . Total Hacks 53 | . . . 14 1 . 10 13 11 1 3 Successful 31 | . . . 11 1 . 3 10 5 . 1 Failed 22 | . . . 3 . . 7 3 6 1 2 Catastrophic 4 | . . . . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . 4 . . 5 4 2 . 3 Terminals 27 | . . . 10 . . 3 5 6 . 3 Fabricators 6 | . . . . . . 6 . . . . Repair Stations 12 | . . . 4 . . . 6 1 1 . Recycling Units 3 | . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 2 1 . . Terminal Hacks 9 | . . . 6 . . . 2 1 . . Record 2 | . . . . . . . 2 . . . Part Schematic 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 10 | . . . 4 . . . 6 . . . Scan Component 5 | . . . 2 . . . 3 . . . Repair 5 | . . . 2 . . . 3 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 1 1 . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 6 | . . . 1 . . 1 1 2 . 1 Terminals 5 | . . . 1 . . 1 . 2 . 1 Assimilate 1 | . . . . . . 1 . . . . Botnet 4 | . . . 1 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Eject 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . 1 1 . 4 4 5 1 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Matter 252 | . . . . . . 252 . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 3 . . . Time 183 | . . . 82 . . . 101 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . . Ejected 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total Allies 4 | . . . . . . 4 . . . . Largest Group 4 | . . . . . . 4 4 . . . Highest-Rated Group 116 | . . . . . . 116 116 . . . Highest-Rated Ally 30 | . . . . . . 30 30 . . . Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks 20 | . . . . . . . 20 . . . Total Damage 657 | . . . . . . . 657 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Turns Passed 8836 | 59 328 407 1182 159 539 1496 1225 2264 639 538 Spaces Moved 4854 | 44 193 212 620 121 281 851 712 1264 319 237 Core 11 | 11 . . . . . . . . . . Treads 156 | . . . . . . . . 49 32 75 Legs 4013 | 33 193 212 620 121 281 750 712 929 . 162 Wheels 674 | . . . . . . 101 . 286 287 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 127 120 101 120 Average Speed 129 | 102 120 120 123 120 120 137 132 132 115 139 Slowest Speed 270 | 120 120 120 200 120 120 203 207 270 185 203 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 2 40 33 50 5 47 27 26 26 7 6 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 22 | . . . 1 . . 1 . 14 4 2 Terrain Destroyed 161 | . . . 18 . 27 43 3 25 17 28 Melee 18 | . . . 1 . . . . 13 4 . Projectile 46 | . . . . . . 10 3 12 7 14 AOE 97 | . . . 17 . 27 33 . . 6 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total 6563 | 55 250 294 919 131 418 1057 930 1629 535 345 Wait 798 | . 21 18 147 4 66 78 145 139 159 21 Move 4843 | 43 192 211 619 120 279 850 711 1263 318 237 Hop . | . . . . . . . . . . . Pick Up 100 | 6 7 5 23 2 2 13 10 17 10 5 Fast Attach 55 | 6 2 3 7 . 1 3 9 14 1 9 Attach 68 | . . 2 4 2 8 8 4 19 7 14 Detach 18 | . 1 . 1 . 3 2 2 4 . 5 Swap 63 | . . 4 12 . 9 17 5 6 8 2 Drop 67 | . 4 6 22 1 1 15 11 3 4 . Fire 460 | . 23 45 72 2 39 66 33 106 23 51 Melee 74 | . . . 12 . . . . 57 5 . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . 1 . 1 Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 10 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 3) 319 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x2 774 | -9/Materials | Discovered new exit (range 16) 795 | -9/Materials | Entered another Materials area 795 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1510 | -8/Materials | Lost 3 parts (3n) 1830 | -8/Materials | Repaired Imp. Aluminum Leg 1881 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1947 | -8/Materials | Discovered new exit (range 12) 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Utility x2 2123 | -7/Factory | Identified exit to Garrison 2136 | -7/Factory | Entered Garrison 2254 | -7/Garrison | Triggered checkpoint 2408 | -7/Garrison | Triggered checkpoint 2498 | -7/Garrison | Discovered new exit (range 10) 2540 | -7/Garrison | Triggered checkpoint 2655 | -7/Garrison | Discovered new exit (range 8) 2669 | -7/Garrison | Installed Relay Interface Framework 2675 | -7/Garrison | Entered Factory 2737 | -7/Factory | Build established: Scavenger-Mutant 2987 | -7/Factory | Garrison activated, responded to threat 3460 | -7/Factory | Lost 4 parts (2n1u1w) 3475 | -7/Factory | First assault squad dispatched 3654 | -7/Factory | Cargo convoy interrupted 4116 | -7/Factory | Fabricated L-41 Fighter? 4159 | -7/Factory | Discovered new exit (range 5) 4171 | -7/Factory | Entered another Factory area 4171 | -6/Factory | Accompanied by 4 allies 4171 | -6/Factory | Evolved 2 slots: Utility x2 4387 | -6/Factory | Build established: Commander-Mutant 4439 | -6/Factory | Repaired Titanium Leg 4532 | -6/Factory | Repaired Lyr. Light Armor Plating 4580 | -6/Factory | Repaired Titanium Leg 5293 | -6/Factory | Build established: Mutant 5303 | -6/Factory | Discovered new exit (range 15) 5396 | -6/Factory | Entered another Factory area 5396 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5708 | -5/Factory | Discovered new exit (range 20) 6100 | -5/Factory | Identified exit to Upper Caves 6396 | -5/Factory | Discovered new exit (range 12) 6770 | -5/Factory | Spotted B-75 Beast 6887 | -5/Factory | System corruption reached 10% 6951 | -5/Factory | Lost 9 parts (5n3u1w) 7386 | -5/Factory | Build established: Scavenger-Mutant 7507 | -5/Factory | Lost 3 parts (1n1u1w) 7525 | -5/Factory | Discovered new exit (range 19) 7600 | -5/Factory | Identified exit to Factory 7660 | -5/Factory | Entered another Factory area 7660 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7925 | -4/Factory | Build established: Scavenger-Assassin 8112 | -4/Factory | Discovered new exit (range 7) 8120 | -4/Factory | Identified exit to Research 8194 | -4/Factory | Lost 7 parts (1p5n1w) 8299 | -4/Factory | Entered Research 8299 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8328 | -3/Research | Lost 5 parts (1n4w) 8479 | -3/Research | Lost 3 parts (1n2u) 8684 | -3/Research | Lost 3 parts (2n1w) 8837 | -3/Research | Self-destructed Last Messages --------------- 08824_ Slug penetrates Wall. 08825_ Wall collapses. 08825_ H-77 Assassin destroyed. 08825_ Switching to secondary target: H-77 Assassin. 08826_ Acquired 56 matter. 08827_ Slug penetrates Wall. 08827_ Slug penetrates H-77 Assassin. 08827_ Penetrated by Slug. 08828_ Wall collapses. 08830_ H-77 Assassin IFF system glitched. 08833_ Penetrated by Slug. 08833_ Slug penetrates Wall. 08833_ Slug penetrates H-77 Assassin. 08833_ H-77 Assassin suffers critical hit (Destroy). 08833_ Penetrated by Slug. 08833_ Flexi-carbon Leg destroyed. 08836_ Penetrated by Slug. 08836_ Imp. Arc Projector destroyed. 08837_ Slug penetrates Wall. 08837_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????#k ????????????????????????????????????? | | ?????????## ???????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????????? ??? ????????????????????????? | | ???????????????? ##+###????????????????????????? | | ?????????????????# +????????????????????? | | ?????????????????# #####????????????????????? | | ?????????????????# ##????????????????????? | | ???????????####### h ##????????????????????? | | ???????????#######/#####%| #?????????????????????? | | ???????????## ###!@;#?????????????????????? | | ???????????## ####=# #???????????????????? | | ???????????##"" ###=%####???????????????????? | | ???????????##"" = /[ h!##?????????????????????? | | ???????????##"T # #####?????????????????????? | | ???????????##"" # ## ##?????????????????????? | | ???????????##"" #=####??????????????????????? | | ??########### #!##????????????????????????? | | ??########### #!##????????????????????????? | | ??## # # ##????????????????????????? | | ??## # # ##????????????????????????? | | ??## # # ##????????????????????????? | | ??## # # ????????????????????????? | | ??## # """ + ?????????????????????????? | | ??## # """ # ?????????????????????????? | | ??## # """ # ?????????????????????????? | | ??## ! # # ?????????????????????????? | | #### [[] # # ? # ?????????????????????? | | ########+########+#### # ?????????????????????? | | [ ! [ + ?????????????????????? | | [ # ?????????????????????? | | + ?????????????????????? | | # ?????????????????????? | | ########/#############+##+# ?????????????????????? | | #### ### # ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 300 Matter Stores 422 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Hvy. Linear Accelerator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilManeuveringDrive Manual? 0 Play Time 01:25:11 Cumulative 140.9 hours Start 2021.09.16 @ 19:01:44 End 2021.09.17 @ 18:38:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7ddef07-5d4b-42d2-b5bd-babe9f6d3b20