Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.17 @ 11:53:24 Player: Gder Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (312) 1560 Value Destroyed (12675) 12675 Prototype IDs (46) 920 Alien Tech Used (4) 800 Bonus (22447) 22447 TOTAL SCORE: 46702 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 8291 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -60 Cogmind --------- Core Integrity 1549/1600 Matter 258/550 Energy 580/600 System Corruption 2% Temperature Cool (-178) Movement Treading (170) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Matter Compressor Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Core Shielding > --- WEAPON (6) ------- Quantum Rifle Helical Railgun Enhanced Hardcell Cannon Sigix Broadsword > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Matter Compressor (0) Matter Compressor (0) Improved Point Defense System Long-range Tractor Beam Plasma Rifle Helical Railgun Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Matter Compressor Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Helical Railgun Helical Railgun Enhanced Hardcell Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Matter Compressor Matter Compressor Improved Core Shielding Improved Point Defense System Plasma Rifle Helical Railgun Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Sigix Containment Pod [Rating: 197] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . . 4 2 . . 2 . . 2 . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . . . 1 . . 2 Utility 8 | . . . 1 1 . . 1 . . 2 . . 1 . . 1 . 1 . Weapon 4 | . . . 2 1 . . 1 . . . . . . . . . . . . Parts Attached 232 | 8 9 5 23 . 5 8 10 4 9 14 1 2 4 1 9 3 68 26 23 Power 32 | 1 2 . 1 . . 1 . . 1 1 1 . 1 . 1 2 9 5 6 Engine 4 | 1 1 . . . . . . . . 1 . . . . . . . . 1 Core 7 | . 1 . 1 . . 1 . . 1 . 1 . 1 . . . 1 . . Reactor 21 | . . . . . . . . . . . . . . . 1 2 8 5 5 Propulsion 43 | 3 1 . 9 . . 1 3 . 2 3 . . . . 2 1 11 4 3 Treads 19 | 1 . . 5 . . . 1 . 1 1 . . . . 1 . 2 4 3 Leg 4 | . . . . . . . . . . . . . . . . . 4 . . Wheel 20 | 2 1 . 4 . . 1 2 . 1 2 . . . . 1 1 5 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 4 1 7 . 1 2 2 4 5 7 . 1 3 . 6 . 26 9 8 Device 46 | 1 2 . 4 . . 1 1 1 3 2 . 1 2 . 4 . 13 6 5 Storage 7 | 1 2 . . . . . . . 1 2 . . . . . . 1 . . Processor 14 | . . . . . . 1 . . 1 1 . . . . 2 . 6 1 2 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . Protection 20 | . . 1 3 . 1 . 1 3 . 1 . . 1 . . . 6 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 4 6 . 4 4 5 . 1 3 . 1 . 1 . . 22 8 6 Energy Gun 8 | . . . . . . . . . . . . . . . . . 5 1 2 Energy Cannon 13 | . . . 1 . . . 1 . 1 1 . . . . . . 9 . . Ballistic Gun 21 | 2 2 . 4 . 4 1 . . . . . . . . . . 4 3 1 Ballistic Cannon 14 | . . 3 . . . 2 1 . . . . 1 . 1 . . 1 3 2 Launcher 4 | . . . 1 . . 1 1 . . 1 . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . 3 2 . 1 . . . . . . 1 5 . 1 Parts Lost 75 | . 2 1 5 . . . . 1 2 2 . . 1 3 1 . 43 4 10 Power 13 | . . . . . . . . . 1 1 . . . . . . 8 . 3 Propulsion 8 | . . . 2 . . . . . 1 . . . . 1 1 . 3 . . Utility 27 | . 1 1 1 . . . . 1 . 1 . . 1 1 . . 18 . 2 Weapon 27 | . 1 . 2 . . . . . . . . . . 1 . . 14 4 5 Highest Loss Streak 17 | . 1 1 2 . . . . 1 1 1 . . 1 2 1 . 17 2 3 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . 1 . . Average Backups 20 | 2 17 21 20 19 21 20 24 22 22 21 19 20 17 18 20 20 18 19 18 Power 1 | . 1 2 1 1 1 1 1 1 . . . 2 . 1 2 2 2 2 1 Propulsion 4 | . 4 6 4 5 7 6 5 4 3 4 5 5 5 5 3 . 1 2 2 Utility 6 | . 4 3 3 3 3 4 4 6 9 9 8 7 6 6 5 6 6 5 7 Weapon 8 | . 7 9 11 9 8 7 12 11 9 6 6 6 6 6 7 9 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | 1 . 5 4 . 2 9 10 1 6 1 . . . . 1 3 16 3 9 Power 9 | . . . 1 . . 1 . . . . . . . . . 1 3 1 2 Propulsion 23 | 1 . 2 3 . . 2 3 . . . . . . . . 2 8 . 2 Utility 12 | . . 3 . . . . 2 1 3 . . . . . . . 1 . 2 Weapon 27 | . . . . . 2 6 5 . 3 1 . . . . 1 . 4 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 92 98 97 99 100 99 75 64 59 63 63 64 68 64 72 70 78 90 87 Core 4 | . 6 14 9 7 7 7 6 6 6 4 2 2 5 5 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 8 8 13 11 Treads 6 | . 14 14 8 7 7 7 6 6 5 5 5 5 5 3 5 . 5 7 12 Wheel 7 | . 14 14 18 15 15 15 12 6 6 4 5 5 5 5 4 8 4 . . Device 12 | . 6 11 13 15 15 15 16 6 2 8 10 11 16 16 18 22 16 20 17 Storage 9 | . 14 14 9 7 7 7 6 6 10 11 11 11 10 10 10 9 7 8 8 Processor 6 | . . . . . . 4 6 6 6 6 5 5 5 5 11 9 9 12 12 Protection 3 | . . 1 2 7 7 2 3 10 5 5 5 5 4 3 . . 3 . 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . 3 8 4 Energy Cannon 2 | . . . 3 . . . . . 5 2 . 2 3 . . . 7 1 1 Ballistic Gun 7 | . 28 6 24 37 38 35 3 . . . . . . . . . 7 5 4 Ballistic Cannon 2 | . . 20 7 . . 1 2 . . . . 1 . 4 . . . 4 8 Special Melee Weapon 2 | . . . . . . . 5 6 6 5 5 5 5 5 5 4 1 . . Peak Build Rating 197 | 7 11 18 34 34 45 49 109 115 120 133 130 132 138 136 143 151 163 174 197 Average Rating 106 | 5 8 16 29 33 41 47 93 110 118 129 128 129 136 128 137 149 135 158 183 On Entrance 88 | . 7 11 18 29 33 45 49 108 115 120 126 130 129 134 113 140 150 144 168 Avg Prop Armor Cover (%) 6 | 14 11 10 6 5 5 5 5 4 4 5 6 5 5 6 7 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 14 90 94 105 109 116 115 160 167 178 184 172 180 194 184 175 187 216 196 203 Greatest Support 215 | 16 10 10 20 20 20 20 28 28 28 28 28 28 28 28 28 56 120 150 215 Greatest Overweight (x) 38 | 1 8 9 9 5 5 5 7 5 6 6 6 6 6 6 6 3 38 2 1 Average Overweight (x) 4 | . 7 8 4 5 5 4 6 5 5 6 6 6 6 5 5 3 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 23 23 22 21 25 25 25 25 25 Average Carried 23 | 2 17 24 24 23 24 24 24 23 24 23 21 22 19 20 22 20 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 24 25 25 25 25 24 24 25 22 23 23 20 21 24 21 25 25 23 Class Distribution -------------------- 36% | Mutant 27% | Assassin 11% | Scavenger-Executioner 5% | Scavenger-Assassin 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Derelict-Tank | -7/Waste Derelict-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Assassin | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Matter Collected 29619 | 332 754 205 1346 . 183 452 1231 430 3651 5069 637 1984 969 467 2167 1485 5727 993 1537 Remotely 1024 | . . . . . . . . . . . . . . . . . 74 . 950 Salvage Created 14688 | 168 895 134 1277 . . 328 742 277 552 1366 173 186 282 229 485 112 4473 1659 1350 Parts 710 | 16 67 11 85 . . 12 17 5 16 74 3 7 13 3 33 6 200 71 71 Haulers Intercepted 6 | . 2 . . . . 2 1 . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 4 . . . . . . . . 21 14 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 184 | . 15 5 28 . . 5 3 6 7 9 . 4 . 1 . 1 59 20 21 Melee 6 | . . . . . . . 1 2 . 2 . . . . . 1 . . . Guns 85 | . 15 . 15 . . 5 . . . . . . . . . . 30 10 10 Cannons 76 | . . 5 10 . . . 2 . 4 5 . 4 . 1 . . 27 7 11 AOE 6 | . . . 3 . . . . . . 1 . . . . . . . 2 . Classes Destroyed 21 | 2 6 1 2 . . 2 . . 1 . . . . 1 . . 4 . 2 Worker 35 | . 2 . 3 . . 2 9 . 2 8 . . . . 4 1 2 . 2 Builder 32 | . 1 . 2 . . . . . 1 11 . . . . 5 . 5 3 4 Tunneler 12 | 5 2 . . . . . 2 . . . . . 1 . 1 . . 1 . Hauler 6 | . 2 . . . . 2 1 . . 1 . . . . . . . . . Recycler 20 | 1 2 . 1 . . . 3 . 1 4 . . 2 . 2 . 2 2 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . 1 . . Watcher 18 | . 2 . 5 . . 1 . . . . . . . . . . 1 4 5 Swarmer 36 | . 6 . 9 . . 1 . 1 2 3 . 1 . . . . 1 6 6 Grunt 74 | . 9 2 12 . . 2 2 5 2 4 . 3 . . . 1 28 1 3 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . 3 . . Sentry 10 | . . . 7 . . . . . 1 1 . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . Hunter 14 | . . . . . . 1 . . 1 . . . . . . . 8 4 . Programmer 32 | . . . . . . 1 1 . . 1 . . . . . . 13 6 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . 3 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 2 7 . . 2 6 5 2 5 . 3 2 1 3 1 5 10 7 Combat Bots Only 7 | . 4 2 7 . . 2 2 5 2 2 . 3 . 1 . 1 5 6 6 Max Kills in Single Turn 4 | 1 1 1 3 . . 1 1 1 1 4 . 1 1 1 1 1 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 1 . . . . . . . 2 . Melee 1 | . . . . . . . 1 1 . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Hostile Shots Fired 1856 | . 56 29 100 . . 7 54 90 191 131 34 32 12 4 73 19 648 119 257 Missed 574 | . 15 10 20 . . 5 18 37 60 35 11 12 4 . 28 2 229 24 64 Hits 1282 | . 41 19 80 . . 2 36 53 131 96 23 20 8 4 45 17 419 95 193 Melee 22 | . . . . . . . . . . . . . . 4 . . 18 . . Projectile 1260 | . 41 19 80 . . 2 36 53 131 96 23 20 8 . 45 17 401 95 193 AOE 23 | . . . . . . 1 . 1 1 . . 17 . . 1 2 . . . Critical Strikes 69 | . . . 2 . . . . 5 6 2 1 . 1 1 4 1 37 2 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 5 | . . . . . . . . . 1 . . . . . 1 . . 1 2 Damage Taken 23164 | . 377 304 961 . . 89 654 847 1985 1687 415 760 249 149 1130 498 7533 2216 3310 Core 3419 | . 19 . 122 . . 9 151 146 405 162 44 170 69 36 452 94 813 676 51 Absorbed by Shields 225 | . . . . . . . . . . 71 . . 14 11 . . 129 . . Reduced by Siege Mode 296 | . . . . . . . . . . . . . . . . . 41 55 200 Redirected to Shielding 119 | . . . . . . . . . . . . . . . . . 100 . 19 Ignored by Resistances 6091 | . 119 84 253 . . 24 170 235 518 453 109 190 58 39 255 123 2077 470 914 Regen/Repaired (Parts) 2359 | . . . . . 43 47 153 215 633 338 123 21 136 . 281 199 150 . 20 Core Remaining (%) 66 | 100 . 92 77 . . 98 . . 17 . . 62 . . 51 . 23 53 96 Volleys Fired 769 | 13 54 31 80 2 . 22 22 . 84 52 . 17 3 33 . 1 245 44 66 Largest 6 | 2 2 2 4 5 . 5 1 . 1 1 . 1 1 1 . 1 6 5 5 Hottest 555 | 40 40 100 153 108 . 160 85 . 90 90 . 90 90 47 . 46 555 332 331 Shots Fired 1953 | 26 108 50 287 10 . 78 22 . 90 52 . 18 3 33 . 1 709 215 251 Gun 1067 | 26 108 . 188 10 . 71 . . . . . . . . . . 415 133 116 Cannon 845 | . . 38 98 . . 7 22 . 90 46 . 18 3 33 . . 273 82 135 Launcher 15 | . . . 1 . . . . . . 6 . . . . . 1 7 . . Special 26 | . . 12 . . . . . . . . . . . . . . 14 . . Kinetic 1182 | 26 108 38 254 10 . 78 20 . . . . 9 . 33 . . 305 126 175 Thermal 570 | . . 12 32 . . . 2 . 90 46 . 9 3 . . . 259 60 57 Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . Electromagnetic 200 | . . . . . . . . . . 6 . . . . . 1 145 29 19 Robot Hit Streak 43 | 8 10 19 29 7 . 12 10 . 21 27 . 5 . 21 . . 43 28 42 Robot Miss Streak 4 | 1 4 1 4 1 . 3 1 . 1 1 . 2 . 2 . . 4 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 1 1 Secondary Targets 9 | . 3 . . . . . . . . . . . . . . . 6 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1350 | 19 77 29 175 8 . 30 37 9 35 51 5 10 4 30 17 3 490 153 168 Core Hits 562 | 8 41 8 74 . . 12 8 2 16 36 . 5 3 5 10 2 198 69 65 Critical Kills 13 | . . . . . . . 1 1 2 1 . 3 . . . . 1 3 1 Critical Parts Destroyed 19 | . 1 . . . . 1 3 4 . . . 2 . . . . 7 1 . Critical Strikes 55 | . 1 2 1 . . 1 5 5 2 1 . 5 . 2 1 . 16 8 5 Burn 5 | . . . . . . . . . . . . . . . . . 1 3 1 Meltdown 3 | . . . . . . . . . 2 1 . . . . . . . . . Destroy 20 | . 1 . . . . 1 . . . . . 5 . . . . 8 4 1 Blast 15 | . . 2 1 . . . 1 . . . . . . 2 . . 5 1 3 Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . . Smash 9 | . . . . . . . 4 5 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 148 | . . . . . . . 29 16 1 35 5 . 4 . 25 9 10 8 6 Impact 46 | . . . . . . . 29 16 1 . . . . . . . . . . Slashing 90 | . . . . . . . . . . 35 5 . 4 . 25 9 8 . 4 Piercing 12 | . . . . . . . . . . . . . . . . . 2 8 2 Sneak Attacks 59 | . . . . . . . 14 . . 19 . . 4 . 13 2 5 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40630 | 201 957 417 3100 113 . 610 2115 409 1182 3893 328 291 320 1057 1221 235 14120 4299 5762 Guns 15793 | 201 957 . 1709 113 . 599 . . . . . . . . . . 7364 2185 2665 Cannons 16423 | . . 417 1233 . . . 485 . 1140 805 . 291 . 1057 . . 6174 1851 2970 Explosions 1728 | . . . 131 . . . . . . 1243 . . . . . . 128 226 . Melee 6495 | . . . . . . . 1611 409 . 1818 328 . 320 . 1173 235 437 37 127 Ramming 191 | . . . 27 . . 11 19 . 42 27 . . . . 48 . 17 . . Kinetic 17419 | 201 957 417 2467 113 . 599 485 . . . . 131 . 1057 . . 4801 2213 3978 Thermal 10589 | . . . 475 . . . . . 1140 860 . 160 . . . . 5461 1253 1240 Explosive 940 | . . . 131 . . . . . . 681 . . . . . . 128 . . Electromagnetic 4996 | . . . . . . . . . . 507 . . . . . . 3276 796 417 Impact 2020 | . . . . . . . 1611 409 . . . . . . . . . . . Slashing 4311 | . . . . . . . . . . 1818 328 . 320 . 1173 235 437 . . Piercing 164 | . . . . . . . . . . . . . . . . . . 37 127 Highest Corruption 17 | . . . . . . . 1 1 4 3 3 3 . . . 1 17 3 2 Average Corruption 2 | . . . . . . . 1 1 3 1 3 3 . . . 1 6 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 11 | . . . . . . . . . . . . . . . . . 11 . . Effects 264 | . . . . . . . 19 3 96 23 30 19 . . . . 46 16 12 Message Errors 69 | . . . . . . . 6 1 20 5 11 5 . . . . 11 7 3 Matter Fused 64 | . . . . . . . 2 . 26 9 4 7 . . . . 12 1 3 Heat Flow Errors 28 | . . . . . . . 2 . 13 1 6 2 . . . . 2 1 1 Energy Discharges 24 | . . . . . . . . . 12 2 3 2 . . . . 3 1 1 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . 2 . . Parts Fused 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . Data Loss (minor) 34 | . . . . . . . 6 . 10 5 2 2 . . . . 5 4 . Data Loss (major) 13 | . . . . . . . 1 2 4 1 1 . . . . . 3 . 1 Misfires 14 | . . . . . . . . . 7 . . 1 . . . . 4 2 . Alerts 5 | . . . . . . . 2 . 1 . 2 . . . . . . . . Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2695 | . . . 17 . . . 834 205 8 614 230 4 26 . 221 . 291 28 217 Projectiles 490 | . . . 17 . . . 24 . 8 34 . 4 . . . . 158 28 217 Explosions 7 | . . . . . . . . . . 7 . . . . . . . . . Melee 2198 | . . . . . . . 810 205 . 573 230 . 26 . 221 . 133 . . Knockbacks 58 | . . 9 8 . . . 8 . 1 1 . . . . . . 8 6 17 Impact 7 | . . . . . . . 4 . 1 1 . . . . . . 1 . . Kinetic 49 | . . 8 8 . . . 4 . . . . . . . . . 7 6 16 Secondary 2 | . . 1 . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 248 | . . . 18 . . 5 9 . 20 121 . . . . 24 . . 51 . Shots 4 | . . . 1 . . . . . . 2 . . . . . . . 1 . Rammed 14 | . . . 4 . . 1 2 . 2 1 . . . . 1 . 3 . . Targets Rammed 14 | . . . 4 . . 1 2 . 2 1 . . . . 1 . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 592 | . 2 . 514 . . 54 178 14 278 326 267 320 156 . 8 . 408 592 273 Average Temperature 94 | . 2 . 138 . . 17 89 7 73 70 105 95 79 . 4 . 116 102 105 Received Heat Transfer 3026 | . 123 144 513 . . 12 21 408 477 288 33 21 27 . 160 63 691 18 27 Effects 23 | . . . 4 . . . . . . 1 3 1 . . . . 6 8 . Shutdowns 6 | . . . 2 . . . . . . . . . . . . . 2 2 . Energy Bleed 3 | . . . . . . . . . . 1 1 . . . . . 1 . . Interference 5 | . . . . . . . . . . . 2 . . . . . 3 . . Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . Damage (core) 3 | . . . 1 . . . . . . . . . . . . . . 2 . Siege Activations 17 | . . . . . . . . . . . . . . . . . 5 7 5 Total Turns 240 | . . . . . . . . . . . . . . . . . 73 78 89 Longest Duration 26 | . . . . . . . . . . . . . . . . . 25 26 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 13 | . . . . . . . 5 4 . 1 . . . . . . 2 1 . Combat Hostiles 7 | . . . . . . . . 4 . . . . . . . . 2 1 . Parts Fried 45 | . . . . . . . 11 3 . 3 . . . . . . 24 4 . Impact Corruptions 31 | . . . . . . . 22 7 . 1 . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . 3 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 3 1 . . . . . . . . . Parts Melted 24 | . . . . . . . . . 7 5 . . . . . . 4 4 4 Heat Transferred 14579 | . . . 703 . . . . . 1701 1350 . 250 . . . . 6571 2197 1807 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . . . . . . 1 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Maximum Alert Level 2 | . . . 1 . . . . 2 1 2 . . . . . 1 1 . . Low Security (%) 87 | 100 100 . 99 100 100 100 100 45 97 49 . . 100 100 100 40 80 100 100 Level 1 10 | . . . . . . . . 8 2 42 . . . . . 59 19 . . Level 2 1 | . . . . . . . . 45 . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 514 | 10 80 . 200 . . 189 165 514 266 472 . . 192 45 178 381 327 188 155 Initial 233 | . . . . . . . . . 233 4 . . . 45 . 58 140 19 6 Average 81 | 3 14 . 65 . . 47 24 283 43 184 . . 27 10 46 228 126 51 55 Influence Increases 13753 | 30 430 50 887 . . 684 647 544 1803 1975 275 501 380 2 753 718 2611 681 782 Destroy 0b10 Robot/C 7780 | . 300 40 560 . . 320 340 340 940 1020 200 400 140 . 240 460 1660 400 420 Destroy 0b10 Robot/NC 875 | 30 55 . 60 . . 40 120 . 65 165 10 . 45 . 85 20 75 50 55 Destroy Leader 1602 | . 58 10 150 . . 78 80 20 278 234 30 30 42 . 86 84 274 78 70 Allied During Kill 1076 | . . . . . . 184 26 36 149 261 35 71 20 . 48 117 129 . . Trap Triggered on 0b10 40 | . . . . . . . . . 40 . . . . . . . . . . Successful Hack 318 | . 14 . 44 . . 3 21 24 33 28 . . 22 . 35 14 59 . 21 Disable Machine 630 | . . . 9 . . 18 27 18 144 81 . . 45 . 117 9 108 36 18 Destroy Structure 937 | . 3 . 34 . . 41 18 31 64 126 . . 66 2 82 14 186 117 153 Lose Combat Pursuer 495 | . . . 30 . . . 15 75 90 60 . . . . 60 . 120 . 45 Influence Decreases 13643 | 30 430 50 887 . . 684 647 30 2306 1618 643 501 223 159 624 561 2857 707 686 Entered New Map 811 | . . . . . . . . . 281 7 165 . . 112 . 71 146 21 8 Time Decay 10953 | 30 420 50 847 . . 519 592 . 1674 1394 478 401 173 47 553 430 2111 656 578 Lost Part 650 | . 10 . 40 . . . . 10 20 20 . . 10 . . . 410 30 100 Lost Ally 1189 | . . . . . . 165 55 20 291 197 . 100 40 . 71 60 190 . . Purge Threat 40 | . . . . . . . . . 40 . . . . . . . . . . Squads Dispatched 102 | . 1 . 3 . . 7 9 . 16 16 . 1 2 . 7 7 24 5 4 Investigation 13 | . 1 . 2 . . 1 2 . . 3 . . . . 1 . 3 . . Extermination 44 | . . . . . . 4 3 . 9 6 . . 1 . 3 2 9 4 3 Reinforcement 34 | . . . 1 . . 2 4 . 6 5 . . . . 1 2 11 1 1 Assault 2 | . . . . . . . . . . . . 1 . . 1 . . . . Garrison 9 | . . . . . . . . . 1 2 . . 1 . 1 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 . . 2 . . . . . . 2 . . Haulers Reinforced 7 | . . . . . . . 1 . 3 1 . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Distress Signals 20 | . 2 . 3 . . 1 2 . 3 2 . . 1 . . 1 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 586 | . 25 5 50 1 . 13 35 20 76 72 14 24 14 5 35 28 105 30 34 Peak Tracking Total 10 | . 4 2 6 1 . 3 4 10 6 7 5 6 4 2 5 7 6 6 6 Tactical Retreats 23 | . . . 2 . . . 1 2 3 4 . . . . 3 . 6 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Traps Triggered 29 | . 2 . 3 1 . 6 4 1 1 4 . . 1 . . 2 4 . . Indirectly 6 | . . . . . . . . . . 1 . . . . . 2 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . Reused 4 | . . . . . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Machines Disabled 72 | . . . 1 . . 2 3 2 16 9 . 1 5 . 13 1 13 4 2 Max in Single Turn 2 | . . . 1 . . 1 1 1 1 2 . . . . 1 1 2 1 1 Garrison Access 12 | . . . 1 . . 1 1 . 2 3 . . 1 . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Machines Accessed 99 | . 7 1 12 . . 11 9 2 11 10 1 . 6 . 7 3 14 2 3 Terminals 55 | . 7 . 10 . . 5 2 2 6 3 . . 4 . 3 3 9 . 1 Fabricators 13 | . . . . . . 3 3 . 1 3 . . 1 . 2 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 3 | . . . . . . . 2 . . 1 . . . . . . . . . Scanalyzers 10 | . . . 1 . . 1 . . 2 . . . . . 2 . 2 1 1 Garrison Access 13 | . . . 1 . . 2 2 . 2 3 . . 1 . . . 1 1 . Total Hacks 198 | . 15 1 26 . . 23 22 3 21 19 1 . 10 . 15 6 30 2 4 Successful 103 | . 8 1 15 . . 8 14 2 14 10 1 . 5 . 7 2 14 1 1 Failed 93 | . 7 . 10 . . 14 8 1 7 9 . . 5 . 8 4 16 1 3 Catastrophic 20 | . 1 . 1 . . 1 2 . 3 1 . . 1 . 1 4 3 1 1 Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . Manual 79 | . 12 . 14 . . 7 9 . 8 5 . . 5 . 2 3 13 . 1 Terminals 124 | . 15 . 21 . . 14 10 3 13 7 . . 8 . 3 6 23 . 1 Fabricators 24 | . . . . . . 4 5 . 1 7 . . 1 . 6 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 6 | . . . . . . . 4 . . 2 . . . . . . . . . Scanalyzers 24 | . . . 3 . . 3 . . 5 . . . . . 6 . 4 1 2 Garrison Access 15 | . . . 2 . . 2 3 . 2 3 . . 1 . . . 1 1 . Terminal Hacks 34 | . 1 1 4 . . 1 3 2 5 2 1 . 2 . 1 2 9 . . Record 6 | . . . . . . . . . . . . . . . 1 . 5 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . . . . . 1 . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . Emergency Access Points 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 3 . 1 2 . . . . 3 . . . . Network Status 10 | . . . . . . 2 3 . 1 2 . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 4 . . 1 . . . . . . . . . Process 3 | . . . . . . . 2 . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . 2 . . 4 . . . . . 2 . 1 . 1 Retrieve Study 12 | . . . 2 . . 2 . . 4 . . . . . 2 . 1 . 1 Garrison Access Hacks 12 | . . . 1 . . 1 2 . 2 3 . . 1 . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 11 | . . . 1 . . 1 1 . 2 3 . . 1 . . . 1 1 . Unauthorized Hacks 29 | . 7 . 8 . . 2 2 . 2 2 . . 2 . 1 . 3 . . Terminals 24 | . 7 . 8 . . 2 2 . 2 . . . 2 . . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . 2 . 3 . . 2 2 . 1 . . . 2 . . . 1 . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . Patch 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 10 . . 8 7 1 8 5 . . 4 . 4 3 11 1 3 Full Trace Events 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . 16 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 12 | . . . 2 . . 2 . . 4 . . . . . 2 . 1 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 888 | . . . . . . . 546 . . 342 . . . . . . . . . Retrieved Matter 546 | . . . . . . . 546 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . 10 . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . Programmers 10 | . . . . . . . . . 10 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 28 | . . . . . . 1 2 1 6 9 . . . . 2 5 2 . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Total Allies 26 | . . . . . 20 . . . . 3 . 1 . 1 . . 1 . . Largest Group 20 | . . . . . 20 20 4 . . 3 . 1 . 1 . . 1 . . Highest-Rated Group 519 | . . . . . 519 519 106 . . 90 . 30 . 46 . . 64 . . Highest-Rated Ally 64 | . . . . . 35 35 28 . . 30 . 30 . 46 . . 64 . . Total Orders 64 | . . . . . . . 4 2 17 20 4 . . . 4 . 13 . . STAY 27 | . . . . . . . 1 1 8 9 2 . . . 1 . 5 . . FOLLOW 22 | . . . . . . . 1 . 7 7 2 . . . 1 . 4 . . GUARD 4 | . . . . . . . 1 1 . 1 . . . . . . 1 . . AID 5 | . . . . . . . . . 2 2 . . . . . . 1 . . DROP 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . 1 . . . . . . . 2 . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 1248 | . . . . . . 99 79 47 206 226 35 63 60 36 69 105 223 . . Total Damage 40965 | . . . . . . 1731 2138 1541 7105 7949 1512 1775 2158 866 4261 4077 5852 . . Kills 269 | . . . . . . 15 23 11 52 52 11 16 14 4 20 26 25 . . Allies Corrupted 16 | . . . . . . 1 5 . 3 2 1 . . . 1 1 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Borg Created 81 | . . . . . . . 10 3 21 11 4 4 4 . 14 4 6 . . Largest Collective 6 | . . . . . . . 5 4 5 6 5 6 4 . 5 6 6 . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Active Infowar (turns) 25776 | 59 906 999 1793 217 401 1679 2528 365 1899 3497 1452 986 792 252 1416 877 2564 1681 1413 Sensors 23627 | . 214 999 1793 217 401 1679 2528 21 1899 3473 1452 974 792 153 579 877 2499 1668 1409 Terrain 8567 | . . . . . . . . . . 1475 1451 986 792 252 1416 877 1318 . . Structural 5267 | . . . . . . . . . . . . . . . 867 877 1389 751 1383 Traps 3369 | . . . . . . . . . . . . . 790 252 552 873 902 . . Seismic 751 | 59 692 . . . . . . . . . . . . . . . . . . Machine Analysis 645 | . . . . . . . . . . 645 . . . . . . . . . Triangulation 2830 | . . . . . . . . . . . . . 114 . 1413 877 426 . . Cloaking 344 | . . . . . . . . 344 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . 1 . . . . . . . 2 . 2 . . Drone Recoveries 4 | . . . . . . . 1 . . . . . . . 1 . 2 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Turns Passed 33328 | 120 1920 1255 2155 217 401 1679 2528 623 5209 3497 1452 1010 792 252 1416 877 4662 1742 1521 Spaces Moved 16036 | 69 881 529 1221 142 261 1057 1283 303 2565 1635 776 502 387 98 660 563 1794 619 691 Core 4 | 2 . . . . . . . . . . . . . . . . 2 . . Treads 2185 | . . . 28 . . . . . . . . . . . . . 847 619 691 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 13847 | 67 881 529 1193 142 261 1057 1283 303 2565 1635 776 502 387 98 660 563 945 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 200 130 145 145 130 145 175 165 180 180 180 180 165 165 135 100 225 153 Average Speed 176 | 96 194 210 146 145 145 144 171 175 184 180 180 180 180 177 176 135 193 231 163 Slowest Speed 1950 | 100 200 215 480 145 145 145 175 175 190 180 180 180 180 180 180 135 1950 330 217 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . 6 . . . . . . . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 96 38 90 6 95 23 42 45 65 47 85 78 19 72 23 19 94 18 15 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . . . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . . . . . . Spaces Dug 127 | . . . 5 . . 3 8 . 33 16 . 2 1 . 7 5 33 5 9 Terrain Destroyed 371 | . . . 24 . . 7 11 . 52 62 . 7 3 1 7 5 113 30 49 Melee 35 | . . . . . . . 8 . 1 8 . . . . 7 5 1 5 . Projectile 246 | . . . 19 . . 7 3 . 51 18 . 7 3 1 . . 71 17 49 AOE 88 | . . . 5 . . . . . . 36 . . . . . . 40 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Fac Fac Upp Upp Fac Was Fac Res Qua Res Acc Total 19404 | 96 979 595 1440 149 288 1164 1516 359 2910 2060 816 582 463 143 844 659 2589 809 943 Wait 1400 | . 9 10 61 . 12 31 93 20 187 240 28 45 48 11 102 58 296 71 78 Move 16019 | 68 880 528 1220 142 260 1056 1283 302 2564 1634 775 501 387 97 659 562 1793 618 690 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 5 21 3 16 2 3 13 20 1 12 15 1 3 3 1 12 5 59 7 15 Fast Attach 118 | 6 2 . 5 . . 14 3 1 7 4 . . 1 . 3 2 38 16 16 Attach 97 | 1 1 1 7 2 . 1 2 1 1 5 1 . 4 . 6 2 42 6 14 Detach 51 | . 1 . 1 . . 1 1 2 1 3 1 . 1 . 3 3 22 3 8 Swap 172 | 1 6 14 24 1 5 5 9 2 5 19 1 7 3 1 3 2 26 11 27 Drop 238 | 2 5 8 22 . 8 20 25 3 16 19 . 3 3 . 6 8 42 25 23 Fire 769 | 13 54 31 80 2 . 22 22 . 84 52 . 17 3 33 . 1 245 44 66 Melee 148 | . . . . . . . 29 16 1 35 5 . 4 . 25 9 10 8 6 Ram 11 | . . . 4 . . 1 2 . 2 1 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . 3 . . Escape Stasis 51 | . . . . . . . 16 8 8 16 . . . . . . 3 . . Rewire 20 | . . . . . . . 1 . 1 4 . 2 . . 8 2 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 90 | . . . . . . . 10 3 21 13 4 4 6 . 16 5 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 6 exits: Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Discovered new exit (range 10) 1210 | -10/Materials | Discovered new exit (range 7) 1345 | -10/Materials | Discovered new exit (range 5) 2041 | -10/Materials | Entered Subcaves 2280 | -10/Subcaves | Visited 4L-MR0's lab 2296 | -10/Subcaves | Found Prototype Special Melee Weapon 2875 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2876 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3032 | -10/Subcaves | Discovered new exit (range 5) 3270 | -10/Subcaves | Discovered new exit (range 13) 3296 | -10/Subcaves | Entered Materials 3296 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3587 | -8/Materials | Build established: Skirmisher 3886 | -8/Materials | Destroyed 7 combat bots 4136 | -8/Materials | Central database locked down 4191 | -8/Materials | Discovered new exit (range 10) 4316 | -8/Materials | Build established: Scavenger-Skirmisher 4478 | -8/Materials | Discovered new exit (range 13) 4617 | -8/Materials | Build established: Scavenger-Tank 4950 | -8/Materials | Build established: Scavenger-Skirmisher 5189 | -8/Materials | Learned Storage emergency access door positions 5224 | -8/Materials | Learned 2 Storage zone layouts 5233 | -8/Materials | Discovered new exit (range 16) 5250 | -8/Materials | Learned location of 1 exit from Recycling 5264 | -8/Materials | Learned Storage stockpile data 5269 | -8/Materials | Learned location of Zion (-6) 5270 | -8/Materials | Learned Factory terminal intel 5451 | -8/Materials | Entered Factory 5451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5452 | -7/Factory | Loaded intel: 26 terminal locations 5668 | -7/Factory | Sucked down chute 5668 | -7/Factory | Entered Waste 5669 | -7/Waste | Joined by Warlord forces that had cleared the area 5741 | -7/Waste | Build established: Tank 6033 | -7/Waste | Discovered new exit (range 12) 6063 | -7/Waste | Build established: Derelict-Tank 6069 | -7/Waste | Entered Factory 6069 | -7/Factory | Accompanied by 20 allies 6156 | -7/Factory | Lost 3 allies 6258 | -7/Factory | Central database locked down 6329 | -7/Factory | Discovered new exit (range 16) 6722 | -7/Factory | Identified exit to Lower Caves 6825 | -7/Factory | Lost 3 allies 6996 | -7/Factory | Allied Derelicts emerged from ambush trap array 7028 | -7/Factory | Build established: Derelict-Skirmisher 7100 | -7/Factory | Lost 3 allies 7165 | -7/Factory | Discovered new exit (range 5) 7174 | -7/Factory | Identified exit to Factory 7246 | -7/Factory | Discovered exit to Factory (range 7) 7495 | -7/Factory | Lost 4 allies 7748 | -7/Factory | Entered another Factory area 7748 | -6/Factory | Accompanied by 4 allies 7748 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7891 | -6/Factory | Identified exit to Lower Caves 8045 | -6/Factory | Build established: Derelict-Executioner 8110 | -6/Factory | Identified 1B-0RG's Assimilator 8168 | -6/Factory | Lost 4 allies 8171 | -6/Factory | Assimilating Soldier 5a into Collective. 8175 | -6/Factory | Assimilating Soldier 5b into Collective. 8185 | -6/Factory | Assimilating Gladiator 5a into Collective. 8303 | -6/Factory | Assimilating Slayer 5a into Collective. 8365 | -6/Factory | Assimilating Informer 5a into Collective. 8419 | -6/Factory | Build established: Mutant 8492 | -6/Factory | Assimilating Slayer 5b into Collective. 8501 | -6/Factory | Assimilating Slayer 5c into Collective. 8599 | -6/Factory | Cargo convoy interrupted 8838 | -6/Factory | Found Prototype Launcher 8838 | -6/Factory | Identified Rocket Array 9329 | -6/Factory | Assimilating Guardian 5a into Collective. 9411 | -6/Factory | Assimilating Hacker 5a into Collective. 9908 | -6/Factory | Assimilating Hacker 5b into Collective. 10275 | -6/Factory | Identified exit to Garrison 10276 | -6/Factory | Entered Garrison 10276 | -6/Garrison | Accompanied by 1 ally 10340 | -6/Garrison | Assimilating Guardian 5b into Collective. 10370 | -6/Garrison | Triggered checkpoint 10435 | -6/Garrison | Discovered new exit (range 53) 10435 | -6/Garrison | Discovered new exit (range 77) 10435 | -6/Garrison | Discovered new exit (range 63) 10534 | -6/Garrison | Triggered checkpoint 10548 | -6/Garrison | Assimilating Soldier 5c into Collective. 10610 | -6/Garrison | Triggered checkpoint 10613 | -6/Garrison | Assimilating Virus 5a into Collective. 10814 | -6/Garrison | Triggered checkpoint 10836 | -6/Garrison | Installed Relay Interface Framework 10892 | -6/Garrison | Identified exit to Factory 10899 | -6/Garrison | Entered Factory 10899 | -6/Factory | Accompanied by 3 allies 10974 | -6/Factory | Assimilating Guardian 5c into Collective. 11395 | -6/Factory | Assimilating Guardian 5d into Collective. 11582 | -6/Factory | Assimilating Informer 5b into Collective. 11743 | -6/Factory | Assimilating Hacker 5c into Collective. 11882 | -6/Factory | Cargo convoy interrupted 11909 | -6/Factory | Core integrity fell below 50% 11917 | -6/Factory | Assimilating Hacker 5d into Collective. 11923 | -6/Factory | Assimilating Slayer 5d into Collective. 11936 | -6/Factory | Lost 5 allies 11936 | -6/Factory | Assimilating Hacker 5e into Collective. 11968 | -6/Factory | Found Prototype Device 11968 | -6/Factory | Identified Exp. Focal Shield 12479 | -6/Factory | Assimilating Soldier 5d into Collective. 12972 | -6/Factory | Allies destroyed B-75 Beast 13005 | -6/Factory | Assimilating Soldier 5e into Collective. 13366 | -6/Factory | Assimilating Machinist 5a into Collective. 13713 | -6/Factory | Garrison activated, responded to threat 13727 | -6/Factory | Assimilating Soldier 5f into Collective. 13731 | -6/Factory | Assimilating Gladiator 5b into Collective. 13743 | -6/Factory | Assimilating Sage 5a into Collective. 13752 | -6/Factory | Assimilating Soldier 5g into Collective. 13771 | -6/Factory | Lost 5 allies 13972 | -6/Factory | Lost 3 allies 14114 | -6/Factory | Assimilating Guardian 5e into Collective. 14139 | -6/Factory | Assimilating Smith 5a into Collective. 14213 | -6/Factory | Identified exit to Factory 14469 | -6/Factory | Assimilating Technician 5a into Collective. 15155 | -6/Factory | Assimilating Soldier 5h into Collective. 15168 | -6/Factory | Assimilating Soldier 5i into Collective. 15352 | -6/Factory | Core integrity fell below 20% 15497 | -6/Factory | Assimilating Chaingunner 5a into Collective. 15500 | -6/Factory | Assimilating Chaingunner 5b into Collective. 16108 | -6/Factory | Entered another Factory area 16108 | -5/Factory | Accompanied by 4 allies 16108 | -5/Factory | Evolved 2 slots: Utility x2 16405 | -5/Factory | Build established: Assassin 16487 | -5/Factory | Lost 3 allies 16653 | -5/Factory | Assimilating Soldier 6a into Collective. 16661 | -5/Factory | Assimilating Soldier 6b into Collective. 16735 | -5/Factory | Assimilating Conveyor 6a into Collective. 16857 | -5/Factory | Assimilating Sage 6a into Collective. 16866 | -5/Factory | Assimilating Sage 6b into Collective. 17264 | -5/Factory | Assimilating Sentinel 6a into Collective. 17570 | -5/Factory | Spotted B-75 Beast 17820 | -5/Factory | Garrison activated, responded to threat 17848 | -5/Factory | Assimilating Soldier 6c into Collective. 17871 | -5/Factory | Build established: Mutant 17933 | -5/Factory | Assimilating Slayer 6a into Collective. 18494 | -5/Factory | Build established: Assassin 18742 | -5/Factory | Assimilating Sentinel 6b into Collective. 18750 | -5/Factory | Assimilating Sentinel 6c into Collective. 18938 | -5/Factory | Assimilating Sage 6c into Collective. 19113 | -5/Factory | Garrison activated, responded to threat 19147 | -5/Factory | Build established: Hacker-Mutant 19162 | -5/Factory | Lost 3 allies 19553 | -5/Factory | Discovered new exit (range 13) 19577 | -5/Factory | Identified exit to Upper Caves 19605 | -5/Factory | Entered Upper Caves 19605 | -5/Upper Caves | Accompanied by 4 allies 19868 | -5/Upper Caves | Assimilating Slayer 6b into Collective. 19893 | -5/Upper Caves | Build established: Assassin 20374 | -5/Upper Caves | Spotted B-75 Beast 20398 | -5/Upper Caves | Assimilating Beast 6a into Collective. 20420 | -5/Upper Caves | Found DCF Scrap (14 items) 20524 | -5/Upper Caves | Learned location of Armory (-3) 20632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20640 | -5/Upper Caves | Assimilating Fighter 6a into Collective. 20648 | -5/Upper Caves | Assimilating Sentinel 6d into Collective. 20942 | -5/Upper Caves | Discovered new exit (range 22) 21030 | -5/Upper Caves | Identified exit to Upper Caves 21057 | -5/Upper Caves | Entered another Upper Caves area 21057 | -5/Upper Caves | Accompanied by 5 allies 21174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21178 | -5/Upper Caves | Assimilating Soldier 6d into Collective. 21182 | -5/Upper Caves | Assimilating Sentinel 6e into Collective. 21230 | -5/Upper Caves | Learned Factory emergency access door positions 21422 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21666 | -5/Upper Caves | Lost 4 allies 21811 | -5/Upper Caves | Assimilating Virus 6a into Collective. 21818 | -5/Upper Caves | Assimilating Virus 6b into Collective. 22018 | -5/Upper Caves | Discovered new exit (range 7) 22028 | -5/Upper Caves | Identified exit to Factory 22067 | -5/Upper Caves | Entered Factory 22067 | -4/Factory | Accompanied by 3 allies 22067 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22068 | -4/Factory | Identified exit to Extension 22181 | -4/Factory | Garrison activated, responded to threat 22263 | -4/Factory | Assimilating Sentinel 7a into Collective. 22303 | -4/Factory | Assimilating Sentinel 7b into Collective. 22509 | -4/Factory | Spotted B-86 Titan 22544 | -4/Factory | Assimilating Titan 7a into Collective. 22556 | -4/Factory | Assimilating Veteran 7a into Collective. 22859 | -4/Factory | Sucked down chute 22859 | -4/Factory | Entered Waste 22860 | -4/Waste | Met a frightened Derelict 22869 | -4/Waste | 1 allies followed down the chute 22877 | -4/Waste | Spotted C-40 Crusher 22896 | -4/Waste | Allies destroyed C-40 Crusher 22915 | -4/Waste | Spotted C-40 Crusher 22920 | -4/Waste | Destroyed C-40 Crusher 22923 | -4/Waste | Spotted C-40 Crusher 22936 | -4/Waste | Spotted C-40 Crusher 22937 | -4/Waste | Allies destroyed C-40 Crusher 22942 | -4/Waste | Allies destroyed C-40 Crusher 22943 | -4/Waste | Spotted C-40 Crusher 22957 | -4/Waste | Allies destroyed C-40 Crusher 22975 | -4/Waste | Spotted C-40 Crusher 23012 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23015 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23085 | -4/Waste | Crushed by Compactor (1 part destroyed) 23095 | -4/Waste | Discovered new exit (range 11) 23110 | -4/Waste | Identified exit to Factory 23111 | -4/Waste | Entered Factory 23232 | -4/Factory | Assimilating Veteran 7b into Collective. 23246 | -4/Factory | Assimilating Veteran 7c into Collective. 23255 | -4/Factory | Assimilating Enforcer 7a into Collective. 23406 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 23483 | -4/Factory | Assimilating Veteran 7d into Collective. 23524 | -4/Factory | Assimilating Sage 7a into Collective. 23552 | -4/Factory | Lost 3 allies 23875 | -4/Factory | Assimilating Assassin 7a into Collective. 23970 | -4/Factory | Assimilating Sentinel 7c into Collective. 23980 | -4/Factory | Garrison activated, responded to threat 23983 | -4/Factory | Assimilating Sage 7b into Collective. 23990 | -4/Factory | Assimilating Sage 7c into Collective. 23993 | -4/Factory | Assimilating Virus 7a into Collective. 24031 | -4/Factory | Assimilating Sage 7d into Collective. 24050 | -4/Factory | Lost 3 allies 24132 | -4/Factory | Assimilating Veteran 7e into Collective. 24171 | -4/Factory | Assimilating Eye 7a into Collective. 24377 | -4/Factory | Assimilating Sage 7e into Collective. 24390 | -4/Factory | Discovered new exit (range 26) 24519 | -4/Factory | Identified exit to Research 24527 | -4/Factory | Entered Research 24527 | -3/Research | Accompanied by 4 allies 24527 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24528 | -3/Research | Identified exit to Armory 24726 | -3/Research | Garrison activated, responded to threat 24801 | -3/Research | Assimilating Warden 8a into Collective. 24833 | -3/Research | Assimilating Warden 8b into Collective. 25089 | -3/Research | Discovered new exit (range 24) 25118 | -3/Research | Assimilating Warden 8c into Collective. 25129 | -3/Research | Identified exit to Quarantine 25129 | -3/Research | Identified exit to Research 25324 | -3/Research | Assimilating Master 8a into Collective. 25404 | -3/Research | Entered Quarantine 25404 | -3/Quarantine | Accompanied by 4 allies 25422 | -3/Quarantine | Scanned by Researcher 25766 | -3/Quarantine | Assimilating Veteran 8a into Collective. 25968 | -3/Quarantine | Spotted Alpha 7 25997 | -3/Quarantine | Allies destroyed Alpha 7 26146 | -3/Quarantine | Found Alien Artifact 26146 | -3/Quarantine | Identified Transdimensional Reconstructor 26146 | -3/Quarantine | Warped through subspace 26210 | -3/Quarantine | Assimilating Analyst 8a into Collective. 26244 | -3/Quarantine | Assimilating Veteran 8b into Collective. 26257 | -3/Quarantine | Assimilating Veteran 8c into Collective. 26324 | -3/Quarantine | Garrison activated, responded to threat 26467 | -3/Quarantine | Found Prototype Processor 26467 | -3/Quarantine | Identified Spectral Analyzer 26514 | -3/Quarantine | Assimilating Warden 8d into Collective. 26588 | -3/Quarantine | Met incapacitated Sigix Warrior 26588 | -3/Quarantine | Lockdown squad dispatched 26595 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 26598 | -3/Quarantine | Unlocked Sigix quarantine chamber 26617 | -3/Quarantine | Found Sigix Containment Pod 26690 | -3/Quarantine | Spotted Lightning 26690 | -3/Quarantine | Spotted Lightning 26694 | -3/Quarantine | Spotted Lightning 26748 | -3/Quarantine | Assimilating Archangel 8a into Collective. 26761 | -3/Quarantine | Destroyed Lightning 26782 | -3/Quarantine | Lost 3 parts (2u1w) 26785 | -3/Quarantine | System corruption reached 10% 26786 | -3/Quarantine | Lost 6 allies 26786 | -3/Quarantine | Destroyed Lightning 26814 | -3/Quarantine | Core integrity fell below 50% 26851 | -3/Quarantine | Destroyed Lightning 26891 | -3/Quarantine | Lost 17 parts (3p2n5u7w) 27230 | -3/Quarantine | Found Alien Artifact 27230 | -3/Quarantine | Identified Core Reset Matrix 27230 | -3/Quarantine | Used Core Reset Matrix 27234 | -3/Quarantine | Sensed 13 artifacts in vicinity 27312 | -3/Quarantine | Lost 5 parts (2p1n2u) 27436 | -3/Quarantine | Build established: Scavenger-Executioner 27789 | -3/Quarantine | Found Sigix Broadsword 29328 | -3/Quarantine | Lost 3 parts (1u2w) 29811 | -3/Quarantine | Lost 7 parts (2p4u1w) 29852 | -3/Quarantine | Discovered exit to Research (range 15) 29905 | -3/Quarantine | Found Subatomic Replicator 30066 | -3/Quarantine | Entered Research 30066 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30118 | -2/Research | Watched by a mysterious "MATRIX" hacker. 31294 | -2/Research | Build established: Scavenger-Assassin 31794 | -2/Research | Discovered new exit (range 8) 31805 | -2/Research | Identified exit to Access 31808 | -2/Research | Entered Access 31808 | -1/Access | Evolved 2 slots: Propulsion x2 32394 | -1/Access | Spotted B-99 Colossus 32421 | -1/Access | Destroyed B-99 Colossus 32687 | -1/Access | Used Subatomic Replicator to replicate Helical Railgun 33040 | -1/Access | Lost 3 parts (1u2w) 33319 | -1/Access | Discovered new exit (range 9) 33319 | -1/Access | Spotted B-99 Colossus 33327 | -1/Access | Identified exit to Surface 33329 | *** | Destroyed 0b10! Last Messages --------------- 33291_ Identified Hvy. Hardcell Cannon. 33300_ Terminal disabled. Sealed Barrier opened remotely. 33319_ EXIT=FOUND 33319_ The Access Shell folds into the floor. 33319_ Penetrated by Slug. 33319_ Slug penetrates Terminal. 33319_ Penetrated by Slug. 33319_ Slug penetrates Terminal. 33320_ Acquired 4 matter. 33323_ Slug penetrates Reinforced Barrier. 33323_ Penetrated by Slug. 33323_ Lgt. Antimatter Reactor destroyed. 33326_ Penetrated by Slug. 33326_ Slug penetrates Terminal. 33327_ EXIT=IDENTIFIED: SURFACE 33329_ Helical Railgun destroyed. [Achievement: 40k Club] [Achievement: Tester] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ????????????????????????????????????? + ???????? | | #######??????????????????????????????? # ???????? | | ## ########??????????????????????????? =+ ???????? | | #""#"######???????????????????????????*!# ???????? | | % ?????w?????????????????????[ # ???????? | | = ##?????????????????#####???##! ##???????? | | %% ############################# ##???????? | | ##################### ######;H ##???????? | | ### # ##???????? | | * # " ##???????? | | = # " ##???????? | | # % ##???????? | | # % ? "@ ##???????? | | #= ??? "" ##???????? | | #%! ?? % % ##???????? | | ####????? BB u ##???????? | | #*######? BB %% "" """ ##???????? | | ##########? ""T""" ##???????? | | ###################### ;######* ##???????? | | ! #####################";#######! ##???????? | | # ##?????????################ =##???????? | | #####?????????## / = #|!##???????? | | ###???????????## #= ##???????? | | ##????????????## + ##???????? | | ^ ! ##????????????## # ##???????? | | ^ ##????????????## !! #! ##???????? | | ^ ##????????????## !! # ##???????? | | ^ ##????????#################### ##???????? | | ##????????#################### ##???????? | | ##???####### ##??## ##???????? | | #################### ##??## ##???????? | | ############## / # "" ##??## ##???????? | | # """ ##??## ???????? | | " # "F ##???? ???????? | | ############## # " " ##???? ##???????? | | ################ ## "" ##???? ##???????? | | ### # ## """ ##???? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 65 Energy Capacity 690 Matter Stores 677 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Cloak Strength 2 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Cooling System | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Robot Schematics ------------------ H-77 Assassin | -3/Quarantine | Hacked Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gamma Rifle | -3/Quarantine | Hacked Biometal Heavy Treads | -1/Access | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Sigix Broadsword Achievements -------------- 40k Club Alien Roots All Kinds Of Bad News False Reunion IP Theft Into The Breach Payload Armed Release The Drones! Tester Challenges ------------ None Game ------ Seed EtherialThermoelectricRipper Manual? 0 Play Time 06:17:02 Cumulative 177.7 hours Start 2026.03.14 @ 01:14:14 End 2026.05.17 @ 11:53:24 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 0 Adventurer 68 Explorer 4 Win Type 3 Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90325b94-d905-467d-b207-e94d53ee5f25