Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 18:58:59 Player: Chiefwannatoke Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (294) 294 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1294 Bonus ------- None Cogmind --------- Core Integrity 303/400 Matter 285/300 Energy 238/250 System Corruption 0% Temperature Cool (279) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Ion Engine Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 6 3 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 86 | . 95 79 Engine 12 | . 14 11 Wheel 23 | . 28 20 Device 1 | . . 3 Storage 12 | . 14 11 Protection 10 | . 9 11 Energy Gun 12 | . 14 11 Ballistic Gun 11 | . 14 10 Naked Turns . | . . . Heaviest Build 18 | 11 17 18 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 2 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 310 | 192 106 12 Remotely . | . . . Salvage Created 354 | . 150 204 Parts 22 | . 11 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 8 | . 4 4 Classes Destroyed 2 | . 1 1 Grunt 6 | . 4 2 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 506 | . 109 397 Core 123 | . 26 97 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 27 | . 8 19 Largest 2 | . 2 2 Hottest 70 | . 60 70 Shots Fired 52 | . 16 36 Gun 52 | . 16 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . 8 17 Thermal 27 | . 8 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 11 24 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 14 34 Core Hits 17 | . 8 9 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 493 | . 143 350 Guns 493 | . 143 350 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 180 | . 56 124 Thermal 313 | . 87 226 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 204 276 Average Temperature 102 | . 95 105 Received Heat Transfer 312 | . 78 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 866 | . 200 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 266 | . 102 266 Initial 36 | . . 36 Average 88 | . 32 150 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 65 Level 1 17 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 5 12 Peak Tracking Total 9 | . 2 9 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 409 | 52 149 208 Spaces Moved 325 | 44 129 152 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 324 | 43 129 152 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 89 | 89 90 90 Slowest Speed 100 | 100 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 34 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 390 | 53 148 189 Wait 15 | . . 15 Move 323 | 43 128 152 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 9 | 6 1 2 Attach 1 | . . 1 Detach . | . . . Swap 2 | . 2 . Drop 4 | . 4 . Fire 27 | . 8 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 410 | -9/Materials | Self-destructed Last Messages --------------- 00291_ R-06 Scavenger collects Heat Sink. 00292_ K-01 Serf collects debris. 00293_ R-06 Scavenger collects Heat Sink. 00296_ K-01 Serf collects debris. 00298_ W-16 Scout distress signal alerts nearby ally. 00300_ K-01 Serf collects debris. 00351_ Acquired Imp. Terrain Scanner. 00354_ K-01 Serf collects debris. 00379_ Triggered Explosive Trap. 00379_ An explosion rips through the floor. 00380_ U-05 Engineer lays Concrete. 00381_ Acquired Salvage Targeting Computer. 00382_ U-05 Engineer lays Concrete. 00394_ Com. Wheel destroyed. 00401_ Wheel destroyed. 00402_ Sml. Laser melted. 00402_ G-34 Mercenary destroyed. 00402_ Switching to secondary target: Y-45 Defender. 00404_ Lgt. Assault Rifle destroyed. 00409_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????#?# # # #???? | | ?????????????????##############?# #?###### #???? | | ?????????????????# # #?# #??????# #???? | | ?????????????????# """" # ### #??????# #???? | | ?????????????????# """"%+ % #??????# #???? | | ?????????????????# """"%# #####??????# #???? | | ?????????????????# ==!# | #??????????# #???? | | ?????????????????# !*### ###??????????# #???? | | ?????????????????########?#+#????????????# #???? | | ????????????????????????? #???#########+#???? | | ???????????????????????" [[#???# #???? | | ?????????????????????""" [ #???# !] #???? | | ??????????????#?????#""" #???# #???? | | ????????????????????# ##### #???? | | ????????????????????#""" # # """" #???? | | ????????????????#???#""" # + """" #???? | | ????????????????????#""" / # """" #?"?? | | ????????????????????# # # ! #???? | | ????????????????????########## ##### #####???? | | ?????????????????? ?? ? # ############?? | | ?????????????????????????" # ? | | ???????????? ??????"?? ??? + ? | | ???????????????????????""" # ? | | ?????????????????????? # #######+#####? | | ??????????????############/### ##????????????? | | ??????????????# @## # # # #????? ??? | | ??????????????# gg# + #????????? | | ??????????????# g + # #????????? | | ?????????#????# !!! Yg # # #?? ?????? | | ??????????????# !! # !! #? #??????#?? | | ??????????????# !! # !! #? #????????? | | ??????????????# # #?? #?#??????? | | ??????????????# # +??? #????????? | | ??????????????########### #??? #????????? | | ??????????????#????#????##/#######????#????????? | | ??????????????????#?????? ? ?????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ??????????????##???????? ? ?????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????? ???????#??????????? | | ??????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedDiametricRipper Manual? 0 Play Time 00:09:07 Cumulative 35.4 hours Start 2021.09.20 @ 18:50:49 End 2021.09.20 @ 18:58:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 35 Adventurer 5 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 249c5573-a6a4-484b-bccb-4024d3912528