Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 21:02:45 Player: Olafz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (4) 20 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1634) 1634 TOTAL SCORE: 7393 Bonus ------- Pacifist 634 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Improved Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Weight Redist. System Improved Sensor Array Faulty Experimental Sensor Array Microactuators Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Advanced Weight Redist. System Improved Sensor Array Experimental Sensor Array [Rating: 31] Favorites ----------- Power None Propulsion None Utility Visual Processing Unit Device Improved Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Weapon Katana Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . . . . 4 2 . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 15 | . . . . . 3 3 . . . 6 . . 3 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 14 | . . . . . 2 3 . . . 6 . . 3 Device 2 | . . . . . 1 1 . . . . . . . Storage . | . . . . . . . . . . . . . . Processor 8 | . . . . . 1 2 . . . 4 . . 1 Hackware 4 | . . . . . . . . . . 2 . . 2 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 8 | . . . . . . . . . . 5 . 1 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . 4 . 1 2 Weapon 1 | . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . . . . . . . . . . 4 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 19 | . . . . . 6 33 38 38 38 34 35 31 24 Device 2 | . . . . . 1 8 7 7 7 3 . . . Processor 14 | . . . . . 1 17 23 23 23 26 23 23 19 Hackware 1 | . . . . . . . . . . 1 11 7 4 Slashing Weapon 2 | . . . . . 3 7 7 7 7 2 . . . Peak Build Rating 31 | . . . . . 10 18 15 15 15 31 26 26 28 Average Rating 11 | . . . . . 2 13 15 15 15 19 26 22 21 On Entrance 9 | . . . . . . 10 15 15 15 15 26 26 17 Naked Turns 512 | . 47 178 125 68 94 . . . . . . . . Heaviest Build 4 | . . . . . 3 4 3 3 3 3 . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 2 3 3 3 3 5 5 5 5 Average Carried 2 | . . . 1 1 1 2 3 3 3 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 2 3 3 3 3 5 5 5 5 Class Distribution -------------------- 70% | Mutant 25% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Matter Collected 268 | 32 . 38 . 110 . 34 . . . 54 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 139 | . . . . . . 34 . . . 105 . . . Parts 11 | . . . . . . 3 . . . 8 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 3 | . . . . . . . . . . 3 . . . Melee 3 | . . . . . . . . . . 3 . . . Classes Destroyed 3 | . . . . . . 1 . . . 2 . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 2 | . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 2 | . . . . . . 1 . . . 2 . . . Combat Bots Only 2 | . . . . . . . . . . 2 . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Hostile Shots Fired 265 | . . . . 2 29 9 . . 1 79 . 28 117 Missed 97 | . . . . 2 13 3 . . . 21 . 10 48 Damage Taken 2723 | . . 2 . 35 294 43 . . 57 820 . 292 1180 Core 2493 | . . 2 . 35 280 27 . . 57 658 . 280 1154 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 85 49 . . . 88 22 . 72 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 7 | . . . . . . 1 . . . 6 . . . Core Hits 7 | . . . . . . 1 . . . 6 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 11 | . . . . . 1 2 . . . 8 . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . 1 2 . . . 8 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 337 | . . 4 . . 27 34 . . . 269 . . 3 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 248 | . . . . . . 34 . . . 214 . . . Ramming 89 | . . 4 . . 27 . . . . 55 . . 3 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 248 | . . . . . . 34 . . . 214 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 5 5 5 3 . . 8 Average Corruption 2 | . . . . . . . 5 5 5 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . 2 . . 3 . . . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . 2 . . 12 . . . . 25 . . 1 Shots . | . . . . . . . . . . . . . . Rammed 21 | . . 1 . . 4 . . . . 15 . . 1 Targets Rammed 21 | . . 1 . . 4 . . . . 15 . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 241 | . . . . . . . . . . 241 . . . Average Temperature 130 | . . . . . . . . . . 130 . . . Received Heat Transfer 381 | . . . . . 135 12 . . . 84 . 78 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Peak Influence 491 | . 15 5 . 45 318 211 103 72 53 162 79 60 491 Initial 144 | . . 5 . . 17 144 73 72 53 27 79 55 31 Average 97 | . 10 5 . 25 131 179 82 72 53 78 79 49 191 Maximum Alert Level 2 | . . . . . 1 1 . . . . . . 2 Low Security (%) 88 | 100 100 100 . 100 69 82 100 100 100 100 100 100 67 Level 1 8 | . . . . . 30 17 . . . . . . 18 Level 2 2 | . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . 1 . . . . 1 . 1 2 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . 1 . . 1 Reinforcement 3 | . 1 . . . 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Distress Signals 4 | . . . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 93 | . 4 . . 10 16 3 6 . 1 14 . 6 33 Peak Tracking Total 14 | . 2 . . 7 11 2 6 . 1 6 . 6 14 Tactical Retreats 16 | . . . . 2 4 . . . . 3 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Traps Triggered 3 | . . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Machines Accessed 6 | . 1 1 . . . . . 1 . 1 1 . 1 Terminals 5 | . 1 . . . . . . 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 10 | . 2 1 . . . . . 1 . 3 1 . 2 Successful 5 | . 1 1 . . . . . 1 . 1 1 . . Failed 5 | . 1 . . . . . . . . 2 . . 2 Catastrophic 2 | . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 2 . . . . . . . . 3 . . 2 Terminals 9 | . 2 . . . . . . 1 . 3 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . . 1 . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Turns Passed 1453 | 9 47 178 125 68 156 81 73 44 16 339 17 32 268 Spaces Moved 2706 | 18 94 351 251 133 285 140 125 88 32 573 33 63 520 Core 2706 | 18 94 351 251 133 285 140 125 88 32 573 33 63 520 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 100 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 28 67 66 44 42 5 81 4 46 22 2 78 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac DSF Fac Total 2767 | 17 93 352 250 133 294 146 134 87 31 610 32 62 526 Wait 19 | . . . . 1 1 . 10 . . 5 . . 2 Move 2694 | 17 93 350 250 132 284 140 124 87 31 572 32 62 520 Hop . | . . . . . . . . . . . . . . Pick Up 5 | . . 1 . . 1 . . . . 3 . . . Fast Attach 15 | . . . . . 3 3 . . . 6 . . 3 Attach . | . . . . . . . . . . . . . . Detach 1 | . . . . . . 1 . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . 1 . . . Fire . | . . . . . . . . . . . . . . Melee 11 | . . . . . 1 2 . . . 8 . . . Ram 21 | . . 1 . . 4 . . . . 15 . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered Mines 72 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 73 | -10/Mines | Found Prototype Device 98 | -10/Mines | Received a Mining Laser from a helpful Derelict 117 | -10/Mines | Met a Derelict shopkeep closing up shop 191 | -10/Mines | Learned location of Recycling (-7) 199 | -10/Mines | Discovered new exit (range 3) 233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 233 | -10/Mines | Discovered new exit (range 5) 235 | -10/Mines | Entered Exiles 235 | -10/Exiles | Found Exiles lab abandoned 305 | -10/Exiles | Build established: Mutant 356 | -10/Exiles | Discovered new exit (range 11) 360 | -10/Exiles | Entered Mines 395 | -9/Mines | Assembled infested the area 400 | -9/Mines | Assisted by a Guerilla fighting off Assembled 426 | -9/Mines | Discovered new exit (range 4) 428 | -9/Mines | Entered Materials 428 | -8/Materials | Evolved 4 slots: Utility x4 573 | -8/Materials | Core integrity fell below 50% 576 | -8/Materials | Discovered new exit (range 13) 584 | -8/Materials | Entered Factory 584 | -7/Factory | Evolved 2 slots: Utility x2 647 | -7/Factory | Discovered new exit (range 18) 655 | -7/Factory | Identified exit to Lower Caves 665 | -7/Factory | Sucked down chute 665 | -7/Factory | Entered Waste 669 | -7/Waste | Spotted C-40 Crusher 677 | -7/Waste | Spotted C-40 Crusher 677 | -7/Waste | Spotted C-40 Crusher 680 | -7/Waste | EMP discharged 681 | -7/Waste | Spotted C-40 Crusher 710 | -7/Waste | Spotted C-40 Crusher 717 | -7/Waste | Spotted C-40 Crusher 733 | -7/Waste | Discovered new exit (range 11) 737 | -7/Waste | Identified exit to Factory 738 | -7/Waste | Entered Factory 782 | -7/Factory | Identified exit to DSF 782 | -7/Factory | Entered DSF 788 | -7/DSF | Discovered new exit (range 18) 796 | -7/DSF | Identified exit to Factory 798 | -7/DSF | Entered Factory 798 | -6/Factory | Evolved 2 slots: Utility x2 907 | -6/Factory | Build established: Scout 923 | -6/Factory | Discovered new exit (range 4) 928 | -6/Factory | Identified exit to Lower Caves 1006 | -6/Factory | Lost 4 parts (3u1w) 1043 | -6/Factory | Core integrity fell below 50% 1134 | -6/Factory | Discovered new exit (range 7) 1137 | -6/Factory | Identified exit to Factory 1137 | -6/Factory | Entered another Factory area 1137 | -5/Factory | Evolved 2 slots: Utility x2 1154 | -5/Factory | Identified exit to DSF 1154 | -5/Factory | Entered DSF 1166 | -5/DSF | Additional patrols routed to DSF 1175 | -5/DSF | Discovered new exit (range 21) 1185 | -5/DSF | Identified exit to Factory 1186 | -5/DSF | Entered Factory 1186 | -4/Factory | Evolved 2 slots: Utility x2 1270 | -4/Factory | Discovered new exit (range 16) 1318 | -4/Factory | Core integrity fell below 50% 1435 | -4/Factory | Spotted B-86 Titan 1442 | -4/Factory | Core integrity fell below 20% 1454 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- The unstable cave ceiling collapses. Slug penetrates Wall. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 8U. U-05 Engineer destroyed. R-10 Processor collects Terrain Scan Processor. K-01 Serf collects debris. K-01 Serf destroyed. R-10 Processor collects Wheel. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Visual Processing Unit destroyed. A-15 Conveyor destroyed. 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""""#??????????????? | | ????????????????????# R #?? """"#??????????????? | | ??????############### #? """"#??????????????? | | ??? #? """"#??????????????? | | ??? # """"#??????????????? | | ??? p # """"#??????????????? | | ??? + #??????????????? | | ???? # """"#??????????????? | | ????##+############## # """"#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 21 Armor Integrity Analysis 40 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionIonSpiker Manual? 0 Play Time 00:24:49 Cumulative 252.3 hours Start 2024.08.26 @ 20:30:18 End 2024.08.26 @ 21:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 468 Adventurer 2 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e39b90b-6f10-4cde-923d-7a6363d715fe