Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 20:30:14 Player: Wer1in Result: Core melted Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (5082) 5082 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 11126 Bonus ------- High Alert Combat Kills 419 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 360/360 System Corruption 31% Temperature Critical (568) Movement Treading (160) Location -3/Testing Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (10) ----- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Precision Matter Filter Layered Heavy Armor Plating > --- WEAPON (5) ------- Hypervelocity Railgun Hardcell Cannon Hardcell Cannon Hardcell Cannon Enhanced Force Lance > --- INVENTORY (15) --- Heavy Treads Heavy Treads Improved Energy Well High-powered Tractor Beam Heavy Tesla Rifle Nova Cannon Railgun Railgun Tesla Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Precision Matter Filter Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Tesla Rifle Hypervelocity Railgun Hardcell Cannon Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Light Neutrino Core Heavy Treads Heavy Treads Improved Energy Well Advanced Force Field High-powered Tractor Beam Nova Cannon Railgun Railgun Hardcell Cannon Tesla Bomb Launcher Gamma Bomb Array [Rating: 137] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Weapon Cycler Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Hardcell Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Subdweller Shrapnel Launcher Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Slots Evolved 14 | . . . . 10 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . . . 5 2 1 . Weapon 3 | . . . . 2 . 1 . Parts Attached 91 | 7 1 8 2 34 7 25 7 Power 13 | 1 1 1 . 4 1 3 2 Engine 6 | 1 1 1 . 2 . 1 . Core 3 | . . . . 2 . 1 . Reactor 4 | . . . . . 1 1 2 Propulsion 19 | 2 . 3 . 9 . 5 . Treads 11 | 2 . . . 4 . 5 . Leg 7 | . . 3 . 4 . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 . . 1 14 4 9 5 Device 19 | 1 . . . 6 3 6 3 Storage 4 | 1 . . 1 1 . 1 . Processor 7 | . . . . 4 . 1 2 Hackware . | . . . . . . . . Protection 5 | . . . . 3 1 1 . Artifact . | . . . . . . . . Weapon 24 | 2 . 4 1 7 2 8 . Energy Gun 4 | . . . . 1 1 2 . Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 11 | 2 . 1 1 5 . 2 . Ballistic Cannon 4 | . . 1 . . . 3 . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 6 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 8 | . . . . . . 8 . Parts Lost 22 | . . 1 2 12 1 3 3 Power 3 | . . . 1 2 . . . Propulsion 5 | . . 1 . 3 . 1 . Utility 9 | . . . . 4 1 1 3 Weapon 5 | . . . 1 3 . 1 . Highest Loss Streak 6 | . . 1 2 6 1 1 1 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 4 6 6 6 6 11 10 Power . | . 1 . . . 1 1 . Propulsion 1 | 1 2 1 1 . 1 2 2 Utility 3 | . . 2 3 3 2 4 3 Weapon 2 | . . 2 2 1 2 3 4 Tool/Special . | . . . . . . . . Unused Backups 23 | . 1 1 . 2 . 10 9 Power 3 | . 1 . . . . 2 . Propulsion 7 | . . . . . . 5 2 Utility 6 | . . . . 2 . 2 2 Weapon 7 | . . 1 . . . 1 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 96 85 99 98 87 Engine 7 | . 14 14 10 2 5 5 3 Core 1 | . . . . 4 . . 2 Reactor 1 | . . . . . 4 2 1 Treads 13 | . 28 3 . 9 21 18 9 Leg 7 | . . 24 28 9 . . . Device 20 | . 13 14 14 10 28 29 26 Storage 7 | . 14 14 14 6 5 4 4 Processor 5 | . . . . 11 5 5 11 Protection 2 | . . . . 3 6 4 1 Energy Gun 1 | . . . . 2 2 2 1 Ballistic Gun 11 | . 28 15 17 11 10 4 4 Ballistic Cannon 6 | . . 8 10 . . 8 12 Piercing Weapon 2 | . . . . 4 1 4 4 Peak Build Rating 137 | 7 8 12 11 83 101 136 137 Average Rating 70 | 5 7 10 10 55 96 124 133 On Entrance 44 | . 7 8 11 11 83 101 134 Avg Prop Armor Cover (%) 5 | . . . . 5 . 4 . Naked Turns . | . . . . . . . . Heaviest Build 125 | 13 13 21 21 72 87 125 125 Greatest Support 140 | 40 40 40 25 111 111 140 140 Greatest Overweight (x) 5 | 1 . . . 5 . 1 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 Average Capacity 11 | 7 8 8 9 10 10 13 15 Most Carried 15 | 3 8 8 8 10 9 15 15 Average Carried 8 | 1 4 7 7 6 7 11 13 Final Capacity 15 | 8 8 8 10 10 10 15 15 Final Carried 12 | 3 6 8 8 10 7 12 12 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Tank 23% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Matter Collected 4149 | 320 179 168 61 687 253 1994 487 Remotely 62 | . . . . . . . 62 Salvage Created 5038 | 225 345 52 232 954 308 2129 793 Parts 273 | 23 27 4 7 65 11 115 21 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 6 | . 2 . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Combat Hostiles Destroyed 79 | . 8 1 1 18 9 29 13 Guns 32 | . 8 . 1 9 . 12 2 Cannons 29 | . . 1 . . . 17 11 AOE 17 | . . . . 9 8 . . Classes Destroyed 16 | 3 4 . 1 5 . 1 2 Worker 12 | 2 2 . . 1 . 7 . Builder 5 | . . . . 3 . 2 . Tunneler 6 | 5 . . . . . 1 . Hauler 2 | . . . . . . 2 . Recycler 9 | 1 1 . 2 2 1 2 . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . . . . 2 . Swarmer 19 | . 6 . . 5 8 . . Grunt 25 | . . . . 4 . 13 8 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 . 1 . 3 Hunter 5 | . . . . 2 . 3 . Programmer 18 | . . . . 6 . 12 . Behemoth 2 | . . . . 1 . 1 . Subdweller 3 | . 2 1 . . . . . Best Kill Streak 10 | 5 3 1 2 6 4 10 7 Combat Bots Only 7 | . 3 1 1 6 4 7 7 Max Kills in Single Turn 4 | 1 2 1 1 4 4 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . 3 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Hostile Shots Fired 781 | . 54 64 87 206 24 227 119 Missed 264 | . 23 32 41 65 10 77 16 Hits 517 | . 31 32 46 141 14 150 103 Melee 10 | . . . . . . . 10 Projectile 507 | . 31 32 46 141 14 150 93 Critical Strikes 31 | . . . . 5 2 11 13 Part Disruptions 6 | . . . . 1 . 5 . Damage Taken 9461 | . 400 279 355 2392 352 2656 3027 Core 1758 | . 63 18 116 224 27 295 1015 Absorbed by Shields 72 | . . . . . . . 72 Reduced by Siege Mode 91 | . . . . . . . 91 Ignored by Resistances 696 | . . . . 44 86 364 202 Core Remaining (%) 73 | 100 . . 21 77 97 . . Volleys Fired 320 | 25 66 18 11 46 15 102 37 Largest 4 | 2 2 2 2 3 4 4 4 Hottest 254 | 40 40 100 60 148 207 254 220 Shots Fired 847 | 50 132 36 20 112 34 351 112 Gun 540 | 50 132 18 17 105 23 153 42 Cannon 294 | . . 18 3 . 5 198 70 Launcher 13 | . . . . 7 6 . . Special . | . . . . . . . . Kinetic 730 | 50 132 30 20 89 24 281 104 Thermal 29 | . . 6 . 23 . . . Explosive . | . . . . . . . . Electromagnetic 88 | . . . . . 10 70 8 Robot Hit Streak 34 | 6 15 7 10 19 16 22 34 Robot Miss Streak 4 | 4 3 4 3 4 2 3 2 Penetration Max 1 | . . . . 1 . 1 1 Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 546 | 28 84 23 13 80 25 215 78 Core Hits 248 | 14 32 2 4 59 13 90 34 Critical Kills 4 | . . . . . . 3 1 Critical Parts Destroyed 7 | 1 . . . 1 . 3 2 Critical Strikes 34 | 1 . . . 1 . 18 14 Destroy 14 | 1 . . . 1 . 6 6 Blast 20 | . . . . . . 12 8 Melee Attacks 135 | . . . . 22 . 85 28 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 135 | . . . . 22 . 85 28 Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14717 | 232 677 414 241 2696 1171 6594 2692 Guns 6189 | 232 677 119 221 1838 325 2386 391 Cannons 6770 | . . 295 20 . 61 4109 2285 Explosions 1643 | . . . . 858 785 . . Melee 90 | . . . . . . 90 . Ramming 25 | . . . . . . 9 16 Kinetic 12336 | 232 677 278 241 2095 535 5839 2439 Thermal 737 | . . 136 . 601 . . . Explosive 537 | . . . . . 537 . . Electromagnetic 992 | . . . . . 99 656 237 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 90 | . . . . . . 90 . Highest Corruption 31 | . . . . 9 . 26 31 Average Corruption 17 | . . . . 6 . 18 26 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 136 | . . . . 21 . 82 33 Message Errors 27 | . . . . 8 . 15 4 Matter Fused 24 | . . . . 1 . 18 5 Heat Flow Errors 15 | . . . . . . 12 3 Energy Discharges 15 | . . . . 1 . 8 6 Parts Rejected 1 | . . . . 1 . . . Parts Fused 4 | . . . . 1 . 2 1 Data Loss (minor) 16 | . . . . 5 . 9 2 Data Loss (major) 6 | . . . . . . 3 3 Misfires 2 | . . . . . . 1 1 Alerts 4 | . . . . 2 . 1 1 Misdirections 1 | . . . . . . 1 . Weapon Failures 21 | . . . . 2 . 12 7 Overload Shots . | . . . . . . . . Overflow Damage 543 | . . 23 . 31 159 315 15 Projectiles 353 | . . 23 . . . 315 15 Explosions 190 | . . . . 31 159 . . Melee . | . . . . . . . . Knockbacks 51 | . . 4 . . . 26 21 Impact 1 | . . . . . . . 1 Kinetic 40 | . . 4 . . . 21 15 Secondary 10 | . . . . . . 5 5 Self-Inflicted Damage 198 | . . . . 36 162 . . Shots 5 | . . . . 1 4 . . Rammed 4 | . . . . . . 1 3 Targets Rammed 4 | . . . . . . 1 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 846 | . 12 40 18 368 102 321 846 Average Temperature 140 | . 6 18 4 134 56 84 288 Received Heat Transfer 1754 | . 78 99 114 620 54 259 530 Effects 36 | . . . . 1 . 4 31 Shutdowns 6 | . . . . . . . 6 Energy Bleed 3 | . . . . 1 . . 2 Interference 10 | . . . . . . 4 6 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 6 | . . . . . . . 6 Damage (core) 4 | . . . . . . . 4 Siege Activations 1 | . . . . . . . 1 Total Turns 40 | . . . . . . . 40 Longest Duration 40 | . . . . . . . 40 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 6 | . . . . . 2 4 . Impact Corruptions 4 | . . . . . . 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . . 3 . . . Heat Transferred 1460 | . . 185 . 1275 . . . Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Maximum Alert Level 2 | . . . . 1 2 2 2 Low Security (%) 57 | 100 100 . 100 64 20 51 . Level 1 16 | . . . . 35 14 11 38 Level 2 25 | . . . . . 65 37 61 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 635 | 10 115 . 31 338 547 605 635 Initial 336 | . . . 8 8 147 253 336 Average 217 | 2 36 . 4 137 407 283 438 Influence Increases 3147 | 40 197 120 62 646 487 1014 581 Destroy 0b10 Robot/C 1520 | . 120 . 20 360 180 580 260 Destroy 0b10 Robot/NC 190 | 40 25 . 10 30 5 80 . Destroy Leader 260 | . 22 . . 70 30 108 30 Successful Hack 30 | . . . . 16 . . 14 Disable Machine 225 | . . . . 15 120 30 60 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 562 | . . . 2 140 152 216 52 Lose Combat Pursuer 210 | . 30 120 30 15 . . 15 Influence Decreases 2530 | 40 197 102 59 365 305 899 563 Entered New Map 672 | . . . 10 13 155 231 263 Time Decay 1723 | 40 197 102 48 288 140 638 270 Lost Part 135 | . . . 1 64 10 30 30 Squads Dispatched 20 | . 1 . . 5 . 11 3 Investigation 1 | . . . . . . 1 . Extermination 8 | . . . . 2 . 6 . Reinforcement 8 | . 1 . . 3 . 4 . Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 16 15 3 23 8 33 24 Peak Tracking Total 10 | . 3 5 3 5 4 7 10 Tactical Retreats 9 | . 2 4 1 1 . . 1 Traps | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Traps Triggered 3 | . . 1 . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Machines Disabled 18 | . . 2 . 1 8 2 5 Max in Single Turn 4 | . . 1 . 1 4 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Machines Accessed 16 | . 2 3 3 3 . 4 1 Terminals 11 | . 2 . 1 3 . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 7 4 6 . 5 1 Successful 13 | . . 7 3 2 . . 1 Failed 13 | . 3 . 1 4 . 5 . Catastrophic 6 | . 3 . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 16 | . 8 . . 4 . 4 . Terminals 17 | . 3 . 2 6 . 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . 7 1 2 . . 1 Record 6 | . . 5 1 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 1 3 . 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Res Tes Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Active Infowar (turns) 4592 | 15 701 1157 305 960 220 801 433 Optics 372 | . . . . 372 . . . Sensors 1652 | . . . . 418 . 801 433 Seismic 2910 | 15 701 1157 305 512 220 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Turns Passed 6724 | 208 708 1157 305 1190 299 2268 589 Spaces Moved 3274 | 83 323 789 191 592 152 933 211 Core 10 | 3 . . . 7 . . . Treads 1979 | 80 323 55 . 225 152 933 211 Legs 1068 | . . 734 191 143 . . . Wheels 217 | . . . . 217 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 95 167 160 160 Average Speed 151 | 157 160 122 120 143 167 180 160 Slowest Speed 250 | 160 160 160 120 250 167 250 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . 3 . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 32 43 36 19 4 18 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 91 | . . . . 21 . 50 20 Terrain Destroyed 336 | . . . 1 85 108 115 27 Melee 91 | . . . . 21 . 50 20 Projectile 74 | . . . 1 1 . 65 7 AOE 171 | . . . . 63 108 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Tes Total 4285 | 117 410 943 247 815 178 1238 337 Wait 297 | . 13 115 42 73 . 24 30 Move 3267 | 82 322 788 190 591 151 932 211 Hop . | . . . . . . . . Pick Up 75 | 3 4 6 1 22 . 30 9 Fast Attach 37 | 7 . 1 . 17 2 8 2 Attach 45 | . 1 5 1 17 4 11 6 Detach 11 | . 1 . . 5 . 4 1 Swap 30 | . 1 3 1 9 3 9 4 Drop 63 | . 2 6 1 13 3 32 6 Fire 320 | 25 66 18 11 46 15 102 37 Melee 135 | . . . . 22 . 85 28 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . 1 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 709 | -10/Materials | Derelicts attacked the area 917 | -10/Materials | Entered Subcaves 1052 | -10/Subcaves | Ambushed by swarm of Subdwellers 1388 | -10/Subcaves | Visited Clippyterm 1392 | -10/Subcaves | Learned 40 Factory zone layouts 1392 | -10/Subcaves | Learned Factory garrison access intel 1500 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1589 | -10/Subcaves | Released subatomizers from SUBCON Basin 1679 | -10/Subcaves | Learned location of Zion (-7) 1679 | -10/Subcaves | Met a Zionite searching for "candidates" 1783 | -10/Subcaves | Discovered new exit (range 10) 1813 | -10/Subcaves | Learned location of Storage (-7) 1902 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2074 | -10/Subcaves | Entered Recycling 2075 | -7/Recycling | Met a Zionite searching for Scraptown 2241 | -7/Recycling | Core integrity fell below 50% 2370 | -7/Recycling | Discovered new exit (range 9) 2379 | -7/Recycling | Entered Factory 2379 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2380 | -5/Factory | Identified exit to Factory 2381 | -5/Factory | Loaded intel: 4 garrison access locations 2956 | -5/Factory | Lost 6 parts (2n2u2w) 3021 | -5/Factory | Spotted B-75 Beast 3049 | -5/Factory | Destroyed B-75 Beast 3306 | -5/Factory | Identified exit to Upper Caves 3569 | -5/Factory | Entered another Factory area 3569 | -4/Factory | Evolved 2 slots: Utility x2 3731 | -4/Factory | Discovered new exit (range 6) 3864 | -4/Factory | Build established: Scavenger-Tank 3868 | -4/Factory | Entered Research 3868 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4209 | -3/Research | Spotted B-86 Titan 4221 | -3/Research | Destroyed B-86 Titan 4608 | -3/Research | Found Prototype Launcher 4691 | -3/Research | System corruption reached 10% 5320 | -3/Research | Destroyed 7 combat bots 5555 | -3/Research | Build established: Scavenger-Gunner 6045 | -3/Research | Discovered new exit (range 9) 6136 | -3/Research | Entered Testing 6324 | -3/Testing | Found Unknown Launcher 6513 | -3/Testing | Destroyed 7 combat bots 6636 | -3/Testing | First assault squad dispatched 6715 | -3/Testing | Core integrity fell below 50% 6720 | -3/Testing | Core integrity fell below 20% 6723 | -3/Testing | System corruption reached 30% 6726 | -3/Testing | Core melted Last Messages --------------- 06718_ Overheating: Lrg. Storage Unit damaged (-170). 06718_ Overheating: Hyp. Railgun damaged (-43). 06718_ Overheating: Lgt. Antimatter Reactor damaged (-27). 06720_ Overheating: Core damaged (-195). 06721_ Power failure, Rnf. Deuterium Engine shutdown. 06722_ Adv. Force Field destroyed. 06722_ System corrupted by crushing effect (+5). 06723_ Overheating: Lyr. Heavy Armor Plating damaged (-102). 06723_ Overheating: Prc. Matter Filter damaged (-6). 06723_ Overheating: Adv. Targeting Computer damaged (-10). 06724_ Adv. Signal Interpreter broken. 06724_ Overheating: Short circuit. 06725_ K-01 Serf collects debris. 06726_ Overheating: Core damaged (-247). 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"" ?????????????????? | | ??????????????????????????? ? ?????????????????? | | ???????????????????????????###?#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 42 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Corruption Block 8 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Resistance: EM 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deductive Reasoning Hey, That's Mine! Immobile And Lovin' It Well Done Challenges ------------ None Game ------ Seed AntigravMetaLauncher Manual? 0 Play Time 03:27:35 Cumulative 59.1 hours Start 2026.10.25 @ 22:18:00 End 2026.10.26 @ 20:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d6528bb-da58-465f-88b2-0623d9fa1121