Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 12:51:22 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1259) 1259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 4105 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 410/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Terrain Scanner > --- WEAPON (3) ------- AWS/Thermal Heavy Hammer > --- INVENTORY (20) --- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Sensor Array Trap Extractor (0/4) Beam Rifle Particle Gun Autogun Grenade Launcher Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Terrain Scanner > --- WEAPON ----------- AWS/Thermal Heavy Hammer > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Sensor Array Trap Extractor Beam Rifle Particle Gun Autogun Grenade Launcher Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun AWS/Thermal Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 63 | . 17 26 5 2 6 7 Power 6 | . 2 3 1 . . . Engine 6 | . 2 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | . 4 7 2 . 3 4 Treads . | . . . . . . . Leg 16 | . 4 4 2 . 3 3 Wheel 4 | . . 3 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 4 10 1 1 3 1 Device 8 | . 1 4 . . 2 1 Storage 8 | . 3 2 1 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 4 . . . . Artifact . | . . . . . . . Weapon 17 | . 7 6 1 1 . 2 Energy Gun 8 | . 4 3 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 4 | . 1 2 . . 1 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . 1 . Weapon 1 | . 1 . . . . . Highest Loss Streak 2 | . 1 2 . . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 100 95 88 90 Engine 11 | . 14 11 11 11 11 9 Leg 28 | . 28 19 26 33 33 27 Wheel 3 | . . 12 6 . . . Device 9 | . 6 6 11 11 7 18 Storage 14 | . 21 11 11 11 22 18 Protection 7 | . . 13 11 11 3 . Energy Gun 8 | . 13 9 1 4 11 9 Ballistic Gun 8 | . 12 11 11 6 . . Launcher 3 | . . 1 9 6 . . Naked Turns . | . . . . . . . Heaviest Build 67 | 11 20 30 40 62 65 67 Greatest Support 36 | 20 20 30 33 33 33 36 Greatest Overweight (x) 5 | . . 2 1 1 1 5 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 Average Capacity 13 | 8 9 10 12 15 20 20 Most Carried 20 | 6 10 10 15 17 20 20 Average Carried 13 | 6 9 9 12 15 19 19 Final Capacity 20 | 8 10 10 15 20 20 20 Final Carried 20 | 6 10 10 15 17 20 20 Class Distribution -------------------- 85% | Scavenger-Mutant 8% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1331 | 200 283 455 111 232 50 . Remotely . | . . . . . . . Salvage Created 1688 | . 770 468 127 . 323 . Parts 113 | . 45 40 19 . 9 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 11 11 10 . 6 . Guns 28 | . 10 10 2 . 6 . AOE 10 | . 1 1 8 . . . Classes Destroyed 10 | . 7 2 1 . . . Worker 3 | . 2 1 . . . . Builder 4 | . 3 1 . . . . Hauler 1 | . 1 . . . . . Recycler 4 | . 3 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 15 | . 3 4 8 . . . Grunt 19 | . 8 4 1 . 6 . Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Best Kill Streak 8 | . 8 4 4 . 3 . Combat Bots Only 4 | . 3 4 4 . 3 . Max Kills in Single Turn 3 | . 3 2 3 . 1 . Gunslinging 1 | . . 1 . . . . Exploded 3 | . 1 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1512 | . 477 690 174 . 171 . Core 201 | . 112 24 48 . 17 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . 4 . . . . Regen/Repaired (Parts) 74 | . . 74 . . . . Core Remaining (%) 77 | 100 55 . . . 77 . Volleys Fired 106 | . 62 35 9 . . . Largest 2 | . 2 2 2 . . . Hottest 79 | . 73 79 79 . . . Shots Fired 206 | . 107 63 12 . 24 . Gun 193 | . 106 57 6 . 24 . Cannon . | . . . . . . . Launcher 13 | . 1 6 6 . . . Special . | . . . . . . . Kinetic 81 | . 46 32 3 . . . Thermal 72 | . 20 25 3 . 24 . Explosive 13 | . 1 6 6 . . . Electromagnetic 40 | . 40 . . . . . Robot Hit Streak 10 | . 7 10 5 . 8 . Robot Miss Streak 7 | . 7 3 3 . 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Autonomous 24 | . . . . . 24 . Shots Hit Robots 121 | . 58 40 5 . 18 . Core Hits 83 | . 35 27 11 . 10 . Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 3 . . . . Burn 2 | . . 2 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2505 | . 905 654 402 . 544 . Guns 1652 | . 627 406 75 . 544 . Cannons . | . . . . . . . Explosions 853 | . 278 248 327 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 443 | . 211 202 30 . . . Thermal 1121 | . 283 204 90 . 544 . Explosive 655 | . 125 248 282 . . . Electromagnetic 286 | . 286 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . 16 . . . . Projectiles . | . . . . . . . Explosions 16 | . . 16 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . 48 96 . . . Shots 5 | . . 1 4 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 169 | . 100 169 100 . 5 . Average Temperature 39 | . 39 40 37 . 4 . Received Heat Transfer 432 | . 213 111 18 . 90 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 2096 | . 550 632 211 . 703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 597 | . 346 424 597 . 149 57 Initial 154 | . . 101 154 . . 57 Average 226 | . 162 276 479 . 124 57 Maximum Alert Level 2 | . 1 2 2 . . . Low Security (%) 44 | 100 47 20 2 . 100 100 Level 1 37 | . 52 56 17 . . . Level 2 17 | . . 22 79 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 . . 1 . Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 20 16 9 . 6 . Peak Tracking Total 5 | . 5 4 4 . 3 . Tactical Retreats 4 | . 2 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 7 | . . 2 5 . . . Max in Single Turn 5 | . . 2 5 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 11 | . 4 3 . 3 1 . Terminals 7 | . 4 2 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 10 7 . 8 3 . Successful 21 | . 7 4 . 8 2 . Failed 7 | . 3 3 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . 1 . . Terminals 18 | . 10 5 . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 6 2 . 8 2 . Record 11 | . 1 1 . 8 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Search 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 2 . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2636 | 1 578 597 232 836 231 161 Spaces Moved 1375 | 1 310 319 126 433 117 69 Core . | . . . . . . . Treads . | . . . . . . . Legs 1120 | 1 310 110 81 433 117 68 Wheels 255 | . . 209 45 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 105 105 190 190 165 Average Speed 157 | 120 120 130 156 190 190 189 Slowest Speed 260 | 120 120 260 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 62 32 36 72 22 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . 8 31 46 . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 85 | . 8 31 46 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1689 | 1 422 444 150 450 125 97 Wait 76 | 1 12 44 . . . 19 Move 1369 | . 309 318 125 432 116 69 Hop . | . . . . . . . Pick Up 28 | . 7 6 7 5 2 1 Fast Attach 15 | . 6 7 1 1 . . Attach 8 | . 1 4 . . 1 2 Detach 3 | . 1 2 . . . . Swap 40 | . 10 15 4 1 5 5 Drop 39 | . 14 13 4 6 1 1 Fire 106 | . 62 35 9 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . 5 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Build established: Scavenger-Mutant 568 | -10/Materials | Identified exit to Mines 574 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Repaired Imp. Aluminum Leg 1161 | -9/Materials | Discovered new exit (range 9) 1177 | -9/Materials | Entered Mines 1263 | -9/Mines | Learned Materials stockpile data 1300 | -9/Mines | Found a hidden stash of uninstalled traps 1398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Discovered new exit (range 5) 1409 | -9/Mines | Entered Exiles 1459 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1620 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Learned location of Zion (-6) 1812 | -9/Exiles | Met EX-BIN 1850 | -9/Exiles | Aligned with FarCom system 1851 | -9/Exiles | Given EX-Vault access code 1901 | -9/Exiles | Opened EX-Vault 1921 | -9/Exiles | Found Prototype Energy Gun 1921 | -9/Exiles | Identified AWS/Thermal 1998 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2222 | -9/Exiles | Discovered new exit (range 14) 2245 | -9/Exiles | Left Exiles lab with AWS/Thermal 2245 | -9/Exiles | Entered Mines 2355 | -8/Mines | Discovered new exit (range 10) 2476 | -8/Mines | Entered Materials 2476 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2637 | -8/Materials | Self-destructed Last Messages --------------- 02279_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02304_ Core Extractor disabled. 02306_ Lgt. Nuclear Core melted. 02306_ G-47 Trooper destroyed. 02314_ Lgt. Armor Plating destroyed. 02317_ Particle Gun melted. 02317_ G-47 Trooper destroyed. 02318_ Destroyed Lgt. Nuclear Core. 02321_ G-47 Trooper destroyed. 02322_ Acquired 10 matter. 02335_ Dropped Aluminum Leg. 02355_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02476_ Receiving FarCom transmissions... Loading Materials stockpile data (x1)... 02529_ Acquired Arm. Wheel. 02587_ Dropped Hammer. 02620_ R-06 Scavenger collects Hammer. 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""" # ##?########## | | ???????????????#????###################?????##???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSkeletonRedistributor Manual? 0 Play Time 00:29:31 Cumulative 75.9 hours Start 2023.01.12 @ 14:27:25 End 2023.02.20 @ 12:51:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 102 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e895f898-5a70-4031-a5b1-fb9ac632cbc7