Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 00:07:38 // Halloween2020/ForbiddenLore Player: ApricotBot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (552) 552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2694 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 550/550 Matter 230/300 Energy 625/690 System Corruption 0% Temperature Cool (322) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit High-capacity Battery Improved Terrain Scan Processor Core Shielding > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Light Cannon > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Medium Matter Pod (64) Shotgun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Signal Interpreter Phase Shifter > --- WEAPON ----------- Bore Cannon > --- INVENTORY -------- Heat Sink Small Storage Unit [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 38 | 6 2 6 21 . 3 Power 8 | 2 . 2 4 . . Engine 6 | 2 . 1 3 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 3 . . Treads 3 | 2 . . 1 . . Leg 4 | . . 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 9 . 2 Device 3 | . . . 3 . . Storage 7 | 1 1 . 4 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 1 1 2 5 . 1 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 2 | . . 1 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . 4 6 . . Power 2 | . . 1 1 . . Propulsion 2 | . . 1 1 . . Utility 2 | . . . 2 . . Weapon 4 | . . 2 2 . . Highest Loss Streak 6 | . . 3 6 . . Average Slot Usage (%) 89 | . 94 88 85 100 99 Engine 13 | . 14 4 17 22 18 Core 2 | . . 6 1 . . Treads 8 | . 28 5 6 . . Leg 10 | . . 19 7 22 18 Device 3 | . . . 7 . . Storage 24 | . 26 28 22 22 18 Processor 1 | . . . 2 . 8 Protection 1 | . . . . 11 9 Energy Gun 4 | . . . 7 11 17 Ballistic Gun 5 | . 14 10 1 . . Ballistic Cannon 8 | . . 11 8 11 9 Impact Weapon 1 | . . . 2 . . Special Melee Weapon 2 | . 10 1 . . . Naked Turns . | . . . . . . Heaviest Build 28 | 10 13 26 26 25 28 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 2 | . . 1 2 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 5 6 6 Most Carried 6 | 3 6 6 6 6 5 Average Carried 3 | 1 3 4 2 6 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 3 6 4 6 6 4 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 995 | 147 73 215 494 16 50 Remotely . | . . . . . . Salvage Created 588 | . 73 66 399 . 50 Parts 44 | . 6 7 27 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 1 4 15 . 1 Melee 3 | . . 1 2 . . Guns 8 | . 1 . 6 . 1 Cannons 10 | . . 3 7 . . Classes Destroyed 8 | . 2 3 3 . . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 12 | . . 2 10 . . Grunt 4 | . 1 . 3 . . Sentry 3 | . . . 2 . 1 Demolisher 1 | . . 1 . . . Assembled 1 | . . 1 . . . Best Kill Streak 5 | . 1 2 5 . 1 Combat Bots Only 5 | . 1 2 5 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2059 | . 78 772 1073 . 136 Core 513 | . 10 223 280 . . Absorbed by Shields 112 | . . . 112 . . Core Remaining (%) 45 | 100 . 6 . 30 . Volleys Fired 120 | 1 14 22 71 . 12 Largest 3 | 1 1 2 2 . 3 Hottest 147 | 20 20 77 91 . 147 Shots Fired 183 | 1 14 36 97 . 35 Gun 111 | 1 14 19 53 . 24 Cannon 72 | . . 17 44 . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 135 | 1 14 36 73 . 11 Thermal 48 | . . . 24 . 24 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 3 5 7 . 2 Robot Miss Streak 6 | 1 1 5 6 . 4 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 14 13 52 . 12 Core Hits 41 | . 7 12 20 . 2 Critical Hits 7 | . . 4 3 . . Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 4 | . . 3 1 . . Melee Attacks 16 | . 4 . 12 . . Impact 12 | . . . 12 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . 2 . . Damage Inflicted 1448 | . 94 182 1052 . 120 Guns 602 | . 94 72 316 . 120 Cannons 530 | . . 90 440 . . Explosions . | . . . . . . Melee 284 | . . . 284 . . Ramming 32 | . . 20 12 . . Kinetic 861 | . 94 162 605 . . Thermal 271 | . . . 151 . 120 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 284 | . . . 284 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 . Average Corruption 5 | . . . 5 5 . Corruption Purged . | . . . . . . Effects 22 | . . . 21 1 . Message Errors 4 | . . . 4 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 3 | . . . 3 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Misfires 2 | . . . 2 . . Targeting Errors 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 28 . . Projectiles 12 | . . . 12 . . Explosions . | . . . . . . Melee 16 | . . . 16 . . Knockbacks 6 | . . 2 4 . . Impact 2 | . . . 2 . . Kinetic 4 | . . 2 2 . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . 1 . . . Shots . | . . . . . . Rammed 15 | . . 8 7 . . Targets Rammed 17 | . . 10 7 . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 617 | . 6 186 395 . 617 Average Temperature 142 | . 6 65 127 . 269 Received Heat Transfer 339 | . 42 . 252 . 45 Effects 14 | . . . 2 . 12 Shutdowns 7 | . . . 2 . 5 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 592 | . . . 333 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 407 | . 44 101 407 115 104 Initial 115 | . . 16 . 115 44 Average 110 | . 8 36 214 115 61 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 66 | 100 100 100 21 100 100 Level 1 31 | . . . 74 . . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 5 7 23 . 2 Peak Tracking Total 8 | . 1 3 8 . 1 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 7 | . . . 6 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 3 | . 3 . . . . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 1 | . 1 . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 2 | . 2 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1788 | 118 260 481 757 72 100 Spaces Moved 852 | 50 137 273 305 49 38 Core 19 | 8 . . 11 . . Treads 365 | 42 137 40 146 . . Legs 468 | . . 233 148 49 38 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 100 150 150 Average Speed 154 | 142 160 144 164 150 150 Slowest Speed 180 | 160 160 160 180 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 22 | 5 21 53 34 16 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 15 | . . 10 5 . . Melee . | . . . . . . Projectile 15 | . . 10 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1123 | 96 163 320 443 48 53 Wait 39 | 32 2 2 3 . . Move 847 | 49 136 272 304 48 38 Hop . | . . . . . . Pick Up 36 | 8 5 3 20 . . Fast Attach 2 | . . 1 1 . . Attach 22 | 5 2 1 12 . 2 Detach . | . . . . . . Swap 14 | 1 . 4 8 . 1 Drop 12 | . . 5 7 . . Fire 120 | 1 14 22 71 . 12 Melee 14 | . 4 . 10 . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush 14 | . . 7 7 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 380 | -10/Mines | Assembled infested the area 381 | -10/Mines | Learned Materials trap positions 385 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Core integrity fell below 50% 755 | -10/Mines | Core integrity fell below 20% 787 | -10/Mines | Lost 3 parts (1p1n1w) 848 | -10/Mines | Discovered new exit (range 8) 860 | -10/Mines | Entered Materials 860 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 861 | -9/Materials | Loaded intel: 21 trap records 970 | -9/Materials | Crushed by falling debris 1031 | -9/Materials | Lost 6 parts (1p1n2u2w) 1042 | -9/Materials | Core integrity fell below 50% 1585 | -9/Materials | Discovered new exit (range 7) 1617 | -9/Materials | Entered Mines 1657 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1673 | -9/Mines | Discovered new exit (range 8) 1689 | -9/Mines | Entered Materials 1689 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1789 | -8/Materials | Self-destructed Last Messages --------------- 01719_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01746_ Terminal disabled. 01763_ Power failure, Imp. Ion Engine shutdown. 01764_ Power failure, Lgt. Ion Engine shutdown. 01771_ Lgt. Cannon permanently disabled. 01771_ Overheating: Short circuit. 01772_ Power failure, Lgt. Ion Engine shutdown. 01774_ Y-45 Defender destroyed. 01776_ Overheating: Sml. Storage Unit damaged (-40). 01777_ Overheating: Matter decay (-56). 01778_ Imp. Terrain Scan Processor permanently disabled. 01778_ Overheating: Short circuit. 01779_ Overheating: Energy bleed (-144). 01780_ Imp. Medium Laser permanently disabled. 01780_ Overheating: Short circuit. 01781_ Acquired 50 matter. 01782_ Overheating: Hcp. Battery damaged (-10). 01783_ Power failure, Lgt. Ion Engine shutdown. 01783_ Power failure, Imp. Ion Engine shutdown. 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